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author | Rhys Weatherley <rhys.weatherley@nokia.com> | 2010-09-12 23:44:06 (GMT) |
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committer | Rhys Weatherley <rhys.weatherley@nokia.com> | 2010-09-12 23:44:43 (GMT) |
commit | a39285f6f5c3355d48810851a7215b951f1aaa4c (patch) | |
tree | 4c18bf96954b9f6f155b9554fc50c9eb44a04894 | |
parent | 2b527006a3e9147a447a08d78004e20a7ac3d17c (diff) | |
download | Qt-a39285f6f5c3355d48810851a7215b951f1aaa4c.zip Qt-a39285f6f5c3355d48810851a7215b951f1aaa4c.tar.gz Qt-a39285f6f5c3355d48810851a7215b951f1aaa4c.tar.bz2 |
Fix compilation of QEgl with EGL 1.1 and older.
Reviewed-by: Sarah Smith
-rw-r--r-- | src/gui/egl/qegl.cpp | 2 | ||||
-rw-r--r-- | src/gui/egl/qegl_p.h | 4 | ||||
-rw-r--r-- | src/gui/egl/qeglproperties.cpp | 2 |
3 files changed, 7 insertions, 1 deletions
diff --git a/src/gui/egl/qegl.cpp b/src/gui/egl/qegl.cpp index 605b1e6..af3b79a 100644 --- a/src/gui/egl/qegl.cpp +++ b/src/gui/egl/qegl.cpp @@ -259,7 +259,7 @@ EGLConfig QEgl::defaultConfig(int devType, API api, ConfigOptions options) // Add paint engine requirements if (api == OpenVG) { -#ifndef QVG_SCISSOR_CLIP +#if !defined(QVG_SCISSOR_CLIP) && defined(EGL_ALPHA_MASK_SIZE) configAttribs.setValue(EGL_ALPHA_MASK_SIZE, 1); #endif } else { diff --git a/src/gui/egl/qegl_p.h b/src/gui/egl/qegl_p.h index c214e88..aa08934 100644 --- a/src/gui/egl/qegl_p.h +++ b/src/gui/egl/qegl_p.h @@ -65,6 +65,10 @@ QT_BEGIN_INCLUDE_NAMESPACE #else # include <EGL/egl.h> #endif +#if !defined(EGL_VERSION_1_2) +typedef unsigned int EGLenum; +typedef void *EGLClientBuffer; +#endif #else //types from egltypes.h for compiling stub without EGL headers diff --git a/src/gui/egl/qeglproperties.cpp b/src/gui/egl/qeglproperties.cpp index 3638de5..eeae06d 100644 --- a/src/gui/egl/qeglproperties.cpp +++ b/src/gui/egl/qeglproperties.cpp @@ -241,8 +241,10 @@ void QEglProperties::setRenderableType(QEgl::API api) // reductions in complexity are possible. bool QEglProperties::reduceConfiguration() { +#ifdef EGL_SWAP_BEHAVIOR if (value(EGL_SWAP_BEHAVIOR) != EGL_DONT_CARE) removeValue(EGL_SWAP_BEHAVIOR); +#endif #ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT // For OpenVG, we sometimes try to create a surface using a pre-multiplied format. If we can't |