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authorKent Hansen <khansen@trolltech.com>2009-08-03 08:44:15 (GMT)
committerKent Hansen <khansen@trolltech.com>2009-08-03 08:44:15 (GMT)
commit34e272ae3b89237f5aa92a089fdd99b5682b238b (patch)
treea4bef2e14c109e067efd15389f4b080e1affb881
parentacd156649b1083aeeb400fe8fdbbf4e55ada4bed (diff)
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export QStateMachinePrivate symbols
1) it's needed for the Declarative UI integration and 2) it hopefully fixes the build on Windows.
-rw-r--r--src/corelib/statemachine/qstatemachine_p.h8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/corelib/statemachine/qstatemachine_p.h b/src/corelib/statemachine/qstatemachine_p.h
index 387e42e..f0f74d6 100644
--- a/src/corelib/statemachine/qstatemachine_p.h
+++ b/src/corelib/statemachine/qstatemachine_p.h
@@ -79,7 +79,7 @@ class QAbstractAnimation;
#endif
class QStateMachine;
-class Q_AUTOTEST_EXPORT QStateMachinePrivate : public QStatePrivate
+class Q_CORE_EXPORT QStateMachinePrivate : public QStatePrivate
{
Q_DECLARE_PUBLIC(QStateMachine)
public:
@@ -214,11 +214,7 @@ public:
f_cloneEvent cloneEvent;
};
- static
-#ifndef QT_BUILD_INTERNAL // otherwise Q_AUTOTEST_EXPORT exports it all
- Q_CORE_EXPORT
-#endif
- const Handler *handler;
+ static const Handler *handler;
};
QT_END_NAMESPACE