diff options
author | Qt Continuous Integration System <qt-info@nokia.com> | 2011-01-06 09:14:48 (GMT) |
---|---|---|
committer | Qt Continuous Integration System <qt-info@nokia.com> | 2011-01-06 09:14:48 (GMT) |
commit | dae440a1d92d19b41d4af45c3e2c55d9f5a6b189 (patch) | |
tree | 9d62c031b1006a47a840266f8b898e582a67fe63 | |
parent | 298c919a459a7927797905222a4df3d915f19d70 (diff) | |
parent | 574c5ae30b126f1b94d04f97d0605862e07f7860 (diff) | |
download | Qt-dae440a1d92d19b41d4af45c3e2c55d9f5a6b189.zip Qt-dae440a1d92d19b41d4af45c3e2c55d9f5a6b189.tar.gz Qt-dae440a1d92d19b41d4af45c3e2c55d9f5a6b189.tar.bz2 |
Merge branch 'master' of git://scm.dev.nokia.troll.no/qt/qt-releng-team
* 'master' of git://scm.dev.nokia.troll.no/qt/qt-releng-team:
Updated QTOpenGL DEF files for WINSCW and ARMV5
-rw-r--r-- | src/s60installs/bwins/QtOpenGLu.def | 157 | ||||
-rw-r--r-- | src/s60installs/eabi/QtOpenGLu.def | 44 |
2 files changed, 162 insertions, 39 deletions
diff --git a/src/s60installs/bwins/QtOpenGLu.def b/src/s60installs/bwins/QtOpenGLu.def index 490eaf3..68dfe91 100644 --- a/src/s60installs/bwins/QtOpenGLu.def +++ b/src/s60installs/bwins/QtOpenGLu.def @@ -98,7 +98,7 @@ EXPORTS ?metaObject@QGLWindowSurface@@UBEPBUQMetaObject@@XZ @ 97 NONAME ; struct QMetaObject const * QGLWindowSurface::metaObject(void) const ?setAttributeBuffer@QGLShaderProgram@@QAEXHIHHH@Z @ 98 NONAME ; void QGLShaderProgram::setAttributeBuffer(int, unsigned int, int, int, int) ?getProcAddress@QGLContext@@QBEPAXABVQString@@@Z @ 99 NONAME ; void * QGLContext::getProcAddress(class QString const &) const - ?qt_metacall@QGLTextureGlyphCache@@UAEHW4Call@QMetaObject@@HPAPAX@Z @ 100 NONAME ; int QGLTextureGlyphCache::qt_metacall(enum QMetaObject::Call, int, void * *) + ?qt_metacall@QGLTextureGlyphCache@@UAEHW4Call@QMetaObject@@HPAPAX@Z @ 100 NONAME ABSENT ; int QGLTextureGlyphCache::qt_metacall(enum QMetaObject::Call, int, void * *) ??1QGLPixelBuffer@@UAE@XZ @ 101 NONAME ; QGLPixelBuffer::~QGLPixelBuffer(void) ?setUniformValueArray@QGLShaderProgram@@QAEXHPBVQVector4D@@H@Z @ 102 NONAME ; void QGLShaderProgram::setUniformValueArray(int, class QVector4D const *, int) ?releaseFromDynamicTexture@QGLPixelBuffer@@QAEXXZ @ 103 NONAME ; void QGLPixelBuffer::releaseFromDynamicTexture(void) @@ -115,7 +115,7 @@ EXPORTS ?setUniformValue@QGLShaderProgram@@QAEXPBDABV?$QGenericMatrix@$01$02M@@@Z @ 114 NONAME ; void QGLShaderProgram::setUniformValue(char const *, class QGenericMatrix<2, 3, float> const &) ?useCorrectShaderProg@QGLEngineShaderManager@@QAE_NXZ @ 115 NONAME ; bool QGLEngineShaderManager::useCorrectShaderProg(void) ?setAlphaBufferSize@QGLFormat@@QAEXH@Z @ 116 NONAME ; void QGLFormat::setAlphaBufferSize(int) - ??0QGLContextResource@@QAE@P6AXPAX@Z@Z @ 117 NONAME ; QGLContextResource::QGLContextResource(void (*)(void *)) + ??0QGLContextResource@@QAE@P6AXPAX@Z@Z @ 117 NONAME ABSENT ; QGLContextResource::QGLContextResource(void (*)(void *)) ?tr@QGLEngineShaderManager@@SA?AVQString@@PBD0H@Z @ 118 NONAME ; class QString QGLEngineShaderManager::tr(char const *, char const *, int) ?setUniformValue@QGLShaderProgram@@QAEXHABVQVector4D@@@Z @ 119 NONAME ; void QGLShaderProgram::setUniformValue(int, class QVector4D const &) ?d_func@QGLContext@@ABEPBVQGLContextPrivate@@XZ @ 120 NONAME ; class QGLContextPrivate const * QGLContext::d_func(void) const @@ -125,7 +125,7 @@ EXPORTS ?bindTexture@QGLWidget@@QAEIABVQImage@@IHV?$QFlags@W4BindOption@QGLContext@@@@@Z @ 124 NONAME ; unsigned int QGLWidget::bindTexture(class QImage const &, unsigned int, int, class QFlags<enum QGLContext::BindOption>) ?ensureCreated@QGLPixmapData@@ABEXXZ @ 125 NONAME ; void QGLPixmapData::ensureCreated(void) const ?setSource@QGLCustomShaderStage@@IAEXABVQByteArray@@@Z @ 126 NONAME ; void QGLCustomShaderStage::setSource(class QByteArray const &) - ?trUtf8@QGLTextureGlyphCache@@SA?AVQString@@PBD0@Z @ 127 NONAME ; class QString QGLTextureGlyphCache::trUtf8(char const *, char const *) + ?trUtf8@QGLTextureGlyphCache@@SA?AVQString@@PBD0@Z @ 127 NONAME ABSENT ; class QString QGLTextureGlyphCache::trUtf8(char const *, char const *) ?removeFromPainter@QGLCustomShaderStage@@QAEXPAVQPainter@@@Z @ 128 NONAME ; void QGLCustomShaderStage::removeFromPainter(class QPainter *) ?qt_metacall@QGLWindowSurface@@UAEHW4Call@QMetaObject@@HPAPAX@Z @ 129 NONAME ; int QGLWindowSurface::qt_metacall(enum QMetaObject::Call, int, void * *) ??0QGLBuffer@@QAE@W4Type@0@@Z @ 130 NONAME ; QGLBuffer::QGLBuffer(enum QGLBuffer::Type) @@ -207,7 +207,7 @@ EXPORTS ?setUniformValue@QGLShaderProgram@@QAEXPBDABV?$QGenericMatrix@$02$02M@@@Z @ 206 NONAME ; void QGLShaderProgram::setUniformValue(char const *, class QGenericMatrix<3, 3, float> const &) ?setUniformValue@QGLShaderProgram@@QAEXPBDMMMM@Z @ 207 NONAME ; void QGLShaderProgram::setUniformValue(char const *, float, float, float, float) ?requestedFormat@QGLContext@@QBE?AVQGLFormat@@XZ @ 208 NONAME ; class QGLFormat QGLContext::requestedFormat(void) const - ?fillTexture@QGLTextureGlyphCache@@UAEXABUCoord@QTextureGlyphCache@@I@Z @ 209 NONAME ; void QGLTextureGlyphCache::fillTexture(struct QTextureGlyphCache::Coord const &, unsigned int) + ?fillTexture@QGLTextureGlyphCache@@UAEXABUCoord@QTextureGlyphCache@@I@Z @ 209 NONAME ABSENT ; void QGLTextureGlyphCache::fillTexture(struct QTextureGlyphCache::Coord const &, unsigned int) ?isNativePaintingActive@QGL2PaintEngineEx@@QBE_NXZ @ 210 NONAME ; bool QGL2PaintEngineEx::isNativePaintingActive(void) const ?accumBufferSize@QGLFormat@@QBEHXZ @ 211 NONAME ; int QGLFormat::accumBufferSize(void) const ?setAttributeValue@QGLShaderProgram@@QAEXHPBMHH@Z @ 212 NONAME ; void QGLShaderProgram::setAttributeValue(int, float const *, int, int) @@ -231,7 +231,7 @@ EXPORTS ??1QGLPaintDevice@@UAE@XZ @ 230 NONAME ; QGLPaintDevice::~QGLPaintDevice(void) ?setGeometryInputType@QGLShaderProgram@@QAEXI@Z @ 231 NONAME ; void