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author | Gunnar Sletta <gunnar@trolltech.com> | 2009-09-14 08:38:45 (GMT) |
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committer | Gunnar Sletta <gunnar@trolltech.com> | 2009-09-14 08:38:45 (GMT) |
commit | 8d596ad475a5874c9d271799ee65e0607658c82b (patch) | |
tree | 2f7ec33698fb54aaf3b5b3fc35235e7ddc4493a2 | |
parent | 9e3fb515207f8d80fe87b6e34e78d3d201b0b438 (diff) | |
download | Qt-8d596ad475a5874c9d271799ee65e0607658c82b.zip Qt-8d596ad475a5874c9d271799ee65e0607658c82b.tar.gz Qt-8d596ad475a5874c9d271799ee65e0607658c82b.tar.bz2 |
Fixed bad gradient offsets on Mac OS X
When an engine supports pixmap transformations natively, there will still
be a redirection offset in the matrix even after calling resetMatrix(), so
this is not enough, we need to set it to an actual identity.
Reviewed-by: Trond
-rw-r--r-- | src/gui/painting/qpainter.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp index a9257c7..beda9d6 100644 --- a/src/gui/painting/qpainter.cpp +++ b/src/gui/painting/qpainter.cpp @@ -475,7 +475,8 @@ void QPainterPrivate::draw_helper(const QPainterPath &originalPath, DrawOperatio p.end(); q->save(); - q->resetMatrix(); + state->matrix = QTransform(); + state->dirtyFlags |= QPaintEngine::DirtyTransform; updateState(state); engine->drawImage(absPathRect, image, |