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authorMartin Jones <martin.jones@nokia.com>2010-09-14 00:19:56 (GMT)
committerMartin Jones <martin.jones@nokia.com>2010-09-14 00:19:56 (GMT)
commit0b521e1ece29dabea90463b13f655b7ab7ea3be2 (patch)
tree08f3748c1f930d99e173966fde80988cb32e0073
parent83dcd6fbb145ce92705905c979fd8965c70f4b3a (diff)
parent0b3183427395be7dae29ba91254b00b0845b72af (diff)
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Merge branch '4.7' of scm.dev.nokia.troll.no:qt/qt-qml into 4.7
-rw-r--r--src/gui/egl/qegl.cpp2
-rw-r--r--src/gui/egl/qegl_p.h4
-rw-r--r--src/gui/egl/qeglproperties.cpp2
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp2
-rw-r--r--src/gui/kernel/qapplication.cpp1
-rw-r--r--src/gui/painting/qdrawhelper_sse2.cpp8
-rw-r--r--src/gui/painting/qdrawhelper_ssse3.cpp75
-rw-r--r--src/gui/text/qfontengine.cpp4
-rw-r--r--src/openvg/qpaintengine_vg.cpp158
-rw-r--r--tests/auto/moc/tst_moc.cpp8
-rw-r--r--tests/auto/q3table/tst_q3table.cpp8
-rw-r--r--tests/auto/qcompleter/tst_qcompleter.cpp4
-rw-r--r--tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp20
-rw-r--r--tests/auto/qobject/tst_qobject.cpp8
-rw-r--r--tests/auto/qsequentialanimationgroup/tst_qsequentialanimationgroup.cpp4
15 files changed, 146 insertions, 162 deletions
diff --git a/src/gui/egl/qegl.cpp b/src/gui/egl/qegl.cpp
index 605b1e6..af3b79a 100644
--- a/src/gui/egl/qegl.cpp
+++ b/src/gui/egl/qegl.cpp
@@ -259,7 +259,7 @@ EGLConfig QEgl::defaultConfig(int devType, API api, ConfigOptions options)
// Add paint engine requirements
if (api == OpenVG) {
-#ifndef QVG_SCISSOR_CLIP
+#if !defined(QVG_SCISSOR_CLIP) && defined(EGL_ALPHA_MASK_SIZE)
configAttribs.setValue(EGL_ALPHA_MASK_SIZE, 1);
#endif
} else {
diff --git a/src/gui/egl/qegl_p.h b/src/gui/egl/qegl_p.h
index c214e88..aa08934 100644
--- a/src/gui/egl/qegl_p.h
+++ b/src/gui/egl/qegl_p.h
@@ -65,6 +65,10 @@ QT_BEGIN_INCLUDE_NAMESPACE
#else
# include <EGL/egl.h>
#endif
+#if !defined(EGL_VERSION_1_2)
+typedef unsigned int EGLenum;
+typedef void *EGLClientBuffer;
+#endif
#else
//types from egltypes.h for compiling stub without EGL headers
diff --git a/src/gui/egl/qeglproperties.cpp b/src/gui/egl/qeglproperties.cpp
index 3638de5..eeae06d 100644
--- a/src/gui/egl/qeglproperties.cpp
+++ b/src/gui/egl/qeglproperties.cpp
@@ -241,8 +241,10 @@ void QEglProperties::setRenderableType(QEgl::API api)
// reductions in complexity are possible.
bool QEglProperties::reduceConfiguration()
{
+#ifdef EGL_SWAP_BEHAVIOR
if (value(EGL_SWAP_BEHAVIOR) != EGL_DONT_CARE)
removeValue(EGL_SWAP_BEHAVIOR);
+#endif
#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
// For OpenVG, we sometimes try to create a surface using a pre-multiplied format. If we can't
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index 539685a..36a24db 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -5270,7 +5270,6 @@ void QGraphicsScene::drawItems(QPainter *painter,
if (!d->unpolishedItems.isEmpty())
d->_q_polishItems();
- d->updateAll = false;
QTransform viewTransform = painter->worldTransform();
Q_UNUSED(options);
@@ -5279,6 +5278,7 @@ void QGraphicsScene::drawItems(QPainter *painter,
QRegion *expose = 0;
const quint32 oldRectAdjust = d->rectAdjust;
if (view) {
+ d->updateAll = false;
expose = &view->d_func()->exposedRegion;
if (view->d_func()->optimizationFlags & QGraphicsView::DontAdjustForAntialiasing)
d->rectAdjust = 1;
diff --git a/src/gui/kernel/qapplication.cpp b/src/gui/kernel/qapplication.cpp
index d6fb630..caeeeb9 100644
--- a/src/gui/kernel/qapplication.cpp
+++ b/src/gui/kernel/qapplication.cpp
@@ -65,6 +65,7 @@
#include "qcolormap.h"
#include "qdebug.h"
#include "private/qgraphicssystemfactory_p.h"
+#include "private/qgraphicssystem_p.h"
#include "private/qstylesheetstyle_p.h"
#include "private/qstyle_p.h"
#include "qmessagebox.h"
