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authorQt Continuous Integration System <qt-info@nokia.com>2011-01-06 09:14:48 (GMT)
committerQt Continuous Integration System <qt-info@nokia.com>2011-01-06 09:14:48 (GMT)
commitdae440a1d92d19b41d4af45c3e2c55d9f5a6b189 (patch)
tree9d62c031b1006a47a840266f8b898e582a67fe63
parent298c919a459a7927797905222a4df3d915f19d70 (diff)
parent574c5ae30b126f1b94d04f97d0605862e07f7860 (diff)
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Merge branch 'master' of git://scm.dev.nokia.troll.no/qt/qt-releng-team
* 'master' of git://scm.dev.nokia.troll.no/qt/qt-releng-team: Updated QTOpenGL DEF files for WINSCW and ARMV5
-rw-r--r--src/s60installs/bwins/QtOpenGLu.def157
-rw-r--r--src/s60installs/eabi/QtOpenGLu.def44
2 files changed, 162 insertions, 39 deletions
diff --git a/src/s60installs/bwins/QtOpenGLu.def b/src/s60installs/bwins/QtOpenGLu.def
index 490eaf3..68dfe91 100644
--- a/src/s60installs/bwins/QtOpenGLu.def
+++ b/src/s60installs/bwins/QtOpenGLu.def
@@ -98,7 +98,7 @@ EXPORTS
?metaObject@QGLWindowSurface@@UBEPBUQMetaObject@@XZ @ 97 NONAME ; struct QMetaObject const * QGLWindowSurface::metaObject(void) const
?setAttributeBuffer@QGLShaderProgram@@QAEXHIHHH@Z @ 98 NONAME ; void QGLShaderProgram::setAttributeBuffer(int, unsigned int, int, int, int)
?getProcAddress@QGLContext@@QBEPAXABVQString@@@Z @ 99 NONAME ; void * QGLContext::getProcAddress(class QString const &) const
- ?qt_metacall@QGLTextureGlyphCache@@UAEHW4Call@QMetaObject@@HPAPAX@Z @ 100 NONAME ; int QGLTextureGlyphCache::qt_metacall(enum QMetaObject::Call, int, void * *)
+ ?qt_metacall@QGLTextureGlyphCache@@UAEHW4Call@QMetaObject@@HPAPAX@Z @ 100 NONAME ABSENT ; int QGLTextureGlyphCache::qt_metacall(enum QMetaObject::Call, int, void * *)
??1QGLPixelBuffer@@UAE@XZ @ 101 NONAME ; QGLPixelBuffer::~QGLPixelBuffer(void)
?setUniformValueArray@QGLShaderProgram@@QAEXHPBVQVector4D@@H@Z @ 102 NONAME ; void QGLShaderProgram::setUniformValueArray(int, class QVector4D const *, int)
?releaseFromDynamicTexture@QGLPixelBuffer@@QAEXXZ @ 103 NONAME ; void QGLPixelBuffer::releaseFromDynamicTexture(void)
@@ -115,7 +115,7 @@ EXPORTS
?setUniformValue@QGLShaderProgram@@QAEXPBDABV?$QGenericMatrix@$01$02M@@@Z @ 114 NONAME ; void QGLShaderProgram::setUniformValue(char const *, class QGenericMatrix<2, 3, float> const &)
?useCorrectShaderProg@QGLEngineShaderManager@@QAE_NXZ @ 115 NONAME ; bool QGLEngineShaderManager::useCorrectShaderProg(void)
?setAlphaBufferSize@QGLFormat@@QAEXH@Z @ 116 NONAME ; void QGLFormat::setAlphaBufferSize(int)
- ??0QGLContextResource@@QAE@P6AXPAX@Z@Z @ 117 NONAME ; QGLContextResource::QGLContextResource(void (*)(void *))
+ ??0QGLContextResource@@QAE@P6AXPAX@Z@Z @ 117 NONAME ABSENT ; QGLContextResource::QGLContextResource(void (*)(void *))
?tr@QGLEngineShaderManager@@SA?AVQString@@PBD0H@Z @ 118 NONAME ; class QString QGLEngineShaderManager::tr(char const *, char const *, int)
?setUniformValue@QGLShaderProgram@@QAEXHABVQVector4D@@@Z @ 119 NONAME ; void QGLShaderProgram::setUniformValue(int, class QVector4D const &)
?d_func@QGLContext@@ABEPBVQGLContextPrivate@@XZ @ 120 NONAME ; class QGLContextPrivate const * QGLContext::d_func(void) const
@@ -125,7 +125,7 @@ EXPORTS
?bindTexture@QGLWidget@@QAEIABVQImage@@IHV?$QFlags@W4BindOption@QGLContext@@@@@Z @ 124 NONAME ; unsigned int QGLWidget::bindTexture(class QImage const &, unsigned int, int, class QFlags<enum QGLContext::BindOption>)
?ensureCreated@QGLPixmapData@@ABEXXZ @ 125 NONAME ; void QGLPixmapData::ensureCreated(void) const
?setSource@QGLCustomShaderStage@@IAEXABVQByteArray@@@Z @ 126 NONAME ; void QGLCustomShaderStage::setSource(class QByteArray const &)
- ?trUtf8@QGLTextureGlyphCache@@SA?AVQString@@PBD0@Z @ 127 NONAME ; class QString QGLTextureGlyphCache::trUtf8(char const *, char const *)
+ ?trUtf8@QGLTextureGlyphCache@@SA?AVQString@@PBD0@Z @ 127 NONAME ABSENT ; class QString QGLTextureGlyphCache::trUtf8(char const *, char const *)
?removeFromPainter@QGLCustomShaderStage@@QAEXPAVQPainter@@@Z @ 128 NONAME ; void QGLCustomShaderStage::removeFromPainter(class QPainter *)
?qt_metacall@QGLWindowSurface@@UAEHW4Call@QMetaObject@@HPAPAX@Z @ 129 NONAME ; int QGLWindowSurface::qt_metacall(enum QMetaObject::Call, int, void * *)
??0QGLBuffer@@QAE@W4Type@0@@Z @ 130 NONAME ; QGLBuffer::QGLBuffer(enum QGLBuffer::Type)
@@ -207,7 +207,7 @@ EXPORTS
?setUniformValue@QGLShaderProgram@@QAEXPBDABV?$QGenericMatrix@$02$02M@@@Z @ 206 NONAME ; void QGLShaderProgram::setUniformValue(char const *, class QGenericMatrix<3, 3, float> const &)
?setUniformValue@QGLShaderProgram@@QAEXPBDMMMM@Z @ 207 NONAME ; void QGLShaderProgram::setUniformValue(char const *, float, float, float, float)
?requestedFormat@QGLContext@@QBE?AVQGLFormat@@XZ @ 208 NONAME ; class QGLFormat QGLContext::requestedFormat(void) const
- ?fillTexture@QGLTextureGlyphCache@@UAEXABUCoord@QTextureGlyphCache@@I@Z @ 209 NONAME ; void QGLTextureGlyphCache::fillTexture(struct QTextureGlyphCache::Coord const &, unsigned int)
