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authorBjørn Erik Nilsen <bjorn.nilsen@nokia.com>2009-07-14 11:03:10 (GMT)
committerBjørn Erik Nilsen <bjorn.nilsen@nokia.com>2009-07-14 11:32:47 (GMT)
commita2bad25383e565233a0c2527e04cef9f6b577f14 (patch)
treee62e3c89500eaccedb19b864b1351f0d19a8b910
parent9210e8cdc83b6812d10f5f5847d05703ef2e5f7c (diff)
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Make sure QGraphicsScene::update() only requires one event-loop
iteration before the views are updated. A full scene update (scene.update()) already supported it because the scene called update() on the views directly. However, partially scene updates (scene.update(rect)) required two event-loop iterations before the views were updated. Auto-test included.
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp14
-rw-r--r--src/gui/graphicsview/qgraphicsview.cpp10
-rw-r--r--src/gui/graphicsview/qgraphicsview_p.h10
-rw-r--r--tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp27
4 files changed, 46 insertions, 15 deletions
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index c8e178a..48d8788 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -357,6 +357,9 @@ void QGraphicsScenePrivate::_q_emitUpdated()
updateAll = false;
for (int i = 0; i < views.size(); ++i)
views.at(i)->d_func()->processPendingUpdates();
+ // It's important that we update all views before we dispatch, hence two for-loops.
+ for (int i = 0; i < views.size(); ++i)
+ views.at(i)->d_func()->dispatchPendingUpdateRequests();
return;
}
@@ -447,13 +450,8 @@ void QGraphicsScenePrivate::_q_processDirtyItems()
}
// Immediately dispatch all pending update requests on the views.
- for (int i = 0; i < views.size(); ++i) {
- QWidget *viewport = views.at(i)->d_func()->viewport;
- if (qt_widget_private(viewport)->paintOnScreen())
- QCoreApplication::sendPostedEvents(viewport, QEvent::UpdateRequest);
- else
- QCoreApplication::sendPostedEvents(viewport->window(), QEvent::UpdateRequest);
- }
+ for (int i = 0; i < views.size(); ++i)
+ views.at(i)->d_func()->dispatchPendingUpdateRequests();
}
/*!
@@ -2730,7 +2728,7 @@ void QGraphicsScene::update(const QRectF &rect)
if (directUpdates) {
// Update all views.
for (int i = 0; i < d->views.size(); ++i)
- d->views.at(i)->d_func()->updateAll();
+ d->views.at(i)->d_func()->fullUpdatePending = true;
}
} else {
if (directUpdates) {
diff --git a/src/gui/graphicsview/qgraphicsview.cpp b/src/gui/graphicsview/qgraphicsview.cpp
index bcfd68c..1cea8db 100644
--- a/src/gui/graphicsview/qgraphicsview.cpp
+++ b/src/gui/graphicsview/qgraphicsview.cpp
@@ -821,13 +821,9 @@ void QGraphicsViewPrivate::processPendingUpdates()
if (!scene)
return;
- if (fullUpdatePending) { // We have already called viewport->update()
- dirtyBoundingRect = QRect();
- dirtyRegion = QRegion();
- return;
- }
-
- if (viewportUpdateMode == QGraphicsView::BoundingRectViewportUpdate) {
+ if (fullUpdatePending) {
+ viewport->update();
+ } else if (viewportUpdateMode == QGraphicsView::BoundingRectViewportUpdate) {
if (optimizationFlags & QGraphicsView::DontAdjustForAntialiasing)
viewport->update(dirtyBoundingRect.adjusted(-1, -1, 1, 1));
else
diff --git a/src/gui/graphicsview/qgraphicsview_p.h b/src/gui/graphicsview/qgraphicsview_p.h
index 0fa8b34..62a2b84 100644
--- a/src/gui/graphicsview/qgraphicsview_p.h
+++ b/src/gui/graphicsview/qgraphicsview_p.h
@@ -58,6 +58,7 @@
#if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW
#include <QtGui/qevent.h>
+#include <QtCore/qcoreapplication.h>
#include "qgraphicssceneevent.h"
#include <QtGui/qstyleoption.h>
#include <private/qabstractscrollarea_p.h>
@@ -168,6 +169,15 @@ public:
dirtyBoundingRect = QRect();
dirtyRegion = QRegion();
}
+
+ inline void dispatchPendingUpdateRequests()
+ {
+ if (qt_widget_private(viewport)->paintOnScreen())
+ QCoreApplication::sendPostedEvents(viewport, QEvent::UpdateRequest);
+ else
+ QCoreApplication::sendPostedEvents(viewport->window(), QEvent::UpdateRequest);
+ }
+
bool updateRect(const QRect &rect);
bool updateRegion(const QRegion &region);
bool updateSceneSlotReimplementedChecked;
diff --git a/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp b/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp
index e9d6f1d..f7ea4ce 100644
--- a/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp
+++ b/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp
@@ -236,6 +236,7 @@ private slots:
void contextMenuEvent();
void contextMenuEvent_ItemIgnoresTransformations();
void update();
+ void update2();
void views();
void event();
void eventsToDisabledItems();
@@ -2779,6 +2780,32 @@ void tst_QGraphicsScene::update()
QCOMPARE(region, QRectF(-100, -100, 200, 200));
}
+void tst_QGraphicsScene::update2()
+{
+ QGraphicsScene scene;
+ scene.setSceneRect(-200, -200, 200, 200);
+ CustomView view;
+ view.setScene(&scene);
+ view.show();
+#ifdef Q_WS_X11
+ qt_x11_wait_for_window_manager(&view);
+#endif
+ QTest::qWait(250);
+ view.repaints = 0;
+
+ // Make sure QGraphicsScene::update only requires one event-loop iteration
+ // before the view is updated.
+ scene.update();
+ qApp->processEvents();
+ QCOMPARE(view.repaints, 1);
+ view.repaints = 0;
+
+ // The same for partial scene updates.
+ scene.update(QRectF(-100, -100, 100, 100));
+ qApp->processEvents();
+ QCOMPARE(view.repaints, 1);
+}
+
void tst_QGraphicsScene::views()
{
QGraphicsScene scene;