diff --git a/src/gui/painting/qdrawhelper_sse2.cpp b/src/gui/painting/qdrawhelper_sse2.cpp
index ba2ba32..ac73958 100644
--- a/src/gui/painting/qdrawhelper_sse2.cpp
+++ b/src/gui/painting/qdrawhelper_sse2.cpp
@@ -266,10 +266,10 @@ void qt_memfill32_sse2(quint32 *dest, quint32 value, int count)
int n = (count128 + 3) / 4;
switch (count128 & 0x3) {
- case 0: do { _mm_store_si128(dst128++, value128);
- case 3: _mm_store_si128(dst128++, value128);
- case 2: _mm_store_si128(dst128++, value128);
- case 1: _mm_store_si128(dst128++, value128);
+ case 0: do { _mm_stream_si128(dst128++, value128);
+ case 3: _mm_stream_si128(dst128++, value128);
+ case 2: _mm_stream_si128(dst128++, value128);
+ case 1: _mm_stream_si128(dst128++, value128);
} while (--n > 0);
}
diff --git a/src/gui/painting/qdrawhelper_ssse3.cpp b/src/gui/painting/qdrawhelper_ssse3.cpp
index 4cb4089..fb5602e 100644
--- a/src/gui/painting/qdrawhelper_ssse3.cpp
+++ b/src/gui/painting/qdrawhelper_ssse3.cpp
@@ -79,69 +79,6 @@ inline static void blend_pixel(quint32 &dst, const quint32 src)
}
-#define BLEND_SOURCE_OVER_ARGB32_FIRST_ROW_SSSE3(dst, src, length, nullVector, half, one, colorMask, alphaMask) { \
- int x = 0; \
-\
- /* First, get dst aligned. */ \
- const int offsetToAlignOn16Bytes = (4 - ((reinterpret_cast<quintptr>(dst) >> 2) & 0x3)) & 0x3;\
- const int prologLength = qMin(length, offsetToAlignOn16Bytes);\
-\
- for (; x < prologLength; ++x) {\
- blend_pixel(dst[x], src[x]); \
- } \
-\
- const int minusOffsetToAlignSrcOn16Bytes = (reinterpret_cast<quintptr>(&(src[x])) >> 2) & 0x3;\
-\
- if (!minusOffsetToAlignSrcOn16Bytes) {\
- /* src is aligned, usual algorithm but with aligned operations.\
- See the SSE2 version for more documentation on the algorithm itself. */\
- const __m128i alphaShuffleMask = _mm_set_epi8(0xff,15,0xff,15,0xff,11,0xff,11,0xff,7,0xff,7,0xff,3,0xff,3);\
- for (; x < length-3; x += 4) { \
- const __m128i srcVector = _mm_load_si128((__m128i *)&src[x]); \
- const __m128i srcVectorAlpha = _mm_and_si128(srcVector, alphaMask); \
- if (_mm_movemask_epi8(_mm_cmpeq_epi32(srcVectorAlpha, alphaMask)) == 0xffff) { \
- _mm_store_si128((__m128i *)&dst[x], srcVector); \
- } else if (_mm_movemask_epi8(_mm_cmpeq_epi32(srcVectorAlpha, nullVector)) != 0xffff) { \
- __m128i alphaChannel = _mm_shuffle_epi8(srcVector, alphaShuffleMask); \
- alphaChannel = _mm_sub_epi16(one, alphaChannel); \
- const __m128i dstVector = _mm_load_si128((__m128i *)&dst[x]); \
- __m128i destMultipliedByOneMinusAlpha; \
- BYTE_MUL_SSE2(destMultipliedByOneMinusAlpha, dstVector, alphaChannel, colorMask, half); \
- const __m128i result = _mm_add_epi8(srcVector, destMultipliedByOneMinusAlpha); \
- _mm_store_si128((__m128i *)&dst[x], result); \
- } \
- } /* end for() */\
- } else if ((length - x) >= 8) {\
- /* We are at the first line, so "x - minusOffsetToAlignSrcOn16Bytes" could go before src, and\
- generate an invalid access. */\
-\
- /* We use two vectors to extract the src: prevLoaded for the first pixels, lastLoaded for the current pixels. */\
- __m128i srcVectorPrevLoaded;\
- if (minusOffsetToAlignSrcOn16Bytes > prologLength) {\
- /* We go forward 4 pixels to avoid reading before src. */\
- for (; x < prologLength + 4; ++x)\
- blend_pixel(dst[x], src[x]); \
- }\
- srcVectorPrevLoaded = _mm_load_si128((__m128i *)&src[x - minusOffsetToAlignSrcOn16Bytes]);\
- const int palignrOffset = minusOffsetToAlignSrcOn16Bytes << 2;\
-\
- const __m128i alphaShuffleMask = _mm_set_epi8(0xff,15,0xff,15,0xff,11,0xff,11,0xff,7,0xff,7,0xff,3,0xff,3);\
- switch (palignrOffset) {\
- case 4:\
- BLENDING_LOOP(4, length)\
- break;\
- case 8:\
- BLENDING_LOOP(8, length)\
- break;\
- case 12:\
- BLENDING_LOOP(12, length)\
- break;\
- }\
- }\
- for (; x < length; ++x) \
- blend_pixel(dst[x], src[x]); \
-}
-
// Basically blend src over dst with the const alpha defined as constAlphaVector.