+ ?fillTexture@QGLTextureGlyphCache@@UAEXABUCoord@QTextureGlyphCache@@I@Z @ 209 NONAME ABSENT ; void QGLTextureGlyphCache::fillTexture(struct QTextureGlyphCache::Coord const &, unsigned int)
?isNativePaintingActive@QGL2PaintEngineEx@@QBE_NXZ @ 210 NONAME ; bool QGL2PaintEngineEx::isNativePaintingActive(void) const
?accumBufferSize@QGLFormat@@QBEHXZ @ 211 NONAME ; int QGLFormat::accumBufferSize(void) const
?setAttributeValue@QGLShaderProgram@@QAEXHPBMHH@Z @ 212 NONAME ; void QGLShaderProgram::setAttributeValue(int, float const *, int, int)
@@ -231,7 +231,7 @@ EXPORTS
??1QGLPaintDevice@@UAE@XZ @ 230 NONAME ; QGLPaintDevice::~QGLPaintDevice(void)
?setGeometryInputType@QGLShaderProgram@@QAEXI@Z @ 231 NONAME ; void QGLShaderProgram::setGeometryInputType(unsigned int)
?isValid@QGLPixmapData@@ABE_NXZ @ 232 NONAME ; bool QGLPixmapData::isValid(void) const
- ?cleanup@QGLContextResource@@QAEXPBVQGLContext@@PAX@Z @ 233 NONAME ; void QGLContextResource::cleanup(class QGLContext const *, void *)
+ ?cleanup@QGLContextResource@@QAEXPBVQGLContext@@PAX@Z @ 233 NONAME ABSENT ; void QGLContextResource::cleanup(class QGLContext const *, void *)
?context@QGLWidget@@QBEPBVQGLContext@@XZ @ 234 NONAME ; class QGLContext const * QGLWidget::context(void) const
?tr@QGLShaderProgram@@SA?AVQString@@PBD0H@Z @ 235 NONAME ; class QString QGLShaderProgram::tr(char const *, char const *, int)
??0QGLPixelBuffer@@QAE@HHABVQGLFormat@@PAVQGLWidget@@@Z @ 236 NONAME ; QGLPixelBuffer::QGLPixelBuffer(int, int, class QGLFormat const &, class QGLWidget *)
@@ -282,13 +282,13 @@ EXPORTS
??0QGLShaderProgram@@QAE@PBVQGLContext@@PAVQObject@@@Z @ 281 NONAME ; QGLShaderProgram::QGLShaderProgram(class QGLContext const *, class QObject *)
?setUniformValueArray@QGLShaderProgram@@QAEXPBDPBV?$QGenericMatrix@$03$02M@@H@Z @ 282 NONAME ; void QGLShaderProgram::setUniformValueArray(char const *, class QGenericMatrix<4, 3, float> const *, int)
??0QGLShaderProgram@@QAE@PAVQObject@@@Z @ 283 NONAME ; QGLShaderProgram::QGLShaderProgram(class QObject *)
- ?qt_metacast@QGLTextureGlyphCache@@UAEPAXPBD@Z @ 284 NONAME ; void * QGLTextureGlyphCache::qt_metacast(char const *)
+ ?qt_metacast@QGLTextureGlyphCache@@UAEPAXPBD@Z @ 284 NONAME ABSENT ; void * QGLTextureGlyphCache::qt_metacast(char const *)
?staticMetaObject@QGLEngineShaderManager@@2UQMetaObject@@B @ 285 NONAME ; struct QMetaObject const QGLEngineShaderManager::staticMetaObject
?setDevice@QGLContext@@IAEXPAVQPaintDevice@@@Z @ 286 NONAME ; void QGLContext::setDevice(class QPaintDevice *)
?setUniformValueArray@QGLShaderProgram@@QAEXHPBV?$QGenericMatrix@$02$01M@@H@Z @ 287 NONAME ; void QGLShaderProgram::setUniformValueArray(int, class QGenericMatrix<3, 2, float> const *, int)
?setUniformValue@QGLShaderProgram@@QAEXPBDABV?$QGenericMatrix@$03$02M@@@Z @ 288 NONAME ; void QGLShaderProgram::setUniformValue(char const *, class QGenericMatrix<4, 3, float> const &)
?setAttributeArray@QGLShaderProgram@@QAEXHIPBXHH@Z @ 289 NONAME ; void QGLShaderProgram::setAttributeArray(int, unsigned int, void const *, int, int)
- ?tr@QGLTextureGlyphCache@@SA?AVQString@@PBD0H@Z @ 290 NONAME ; class QString QGLTextureGlyphCache::tr(char const *, char const *, int)
+ ?tr@QGLTextureGlyphCache@@SA?AVQString@@PBD0H@Z @ 290 NONAME ABSENT ; class QString QGLTextureGlyphCache::tr(char const *, char const *, int)
?setDefaultOverlayFormat@QGLFormat@@SAXABV1@@Z @ 291 NONAME ; void QGLFormat::setDefaultOverlayFormat(class QGLFormat const &)
?qt_gl_share_widget@@YAPAVQGLWidget@@XZ @ 292 NONAME ; class QGLWidget * qt_gl_share_widget(void)
?initializeOverlayGL@QGLWidget@@MAEXXZ @ 293 NONAME ; void QGLWidget::initializeOverlayGL(void)
@@ -401,7 +401,7 @@ EXPORTS
?isValid@QGLWidget@@QBE_NXZ @ 400 NONAME ; bool QGLWidget::isValid(void) const
?shared_null@QGLColormap@@0UQGLColormapData@1@A @ 401 NONAME ; struct QGLColormap::QGLColormapData QGLColormap::shared_null
?setUniformValue@QGLShaderProgram@@QAEXPBDQAY01M@Z @ 402 NONAME ; void QGLShaderProgram::setUniformValue(char const *, float [2] * const)
- ?insert@QGLContextResource@@QAEXPBVQGLContext@@PAX@Z @ 403 NONAME ; void QGLContextResource::insert(class QGLContext const *, void *)
+ ?insert@QGLContextResource@@QAEXPBVQGLContext@@PAX@Z @ 403 NONAME ABSENT ; void QGLContextResource::insert(class QGLContext const *, void *)
??0QGLCustomShaderStage@@QAE@XZ @ 404 NONAME ; QGLCustomShaderStage::QGLCustomShaderStage(void)
?setDefaultFormat@QGLFormat@@SAXABV1@@Z @ 405 NONAME ; void QGLFormat::setDefaultFormat(class QGLFormat const &)
?sourceCode@QGLShader@@QBE?AVQByteArray@@XZ @ 406 NONAME ; class QByteArray QGLShader::sourceCode(void) const
@@ -421,7 +421,7 @@ EXPORTS
??_EQGLShaderProgram@@UAE@I@Z @ 420 NONAME ; QGLShaderProgram::~QGLShaderProgram(unsigned int)
?pixmapFilter@QGL2PaintEngineEx@@UAEPAVQPixmapFilter@@HPBV2@@Z @ 421 NONAME ; class QPixmapFilter * QGL2PaintEngineEx::pixmapFilter(int, class QPixmapFilter const *)
?scroll@QGLPixmapData@@UAE_NHHABVQRect@@@Z @ 422 NONAME ; bool QGLPixmapData::scroll(int, int, class QRect const &)
