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author | Kent Hansen <khansen@trolltech.com> | 2009-05-12 14:33:28 (GMT) |
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committer | Kent Hansen <khansen@trolltech.com> | 2009-05-12 14:33:28 (GMT) |
commit | cb516fd65149991a2105c545192a52f26a6ab67d (patch) | |
tree | 8f32bd5462fa076a897df6df1888f45365f63ca2 | |
parent | 4ece5c8923e559643f79833146d02a3976021f63 (diff) | |
download | Qt-cb516fd65149991a2105c545192a52f26a6ab67d.zip Qt-cb516fd65149991a2105c545192a52f26a6ab67d.tar.gz Qt-cb516fd65149991a2105c545192a52f26a6ab67d.tar.bz2 |
Fixes: document statemachine/twowaybutton example
-rw-r--r-- | doc/src/examples.qdoc | 1 | ||||
-rw-r--r-- | doc/src/examples/twowaybutton.qdoc | 82 | ||||
-rw-r--r-- | examples/statemachine/twowaybutton/main.cpp | 22 |
3 files changed, 98 insertions, 7 deletions
diff --git a/doc/src/examples.qdoc b/doc/src/examples.qdoc index 4bedcde..bf169e3 100644 --- a/doc/src/examples.qdoc +++ b/doc/src/examples.qdoc @@ -311,6 +311,7 @@ \section1 State Machine \list + \o \l{statemachine/twowaybutton}{Two-way Button}\raisedaster \o \l{statemachine/trafficlight}{Traffic Light}\raisedaster \o \l{statemachine/pingpong}{Ping Pong States}\raisedaster \endlist diff --git a/doc/src/examples/twowaybutton.qdoc b/doc/src/examples/twowaybutton.qdoc new file mode 100644 index 0000000..87de2e8 --- /dev/null +++ b/doc/src/examples/twowaybutton.qdoc @@ -0,0 +1,82 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \example statemachine/twowaybutton + \title Two-way Button Example + + The Two-way button example shows how to use \l{The State Machine + Framework} to implement a simple state machine that toggles the current + state when a button is clicked. + + \snippet examples/statemachine/twowaybutton/main.cpp 0 + + The application's main() function begins by constructing the application + object, a button and a state machine. + + \snippet examples/statemachine/twowaybutton/main.cpp 1 + + The state machine has two states; \c on and \c off. When either state is + entered, the text of the button will be set accordingly. + + \snippet examples/statemachine/twowaybutton/main.cpp 2 + + When the state machine is in the \c off state and the button is clicked, + it will transition to the \c on state; when the state machine is in the \c + on state and the button is clicked, it will transition to the \c off + state. + + \snippet examples/statemachine/twowaybutton/main.cpp 3 + + The states are added to the state machine; they become top-level (sibling) + states. + + \snippet examples/statemachine/twowaybutton/main.cpp 4 + + The initial state is \c off; this is the state the state machine will + immediately transition to once the state machine is started. + + \snippet examples/statemachine/twowaybutton/main.cpp 5 + + Finally, the button is resized and made visible, and the application event + loop is entered. + +*/ diff --git a/examples/statemachine/twowaybutton/main.cpp b/examples/statemachine/twowaybutton/main.cpp index 61a0f32..a2c6e45 100644 --- a/examples/statemachine/twowaybutton/main.cpp +++ b/examples/statemachine/twowaybutton/main.cpp @@ -45,34 +45,42 @@ #include <qstatemachine.h> #endif +//! [0] int main(int argc, char **argv) { QApplication app(argc, argv); - QPushButton button; - QStateMachine machine; - QState *first = new QState(); - first->setObjectName("first"); +//! [0] +//! [1] QState *off = new QState(); off->assignProperty(&button, "text", "Off"); off->setObjectName("off"); - first->addTransition(off); QState *on = new QState(); on->setObjectName("on"); on->assignProperty(&button, "text", "On"); +//! [1] + +//! [2] off->addTransition(&button, SIGNAL(clicked()), on); on->addTransition(&button, SIGNAL(clicked()), off); +//! [2] - machine.addState(first); +//! [3] machine.addState(off); machine.addState(on); - machine.setInitialState(first); +//! [3] + +//! [4] + machine.setInitialState(off); machine.start(); +//! [4] +//! [5] button.resize(100, 50); button.show(); return app.exec(); } +//! [5] |