// nullVector, half, one, colorMask are constant accross the whole image/texture, and should be defined as:
//const __m128i nullVector = _mm_set1_epi32(0);
@@ -153,7 +90,7 @@ inline static void blend_pixel(quint32 &dst, const quint32 src)
// The computation being done is:
// result = s + d * (1-alpha)
// with shortcuts if fully opaque or fully transparent.
-#define BLEND_SOURCE_OVER_ARGB32_MAIN_SSSE3(dst, src, length, nullVector, half, one, colorMask, alphaMask) { \
+#define BLEND_SOURCE_OVER_ARGB32_SSSE3(dst, src, length, nullVector, half, one, colorMask, alphaMask) { \
int x = 0; \
\
/* First, get dst aligned. */ \
@@ -218,14 +155,8 @@ void qt_blend_argb32_on_argb32_ssse3(uchar *destPixels, int dbpl,
const __m128i one = _mm_set1_epi16(0xff);
const __m128i colorMask = _mm_set1_epi32(0x00ff00ff);
- // We have to unrol the first row in order to deal with the load on unaligned data
- // prior to the src pointer.
- BLEND_SOURCE_OVER_ARGB32_FIRST_ROW_SSSE3(dst, src, w, nullVector, half, one, colorMask, alphaMask);
- dst = (quint32 *)(((uchar *) dst) + dbpl);
- src = (const quint32 *)(((const uchar *) src) + sbpl);
-
- for (int y = 1; y < h; ++y) {
- BLEND_SOURCE_OVER_ARGB32_MAIN_SSSE3(dst, src, w, nullVector, half, one, colorMask, alphaMask);
+ for (int y = 0; y < h; ++y) {
+ BLEND_SOURCE_OVER_ARGB32_SSSE3(dst, src, w, nullVector, half, one, colorMask, alphaMask);
dst = (quint32 *)(((uchar *) dst) + dbpl);
src = (const quint32 *)(((const uchar *) src) + sbpl);
}
diff --git a/src/gui/text/qfontengine.cpp b/src/gui/text/qfontengine.cpp
index 1e8461f..a3f4d8a 100644
--- a/src/gui/text/qfontengine.cpp
+++ b/src/gui/text/qfontengine.cpp
@@ -631,10 +631,10 @@ QImage QFontEngine::alphaMapForGlyph(glyph_t glyph)
if (glyph_width <= 0 || glyph_height <= 0)
return QImage();
QFixedPoint pt;
- pt.x = 0;
+ pt.x = -glyph_x;
pt.y = -glyph_y; // the baseline
QPainterPath path;
- QImage im(glyph_width + qAbs(glyph_x) + 4, glyph_height, QImage::Format_ARGB32_Premultiplied);
+ QImage im(glyph_width + 4, glyph_height, QImage::Format_ARGB32_Premultiplied);
im.fill(Qt::transparent);
QPainter p(&im);
p.setRenderHint(QPainter::Antialiasing);
diff --git a/src/openvg/qpaintengine_vg.cpp b/src/openvg/qpaintengine_vg.cpp
index 75e5a60..1b0c5e8 100644
--- a/src/openvg/qpaintengine_vg.cpp
+++ b/src/openvg/qpaintengine_vg.cpp
@@ -196,7 +196,9 @@ public:
#endif
QTransform transform; // Currently active transform.
- bool simpleTransform; // True if the transform is simple (non-projective).
+ bool affineTransform; // True if the transform is non-projective.
+ bool simpleTransform; // True if the transform is simple translate
+ // or 0, 90, 180, and 270 degree rotation
qreal penScale; // Pen scaling factor from "transform".
QTransform pathTransform; // Calculated VG path transformation.
@@ -372,6 +374,7 @@ void QVGPaintEnginePrivate::init()
roundRectPath = 0;
#endif
+ affineTransform = true;
simpleTransform = true;
pathTransformSet = false;
penScale = 1.0;
@@ -524,12 +527,59 @@ void QVGPaintEnginePrivate::setTransform
vgLoadMatrix(mat);
}
+// Determine if a co-ordinate transform is simple enough to allow
+// rectangle-based clipping with vgMask() and rounding translation
+// to integers. Simple transforms most often result from origin translations.
+static inline bool transformIsSimple(const QTransform& transform)
+{
+ QTransform::TransformationType type = transform.type();
+ if (type == QTransform::TxNone || type == QTransform::TxTranslate) {
+ return true;
+ } else if (type == QTransform::TxScale) {
+ // Check for 0 and 180 degree rotations.
+ // (0 might happen after 4 rotations of 90 degrees).
+ qreal m11 = transform.m11();
+ qreal m12 = transform.m12();
+ qreal m21 = transform.m21();
+ qreal m22 = transform.m22();
+ if (m12 == 0.0f && m21 == 0.0f) {
+ if (m11 == 1.0f && m22 == 1.0f)
+ return true; // 0 degrees
+ else if (m11 == -1.0f && m22 == -1.0f)
+ return true; // 180 degrees.
+ if(m11 == 1.0f && m22 == -1.0f)
+ return true; // 0 degrees inverted y.
+ else if(m11 == -1.0f && m22 == 1.0f)
+ return true; // 180 degrees inverted y.
+ }
+ } else if (type == QTransform::TxRotate) {
+ // Check for 90, and 270 degree rotations.