- ?contextDestroyed@QGLTextureGlyphCache@@QAEXPBVQGLContext@@@Z @ 423 NONAME ; void QGLTextureGlyphCache::contextDestroyed(class QGLContext const *)
+ ?contextDestroyed@QGLTextureGlyphCache@@QAEXPBVQGLContext@@@Z @ 423 NONAME ABSENT ; void QGLTextureGlyphCache::contextDestroyed(class QGLContext const *)
??0QGLColormap@@QAE@XZ @ 424 NONAME ; QGLColormap::QGLColormap(void)
?metric@QGLFramebufferObject@@MBEHW4PaintDeviceMetric@QPaintDevice@@@Z @ 425 NONAME ; int QGLFramebufferObject::metric(enum QPaintDevice::PaintDeviceMetric) const
?devType@QGLFramebufferObject@@MBEHXZ @ 426 NONAME ; int QGLFramebufferObject::devType(void) const
@@ -468,7 +468,7 @@ EXPORTS
?d_func@QGL2PaintEngineEx@@AAEPAVQGL2PaintEngineExPrivate@@XZ @ 467 NONAME ; class QGL2PaintEngineExPrivate * QGL2PaintEngineEx::d_func(void)
?resize@QGLPixmapData@@UAEXHH@Z @ 468 NONAME ; void QGLPixmapData::resize(int, int)
?setUniformValue@QGLShaderProgram@@QAEXPBDABV?$QGenericMatrix@$01$01M@@@Z @ 469 NONAME ; void QGLShaderProgram::setUniformValue(char const *, class QGenericMatrix<2, 2, float> const &)
- ?trUtf8@QGLTextureGlyphCache@@SA?AVQString@@PBD0H@Z @ 470 NONAME ; class QString QGLTextureGlyphCache::trUtf8(char const *, char const *, int)
+ ?trUtf8@QGLTextureGlyphCache@@SA?AVQString@@PBD0H@Z @ 470 NONAME ABSENT ; class QString QGLTextureGlyphCache::trUtf8(char const *, char const *, int)
?begin@QGL2PaintEngineEx@@UAE_NPAVQPaintDevice@@@Z @ 471 NONAME ; bool QGL2PaintEngineEx::begin(class QPaintDevice *)
?samples@QGLFormat@@QBEHXZ @ 472 NONAME ; int QGLFormat::samples(void) const
?setFormat@QGLContext@@QAEXABVQGLFormat@@@Z @ 473 NONAME ; void QGLContext::setFormat(class QGLFormat const &)
@@ -495,7 +495,7 @@ EXPORTS
?setGeometryOutputVertexCount@QGLShaderProgram@@QAEXH@Z @ 494 NONAME ; void QGLShaderProgram::setGeometryOutputVertexCount(int)
?setUniformValue@QGLShaderProgram@@QAEXPBDABVQSize@@@Z @ 495 NONAME ; void QGLShaderProgram::setUniformValue(char const *, class QSize const &)
?convertToGLFormat@QGLWidget@@SA?AVQImage@@ABV2@@Z @ 496 NONAME ; class QImage QGLWidget::convertToGLFormat(class QImage const &)
- ?staticMetaObject@QGLTextureGlyphCache@@2UQMetaObject@@B @ 497 NONAME ; struct QMetaObject const QGLTextureGlyphCache::staticMetaObject
+ ?staticMetaObject@QGLTextureGlyphCache@@2UQMetaObject@@B @ 497 NONAME ABSENT ; struct QMetaObject const QGLTextureGlyphCache::staticMetaObject
??_EQGLContextResource@@QAE@I@Z @ 498 NONAME ABSENT ; QGLContextResource::~QGLContextResource(unsigned int)
?handle@QGLColormap@@IAEKXZ @ 499 NONAME ; unsigned long QGLColormap::handle(void)
?isCreated@QGLBuffer@@QBE_NXZ @ 500 NONAME ; bool QGLBuffer::isCreated(void) const
@@ -549,7 +549,7 @@ EXPORTS
?setUniformValue@QGLShaderProgram@@QAEXPBDABVQPointF@@@Z @ 548 NONAME ; void QGLShaderProgram::setUniformValue(char const *, class QPointF const &)
?getDevice@QGLPaintDevice@@SAPAV1@PAVQPaintDevice@@@Z @ 549 NONAME ; class QGLPaintDevice * QGLPaintDevice::getDevice(class QPaintDevice *)
?setUniformValue@QGLShaderProgram@@QAEXHQAY02M@Z @ 550 NONAME ; void QGLShaderProgram::setUniformValue(int, float [3] * const)
- ?getStaticMetaObject@QGLTextureGlyphCache@@SAABUQMetaObject@@XZ @ 551 NONAME ; struct QMetaObject const & QGLTextureGlyphCache::getStaticMetaObject(void)
+ ?getStaticMetaObject@QGLTextureGlyphCache@@SAABUQMetaObject@@XZ @ 551 NONAME ABSENT ; struct QMetaObject const & QGLTextureGlyphCache::getStaticMetaObject(void)
?swapBuffers@QGLContext@@UBEXXZ @ 552 NONAME ; void QGLContext::swapBuffers(void) const
?renderText@QGLWidget@@QAEXHHABVQString@@ABVQFont@@H@Z @ 553 NONAME ; void QGLWidget::renderText(int, int, class QString const &, class QFont const &, int)
?defaultFormat@QGLFormat@@SA?AV1@XZ @ 554 NONAME ; class QGLFormat QGLFormat::defaultFormat(void)
@@ -558,7 +558,7 @@ EXPORTS
?bindTexture@QGLContext@@QAEIABVQImage@@IHV?$QFlags@W4BindOption@QGLContext@@@@@Z @ 557 NONAME ; unsigned int QGLContext::bindTexture(class QImage const &, unsigned int, int, class QFlags<enum QGLContext::BindOption>)
?initialized@QGLContext@@IBE_NXZ @ 558 NONAME ; bool QGLContext::initialized(void) const
?cleanup@QGLColormap@@CAXPAUQGLColormapData@1@@Z @ 559 NONAME ; void QGLColormap::cleanup(struct QGLColormap::QGLColormapData *)
- ??1QGLContextResource@@QAE@XZ @ 560 NONAME ; QGLContextResource::~QGLContextResource(void)
+ ??1QGLContextResource@@QAE@XZ @ 560 NONAME ABSENT ; QGLContextResource::~QGLContextResource(void)
?bindTexture@QGLWidget@@QAEIABVQPixmap@@IHV?$QFlags@W4BindOption@QGLContext@@@@@Z @ 561 NONAME ; unsigned int QGLWidget::bindTexture(class QPixmap const &, unsigned int, int, class QFlags<enum QGLContext::BindOption>)
?setUniformValue@QGLShaderProgram@@QAEXPBDABV?$QGenericMatrix@$02$01M@@@Z @ 562 NONAME ; void QGLShaderProgram::setUniformValue(char const *, class QGenericMatrix<3, 2, float> const &)
?setUniformValueArray@QGLShaderProgram@@QAEXHPBMHH@Z @ 563 NONAME ; void QGLShaderProgram::setUniformValueArray(int, float const *, int, int)
@@ -589,7 +589,7 @@ EXPORTS
