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authorTom Cooksey <thomas.cooksey@nokia.com>2010-04-23 13:24:19 (GMT)
committerTom Cooksey <thomas.cooksey@nokia.com>2010-04-26 06:26:01 (GMT)
commit372392153a2c1de69d9257753ba84f44cbbd9cf1 (patch)
tree162f49ffbc677af4fbc56c2ef9c83984ecf15c28
parent8669823d5a5c0f26ff3909ad9c83fa99a63a89f3 (diff)
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Enable QX11GLWindowSurface using "-graphicssystem x11gl" option
When the OpenGL graphics system is in X11GL mode, it will use the QX11GLWindowSurface for all widgets except QGraphicsViews with the FullViewportUpdate update mode set, where it will use the regular QGLWindowSurface, as this is probabbly faster. QX11GLWindowSurface differs from QGLWindowSurface because it allows accelerated scrolling and partial updates, while still being using opengl to do rendering. Task-number: QT-280 Task-number: QT-2625 Reviewed-By: Trond
-rw-r--r--src/opengl/qgraphicssystem_gl.cpp22
-rw-r--r--src/opengl/qgraphicssystem_gl_p.h4
-rw-r--r--src/opengl/qpixmapdata_x11gl_egl.cpp16
-rw-r--r--src/opengl/qwindowsurface_gl.cpp4
-rw-r--r--src/plugins/graphicssystems/opengl/main.cpp14
5 files changed, 37 insertions, 23 deletions
diff --git a/src/opengl/qgraphicssystem_gl.cpp b/src/opengl/qgraphicssystem_gl.cpp
index a282e4c..58cc28a 100644
--- a/src/opengl/qgraphicssystem_gl.cpp
+++ b/src/opengl/qgraphicssystem_gl.cpp
@@ -40,6 +40,7 @@
****************************************************************************/
#include "qgraphicssystem_gl_p.h"
+#include <QGraphicsView>
#include "private/qpixmap_raster_p.h"
#include "private/qpixmapdata_gl_p.h"
@@ -47,7 +48,7 @@
#include "private/qgl_p.h"
#include <private/qwindowsurface_raster_p.h>
-#if defined(Q_WS_X11) && defined(QT_OPENGL_ES)
+#if defined(Q_WS_X11) && !defined(QT_NO_EGL)
#include "private/qpixmapdata_x11gl_p.h"
#include "private/qwindowsurface_x11gl_p.h"
#endif
@@ -58,10 +59,6 @@ extern QGLWidget *qt_gl_getShareWidget();
QPixmapData *QGLGraphicsSystem::createPixmapData(QPixmapData::PixelType type) const
{
-#if defined(Q_WS_X11) && defined(QT_OPENGL_ES)
- if (type == QPixmapData::PixmapType && QX11GLPixmapData::hasX11GLPixmaps())
- return new QX11GLPixmapData();
-#endif
return new QGLPixmapData(type);
}
@@ -75,9 +72,18 @@ QWindowSurface *QGLGraphicsSystem::createWindowSurface(QWidget *widget) const
return new QRasterWindowSurface(widget);
#endif
-#if defined(Q_WS_X11) && defined(QT_OPENGL_ES)
- if (QX11GLPixmapData::hasX11GLPixmaps())
- return new QX11GLWindowSurface(widget);
+#if defined(Q_WS_X11) && !defined(QT_NO_EGL)
+ if (m_useX11GL && QX11GLPixmapData::hasX11GLPixmaps()) {
+ // If the widget is a QGraphicsView which will be re-drawing the entire
+ // scene each frame anyway, we should use QGLWindowSurface as this may
+ // provide proper buffer flipping, which should be faster than QX11GL's
+ // blitting approach:
+ QGraphicsView* qgv = qobject_cast<QGraphicsView*>(widget);
+ if (qgv && qgv->viewportUpdateMode() == QGraphicsView::FullViewportUpdate)
+ return new QGLWindowSurface(widget);
+ else
+ return new QX11GLWindowSurface(widget);
+ }
#endif
return new QGLWindowSurface(widget);
diff --git a/src/opengl/qgraphicssystem_gl_p.h b/src/opengl/qgraphicssystem_gl_p.h