+ qreal m11 = transform.m11();
+ qreal m12 = transform.m12();
+ qreal m21 = transform.m21();
+ qreal m22 = transform.m22();
+ if (m11 == 0.0f && m22 == 0.0f) {
+ if (m12 == 1.0f && m21 == -1.0f)
+ return true; // 90 degrees.
+ else if (m12 == -1.0f && m21 == 1.0f)
+ return true; // 270 degrees.
+ else if (m12 == -1.0f && m21 == -1.0f)
+ return true; // 90 degrees inverted y.
+ else if (m12 == 1.0f && m21 == 1.0f)
+ return true; // 270 degrees inverted y.
+ }
+ }
+ return false;
+}
+
Q_DECL_IMPORT extern bool qt_scaleForTransform(const QTransform &transform, qreal *scale);
void QVGPaintEnginePrivate::updateTransform(QPaintDevice *pdev)
{
VGfloat devh = pdev->height();
+ simpleTransform = transformIsSimple(transform);
+
// Construct the VG transform by combining the Qt transform with
// the following viewport transformation:
// | 1 0 0 |
@@ -552,9 +602,9 @@ void QVGPaintEnginePrivate::updateTransform(QPaintDevice *pdev)
// so we will have to convert the co-ordinates ourselves.
// Change the matrix to just the viewport transformation.
pathTransform = viewport;
- simpleTransform = false;
+ affineTransform = false;
} else {
- simpleTransform = true;
+ affineTransform = true;
}
pathTransformSet = false;
@@ -583,7 +633,7 @@ VGPath QVGPaintEnginePrivate::vectorPathToVGPath(const QVectorPath& path)
// Size is sufficient segments for drawRoundedRect() paths.
QVarLengthArray<VGubyte, 20> segments;
- if (sizeof(qreal) == sizeof(VGfloat) && elements && simpleTransform) {
+ if (sizeof(qreal) == sizeof(VGfloat) && elements && affineTransform) {
// If Qt was compiled with qreal the same size as VGfloat,
// then convert the segment types and use the incoming
// points array directly.
@@ -618,7 +668,7 @@ VGPath QVGPaintEnginePrivate::vectorPathToVGPath(const QVectorPath& path)
int curvePos = 0;
QPointF temp;
- if (elements && simpleTransform) {
+ if (elements && affineTransform) {
// Convert the members of the element array.
for (int i = 0; i < count; ++i) {
switch (elements[i]) {
@@ -662,7 +712,7 @@ VGPath QVGPaintEnginePrivate::vectorPathToVGPath(const QVectorPath& path)
}
points += 2;
}
- } else if (elements && !simpleTransform) {
+ } else if (elements && !affineTransform) {
// Convert the members of the element array after applying the
// current transform to the path locally.
for (int i = 0; i < count; ++i) {
@@ -711,7 +761,7 @@ VGPath QVGPaintEnginePrivate::vectorPathToVGPath(const QVectorPath& path)
}
points += 2;
}
- } else if (count > 0 && simpleTransform) {
+ } else if (count > 0 && affineTransform) {
// If there is no element array, then the path is assumed
// to be a MoveTo followed by several LineTo's.
coords.append(points[0]);
@@ -724,7 +774,7 @@ VGPath QVGPaintEnginePrivate::vectorPathToVGPath(const QVectorPath& path)
segments.append(VG_LINE_TO_ABS);
--count;
}
- } else if (count > 0 && !simpleTransform) {
+ } else if (count > 0 && !affineTransform) {
// Convert a simple path, and apply the transform locally.
temp = transform.map(QPointF(points[0], points[1]));
coords.append(temp.x());
@@ -785,7 +835,7 @@ VGPath QVGPaintEnginePrivate::painterPathToVGPath(const QPainterPath& path)
bool haveStart = false;
bool haveEnd = false;
- if (simpleTransform) {
+ if (affineTransform) {
// Convert the members of the element array.
for (int i = 0; i < count; ++i) {
switch (elements[i].type) {
@@ -1560,36 +1610,6 @@ void QVGPaintEngine::stroke(const QVectorPath &path, const QPen &pen)
vgDestroyPath(vgpath);
}
-// Determine if a co-ordinate transform is simple enough to allow
-// rectangle-based clipping with vgMask(). Simple transforms most
-// often result from origin translations.
-static inline bool clipTransformIsSimple(const QTransform& transform)
-{
- QTransform::TransformationType type = transform.type();
- if (type == QTransform::TxNone || type == QTransform::TxTranslate)
- return true;
- if (type == QTransform::TxRotate) {
- // Check for 0, 90, 180, and 270 degree rotations.
- // (0 might happen after 4 rotations of 90 degrees).
- qreal m11 = transform.m11();
- qreal m12 = transform.m12();
- qreal m21 = transform.m21();
- qreal m22 = transform.m22();
- if (m11 == 0.0f && m22 == 0.0f) {
- if (m12 == 1.0f && m21 == -1.0f)
- return true; // 90 degrees.
- else if (m12 == -1.0f && m21 == 1.0f)
- return true; // 270 degrees.
- } else if (m12 == 0.0f && m21 == 0.0f) {
- if (m11 == -1.0f && m22 == -1.0f)
- return true; // 180 degrees.
- else if (m11 == 1.0f && m22 == 1.0f)
- return true; // 0 degrees.