?setUniforms@QGraphicsShaderEffect@@MAEXPAVQGLShaderProgram@@@Z @ 588 NONAME ; void QGraphicsShaderEffect::setUniforms(class QGLShaderProgram *)
?drawImage@QGL2PaintEngineEx@@UAEXABVQRectF@@ABVQImage@@0V?$QFlags@W4ImageConversionFlag@Qt@@@@@Z @ 589 NONAME ; void QGL2PaintEngineEx::drawImage(class QRectF const &, class QImage const &, class QRectF const &, class QFlags<enum Qt::ImageConversionFlag>)
?flush@QGLWindowSurface@@UAEXPAVQWidget@@ABVQRegion@@ABVQPoint@@@Z @ 590 NONAME ; void QGLWindowSurface::flush(class QWidget *, class QRegion const &, class QPoint const &)
- ??0QGLTextureGlyphCache@@QAE@PAVQGLContext@@W4Type@QFontEngineGlyphCache@@ABVQTransform@@@Z @ 591 NONAME ; QGLTextureGlyphCache::QGLTextureGlyphCache(class QGLContext *, enum QFontEngineGlyphCache::Type, class QTransform const &)
+ ??0QGLTextureGlyphCache@@QAE@PAVQGLContext@@W4Type@QFontEngineGlyphCache@@ABVQTransform@@@Z @ 591 NONAME ABSENT ; QGLTextureGlyphCache::QGLTextureGlyphCache(class QGLContext *, enum QFontEngineGlyphCache::Type, class QTransform const &)
??_EQGLTextureGlyphCache@@UAE@I@Z @ 592 NONAME ; QGLTextureGlyphCache::~QGLTextureGlyphCache(unsigned int)
??1QGLShareContextScope@@QAE@XZ @ 593 NONAME ; QGLShareContextScope::~QGLShareContextScope(void)
?alpha@QGLFormat@@QBE_NXZ @ 594 NONAME ; bool QGLFormat::alpha(void) const
@@ -633,8 +633,8 @@ EXPORTS
?qt_metacast@QGLEngineShaderManager@@UAEPAXPBD@Z @ 632 NONAME ; void * QGLEngineShaderManager::qt_metacast(char const *)
?sampleBuffers@QGLFormat@@QBE_NXZ @ 633 NONAME ; bool QGLFormat::sampleBuffers(void) const
?trUtf8@QGLWindowSurface@@SA?AVQString@@PBD0H@Z @ 634 NONAME ; class QString QGLWindowSurface::trUtf8(char const *, char const *, int)
- ?shaderProgNeedsChangingSlot@QGLEngineShaderManager@@AAEXXZ @ 635 NONAME ; void QGLEngineShaderManager::shaderProgNeedsChangingSlot(void)
- ?metaObject@QGLTextureGlyphCache@@UBEPBUQMetaObject@@XZ @ 636 NONAME ; struct QMetaObject const * QGLTextureGlyphCache::metaObject(void) const
+ ?shaderProgNeedsChangingSlot@QGLEngineShaderManager@@AAEXXZ @ 635 NONAME ABSENT ; void QGLEngineShaderManager::shaderProgNeedsChangingSlot(void)
+ ?metaObject@QGLTextureGlyphCache@@UBEPBUQMetaObject@@XZ @ 636 NONAME ABSENT ; struct QMetaObject const * QGLTextureGlyphCache::metaObject(void) const
?paintEvent@QGLWidget@@MAEXPAVQPaintEvent@@@Z @ 637 NONAME ; void QGLWidget::paintEvent(class QPaintEvent *)
?uniformLocation@QGLShaderProgram@@QBEHABVQByteArray@@@Z @ 638 NONAME ; int QGLShaderProgram::uniformLocation(class QByteArray const &) const
?currentContext@QGLContext@@SAPBV1@XZ @ 639 NONAME ; class QGLContext const * QGLContext::currentContext(void)
@@ -643,7 +643,7 @@ EXPORTS
?setUniformValueArray@QGLShaderProgram@@QAEXPBDPBV?$QGenericMatrix@$01$01M@@H@Z @ 642 NONAME ; void QGLShaderProgram::setUniformValueArray(char const *, class QGenericMatrix<2, 2, float> const *, int)
?drawStaticTextItem@QGL2PaintEngineEx@@UAEXPAVQStaticTextItem@@@Z @ 643 NONAME ; void QGL2PaintEngineEx::drawStaticTextItem(class QStaticTextItem *)
?metaObject@QGLShader@@UBEPBUQMetaObject@@XZ @ 644 NONAME ; struct QMetaObject const * QGLShader::metaObject(void) const
- ?tr@QGLTextureGlyphCache@@SA?AVQString@@PBD0@Z @ 645 NONAME ; class QString QGLTextureGlyphCache::tr(char const *, char const *)
+ ?tr@QGLTextureGlyphCache@@SA?AVQString@@PBD0@Z @ 645 NONAME ABSENT ; class QString QGLTextureGlyphCache::tr(char const *, char const *)
?drawTexture@QGLFramebufferObject@@QAEXABVQRectF@@II@Z @ 646 NONAME ; void QGLFramebufferObject::drawTexture(class QRectF const &, unsigned int, unsigned int)
?openGLVersionFlags@QGLFormat@@SA?AV?$QFlags@W4OpenGLVersionFlag@QGLFormat@@@@XZ @ 647 NONAME ; class QFlags<enum QGLFormat::OpenGLVersionFlag> QGLFormat::openGLVersionFlags(void)
?setRedBufferSize@QGLFormat@@QAEXH@Z @ 648 NONAME ; void QGLFormat::setRedBufferSize(int)
@@ -703,4 +703,127 @@ EXPORTS
?maxTextureWidth@QGLTextureGlyphCache@@UBEHXZ @ 702 NONAME ; int QGLTextureGlyphCache::maxTextureWidth(void) const
?filterMode@QGLTextureGlyphCache@@QBE?AW4FilterMode@1@XZ @ 703 NONAME ; enum QGLTextureGlyphCache::FilterMode QGLTextureGlyphCache::filterMode(void) const
?setFilterMode@QGLTextureGlyphCache@@QAEXW4FilterMode@1@@Z @ 704 NONAME ; void QGLTextureGlyphCache::setFilterMode(enum QGLTextureGlyphCache::FilterMode)
+ ?glVertexAttrib3f@QGLFunctions@@QAEXIMMM@Z @ 705 NONAME ; void QGLFunctions::glVertexAttrib3f(unsigned int, float, float, float)
+ ?glVertexAttrib1fv@QGLFunctions@@QAEXIPBM@Z @ 706 NONAME ; void QGLFunctions::glVertexAttrib1fv(unsigned int, float const *)
+ ?glIsBuffer@QGLFunctions@@QAEEI@Z @ 707 NONAME ; unsigned char QGLFunctions::glIsBuffer(unsigned int)
+ ?glGetActiveAttrib@QGLFunctions@@QAEXIIHPAH0PAIPAD@Z @ 708 NONAME ; void QGLFunctions::glGetActiveAttrib(unsigned int, unsigned int, int, int *, int *, unsigned int *, char *)
+ ?glBindFramebuffer@QGLFunctions@@QAEXII@Z @ 709 NONAME ; void QGLFunctions::glBindFramebuffer(unsigned int, unsigned int)
+ ?glBufferData@QGLFunctions@@QAEXIHPBXI@Z @ 710 NONAME ; void QGLFunctions::glBufferData(unsigned int, int, void const *, unsigned int)
