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author | Trond Kjernåsen <trond@trolltech.com> | 2009-12-09 11:14:58 (GMT) |
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committer | Trond Kjernåsen <trond@trolltech.com> | 2009-12-09 13:15:58 (GMT) |
commit | c4d66e27ea69b84bf280209fc72239132924930d (patch) | |
tree | 572693504e263b844bb4312968721eda91903985 | |
parent | 6744e241ee41a50b02a76e3e755ec448676589a4 (diff) | |
download | Qt-c4d66e27ea69b84bf280209fc72239132924930d.zip Qt-c4d66e27ea69b84bf280209fc72239132924930d.tar.gz Qt-c4d66e27ea69b84bf280209fc72239132924930d.tar.bz2 |
GLES 2 should *not* use a multisampled format by default.
This is a platform regression and should never have been there in the
first place. Having this as the default format on embedded devices
may drop the framerates with as much as 30% on selected HW.
Reviewed-by: Tom Cooksey
-rw-r--r-- | src/opengl/qgl.cpp | 3 | ||||
-rw-r--r-- | src/opengl/qgl_p.h | 3 |
2 files changed, 1 insertions, 5 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index 25285b5..dcf8c00 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -397,8 +397,7 @@ static inline GLint qgluProject(GLdouble objx, GLdouble objy, GLdouble objz, \i \link setDirectRendering() Direct rendering:\endlink Enabled. \i \link setOverlay() Overlay:\endlink Disabled. \i \link setPlane() Plane:\endlink 0 (i.e., normal plane). - \i \link setSampleBuffers() Multisample buffers:\endlink Enabled on - OpenGL/ES 2.0, disabled on other platforms. + \i \link setSampleBuffers() Multisample buffers:\endlink Disabled. \endlist */ diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h index 615fb60..8a0b31f 100644 --- a/src/opengl/qgl_p.h +++ b/src/opengl/qgl_p.h @@ -133,9 +133,6 @@ public: : ref(1) { opts = QGL::DoubleBuffer | QGL::DepthBuffer | QGL::Rgba | QGL::DirectRendering | QGL::StencilBuffer; -#if defined(QT_OPENGL_ES_2) - opts |= QGL::SampleBuffers; -#endif pln = 0; depthSize = accumSize = stencilSize = redSize = greenSize = blueSize = alphaSize = -1; numSamples = -1; |