- }
- }
- return false;
-}
-
#if defined(QVG_SCISSOR_CLIP)
void QVGPaintEngine::clip(const QVectorPath &path, Qt::ClipOperation op)
@@ -1607,7 +1627,7 @@ void QVGPaintEngine::clip(const QVectorPath &path, Qt::ClipOperation op)
// We aren't using masking, so handle simple QRectF's only.
if (path.shape() == QVectorPath::RectangleHint &&
- path.elementCount() == 4 && clipTransformIsSimple(d->transform)) {
+ path.elementCount() == 4 && d->simpleTransform) {
// Clipping region that resulted from QPainter::setClipRect(QRectF).
// Convert it into a QRect and apply.
const qreal *points = path.points();
@@ -1757,7 +1777,7 @@ void QVGPaintEngine::clip(const QVectorPath &path, Qt::ClipOperation op)
// We don't have vgRenderToMask(), so handle simple QRectF's only.
if (path.shape() == QVectorPath::RectangleHint &&
- path.elementCount() == 4 && clipTransformIsSimple(d->transform)) {
+ path.elementCount() == 4 && d->simpleTransform) {
// Clipping region that resulted from QPainter::setClipRect(QRectF).
// Convert it into a QRect and apply.
const qreal *points = path.points();
@@ -1809,7 +1829,7 @@ void QVGPaintEngine::clip(const QRect &rect, Qt::ClipOperation op)
d->dirty |= QPaintEngine::DirtyClipRegion;
// If we have a non-simple transform, then use path-based clipping.
- if (op != Qt::NoClip && !clipTransformIsSimple(d->transform)) {
+ if (op != Qt::NoClip && !d->simpleTransform) {
QPaintEngineEx::clip(rect, op);
return;
}
@@ -1928,7 +1948,7 @@ void QVGPaintEngine::clip(const QRegion &region, Qt::ClipOperation op)
d->dirty |= QPaintEngine::DirtyClipRegion;
// If we have a non-simple transform, then use path-based clipping.
- if (op != Qt::NoClip && !clipTransformIsSimple(d->transform)) {
+ if (op != Qt::NoClip && !d->simpleTransform) {
QPaintEngineEx::clip(region, op);
return;
}
@@ -2505,14 +2525,14 @@ void QVGPaintEngine::fillRect(const QRectF &rect, const QBrush &brush)
// Check to see if we can use vgClear() for faster filling.
if (brush.style() == Qt::SolidPattern && brush.isOpaque() &&
- clipTransformIsSimple(d->transform) && d->opacity == 1.0f &&
+ d->simpleTransform && d->opacity == 1.0f &&
clearRect(rect, brush.color())) {
return;
}
#if !defined(QVG_NO_MODIFY_PATH)
VGfloat coords[8];
- if (d->simpleTransform) {
+ if (d->affineTransform) {
coords[0] = rect.x();
coords[1] = rect.y();
coords[2] = rect.x() + rect.width();
@@ -2547,14 +2567,14 @@ void QVGPaintEngine::fillRect(const QRectF &rect, const QColor &color)
Q_D(QVGPaintEngine);
// Check to see if we can use vgClear() for faster filling.
- if (clipTransformIsSimple(d->transform) && d->opacity == 1.0f && color.alpha() == 255 &&
+ if (d->simpleTransform && d->opacity == 1.0f && color.alpha() == 255 &&
clearRect(rect, color)) {
return;
}
#if !defined(QVG_NO_MODIFY_PATH)
VGfloat coords[8];
- if (d->simpleTransform) {
+ if (d->affineTransform) {
coords[0] = rect.x();
coords[1] = rect.y();
coords[2] = rect.x() + rect.width();
@@ -2587,7 +2607,7 @@ void QVGPaintEngine::fillRect(const QRectF &rect, const QColor &color)
void QVGPaintEngine::drawRoundedRect(const QRectF &rect, qreal xrad, qreal yrad, Qt::SizeMode mode)
{
Q_D(QVGPaintEngine);
- if (d->simpleTransform) {
+ if (d->affineTransform) {
QVGPainterState *s = state();
VGPath vgpath = d->roundedRectPath(rect, xrad, yrad, mode);
d->draw(vgpath, s->pen, s->brush);
@@ -2606,7 +2626,7 @@ void QVGPaintEngine::drawRects(const QRect *rects, int rectCount)
QVGPainterState *s = state();
for (int i = 0; i < rectCount; ++i, ++rects) {
VGfloat coords[8];
- if (d->simpleTransform) {
+ if (d->affineTransform) {
coords[0] = rects->x();
coords[1] = rects->y();
coords[2] = rects->x() + rects->width();
@@ -2647,7 +2667,7 @@ void QVGPaintEngine::drawRects(const QRectF *rects, int rectCount)
QVGPainterState *s = state();
for (int i = 0; i < rectCount; ++i, ++rects) {
VGfloat coords[8];
- if (d->simpleTransform) {
+ if (d->affineTransform) {
coords[0] = rects->x();
coords[1] = rects->y();
coords[2] = rects->x() + rects->width();
@@ -2685,7 +2705,7 @@ void QVGPaintEngine::drawLines(const QLine *lines, int lineCount)
QVGPainterState *s = state();
for (int i = 0; i < lineCount; ++i, ++lines) {
VGfloat coords[4];
- if (d->simpleTransform) {
+ if (d->affineTransform) {
coords[0] = lines->x1();
coords[1] = lines->y1();
coords[2] = lines->x2();
@@ -2713,7 +2733,7 @@ void QVGPaintEngine::drawLines(const QLineF *lines, int lineCount)
QVGPainterState *s = state();
for (int i = 0; i < lineCount; ++i, ++lines) {
VGfloat coords[4];
- if (d->simpleTransform) {
+ if (d->affineTransform) {
coords[0] = lines->x1();
coords[1] = lines->y1();
coords[2] = lines->x2();
@@ -2739,7 +2759,7 @@ void QVGPaintEngine::drawEllipse(const QRectF &r)
// Based on the description of vguEllipse() in the OpenVG specification.