+ ?glValidateProgram@QGLFunctions@@QAEXI@Z @ 711 NONAME ; void QGLFunctions::glValidateProgram(unsigned int)
+ ?glUniform1f@QGLFunctions@@QAEXHM@Z @ 712 NONAME ; void QGLFunctions::glUniform1f(int, float)
+ ?glDetachShader@QGLFunctions@@QAEXII@Z @ 713 NONAME ; void QGLFunctions::glDetachShader(unsigned int, unsigned int)
+ ?glDeleteProgram@QGLFunctions@@QAEXI@Z @ 714 NONAME ; void QGLFunctions::glDeleteProgram(unsigned int)
+ ??_EQGLContextResourceBase@@UAE@I@Z @ 715 NONAME ; QGLContextResourceBase::~QGLContextResourceBase(unsigned int)
+ ?glUniform2f@QGLFunctions@@QAEXHMM@Z @ 716 NONAME ; void QGLFunctions::glUniform2f(int, float, float)
+ ?glIsProgram@QGLFunctions@@QAEEI@Z @ 717 NONAME ; unsigned char QGLFunctions::glIsProgram(unsigned int)
+ ?openGLFeatures@QGLFunctions@@QBE?AV?$QFlags@W4OpenGLFeature@QGLFunctions@@@@XZ @ 718 NONAME ; class QFlags<enum QGLFunctions::OpenGLFeature> QGLFunctions::openGLFeatures(void) const
+ ?glReleaseShaderCompiler@QGLFunctions@@QAEXXZ @ 719 NONAME ; void QGLFunctions::glReleaseShaderCompiler(void)
+ ??0QGLTextureGlyphCache@@QAE@PBVQGLContext@@W4Type@QFontEngineGlyphCache@@ABVQTransform@@@Z @ 720 NONAME ; QGLTextureGlyphCache::QGLTextureGlyphCache(class QGLContext const *, enum QFontEngineGlyphCache::Type, class QTransform const &)
+ ?context@QGLTextureGlyphCache@@QBEPBVQGLContext@@XZ @ 721 NONAME ; class QGLContext const * QGLTextureGlyphCache::context(void) const
+ ?glGenRenderbuffers@QGLFunctions@@QAEXHPAI@Z @ 722 NONAME ; void QGLFunctions::glGenRenderbuffers(int, unsigned int *)
+ ?glBindBuffer@QGLFunctions@@QAEXII@Z @ 723 NONAME ; void QGLFunctions::glBindBuffer(unsigned int, unsigned int)
+ ?glUniformMatrix3fv@QGLFunctions@@QAEXHHEPBM@Z @ 724 NONAME ; void QGLFunctions::glUniformMatrix3fv(int, int, unsigned char, float const *)
+ ?glGenerateMipmap@QGLFunctions@@QAEXI@Z @ 725 NONAME ; void QGLFunctions::glGenerateMipmap(unsigned int)
+ ?hasOpenGLFeature@QGLFunctions@@QBE_NW4OpenGLFeature@1@@Z @ 726 NONAME ; bool QGLFunctions::hasOpenGLFeature(enum QGLFunctions::OpenGLFeature) const
+ ?glGetAttachedShaders@QGLFunctions@@QAEXIHPAHPAI@Z @ 727 NONAME ; void QGLFunctions::glGetAttachedShaders(unsigned int, int, int *, unsigned int *)
+ ?glDeleteShader@QGLFunctions@@QAEXI@Z @ 728 NONAME ; void QGLFunctions::glDeleteShader(unsigned int)
+ ?glLinkProgram@QGLFunctions@@QAEXI@Z @ 729 NONAME ; void QGLFunctions::glLinkProgram(unsigned int)
+ ?glUseProgram@QGLFunctions@@QAEXI@Z @ 730 NONAME ; void QGLFunctions::glUseProgram(unsigned int)
+ ??0QGLFunctions@@QAE@PBVQGLContext@@@Z @ 731 NONAME ; QGLFunctions::QGLFunctions(class QGLContext const *)
+ ?glGetBufferParameteriv@QGLFunctions@@QAEXIIPAH@Z @ 732 NONAME ; void QGLFunctions::glGetBufferParameteriv(unsigned int, unsigned int, int *)
+ ?glGenBuffers@QGLFunctions@@QAEXHPAI@Z @ 733 NONAME ; void QGLFunctions::glGenBuffers(int, unsigned int *)
+ ?glGetShaderiv@QGLFunctions@@QAEXIIPAH@Z @ 734 NONAME ; void QGLFunctions::glGetShaderiv(unsigned int, unsigned int, int *)
+ ?fillTexture@QGLTextureGlyphCache@@UAEXABUCoord@QTextureGlyphCache@@IUQFixed@@@Z @ 735 NONAME ; void QGLTextureGlyphCache::fillTexture(struct QTextureGlyphCache::Coord const &, unsigned int, struct QFixed)
+ ?glUniform2fv@QGLFunctions@@QAEXHHPBM@Z @ 736 NONAME ; void QGLFunctions::glUniform2fv(int, int, float const *)
+ ??0QGLContextGroupResourceBase@@QAE@XZ @ 737 NONAME ; QGLContextGroupResourceBase::QGLContextGroupResourceBase(void)
+ ?glGetFramebufferAttachmentParameteriv@QGLFunctions@@QAEXIIIPAH@Z @ 738 NONAME ; void QGLFunctions::glGetFramebufferAttachmentParameteriv(unsigned int, unsigned int, unsigned int, int *)
+ ?cleanup@QGLContextGroupResourceBase@@QAEXPBVQGLContext@@PAX@Z @ 739 NONAME ; void QGLContextGroupResourceBase::cleanup(class QGLContext const *, void *)
+ ?glUniform2iv@QGLFunctions@@QAEXHHPBH@Z @ 740 NONAME ; void QGLFunctions::glUniform2iv(int, int, int const *)
+ ?glCompileShader@QGLFunctions@@QAEXI@Z @ 741 NONAME ; void QGLFunctions::glCompileShader(unsigned int)
+ ?glGetProgramiv@QGLFunctions@@QAEXIIPAH@Z @ 742 NONAME ; void QGLFunctions::glGetProgramiv(unsigned int, unsigned int, int *)
+ ?glClearDepthf@QGLFunctions@@QAEXM@Z @ 743 NONAME ; void QGLFunctions::glClearDepthf(float)
+ ?glIsFramebuffer@QGLFunctions@@QAEEI@Z @ 744 NONAME ; unsigned char QGLFunctions::glIsFramebuffer(unsigned int)
+ ?glUniform4f@QGLFunctions@@QAEXHMMMM@Z @ 745 NONAME ; void QGLFunctions::glUniform4f(int, float, float, float, float)
+ ?glUniform3f@QGLFunctions@@QAEXHMMM@Z @ 746 NONAME ; void QGLFunctions::glUniform3f(int, float, float, float)
+ ?glDeleteRenderbuffers@QGLFunctions@@QAEXHPBI@Z @ 747 NONAME ; void QGLFunctions::glDeleteRenderbuffers(int, unsigned int const *)
+ ?glVertexAttrib1f@QGLFunctions@@QAEXIM@Z @ 748 NONAME ; void QGLFunctions::glVertexAttrib1f(unsigned int, float)
+ ?glVertexAttrib4f@QGLFunctions@@QAEXIMMMM@Z @ 749 NONAME ; void QGLFunctions::glVertexAttrib4f(unsigned int, float, float, float, float)
