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authorQt Continuous Integration System <qt-info@nokia.com>2010-09-13 02:50:47 (GMT)
committerQt Continuous Integration System <qt-info@nokia.com>2010-09-13 02:50:47 (GMT)
commit0b4cc3fff39f9f5a7b7c0e1cfdc241c70fa475d8 (patch)
tree8eb2d5d536e91265c7c7962c519455f931bbe677
parent7e2ecab260b2fd5d00d1274892a6f38e325cf72c (diff)
parenta39285f6f5c3355d48810851a7215b951f1aaa4c (diff)
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Merge branch '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-2 into 4.7-integration
* '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-2: Fix compilation of QEgl with EGL 1.1 and older.
-rw-r--r--src/gui/egl/qegl.cpp2
-rw-r--r--src/gui/egl/qegl_p.h4
-rw-r--r--src/gui/egl/qeglproperties.cpp2
3 files changed, 7 insertions, 1 deletions
diff --git a/src/gui/egl/qegl.cpp b/src/gui/egl/qegl.cpp
index 605b1e6..af3b79a 100644
--- a/src/gui/egl/qegl.cpp
+++ b/src/gui/egl/qegl.cpp
@@ -259,7 +259,7 @@ EGLConfig QEgl::defaultConfig(int devType, API api, ConfigOptions options)
// Add paint engine requirements
if (api == OpenVG) {
-#ifndef QVG_SCISSOR_CLIP
+#if !defined(QVG_SCISSOR_CLIP) && defined(EGL_ALPHA_MASK_SIZE)
configAttribs.setValue(EGL_ALPHA_MASK_SIZE, 1);
#endif
} else {
diff --git a/src/gui/egl/qegl_p.h b/src/gui/egl/qegl_p.h
index c214e88..aa08934 100644
--- a/src/gui/egl/qegl_p.h
+++ b/src/gui/egl/qegl_p.h
@@ -65,6 +65,10 @@ QT_BEGIN_INCLUDE_NAMESPACE
#else
# include <EGL/egl.h>
#endif
+#if !defined(EGL_VERSION_1_2)
+typedef unsigned int EGLenum;
+typedef void *EGLClientBuffer;
+#endif
#else
//types from egltypes.h for compiling stub without EGL headers
diff --git a/src/gui/egl/qeglproperties.cpp b/src/gui/egl/qeglproperties.cpp
index 3638de5..eeae06d 100644
--- a/src/gui/egl/qeglproperties.cpp
+++ b/src/gui/egl/qeglproperties.cpp
@@ -241,8 +241,10 @@ void QEglProperties::setRenderableType(QEgl::API api)
// reductions in complexity are possible.
bool QEglProperties::reduceConfiguration()
{
+#ifdef EGL_SWAP_BEHAVIOR
if (value(EGL_SWAP_BEHAVIOR) != EGL_DONT_CARE)
removeValue(EGL_SWAP_BEHAVIOR);
+#endif
#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
// For OpenVG, we sometimes try to create a surface using a pre-multiplied format. If we can't