// We don't use vguEllipse(), to avoid unnecessary library dependencies.
Q_D(QVGPaintEngine);
- if (d->simpleTransform) {
+ if (d->affineTransform) {
QVGPainterState *s = state();
VGPath path = vgCreatePath(VG_PATH_FORMAT_STANDARD,
VG_PATH_DATATYPE_F,
@@ -2812,7 +2832,7 @@ void QVGPaintEngine::drawPoints(const QPointF *points, int pointCount)
for (int i = 0; i < pointCount; ++i, ++points) {
VGfloat coords[4];
- if (d->simpleTransform) {
+ if (d->affineTransform) {
coords[0] = points->x();
coords[1] = points->y();
coords[2] = coords[0];
@@ -2846,7 +2866,7 @@ void QVGPaintEngine::drawPoints(const QPoint *points, int pointCount)
for (int i = 0; i < pointCount; ++i, ++points) {
VGfloat coords[4];
- if (d->simpleTransform) {
+ if (d->affineTransform) {
coords[0] = points->x();
coords[1] = points->y();
coords[2] = coords[0];
@@ -2880,7 +2900,7 @@ void QVGPaintEngine::drawPolygon(const QPointF *points, int pointCount, PolygonD
QVarLengthArray<VGfloat, 16> coords;
QVarLengthArray<VGubyte, 10> segments;
for (int i = 0; i < pointCount; ++i, ++points) {
- if (d->simpleTransform) {
+ if (d->affineTransform) {
coords.append(points->x());
coords.append(points->y());
} else {
@@ -2927,7 +2947,7 @@ void QVGPaintEngine::drawPolygon(const QPoint *points, int pointCount, PolygonDr
QVarLengthArray<VGfloat, 16> coords;
QVarLengthArray<VGubyte, 10> segments;
for (int i = 0; i < pointCount; ++i, ++points) {
- if (d->simpleTransform) {
+ if (d->affineTransform) {
coords.append(points->x());
coords.append(points->y());
} else {
@@ -2962,7 +2982,7 @@ void QVGPaintEngine::drawPolygon(const QPoint *points, int pointCount, PolygonDr
void QVGPaintEnginePrivate::setImageOptions()
{
- if (opacity != 1.0f && simpleTransform) {
+ if (opacity != 1.0f && affineTransform) {
if (opacity != paintOpacity) {
VGfloat values[4];
values[0] = 1.0f;
@@ -3009,7 +3029,10 @@ static void drawVGImage(QVGPaintEnginePrivate *d,
QTransform transform(d->imageTransform);
VGfloat scaleX = sr.width() == 0.0f ? 0.0f : r.width() / sr.width();
VGfloat scaleY = sr.height() == 0.0f ? 0.0f : r.height() / sr.height();
- transform.translate(r.x(), r.y());
+ if (d->simpleTransform)
+ transform.translate(qRound(r.x()), qRound(r.y()));
+ else
+ transform.translate(r.x(), r.y());
transform.scale(scaleX, scaleY);
d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, transform);
@@ -3027,7 +3050,10 @@ static void drawVGImage(QVGPaintEnginePrivate *d,
return;
QTransform transform(d->imageTransform);
- transform.translate(pos.x(), pos.y());
+ if(d->simpleTransform)
+ transform.translate(qRound(pos.x()), qRound(pos.y()));
+ else
+ transform.translate(pos.x(), pos.y());
d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, transform);
d->setImageOptions();
@@ -3070,7 +3096,7 @@ void QVGPaintEngine::drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF
QVGPixmapData *vgpd = static_cast<QVGPixmapData *>(pd);
if (!vgpd->isValid())
return;
- if (d->simpleTransform)
+ if (d->affineTransform)
drawVGImage(d, r, vgpd->toVGImage(), vgpd->size(), sr);
else
drawVGImage(d, r, vgpd->toVGImage(d->opacity), vgpd->size(), sr);
@@ -3089,7 +3115,7 @@ void QVGPaintEngine::drawPixmap(const QPointF &pos, const QPixmap &pm)
QVGPixmapData *vgpd = static_cast<QVGPixmapData *>(pd);
if (!vgpd->isValid())
return;
- if (d->simpleTransform)
+ if (d->affineTransform)
drawVGImage(d, pos, vgpd->toVGImage());
else
drawVGImage(d, pos, vgpd->toVGImage(d->opacity));
@@ -3104,7 +3130,7 @@ void QVGPaintEngine::drawImage
{
Q_D(QVGPaintEngine);
VGImage vgImg;
- if (d->simpleTransform || d->opacity == 1.0f)
+ if (d->affineTransform || d->opacity == 1.0f)
vgImg = toVGImageSubRect(image, sr.toRect(), flags);
else
vgImg = toVGImageWithOpacitySubRect(image, d->opacity, sr.toRect());
@@ -3127,7 +3153,7 @@ void QVGPaintEngine::drawImage(const QPointF &pos, const QImage &image)
{
Q_D(QVGPaintEngine);
VGImage vgImg;
- if (d->simpleTransform || d->opacity == 1.0f)
+ if (d->affineTransform || d->opacity == 1.0f)
vgImg = toVGImage(image);
else
vgImg = toVGImageWithOpacity(image, d->opacity);
@@ -3160,7 +3186,7 @@ void QVGPaintEngine::drawPixmapFragments(const QPainter::PixmapFragment *drawing
QPixmapData *pd = pixmap.pixmapData();
if (!pd)
return; // null QPixmap
- if (pd->classId() != QPixmapData::OpenVGClass || !d->simpleTransform) {
+ if (pd->classId() != QPixmapData::OpenVGClass || !d->affineTransform) {
QPaintEngineEx::drawPixmapFragments(drawingData, dataCount, pixmap, hints);
return;
}
@@ -3385,7 +3411,7 @@ void QVGPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textItem)
// If we are not using a simple transform, then fall back
// to the default Qt path stroking algorithm.