+ ?glSampleCoverage@QGLFunctions@@QAEXME@Z @ 750 NONAME ; void QGLFunctions::glSampleCoverage(float, unsigned char)
+ ?glGetActiveUniform@QGLFunctions@@QAEXIIHPAH0PAIPAD@Z @ 751 NONAME ; void QGLFunctions::glGetActiveUniform(unsigned int, unsigned int, int, int *, int *, unsigned int *, char *)
+ ??_EQGLContextGroupResourceBase@@UAE@I@Z @ 752 NONAME ; QGLContextGroupResourceBase::~QGLContextGroupResourceBase(unsigned int)
+ ?glStencilOpSeparate@QGLFunctions@@QAEXIIII@Z @ 753 NONAME ; void QGLFunctions::glStencilOpSeparate(unsigned int, unsigned int, unsigned int, unsigned int)
+ ?glCheckFramebufferStatus@QGLFunctions@@QAEII@Z @ 754 NONAME ; unsigned int QGLFunctions::glCheckFramebufferStatus(unsigned int)
+ ?glDepthRangef@QGLFunctions@@QAEXMM@Z @ 755 NONAME ; void QGLFunctions::glDepthRangef(float, float)
+ ??1QGLFunctions@@QAE@XZ @ 756 NONAME ; QGLFunctions::~QGLFunctions(void)
+ ?glStencilMaskSeparate@QGLFunctions@@QAEXII@Z @ 757 NONAME ; void QGLFunctions::glStencilMaskSeparate(unsigned int, unsigned int)
+ ?glBlendColor@QGLFunctions@@QAEXMMMM@Z @ 758 NONAME ; void QGLFunctions::glBlendColor(float, float, float, float)
+ ?glUniform1fv@QGLFunctions@@QAEXHHPBM@Z @ 759 NONAME ; void QGLFunctions::glUniform1fv(int, int, float const *)
+ ??1QGLContextResourceBase@@UAE@XZ @ 760 NONAME ; QGLContextResourceBase::~QGLContextResourceBase(void)
+ ?glCreateProgram@QGLFunctions@@QAEIXZ @ 761 NONAME ; unsigned int QGLFunctions::glCreateProgram(void)
+ ?glVertexAttrib2f@QGLFunctions@@QAEXIMM@Z @ 762 NONAME ; void QGLFunctions::glVertexAttrib2f(unsigned int, float, float)
+ ?glUniformMatrix2fv@QGLFunctions@@QAEXHHEPBM@Z @ 763 NONAME ; void QGLFunctions::glUniformMatrix2fv(int, int, unsigned char, float const *)
+ ?glBufferSubData@QGLFunctions@@QAEXIHHPBX@Z @ 764 NONAME ; void QGLFunctions::glBufferSubData(unsigned int, int, int, void const *)
+ ?glUniform1iv@QGLFunctions@@QAEXHHPBH@Z @ 765 NONAME ; void QGLFunctions::glUniform1iv(int, int, int const *)
+ ?qt_resolve_buffer_extensions@@YA_NPAVQGLContext@@@Z @ 766 NONAME ; bool qt_resolve_buffer_extensions(class QGLContext *)
+ ?glUniform1i@QGLFunctions@@QAEXHH@Z @ 767 NONAME ; void QGLFunctions::glUniform1i(int, int)
+ ?glVertexAttrib4fv@QGLFunctions@@QAEXIPBM@Z @ 768 NONAME ; void QGLFunctions::glVertexAttrib4fv(unsigned int, float const *)
+ ?glDeleteFramebuffers@QGLFunctions@@QAEXHPBI@Z @ 769 NONAME ; void QGLFunctions::glDeleteFramebuffers(int, unsigned int const *)
+ ?glGetVertexAttribfv@QGLFunctions@@QAEXIIPAM@Z @ 770 NONAME ; void QGLFunctions::glGetVertexAttribfv(unsigned int, unsigned int, float *)
+ ?glGetProgramInfoLog@QGLFunctions@@QAEXIHPAHPAD@Z @ 771 NONAME ; void QGLFunctions::glGetProgramInfoLog(unsigned int, int, int *, char *)
+ ?glGetShaderInfoLog@QGLFunctions@@QAEXIHPAHPAD@Z @ 772 NONAME ; void QGLFunctions::glGetShaderInfoLog(unsigned int, int, int *, char *)
+ ?glEnableVertexAttribArray@QGLFunctions@@QAEXI@Z @ 773 NONAME ; void QGLFunctions::glEnableVertexAttribArray(unsigned int)
+ ?glGetVertexAttribiv@QGLFunctions@@QAEXIIPAH@Z @ 774 NONAME ; void QGLFunctions::glGetVertexAttribiv(unsigned int, unsigned int, int *)
+ ?glCompressedTexImage2D@QGLFunctions@@QAEXIHIHHHHPBX@Z @ 775 NONAME ; void QGLFunctions::glCompressedTexImage2D(unsigned int, int, unsigned int, int, int, int, int, void const *)
+ ?glGetAttribLocation@QGLFunctions@@QAEHIPBD@Z @ 776 NONAME ; int QGLFunctions::glGetAttribLocation(unsigned int, char const *)
+ ?glActiveTexture@QGLFunctions@@QAEXI@Z @ 777 NONAME ; void QGLFunctions::glActiveTexture(unsigned int)
+ ?glUniform4fv@QGLFunctions@@QAEXHHPBM@Z @ 778 NONAME ; void QGLFunctions::glUniform4fv(int, int, float const *)
+ ?glCreateShader@QGLFunctions@@QAEII@Z @ 779 NONAME ; unsigned int QGLFunctions::glCreateShader(unsigned int)
+ ?glAttachShader@QGLFunctions@@QAEXII@Z @ 780 NONAME ; void QGLFunctions::glAttachShader(unsigned int, unsigned int)
+ ?glRenderbufferStorage@QGLFunctions@@QAEXIIHH@Z @ 781 NONAME ; void QGLFunctions::glRenderbufferStorage(unsigned int, unsigned int, int, int)
+ ?glVertexAttribPointer@QGLFunctions@@QAEXIHIEHPBX@Z @ 782 NONAME ; void QGLFunctions::glVertexAttribPointer(unsigned int, int, unsigned int, unsigned char, int, void const *)
+ ?glUniform4iv@QGLFunctions@@QAEXHHPBH@Z @ 783 NONAME ; void QGLFunctions::glUniform4iv(int, int, int const *)
+ ?glDisableVertexAttribArray@QGLFunctions@@QAEXI@Z @ 784 NONAME ; void QGLFunctions::glDisableVertexAttribArray(unsigned int)
+ ?glIsShader@QGLFunctions@@QAEEI@Z @ 785 NONAME ; unsigned char QGLFunctions::glIsShader(unsigned int)
+ ?glShaderBinary@QGLFunctions@@QAEXHPBIIPBXH@Z @ 786 NONAME ; void QGLFunctions::glShaderBinary(int, unsigned int const *, unsigned int, void const *, int)
+ ?glGenFramebuffers@QGLFunctions@@QAEXHPAI@Z @ 787 NONAME ; void QGLFunctions::glGenFramebuffers(int, unsigned int *)
+ ?glVertexAttrib3fv@QGLFunctions@@QAEXIPBM@Z @ 788 NONAME ; void QGLFunctions::glVertexAttrib3fv(unsigned int, float const *)
+ ?glGetVertexAttribPointerv@QGLFunctions@@QAEXIIPAPAX@Z @ 789 NONAME ; void QGLFunctions::glGetVertexAttribPointerv(unsigned int, unsigned int, void * *)