index ff47854..9d2d506 100644
--- a/src/opengl/qgraphicssystem_gl_p.h
+++ b/src/opengl/qgraphicssystem_gl_p.h
@@ -62,10 +62,12 @@ QT_BEGIN_NAMESPACE
class Q_OPENGL_EXPORT QGLGraphicsSystem : public QGraphicsSystem
{
public:
- QGLGraphicsSystem();
+ QGLGraphicsSystem(bool useX11GL);
QPixmapData *createPixmapData(QPixmapData::PixelType type) const;
QWindowSurface *createWindowSurface(QWidget *widget) const;
+private:
+ bool m_useX11GL;
};
QT_END_NAMESPACE
diff --git a/src/opengl/qpixmapdata_x11gl_egl.cpp b/src/opengl/qpixmapdata_x11gl_egl.cpp
index 58d34fc..e0c274a 100644
--- a/src/opengl/qpixmapdata_x11gl_egl.cpp
+++ b/src/opengl/qpixmapdata_x11gl_egl.cpp
@@ -216,18 +216,16 @@ QX11GLSharedContexts* QX11GLPixmapData::sharedContexts()
bool QX11GLPixmapData::hasX11GLPixmaps()
{
- static bool checkedForX11Pixmaps = false;
- static bool haveX11Pixmaps = false;
+ static bool checkedForX11GLPixmaps = false;
+ static bool haveX11GLPixmaps = false;
- if (checkedForX11Pixmaps)
- return haveX11Pixmaps;
+ if (checkedForX11GLPixmaps)
+ return haveX11GLPixmaps;
- checkedForX11Pixmaps = true;
+ checkedForX11GLPixmaps = true;
+ haveX11GLPixmaps = sharedContexts()->isValid();
- if (!qgetenv("QT_USE_X11GL_PIXMAPS").isEmpty() && sharedContexts()->isValid())
- haveX11Pixmaps = true;
-
- return haveX11Pixmaps;
+ return haveX11GLPixmaps;
}
QX11GLPixmapData::QX11GLPixmapData()
diff --git a/src/opengl/qwindowsurface_gl.cpp b/src/opengl/qwindowsurface_gl.cpp
index bcb96fa..92a347b 100644
--- a/src/opengl/qwindowsurface_gl.cpp
+++ b/src/opengl/qwindowsurface_gl.cpp
@@ -94,8 +94,8 @@ QT_BEGIN_NAMESPACE
#ifdef Q_WS_WIN
extern Q_GUI_EXPORT bool qt_win_owndc_required;
#endif
-QGLGraphicsSystem::QGLGraphicsSystem()
- : QGraphicsSystem()
+QGLGraphicsSystem::QGLGraphicsSystem(bool useX11GL)
+ : QGraphicsSystem(), m_useX11GL(useX11GL)
{
QGLWindowSurface::surfaceFormat.setSampleBuffers(true);
#if defined(Q_WS_X11) && !defined(QT_OPENGL_ES)
diff --git a/src/plugins/graphicssystems/opengl/main.cpp b/src/plugins/graphicssystems/opengl/main.cpp
index abcfb7f..4c740ca 100644
--- a/src/plugins/graphicssystems/opengl/main.cpp
+++ b/src/plugins/graphicssystems/opengl/main.cpp
@@ -59,6 +59,9 @@ QStringList QGLGraphicsSystemPlugin::keys() const
#if !defined(QT_OPENGL_ES_1)
list << QLatin1String("OpenGL2");
#endif
+#if defined(Q_WS_X11) && !defined(QT_NO_EGL)
+ list << QLatin1String("X11GL");
+#endif
return list;
}
@@ -66,18 +69,23 @@ QGraphicsSystem* QGLGraphicsSystemPlugin::create(const QString& system)
{
if (system.toLower() == QLatin1String("opengl1")) {
QGL::setPreferredPaintEngine(QPaintEngine::OpenGL);
- return new QGLGraphicsSystem;
+ return new QGLGraphicsSystem(false);
}
#if !defined(QT_OPENGL_ES_1)
if (system.toLower() == QLatin1String("opengl2")) {
QGL::setPreferredPaintEngine(QPaintEngine::OpenGL2);
- return new QGLGraphicsSystem;
+ return new QGLGraphicsSystem(false);
}
#endif
+#if defined(Q_WS_X11) && !defined(QT_NO_EGL)
+ if (system.toLower() == QLatin1String("x11gl"))
+ return new QGLGraphicsSystem(true);
+#endif
+
if (system.toLower() == QLatin1String("opengl"))
- return new QGLGraphicsSystem;
+ return new QGLGraphicsSystem(false);
return 0;
}