- if (!d->simpleTransform) {
+ if (!d->affineTransform) {
QPaintEngineEx::drawTextItem(p, textItem);
return;
}
diff --git a/tests/auto/moc/tst_moc.cpp b/tests/auto/moc/tst_moc.cpp
index f9c3ccb..bb23f49 100644
--- a/tests/auto/moc/tst_moc.cpp
+++ b/tests/auto/moc/tst_moc.cpp
@@ -1077,10 +1077,10 @@ void tst_Moc::qprivateslots()
class PrivatePropertyTest : public QObject
{
Q_OBJECT
- Q_PROPERTY(int foo READ foo WRITE setFoo);
- Q_PRIVATE_PROPERTY(d, int bar READ bar WRITE setBar);
- Q_PRIVATE_PROPERTY(PrivatePropertyTest::d, int plop READ plop WRITE setPlop);
- Q_PRIVATE_PROPERTY(PrivatePropertyTest::d_func(), int baz READ baz WRITE setBaz);
+ Q_PROPERTY(int foo READ foo WRITE setFoo)
+ Q_PRIVATE_PROPERTY(d, int bar READ bar WRITE setBar)
+ Q_PRIVATE_PROPERTY(PrivatePropertyTest::d, int plop READ plop WRITE setPlop)
+ Q_PRIVATE_PROPERTY(PrivatePropertyTest::d_func(), int baz READ baz WRITE setBaz)
class MyDPointer {
public:
MyDPointer() : mBar(0), mPlop(0) {}
diff --git a/tests/auto/q3table/tst_q3table.cpp b/tests/auto/q3table/tst_q3table.cpp
index 90bf806..93de251 100644
--- a/tests/auto/q3table/tst_q3table.cpp
+++ b/tests/auto/q3table/tst_q3table.cpp
@@ -502,7 +502,7 @@ void tst_Q3Table::pageUpDownNavigation()
void tst_Q3Table::simpleKeyboardNavigation()
{
QApplication::setActiveWindow(testWidget);
- QTRY_COMPARE(QApplication::activeWindow(), testWidget);
+ QTRY_COMPARE(QApplication::activeWindow(), static_cast<QWidget *>(testWidget));
QWidget *w;
// Test for task #24726
@@ -1208,7 +1208,7 @@ void tst_Q3Table::editCheck()
table.show();
QApplication::setActiveWindow(&table);
QTest::qWaitForWindowShown(&table);
- QTRY_COMPARE(QApplication::activeWindow(), &table);
+ QTRY_COMPARE(QApplication::activeWindow(), static_cast<QWidget *>(&table));
table.setCurrentCell(0, 0);
#ifdef WAITS
QTest::qWait(50);
@@ -1345,7 +1345,7 @@ void tst_Q3Table::valueChanged()
testWidget->show();
QApplication::setActiveWindow(testWidget);
QTest::qWaitForWindowShown(testWidget);
- QTRY_COMPARE(QApplication::activeWindow(), testWidget);
+ QTRY_COMPARE(QApplication::activeWindow(), static_cast<QWidget *>(testWidget));
#ifdef WAITS
QTest::qWait(50);
#endif
@@ -1395,7 +1395,7 @@ void tst_Q3Table::dateTimeEdit()
testWidget->show();
QApplication::setActiveWindow(testWidget);
QTest::qWaitForWindowShown(testWidget);
- QTRY_COMPARE(QApplication::activeWindow(), testWidget);
+ QTRY_COMPARE(QApplication::activeWindow(), static_cast<QWidget *>(testWidget));
#ifdef WAITS
QTest::qWait(50);
#endif
diff --git a/tests/auto/qcompleter/tst_qcompleter.cpp b/tests/auto/qcompleter/tst_qcompleter.cpp
index a62720b..1590528 100644
--- a/tests/auto/qcompleter/tst_qcompleter.cpp
+++ b/tests/auto/qcompleter/tst_qcompleter.cpp
@@ -1324,7 +1324,7 @@ void tst_QCompleter::task253125_lineEditCompletion()
#endif
QTest::qWait(10);
QApplication::setActiveWindow(&edit);
- QTRY_COMPARE(QApplication::activeWindow(), &edit);
+ QTRY_COMPARE(QApplication::activeWindow(), static_cast<QWidget *>(&edit));
QTest::keyClick(&edit, 'i');
QCOMPARE(edit.completer()->currentCompletion(), QString("iota"));
@@ -1362,7 +1362,7 @@ void tst_QCompleter::task247560_keyboardNavigation()
QTest::qWait(10);
QApplication::setActiveWindow(&edit);
- QTRY_COMPARE(QApplication::activeWindow(), &edit);
+ QTRY_COMPARE(QApplication::activeWindow(), static_cast<QWidget *>(&edit));
QTest::keyClick(&edit, 'r');
QTest::keyClick(edit.completer()->popup(), Qt::Key_Down);
