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authorDarin Adler <darin@apple.com>2013-11-05 15:47:39 (GMT)
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-11-28 14:04:20 (GMT)
commit9bbe9411981a8b3fd1e6bd243a4afd3015ae9e4a (patch)
tree10ef0b6febe5664fbcc1415c83925a161b34375b
parent6539f0885fc5f962b9e0e905ff34963aeee3ee6d (diff)
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Fix WebKit TimerHeap implementaiton to work with more standard libraries
This is necessary to get WebKit to build with more with more STL variants, including libc++. It is based on the upstream WebKit change: http://trac.webkit.org/changeset/92556 Task-number: QTBUG-34652 Change-Id: I31ad9a7af8b1fb21d4186857f63a9fdf58429042 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com> Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
-rw-r--r--src/3rdparty/webkit/Source/WebCore/platform/Timer.cpp183
-rw-r--r--src/3rdparty/webkit/Source/WebCore/platform/Timer.h4
2 files changed, 110 insertions, 77 deletions
diff --git a/src/3rdparty/webkit/Source/WebCore/platform/Timer.cpp b/src/3rdparty/webkit/Source/WebCore/platform/Timer.cpp
index 3f4e334..3c28fcd 100644
--- a/src/3rdparty/webkit/Source/WebCore/platform/Timer.cpp
+++ b/src/3rdparty/webkit/Source/WebCore/platform/Timer.cpp
@@ -41,6 +41,8 @@ using namespace std;
namespace WebCore {
+class TimerHeapReference;
+
// Timers are stored in a heap data structure, used to implement a priority queue.
// This allows us to efficiently determine which timer needs to fire the soonest.
// Then we set a single shared system timer to fire at that time.
@@ -53,110 +55,138 @@ static Vector<TimerBase*>& timerHeap()
return threadGlobalData().threadTimers().timerHeap();
}
-// Class to represent elements in the heap when calling the standard library heap algorithms.
-// Maintains the m_heapIndex value in the timers themselves, which allows us to do efficient
-// modification of the heap.
-class TimerHeapElement {
-public:
- explicit TimerHeapElement(int i)
- : m_index(i)
- , m_timer(timerHeap()[m_index])
- {
- checkConsistency();
- }
-
- TimerHeapElement(const TimerHeapElement&);
- TimerHeapElement& operator=(const TimerHeapElement&);
-
- TimerBase* timer() const { return m_timer; }
-
- void checkConsistency() const
- {
- ASSERT(m_index >= 0);
- ASSERT(m_index < static_cast<int>(timerHeap().size()));
- }
+// ----------------
+class TimerHeapPointer {
+public:
+ TimerHeapPointer(TimerBase** pointer) : m_pointer(pointer) { }
+ TimerHeapReference operator*() const;
+ TimerBase* operator->() const { return *m_pointer; }
private:
- TimerHeapElement();
+ TimerBase** m_pointer;
+};
- int m_index;
- TimerBase* m_timer;
+class TimerHeapReference {
+public:
+ TimerHeapReference(TimerBase*& reference) : m_reference(reference) { }
+ operator TimerBase*() const { return m_reference; }
+ TimerHeapPointer operator&() const { return &m_reference; }
+ TimerHeapReference& operator=(TimerBase*);
+ TimerHeapReference& operator=(TimerHeapReference);
+private:
+ TimerBase*& m_reference;
};
-inline TimerHeapElement::TimerHeapElement(const TimerHeapElement& o)
- : m_index(-1), m_timer(o.timer())
+inline TimerHeapReference TimerHeapPointer::operator*() const
{
+ return *m_pointer;
}
-inline TimerHeapElement& TimerHeapElement::operator=(const TimerHeapElement& o)
+inline TimerHeapReference& TimerHeapReference::operator=(TimerBase* timer)
{
- TimerBase* t = o.timer();
- m_timer = t;
- if (m_index != -1) {
- checkConsistency();
- timerHeap()[m_index] = t;
- t->m_heapIndex = m_index;
- }
+ m_reference = timer;
+ Vector<TimerBase*>& heap = timerHeap();
+ if (&m_reference >= heap.data() && &m_reference < heap.data() + heap.size())
+ timer->m_heapIndex = &m_reference - heap.data();
return *this;
}
-inline bool operator<(const TimerHeapElement& a, const TimerHeapElement& b)
+inline TimerHeapReference& TimerHeapReference::operator=(TimerHeapReference b)
{
- // The comparisons below are "backwards" because the heap puts the largest
- // element first and we want the lowest time to be the first one in the heap.
- double aFireTime = a.timer()->m_nextFireTime;
- double bFireTime = b.timer()->m_nextFireTime;
- if (bFireTime != aFireTime)
- return bFireTime < aFireTime;
-
- // We need to look at the difference of the insertion orders instead of comparing the two
- // outright in case of overflow.
- unsigned difference = a.timer()->m_heapInsertionOrder - b.timer()->m_heapInsertionOrder;
- return difference < UINT_MAX / 2;
+ TimerBase* timer = b;
+ return *this = timer;
+}
+
+inline void swap(TimerHeapReference a, TimerHeapReference b)
+{
+ TimerBase* timerA = a;
+ TimerBase* timerB = b;
+
+ // Invoke the assignment operator, since that takes care of updating m_heapIndex.
+ a = timerB;
+ b = timerA;
}
// ----------------
// Class to represent iterators in the heap when calling the standard library heap algorithms.
-// Returns TimerHeapElement for elements in the heap rather than the TimerBase pointers themselves.
-class TimerHeapIterator : public iterator<random_access_iterator_tag, TimerHeapElement, int> {
+// Uses a custom pointer and reference type that update indices for pointers in the heap.
+class TimerHeapIterator : public iterator<random_access_iterator_tag, TimerBase*, ptrdiff_t, TimerHeapPointer, TimerHeapReference> {
public:
- TimerHeapIterator() : m_index(-1) { }
- TimerHeapIterator(int i) : m_index(i) { checkConsistency(); }
-
- TimerHeapIterator& operator++() { checkConsistency(); ++m_index; checkConsistency(); return *this; }
- TimerHeapIterator operator++(int) { checkConsistency(); checkConsistency(1); return m_index++; }
+ explicit TimerHeapIterator(TimerBase** pointer) : m_pointer(pointer) { checkConsistency(); }
- TimerHeapIterator& operator--() { checkConsistency(); --m_index; checkConsistency(); return *this; }
- TimerHeapIterator operator--(int) { checkConsistency(); checkConsistency(-1); return m_index--; }
+ TimerHeapIterator& operator++() { checkConsistency(); ++m_pointer; checkConsistency(); return *this; }
+ TimerHeapIterator operator++(int) { checkConsistency(1); return TimerHeapIterator(m_pointer++); }
- TimerHeapIterator& operator+=(int i) { checkConsistency(); m_index += i; checkConsistency(); return *this; }
- TimerHeapIterator& operator-=(int i) { checkConsistency(); m_index -= i; checkConsistency(); return *this; }
+ TimerHeapIterator& operator--() { checkConsistency(); --m_pointer; checkConsistency(); return *this; }
+ TimerHeapIterator operator--(int) { checkConsistency(-1); return TimerHeapIterator(m_pointer--); }
- TimerHeapElement operator*() const { return TimerHeapElement(m_index); }
- TimerHeapElement operator[](int i) const { return TimerHeapElement(m_index + i); }
+ TimerHeapIterator& operator+=(ptrdiff_t i) { checkConsistency(); m_pointer += i; checkConsistency(); return *this; }
+ TimerHeapIterator& operator-=(ptrdiff_t i) { checkConsistency(); m_pointer -= i; checkConsistency(); return *this; }
- int index() const { return m_index; }
+ TimerHeapReference operator*() const { return TimerHeapReference(*m_pointer); }
+ TimerHeapReference operator[](ptrdiff_t i) const { return TimerHeapReference(m_pointer[i]); }
+ TimerBase* operator->() const { return *m_pointer; }
- void checkConsistency(int offset = 0) const
+private:
+ void checkConsistency(ptrdiff_t offset = 0) const
{
- ASSERT_UNUSED(offset, m_index + offset >= 0);
- ASSERT_UNUSED(offset, m_index + offset <= static_cast<int>(timerHeap().size()));
+ ASSERT(m_pointer >= timerHeap().data());
+ ASSERT(m_pointer <= timerHeap().data() + timerHeap().size());
+ ASSERT_UNUSED(offset, m_pointer + offset >= timerHeap().data());
+ ASSERT_UNUSED(offset, m_pointer + offset <= timerHeap().data() + timerHeap().size());
}
-private:
- int m_index;
+ friend bool operator==(TimerHeapIterator, TimerHeapIterator);
+ friend bool operator!=(TimerHeapIterator, TimerHeapIterator);
+ friend bool operator<(TimerHeapIterator, TimerHeapIterator);
+ friend bool operator>(TimerHeapIterator, TimerHeapIterator);
+ friend bool operator<=(TimerHeapIterator, TimerHeapIterator);
+ friend bool operator>=(TimerHeapIterator, TimerHeapIterator);
+
+ friend TimerHeapIterator operator+(TimerHeapIterator, size_t);
+ friend TimerHeapIterator operator+(size_t, TimerHeapIterator);
+
+ friend TimerHeapIterator operator-(TimerHeapIterator, size_t);
+ friend ptrdiff_t operator-(TimerHeapIterator, TimerHeapIterator);
+
+ TimerBase** m_pointer;
};
-inline bool operator==(TimerHeapIterator a, TimerHeapIterator b) { return a.index() == b.index(); }
-inline bool operator!=(TimerHeapIterator a, TimerHeapIterator b) { return a.index() != b.index(); }
-inline bool operator<(TimerHeapIterator a, TimerHeapIterator b) { return a.index() < b.index(); }
+inline bool operator==(TimerHeapIterator a, TimerHeapIterator b) { return a.m_pointer == b.m_pointer; }
+inline bool operator!=(TimerHeapIterator a, TimerHeapIterator b) { return a.m_pointer != b.m_pointer; }
+inline bool operator<(TimerHeapIterator a, TimerHeapIterator b) { return a.m_pointer < b.m_pointer; }
+inline bool operator>(TimerHeapIterator a, TimerHeapIterator b) { return a.m_pointer > b.m_pointer; }
+inline bool operator<=(TimerHeapIterator a, TimerHeapIterator b) { return a.m_pointer <= b.m_pointer; }
+inline bool operator>=(TimerHeapIterator a, TimerHeapIterator b) { return a.m_pointer >= b.m_pointer; }
+
+inline TimerHeapIterator operator+(TimerHeapIterator a, size_t b) { return TimerHeapIterator(a.m_pointer + b); }
+inline TimerHeapIterator operator+(size_t a, TimerHeapIterator b) { return TimerHeapIterator(a + b.m_pointer); }
-inline TimerHeapIterator operator+(TimerHeapIterator a, int b) { return a.index() + b; }
-inline TimerHeapIterator operator+(int a, TimerHeapIterator b) { return a + b.index(); }
+inline TimerHeapIterator operator-(TimerHeapIterator a, size_t b) { return TimerHeapIterator(a.m_pointer - b); }
+inline ptrdiff_t operator-(TimerHeapIterator a, TimerHeapIterator b) { return a.m_pointer - b.m_pointer; }
-inline TimerHeapIterator operator-(TimerHeapIterator a, int b) { return a.index() - b; }
-inline int operator-(TimerHeapIterator a, TimerHeapIterator b) { return a.index() - b.index(); }
+// ----------------
+
+class TimerHeapLessThanFunction {
+public:
+ bool operator()(TimerBase*, TimerBase*) const;
+};
+
+inline bool TimerHeapLessThanFunction::operator()(TimerBase* a, TimerBase* b) const
+{
+ // The comparisons below are "backwards" because the heap puts the largest
+ // element first and we want the lowest time to be the first one in the heap.
+ double aFireTime = a->m_nextFireTime;
+ double bFireTime = b->m_nextFireTime;
+ if (bFireTime != aFireTime)
+ return bFireTime < aFireTime;
+
+ // We need to look at the difference of the insertion orders instead of comparing the two
+ // outright in case of overflow.
+ unsigned difference = a->m_heapInsertionOrder - b->m_heapInsertionOrder;
+ return difference < numeric_limits<unsigned>::max() / 2;
+}
// ----------------
@@ -225,7 +255,8 @@ void TimerBase::heapDecreaseKey()
{
ASSERT(m_nextFireTime != 0);
checkHeapIndex();
- push_heap(TimerHeapIterator(0), TimerHeapIterator(m_heapIndex + 1));
+ TimerBase** heapData = timerHeap().data();
+ push_heap(TimerHeapIterator(heapData), TimerHeapIterator(heapData + m_heapIndex + 1), TimerHeapLessThanFunction());
checkHeapIndex();
}
@@ -274,7 +305,9 @@ void TimerBase::heapPopMin()
{
ASSERT(this == timerHeap().first());
checkHeapIndex();
- pop_heap(TimerHeapIterator(0), TimerHeapIterator(timerHeap().size()));
+ Vector<TimerBase*>& heap = timerHeap();
+ TimerBase** heapData = heap.data();
+ pop_heap(TimerHeapIterator(heapData), TimerHeapIterator(heapData + heap.size()), TimerHeapLessThanFunction());
checkHeapIndex();
ASSERT(this == timerHeap().last());
}
diff --git a/src/3rdparty/webkit/Source/WebCore/platform/Timer.h b/src/3rdparty/webkit/Source/WebCore/platform/Timer.h
index 3138345..637bbc0 100644
--- a/src/3rdparty/webkit/Source/WebCore/platform/Timer.h
+++ b/src/3rdparty/webkit/Source/WebCore/platform/Timer.h
@@ -84,9 +84,9 @@ private:
ThreadIdentifier m_thread;
#endif
- friend class TimerHeapElement;
friend class ThreadTimers;
- friend bool operator<(const TimerHeapElement&, const TimerHeapElement&);
+ friend class TimerHeapLessThanFunction;
+ friend class TimerHeapReference;
};
template <typename TimerFiredClass> class Timer : public TimerBase {