+ ?glUniformMatrix4fv@QGLFunctions@@QAEXHHEPBM@Z @ 790 NONAME ; void QGLFunctions::glUniformMatrix4fv(int, int, unsigned char, float const *)
+ ?setContext@QGLTextureGlyphCache@@QAEXPBVQGLContext@@@Z @ 791 NONAME ; void QGLTextureGlyphCache::setContext(class QGLContext const *)
+ ?glDeleteBuffers@QGLFunctions@@QAEXHPBI@Z @ 792 NONAME ; void QGLFunctions::glDeleteBuffers(int, unsigned int const *)
+ ?glBindRenderbuffer@QGLFunctions@@QAEXII@Z @ 793 NONAME ; void QGLFunctions::glBindRenderbuffer(unsigned int, unsigned int)
+ ?glStencilFuncSeparate@QGLFunctions@@QAEXIIHI@Z @ 794 NONAME ; void QGLFunctions::glStencilFuncSeparate(unsigned int, unsigned int, int, unsigned int)
+ ?glGetUniformLocation@QGLFunctions@@QAEHIPBD@Z @ 795 NONAME ; int QGLFunctions::glGetUniformLocation(unsigned int, char const *)
+ ?glGetRenderbufferParameteriv@QGLFunctions@@QAEXIIPAH@Z @ 796 NONAME ; void QGLFunctions::glGetRenderbufferParameteriv(unsigned int, unsigned int, int *)
+ ?glBindAttribLocation@QGLFunctions@@QAEXIIPBD@Z @ 797 NONAME ; void QGLFunctions::glBindAttribLocation(unsigned int, unsigned int, char const *)
+ ?glGetShaderSource@QGLFunctions@@QAEXIHPAHPAD@Z @ 798 NONAME ; void QGLFunctions::glGetShaderSource(unsigned int, int, int *, char *)
+ ?setMipmap@QGLFramebufferObjectFormat@@QAEX_N@Z @ 799 NONAME ; void QGLFramebufferObjectFormat::setMipmap(bool)
+ ??1QGLContextGroupResourceBase@@UAE@XZ @ 800 NONAME ; QGLContextGroupResourceBase::~QGLContextGroupResourceBase(void)
+ ?glFramebufferTexture2D@QGLFunctions@@QAEXIIIIH@Z @ 801 NONAME ; void QGLFunctions::glFramebufferTexture2D(unsigned int, unsigned int, unsigned int, unsigned int, int)
+ ?glBlendEquationSeparate@QGLFunctions@@QAEXII@Z @ 802 NONAME ; void QGLFunctions::glBlendEquationSeparate(unsigned int, unsigned int)
+ ?insert@QGLContextResourceBase@@QAEXPBVQGLContext@@PAX@Z @ 803 NONAME ; void QGLContextResourceBase::insert(class QGLContext const *, void *)
+ ?glUniform2i@QGLFunctions@@QAEXHHH@Z @ 804 NONAME ; void QGLFunctions::glUniform2i(int, int, int)
+ ?glGetUniformfv@QGLFunctions@@QAEXIHPAM@Z @ 805 NONAME ; void QGLFunctions::glGetUniformfv(unsigned int, int, float *)
+ ?glUniform3i@QGLFunctions@@QAEXHHHH@Z @ 806 NONAME ; void QGLFunctions::glUniform3i(int, int, int, int)
+ ?glIsRenderbuffer@QGLFunctions@@QAEEI@Z @ 807 NONAME ; unsigned char QGLFunctions::glIsRenderbuffer(unsigned int)
+ ?initializeGLFunctions@QGLFunctions@@QAEXPBVQGLContext@@@Z @ 808 NONAME ; void QGLFunctions::initializeGLFunctions(class QGLContext const *)
+ ??0QGLFunctions@@QAE@XZ @ 809 NONAME ; QGLFunctions::QGLFunctions(void)
+ ?glVertexAttrib2fv@QGLFunctions@@QAEXIPBM@Z @ 810 NONAME ; void QGLFunctions::glVertexAttrib2fv(unsigned int, float const *)
+ ?isInitialized@QGLFunctions@@CA_NPBUQGLFunctionsPrivate@@@Z @ 811 NONAME ; bool QGLFunctions::isInitialized(struct QGLFunctionsPrivate const *)
+ ?glGetUniformiv@QGLFunctions@@QAEXIHPAH@Z @ 812 NONAME ; void QGLFunctions::glGetUniformiv(unsigned int, int, int *)
+ ?glBlendEquation@QGLFunctions@@QAEXI@Z @ 813 NONAME ; void QGLFunctions::glBlendEquation(unsigned int)
+ ?glFramebufferRenderbuffer@QGLFunctions@@QAEXIIII@Z @ 814 NONAME ; void QGLFunctions::glFramebufferRenderbuffer(unsigned int, unsigned int, unsigned int, unsigned int)
+ ?glUniform4i@QGLFunctions@@QAEXHHHHH@Z @ 815 NONAME ; void QGLFunctions::glUniform4i(int, int, int, int, int)
+ ?glUniform3fv@QGLFunctions@@QAEXHHPBM@Z @ 816 NONAME ; void QGLFunctions::glUniform3fv(int, int, float const *)
+ ?value@QGLContextResourceBase@@QAEPAXPBVQGLContext@@@Z @ 817 NONAME ; void * QGLContextResourceBase::value(class QGLContext const *)
+ ?glBlendFuncSeparate@QGLFunctions@@QAEXIIII@Z @ 818 NONAME ; void QGLFunctions::glBlendFuncSeparate(unsigned int, unsigned int, unsigned int, unsigned int)
+ ?glCompressedTexSubImage2D@QGLFunctions@@QAEXIHHHHHIHPBX@Z @ 819 NONAME ; void QGLFunctions::glCompressedTexSubImage2D(unsigned int, int, int, int, int, int, unsigned int, int, void const *)
+ ?freeResource@QGLTextureGlyphCache@@UAEXPAX@Z @ 820 NONAME ; void QGLTextureGlyphCache::freeResource(void *)
+ ?value@QGLContextGroupResourceBase@@QAEPAXPBVQGLContext@@@Z @ 821 NONAME ; void * QGLContextGroupResourceBase::value(class QGLContext const *)
+ ?glUniform3iv@QGLFunctions@@QAEXHHPBH@Z @ 822 NONAME ; void QGLFunctions::glUniform3iv(int, int, int const *)
+ ?mipmap@QGLFramebufferObjectFormat@@QBE_NXZ @ 823 NONAME ; bool QGLFramebufferObjectFormat::mipmap(void) const
+ ?qt_extensionFuncs@QGLContextPrivate@@2UQGLExtensionFuncs@@A @ 824 NONAME ; struct QGLExtensionFuncs QGLContextPrivate::qt_extensionFuncs
+ ?glShaderSource@QGLFunctions@@QAEXIHPAPBDPBH@Z @ 825 NONAME ; void QGLFunctions::glShaderSource(unsigned int, int, char const * *, int const *)
+ ?glGetShaderPrecisionFormat@QGLFunctions@@QAEXIIPAH0@Z @ 826 NONAME ; void QGLFunctions::glGetShaderPrecisionFormat(unsigned int, unsigned int, int *, int *)
