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author | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-11-01 23:09:51 (GMT) |
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committer | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-11-01 23:09:51 (GMT) |
commit | 49134383c2fd81b9253207b70aaf2530526b044d (patch) | |
tree | c0887c7bfe0cd05c128615a67dbe9f3c10af6c64 | |
parent | 24c05a4db9ad398139de8d660347513b301aa911 (diff) | |
download | Qt-49134383c2fd81b9253207b70aaf2530526b044d.zip Qt-49134383c2fd81b9253207b70aaf2530526b044d.tar.gz Qt-49134383c2fd81b9253207b70aaf2530526b044d.tar.bz2 |
The shipped pvr2d.h/wsegl.h for PowerVR do not work with MBX
Reviewed-by: trustme
Back port of 4ae09215de36fcfd17dc6875aca102d784d65012
-rw-r--r-- | src/plugins/gfxdrivers/powervr/README | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/plugins/gfxdrivers/powervr/README b/src/plugins/gfxdrivers/powervr/README index 322a6b2..513e7f5 100644 --- a/src/plugins/gfxdrivers/powervr/README +++ b/src/plugins/gfxdrivers/powervr/README @@ -31,9 +31,10 @@ strictly Unix-style markers. * IMPORTANT: To build the QScreen plugin and the WSEGL library it depends * * on, the pvr2d.h, wsegl.h headers for your platform are required. You * * can find a copy of these headers in src/3rdparty/powervr for SGX based * -* platforms like the TI OMAP3xxx. They may also work on MBX platforms too * -* depending on how old your libEGL is. You can tell Qt where to find * -* these headers by setting QMAKE_INCDIR_POWERVR in the mkspec. * +* platforms like the TI OMAP3xxx. They probably will not work on MBX * +* because of differences in the layout of certain PVR2D structures. * +* You can tell Qt where to find the actual headers for your system by * +* setting QMAKE_INCDIR_POWERVR in the mkspec. * *************************************************************************** When you start a Qt/Embedded application, you should modify the QWS_DISPLAY |