diff --git a/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp b/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp
index c145623..b8e729e 100644
--- a/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp
+++ b/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp
@@ -287,6 +287,7 @@ private slots:
void taskQTBUG_5904_crashWithDeviceCoordinateCache();
void taskQT657_paintIntoCacheWithTransparentParts();
void taskQTBUG_7863_paintIntoCacheWithTransparentParts();
+ void taskQT_3674_doNotCrash();
};
void tst_QGraphicsScene::initTestCase()
@@ -4565,6 +4566,25 @@ void tst_QGraphicsScene::taskQTBUG_7863_paintIntoCacheWithTransparentParts()
}
}
+void tst_QGraphicsScene::taskQT_3674_doNotCrash()
+{
+ QGraphicsScene scene;
+
+ QGraphicsView view(&scene);
+ view.resize(200, 200);
+
+ QPixmap pixmap(view.size());
+ QPainter painter(&pixmap);
+ view.render(&painter);
+ painter.end();
+
+ scene.addItem(new QGraphicsWidget);
+ scene.setBackgroundBrush(Qt::green);
+
+ QApplication::processEvents();
+ QApplication::processEvents();
+}
+
void tst_QGraphicsScene::zeroScale()
{
//should not crash
diff --git a/tests/auto/qobject/tst_qobject.cpp b/tests/auto/qobject/tst_qobject.cpp
index 08b7c19..5f6262e 100644
--- a/tests/auto/qobject/tst_qobject.cpp
+++ b/tests/auto/qobject/tst_qobject.cpp
@@ -3243,16 +3243,16 @@ void tst_QObject::overloads()
QCOMPARE(obj2.s_num, 101);
emit obj1.sig(&obj2, &obj3); //this signal is connected
QCOMPARE(obj1.s_num, 11);
- QCOMPARE(obj1.o1_obj, &obj2);
+ QCOMPARE(obj1.o1_obj, (QObject *)&obj2);
QCOMPARE(obj1.o2_obj, &obj3);
QCOMPARE(obj1.o3_obj, (QObject *)0); //default arg of the signal
- QCOMPARE(obj1.o4_obj, qApp); //default arg of the slot
+ QCOMPARE(obj1.o4_obj, (QObject *)qApp); //default arg of the slot
QCOMPARE(obj2.s_num, 111);
- QCOMPARE(obj2.o1_obj, &obj2);
+ QCOMPARE(obj2.o1_obj, (QObject *)&obj2);
QCOMPARE(obj2.o2_obj, &obj3);
QCOMPARE(obj2.o3_obj, (QObject *)0); //default arg of the signal
- QCOMPARE(obj2.o4_obj, qApp); //default arg of the slot
+ QCOMPARE(obj2.o4_obj, (QObject *)qApp); //default arg of the slot
}
class ManySignals : public QObject
diff --git a/tests/auto/qsequentialanimationgroup/tst_qsequentialanimationgroup.cpp b/tests/auto/qsequentialanimationgroup/tst_qsequentialanimationgroup.cpp
index e154528..e16be8b 100644
--- a/tests/auto/qsequentialanimationgroup/tst_qsequentialanimationgroup.cpp
+++ b/tests/auto/qsequentialanimationgroup/tst_qsequentialanimationgroup.cpp
@@ -381,7 +381,7 @@ void tst_QSequentialAnimationGroup::setCurrentTimeWithUncontrolledAnimation()
QCOMPARE(a1_s_o2->currentLoopTime(), 250);
QCOMPARE(notTimeDriven->currentLoopTime(), 0);
QCOMPARE(loopsForever->currentLoopTime(), 0);
- QCOMPARE(group.currentAnimation(), notTimeDriven);
+ QCOMPARE(group.currentAnimation(), static_cast<QAbstractAnimation *>(notTimeDriven));
// Current time = 505
group.setCurrentTime(505);
@@ -391,7 +391,7 @@ void tst_QSequentialAnimationGroup::setCurrentTimeWithUncontrolledAnimation()
QCOMPARE(a1_s_o2->currentLoopTime(), 250);
QCOMPARE(notTimeDriven->currentLoopTime(), 5);
QCOMPARE(loopsForever->currentLoopTime(), 0);
- QCOMPARE(group.currentAnimation(), notTimeDriven);
+ QCOMPARE(group.currentAnimation(), static_cast<QAbstractAnimation *>(notTimeDriven));
QCOMPARE(sequence->state(), QAnimationGroup::Stopped);
QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped);
QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped);