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author | Tom Cooksey <thomas.cooksey@nokia.com> | 2009-05-15 08:54:27 (GMT) |
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committer | Tom Cooksey <thomas.cooksey@nokia.com> | 2009-05-15 08:54:27 (GMT) |
commit | 7f0b4d3b99bb767724a09234768104e18aa52b0e (patch) | |
tree | 57207daff9c2af31a7cc55eeb2de834f9c726ef8 | |
parent | 521c5cc3910bffe566e0fb653041f159ecb5b6d5 (diff) | |
download | Qt-7f0b4d3b99bb767724a09234768104e18aa52b0e.zip Qt-7f0b4d3b99bb767724a09234768104e18aa52b0e.tar.gz Qt-7f0b4d3b99bb767724a09234768104e18aa52b0e.tar.bz2 |
Fix GL2 paint engine builds on Big-endian machines
Reviewed-by: Trond
-rw-r--r-- | src/opengl/gl2paintengineex/qglgradientcache.cpp | 19 |
1 files changed, 8 insertions, 11 deletions
diff --git a/src/opengl/gl2paintengineex/qglgradientcache.cpp b/src/opengl/gl2paintengineex/qglgradientcache.cpp index 59d4bf8..2239c2f 100644 --- a/src/opengl/gl2paintengineex/qglgradientcache.cpp +++ b/src/opengl/gl2paintengineex/qglgradientcache.cpp @@ -109,21 +109,18 @@ GLuint QGL2GradientCache::addCacheElement(quint64 hash_val, const QGradient &gra } -// GL's expects pixels in RGBA, bin-endian (ABGR on x86). -// Qt stores in ARGB using whatever byte-order the mancine uses. +// GL's expects pixels in RGBA (when using GL_RGBA), bin-endian (ABGR on x86). +// Qt always stores in ARGB reguardless of the byte-order the mancine uses. static inline uint qtToGlColor(uint c) { uint o; #if Q_BYTE_ORDER == Q_LITTLE_ENDIAN - o = c & 0xFF00FF00; // alpha & green already in the right place - o |= (c >> 16) & 0x000000FF; // red - o |= (c << 16) & 0x00FF0000; // blue - + o = (c & 0xff00ff00) // alpha & green already in the right place + | ((c >> 16) & 0x000000ff) // red + | ((c << 16) & 0x00ff0000); // blue #else //Q_BIG_ENDIAN - o = c & 0x00FF00FF; // alpha & green already in the right place - o |= (c << 16) & 0xFF000000; // red - o |= (c >> 16) & 0x0000FF00; // blue -#error big endian not tested with QGLGraphicsContext + o = (c << 8) + | ((c >> 24) & 0x000000ff); #endif // Q_BYTE_ORDER return o; } @@ -136,7 +133,7 @@ void QGL2GradientCache::generateGradientColorTable(const QGradient& gradient, ui QVector<uint> colors(s.size()); for (int i = 0; i < s.size(); ++i) - colors[i] = s[i].second.rgba(); // Qt LIES! It returns ARGB + colors[i] = s[i].second.rgba(); // Qt LIES! It returns ARGB (on little-endian AND on big-endian) bool colorInterpolation = (gradient.interpolationMode() == QGradient::ColorInterpolation); |