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author | Gunnar Sletta <gunnar@trolltech.com> | 2009-04-24 11:37:25 (GMT) |
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committer | Gunnar Sletta <gunnar@trolltech.com> | 2009-04-24 12:43:52 (GMT) |
commit | ae3c71bcc588f4b11158cb943c7dd453f066efc6 (patch) | |
tree | 1d1258ae18b88e37106faaa2369ed810c909c19a | |
parent | 8d93fb9149d20eb6110649c9fab2d0ef25960ccf (diff) | |
download | Qt-ae3c71bcc588f4b11158cb943c7dd453f066efc6.zip Qt-ae3c71bcc588f4b11158cb943c7dd453f066efc6.tar.gz Qt-ae3c71bcc588f4b11158cb943c7dd453f066efc6.tar.bz2 |
Fix crash caused by clip(QRegion) in raster now depending on baseclip
This was introduced by my recent implementation...
-rw-r--r-- | src/gui/painting/qpaintengine_raster.cpp | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/src/gui/painting/qpaintengine_raster.cpp b/src/gui/painting/qpaintengine_raster.cpp index 20cea08..f950bad 100644 --- a/src/gui/painting/qpaintengine_raster.cpp +++ b/src/gui/painting/qpaintengine_raster.cpp @@ -362,7 +362,8 @@ void QRasterPaintEngine::init() d->basicStroker.setCubicToHook(qt_ft_outline_cubic_to); d->dashStroker = 0; - d->baseClip = 0; + d->baseClip = new QClipData(d->device->height()); + d->baseClip->setClipRect(QRect(0, 0, d->device->width(), d->device->height())); d->image_filler.init(d->rasterBuffer, this); d->image_filler.type = QSpanData::Texture; @@ -446,6 +447,8 @@ QRasterPaintEngine::~QRasterPaintEngine() delete d->outlineMapper; delete d->rasterizer; delete d->dashStroker; + + delete d->baseClip; } /*! @@ -541,11 +544,6 @@ bool QRasterPaintEngine::end() } #endif - if (d->baseClip) { - delete d->baseClip; - d->baseClip = 0; - } - return true; } @@ -1099,11 +1097,10 @@ void QRasterPaintEnginePrivate::systemStateChanged() if (!systemClip.isEmpty()) { QRegion clippedDeviceRgn = systemClip & clipRect; deviceRect = clippedDeviceRgn.boundingRect(); - delete baseClip; - baseClip = new QClipData(device->height()); baseClip->setClipRegion(clippedDeviceRgn); } else { deviceRect = clipRect; + baseClip->setClipRect(deviceRect); } #ifdef QT_DEBUG_DRAW qDebug() << "systemStateChanged" << this << "deviceRect" << deviceRect << clipRect << systemClip; |