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author | Joona Petrell <joona.t.petrell@nokia.com> | 2010-11-19 03:29:48 (GMT) |
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committer | Joona Petrell <joona.t.petrell@nokia.com> | 2010-11-19 03:55:40 (GMT) |
commit | f3a80c1128a04c9eb04a28b2fe8b468113731c43 (patch) | |
tree | e7596b190f78cdd467721f578066d678c213ecc1 | |
parent | 519264c692f77f6da2fb8a9ac2ddb1d70b39cc90 (diff) | |
download | Qt-f3a80c1128a04c9eb04a28b2fe8b468113731c43.zip Qt-f3a80c1128a04c9eb04a28b2fe8b468113731c43.tar.gz Qt-f3a80c1128a04c9eb04a28b2fe8b468113731c43.tar.bz2 |
Add missing symbols to QtOpenGL emulator def file
-rw-r--r-- | src/s60installs/bwins/QtOpenGLu.def | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/src/s60installs/bwins/QtOpenGLu.def b/src/s60installs/bwins/QtOpenGLu.def index fa340e4..620fcb9 100644 --- a/src/s60installs/bwins/QtOpenGLu.def +++ b/src/s60installs/bwins/QtOpenGLu.def @@ -8,7 +8,7 @@ EXPORTS ?d_func@QGLShader@@AAEPAVQGLShaderPrivate@@XZ @ 7 NONAME ; class QGLShaderPrivate * QGLShader::d_func(void) ?bindToDynamicTexture@QGLPixelBuffer@@QAE_NI@Z @ 8 NONAME ; bool QGLPixelBuffer::bindToDynamicTexture(unsigned int) ??0QGLWidget@@QAE@PAVQGLContext@@PAVQWidget@@PBV0@V?$QFlags@W4WindowType@Qt@@@@@Z @ 9 NONAME ; QGLWidget::QGLWidget(class QGLContext *, class QWidget *, class QGLWidget const *, class QFlags<enum Qt::WindowType>) - ??_EQGLFormat@@QAE@I@Z @ 10 NONAME ; QGLFormat::~QGLFormat(unsigned int) + ??_EQGLFormat@@QAE@I@Z @ 10 NONAME ABSENT ; QGLFormat::~QGLFormat(unsigned int) ?drawPixmapFragments@QGL2PaintEngineEx@@UAEXPBVPixmapFragment@QPainter@@HABVQPixmap@@V?$QFlags@W4PixmapFragmentHint@QPainter@@@@@Z @ 11 NONAME ; void QGL2PaintEngineEx::drawPixmapFragments(class QPainter::PixmapFragment const *, int, class QPixmap const &, class QFlags<enum QPainter::PixmapFragmentHint>) ?paintEngine@QGLWidget@@UBEPAVQPaintEngine@@XZ @ 12 NONAME ; class QPaintEngine * QGLWidget::paintEngine(void) const ?setPreferredPaintEngine@QGL@@YAXW4Type@QPaintEngine@@@Z @ 13 NONAME ; void QGL::setPreferredPaintEngine(enum QPaintEngine::Type) @@ -107,7 +107,7 @@ EXPORTS ??0QGLContext@@QAE@ABVQGLFormat@@@Z @ 106 NONAME ; QGLContext::QGLContext(class QGLFormat const &) ?geometryOutputVertexCount@QGLShaderProgram@@QBEHXZ @ 107 NONAME ; int QGLShaderProgram::geometryOutputVertexCount(void) const ?setAccum@QGLFormat@@QAEX_N@Z @ 108 NONAME ; void QGLFormat::setAccum(bool) - ??0QGLSignalProxy@@QAE@XZ @ 109 NONAME ; QGLSignalProxy::QGLSignalProxy(void) + ??0QGLSignalProxy@@QAE@XZ @ 109 NONAME ABSENT ; QGLSignalProxy::QGLSignalProxy(void) ?isUninitialized@QGLPixmapData@@ABE_NXZ @ 110 NONAME ; bool QGLPixmapData::isUninitialized(void) const ??0QGLFramebufferObjectFormat@@QAE@XZ @ 111 NONAME ; QGLFramebufferObjectFormat::QGLFramebufferObjectFormat(void) ??8@YA_NABVQGLFormat@@0@Z @ 112 NONAME ; bool operator==(class QGLFormat const &, class QGLFormat const &) @@ -496,7 +496,7 @@ EXPORTS ?setUniformValue@QGLShaderProgram@@QAEXPBDABVQSize@@@Z @ 495 NONAME ; void QGLShaderProgram::setUniformValue(char const *, class QSize const &) ?convertToGLFormat@QGLWidget@@SA?AVQImage@@ABV2@@Z @ 496 NONAME ; class QImage QGLWidget::convertToGLFormat(class QImage const &) ?staticMetaObject@QGLTextureGlyphCache@@2UQMetaObject@@B @ 497 NONAME ; struct QMetaObject const QGLTextureGlyphCache::staticMetaObject - ??_EQGLContextResource@@QAE@I@Z @ 498 NONAME ; QGLContextResource::~QGLContextResource(unsigned int) + ??_EQGLContextResource@@QAE@I@Z @ 498 NONAME ABSENT ; QGLContextResource::~QGLContextResource(unsigned int) ?handle@QGLColormap@@IAEKXZ @ 499 NONAME ; unsigned long QGLColormap::handle(void) ?isCreated@QGLBuffer@@QBE_NXZ @ 500 NONAME ; bool QGLBuffer::isCreated(void) const ?setColormap@QGLWidget@@QAEXABVQGLColormap@@@Z @ 501 NONAME ; void QGLWidget::setColormap(class QGLColormap const &) @@ -698,4 +698,9 @@ EXPORTS ?setProfile@QGLFormat@@QAEXW4OpenGLContextProfile@1@@Z @ 697 NONAME ; void QGLFormat::setProfile(enum QGLFormat::OpenGLContextProfile) ?updateDynamicTexture@QGLPixelBuffer@@QBEXI@Z @ 698 NONAME ; void QGLPixelBuffer::updateDynamicTexture(unsigned int) const ?setUniformValue@QGLShaderProgram@@QAEXHH@Z @ 699 NONAME ; void QGLShaderProgram::setUniformValue(int, int) + ?maxTextureHeight@QGLTextureGlyphCache@@UBEHXZ @ 700 NONAME ; int QGLTextureGlyphCache::maxTextureHeight(void) const + ?initializeOffscreenTexture@QGLWindowSurface@@AAE_NABVQSize@@@Z @ 701 NONAME ; bool QGLWindowSurface::initializeOffscreenTexture(class QSize const &) + ?maxTextureWidth@QGLTextureGlyphCache@@UBEHXZ @ 702 NONAME ; int QGLTextureGlyphCache::maxTextureWidth(void) const + ?filterMode@QGLTextureGlyphCache@@QBE?AW4FilterMode@1@XZ @ 703 NONAME ; enum QGLTextureGlyphCache::FilterMode QGLTextureGlyphCache::filterMode(void) const + ?setFilterMode@QGLTextureGlyphCache@@QAEXW4FilterMode@1@@Z @ 704 NONAME ; void QGLTextureGlyphCache::setFilterMode(enum QGLTextureGlyphCache::FilterMode) |