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authorPaul Olav Tvete <paul.tvete@nokia.com>2010-03-04 14:53:09 (GMT)
committerPaul Olav Tvete <paul.tvete@nokia.com>2010-03-04 16:00:49 (GMT)
commitc28a7828a28295d66d37cddca9d23a70f37f2c75 (patch)
tree66726c8a17c1f2c4dfc55ad8d021897e4426f611
parent30dba6b22f907ba36ed8f71568ab2489536f8f43 (diff)
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Make translucent windows work, and support WA_TranslucentBackground
QWS will make a window translucent if the background brush is not opaque. Now we also support the cross-platform way of doing it. This also includes fixes for bugs caused by behavioural changes in the internal windowsurface/backingstore implementation. Task-number: QTBUG-5739 Reviewed-by: Tom
-rw-r--r--src/gui/painting/qbackingstore.cpp11
-rw-r--r--src/gui/painting/qwindowsurface_qws.cpp17
-rw-r--r--src/gui/painting/qwindowsurface_qws_p.h2
3 files changed, 28 insertions, 2 deletions
diff --git a/src/gui/painting/qbackingstore.cpp b/src/gui/painting/qbackingstore.cpp
index c73d9f4..8de9eaa 100644
--- a/src/gui/painting/qbackingstore.cpp
+++ b/src/gui/painting/qbackingstore.cpp
@@ -352,6 +352,10 @@ void QWidgetBackingStore::beginPaint(QRegion &toClean, QWidget *widget, QWindowS
// Always flush repainted areas.
dirtyOnScreen += toClean;
+#ifdef Q_WS_QWS
+ toClean.translate(tlwOffset);
+#endif
+
#ifdef QT_NO_PAINT_DEBUG
windowSurface->beginPaint(toClean);
#else
@@ -766,7 +770,12 @@ void QWidgetBackingStore::paintWindowDecoration()
if (decorationRegion.isEmpty())
return;
- windowSurface->beginPaint(decorationRegion);
+ //### The QWS decorations do not always paint the pixels they promise to paint.
+ // This causes painting problems with QWSMemorySurface. Since none of the other
+ // window surfaces actually use the region, passing an empty region is a safe
+ // workaround.
+
+ windowSurface->beginPaint(QRegion());
QPaintEngine *engine = windowSurface->paintDevice()->paintEngine();
Q_ASSERT(engine);
diff --git a/src/gui/painting/qwindowsurface_qws.cpp b/src/gui/painting/qwindowsurface_qws.cpp
index d3fc9de..a816ed2 100644
--- a/src/gui/painting/qwindowsurface_qws.cpp
+++ b/src/gui/painting/qwindowsurface_qws.cpp
@@ -80,7 +80,7 @@ static void qt_insertWindowSurface(int winId, QWSWindowSurface *surface)
inline bool isWidgetOpaque(const QWidget *w)
{
- return w->d_func()->isOpaque;
+ return w->d_func()->isOpaque && !w->testAttribute(Qt::WA_TranslucentBackground);
}
static inline QScreen *getScreen(const QWidget *w)
@@ -873,6 +873,21 @@ bool QWSMemorySurface::isValid() const
return true;
}
+// ### copied from qwindowsurface_raster.cpp -- should be cross-platform
+void QWSMemorySurface::beginPaint(const QRegion &rgn)
+{
+ if (!isWidgetOpaque(window())) {
+ QPainter p(&img);
+ p.setCompositionMode(QPainter::CompositionMode_Source);
+ const QVector<QRect> rects = rgn.rects();
+ const QColor blank = Qt::transparent;
+ for (QVector<QRect>::const_iterator it = rects.begin(); it != rects.end(); ++it) {
+ p.fillRect(*it, blank);
+ }
+ }
+ QWSWindowSurface::beginPaint(rgn);
+}
+
// from qwindowsurface.cpp
extern void qt_scrollRectInImage(QImage &img, const QRect &rect, const QPoint &offset);
diff --git a/src/gui/painting/qwindowsurface_qws_p.h b/src/gui/painting/qwindowsurface_qws_p.h
index a8371c8..30900dc 100644
--- a/src/gui/painting/qwindowsurface_qws_p.h
+++ b/src/gui/painting/qwindowsurface_qws_p.h
@@ -176,6 +176,8 @@ public:
QImage image() const { return img; }
QPoint painterOffset() const;
+ void beginPaint(const QRegion &rgn);
+
bool lock(int timeout = -1);
void unlock();