+ ?insert@QGLContextGroupResourceBase@@QAEXPBVQGLContext@@PAX@Z @ 827 NONAME ; void QGLContextGroupResourceBase::insert(class QGLContext const *, void *)
diff --git a/src/s60installs/eabi/QtOpenGLu.def b/src/s60installs/eabi/QtOpenGLu.def
index 61e968c..794d43d 100644
--- a/src/s60installs/eabi/QtOpenGLu.def
+++ b/src/s60installs/eabi/QtOpenGLu.def
@@ -294,12 +294,12 @@ EXPORTS
_ZN17QGLGraphicsSystemC1Eb @ 293 NONAME
_ZN17QGLGraphicsSystemC2Eb @ 294 NONAME
_ZN18QGLContextResource5valueEPK10QGLContext @ 295 NONAME ABSENT
- _ZN18QGLContextResource6insertEPK10QGLContextPv @ 296 NONAME
- _ZN18QGLContextResource7cleanupEPK10QGLContextPv @ 297 NONAME
- _ZN18QGLContextResourceC1EPFvPvE @ 298 NONAME
- _ZN18QGLContextResourceC2EPFvPvE @ 299 NONAME
- _ZN18QGLContextResourceD1Ev @ 300 NONAME
- _ZN18QGLContextResourceD2Ev @ 301 NONAME
+ _ZN18QGLContextResource6insertEPK10QGLContextPv @ 296 NONAME ABSENT
+ _ZN18QGLContextResource7cleanupEPK10QGLContextPv @ 297 NONAME ABSENT
+ _ZN18QGLContextResourceC1EPFvPvE @ 298 NONAME ABSENT
+ _ZN18QGLContextResourceC2EPFvPvE @ 299 NONAME ABSENT
+ _ZN18QGLContextResourceD1Ev @ 300 NONAME ABSENT
+ _ZN18QGLContextResourceD2Ev @ 301 NONAME ABSENT
_ZN20QGLCustomShaderStage11setInactiveEv @ 302 NONAME
_ZN20QGLCustomShaderStage12setOnPainterEP8QPainter @ 303 NONAME
_ZN20QGLCustomShaderStage16setUniformsDirtyEv @ 304 NONAME
@@ -333,15 +333,15 @@ EXPORTS
_ZN20QGLFramebufferObjectD0Ev @ 332 NONAME
_ZN20QGLFramebufferObjectD1Ev @ 333 NONAME
_ZN20QGLFramebufferObjectD2Ev @ 334 NONAME
- _ZN20QGLTextureGlyphCache11fillTextureERKN18QTextureGlyphCache5CoordEj @ 335 NONAME
- _ZN20QGLTextureGlyphCache11qt_metacallEN11QMetaObject4CallEiPPv @ 336 NONAME
- _ZN20QGLTextureGlyphCache11qt_metacastEPKc @ 337 NONAME
- _ZN20QGLTextureGlyphCache16staticMetaObjectE @ 338 NONAME DATA 16
+ _ZN20QGLTextureGlyphCache11fillTextureERKN18QTextureGlyphCache5CoordEj @ 335 NONAME ABSENT
+ _ZN20QGLTextureGlyphCache11qt_metacallEN11QMetaObject4CallEiPPv @ 336 NONAME ABSENT
+ _ZN20QGLTextureGlyphCache11qt_metacastEPKc @ 337 NONAME ABSENT
+ _ZN20QGLTextureGlyphCache16staticMetaObjectE @ 338 NONAME DATA 16 ABSENT
_ZN20QGLTextureGlyphCache17createTextureDataEii @ 339 NONAME
_ZN20QGLTextureGlyphCache17resizeTextureDataEii @ 340 NONAME
- _ZN20QGLTextureGlyphCache19getStaticMetaObjectEv @ 341 NONAME
- _ZN20QGLTextureGlyphCacheC1EP10QGLContextN21QFontEngineGlyphCache4TypeERK10QTransform @ 342 NONAME
- _ZN20QGLTextureGlyphCacheC2EP10QGLContextN21QFontEngineGlyphCache4TypeERK10QTransform @ 343 NONAME
+ _ZN20QGLTextureGlyphCache19getStaticMetaObjectEv @ 341 NONAME ABSENT
+ _ZN20QGLTextureGlyphCacheC1EP10QGLContextN21QFontEngineGlyphCache4TypeERK10QTransform @ 342 NONAME ABSENT
+ _ZN20QGLTextureGlyphCacheC2EP10QGLContextN21QFontEngineGlyphCache4TypeERK10QTransform @ 343 NONAME ABSENT
_ZN20QGLTextureGlyphCacheD0Ev @ 344 NONAME
_ZN20QGLTextureGlyphCacheD1Ev @ 345 NONAME
_ZN20QGLTextureGlyphCacheD2Ev @ 346 NONAME
@@ -601,7 +601,7 @@ EXPORTS
_ZNK20QGLFramebufferObject7isValidEv @ 600 NONAME
_ZNK20QGLFramebufferObject7textureEv @ 601 NONAME
_ZNK20QGLFramebufferObject7toImageEv @ 602 NONAME
- _ZNK20QGLTextureGlyphCache10metaObjectEv @ 603 NONAME
+ _ZNK20QGLTextureGlyphCache10metaObjectEv @ 603 NONAME ABSENT
_ZNK20QGLTextureGlyphCache12glyphPaddingEv @ 604 NONAME
_ZNK21QGraphicsShaderEffect10metaObjectEv @ 605 NONAME
_ZNK21QGraphicsShaderEffect19pixelShaderFragmentEv @ 606 NONAME
@@ -690,14 +690,14 @@ EXPORTS
_ZThn8_N16QGLWindowSurface8endPaintERK7QRegion @ 689 NONAME
_ZThn8_N16QGLWindowSurfaceD0Ev @ 690 NONAME
_ZThn8_N16QGLWindowSurfaceD1Ev @ 691 NONAME
- _ZThn8_N20QGLTextureGlyphCache11fillTextureERKN18QTextureGlyphCache5CoordEj @ 692 NONAME
- _ZThn8_N20QGLTextureGlyphCache17createTextureDataEii @ 693 NONAME
- _ZThn8_N20QGLTextureGlyphCache17resizeTextureDataEii @ 694 NONAME
- _ZThn8_N20QGLTextureGlyphCacheD0Ev @ 695 NONAME
- _ZThn8_N20QGLTextureGlyphCacheD1Ev @ 696 NONAME
+ _ZThn8_N20QGLTextureGlyphCache11fillTextureERKN18QTextureGlyphCache5CoordEj @ 692 NONAME ABSENT
+ _ZThn8_N20QGLTextureGlyphCache17createTextureDataEii @ 693 NONAME ABSENT
+ _ZThn8_N20QGLTextureGlyphCache17resizeTextureDataEii @ 694 NONAME ABSENT
+ _ZThn8_N20QGLTextureGlyphCacheD0Ev @ 695 NONAME ABSENT
+ _ZThn8_N20QGLTextureGlyphCacheD1Ev @ 696 NONAME ABSENT
_ZThn8_N9QGLWidgetD0Ev @ 697 NONAME
_ZThn8_N9QGLWidgetD1Ev @ 698 NONAME
- _ZThn8_NK20QGLTextureGlyphCache12glyphPaddingEv @ 699 NONAME
+ _ZThn8_NK20QGLTextureGlyphCache12glyphPaddingEv @ 699 NONAME ABSENT
_ZThn8_NK9QGLWidget11paintEngineEv @ 700 NONAME
_ZeqRK9QGLFormatS1_ @ 701 NONAME
_Zls6QDebugRK9QGLFormat @ 702 NONAME
@@ -705,6 +705,6 @@ EXPORTS
_ZN16QGLWindowSurface26initializeOffscreenTextureERK5QSize @ 704 NONAME
_ZNK20QGLTextureGlyphCache15maxTextureWidthEv @ 705 NONAME
_ZNK20QGLTextureGlyphCache16maxTextureHeightEv @ 706 NONAME
- _ZThn8_NK20QGLTextureGlyphCache15maxTextureWidthEv @ 707 NONAME
- _ZThn8_NK20QGLTextureGlyphCache16maxTextureHeightEv @ 708 NONAME
+ _ZThn8_NK20QGLTextureGlyphCache15maxTextureWidthEv @ 707 NONAME ABSENT
+ _ZThn8_NK20QGLTextureGlyphCache16maxTextureHeightEv @ 708 NONAME ABSENT