QGLShaderProgram::setGeometryInputType(unsigned int) ?isValid@QGLPixmapData@@ABE_NXZ @ 232 NONAME ; bool QGLPixmapData::isValid(void) const - ?cleanup@QGLContextResource@@QAEXPBVQGLContext@@PAX@Z @ 233 NONAME ; void QGLContextResource::cleanup(class QGLContext const *, void *) + ?cleanup@QGLContextResource@@QAEXPBVQGLContext@@PAX@Z @ 233 NONAME ABSENT ; void QGLContextResource::cleanup(class QGLContext const *, void *) ?context@QGLWidget@@QBEPBVQGLContext@@XZ @ 234 NONAME ; class QGLContext const * QGLWidget::context(void) const ?tr@QGLShaderProgram@@SA?AVQString@@PBD0H@Z @ 235 NONAME ; class QString QGLShaderProgram::tr(char const *, char const *, int) ??0QGLPixelBuffer@@QAE@HHABVQGLFormat@@PAVQGLWidget@@@Z @ 236 NONAME ; QGLPixelBuffer::QGLPixelBuffer(int, int, class QGLFormat const &, class QGLWidget *) @@ -282,13 +282,13 @@ EXPORTS ??0QGLShaderProgram@@QAE@PBVQGLContext@@PAVQObject@@@Z @ 281 NONAME ; QGLShaderProgram::QGLShaderProgram(class QGLContext const *, class QObject *) ?setUniformValueArray@QGLShaderProgram@@QAEXPBDPBV?$QGenericMatrix@$03$02M@@H@Z @ 282 NONAME ; void QGLShaderProgram::setUniformValueArray(char const *, class QGenericMatrix<4, 3, float> const *, int) ??0QGLShaderProgram@@QAE@PAVQObject@@@Z @ 283 NONAME ; QGLShaderProgram::QGLShaderProgram(class QObject *) - ?qt_metacast@QGLTextureGlyphCache@@UAEPAXPBD@Z @ 284 NONAME ; void * QGLTextureGlyphCache::qt_metacast(char const *) + ?qt_metacast@QGLTextureGlyphCache@@UAEPAXPBD@Z @ 284 NONAME ABSENT ; void * QGLTextureGlyphCache::qt_metacast(char const *) ?staticMetaObject@QGLEngineShaderManager@@2UQMetaObject@@B @ 285 NONAME ; struct QMetaObject const QGLEngineShaderManager::staticMetaObject ?setDevice@QGLContext@@IAEXPAVQPaintDevice@@@Z @ 286 NONAME ; void QGLContext::setDevice(class QPaintDevice *) ?setUniformValueArray@QGLShaderProgram@@QAEXHPBV?$QGenericMatrix@$02$01M@@H@Z @ 287 NONAME ; void QGLShaderProgram::setUniformValueArray(int, class QGenericMatrix<3, 2, float> const *, int) ?setUniformValue@QGLShaderProgram@@QAEXPBDABV?$QGenericMatrix@$03$02M@@@Z @ 288 NONAME ; void QGLShaderProgram::setUniformValue(char const *, class QGenericMatrix<4, 3, float> const &) ?setAttributeArray@QGLShaderProgram@@QAEXHIPBXHH@Z @ 289 NONAME ; void QGLShaderProgram::setAttributeArray(int, unsigned int, void const *, int, int) - ?tr@QGLTextureGlyphCache@@SA?AVQString@@PBD0H@Z @ 290 NONAME ; class QString QGLTextureGlyphCache::tr(char const *, char const *, int) + ?tr@QGLTextureGlyphCache@@SA?AVQString@@PBD0H@Z @ 290 NONAME ABSENT ; class QString QGLTextureGlyphCache::tr(char const *, char const *, int) ?setDefaultOverlayFormat@QGLFormat@@SAXABV1@@Z @ 291 NONAME ; void QGLFormat::setDefaultOverlayFormat(class QGLFormat const &) ?qt_gl_share_widget@@YAPAVQGLWidget@@XZ @ 292 NONAME ; class QGLWidget * qt_gl_share_widget(void) ?initializeOverlayGL@QGLWidget@@MAEXXZ @ 293 NONAME ; void QGLWidget::initializeOverlayGL(void) @@ -401,7 +401,7 @@ EXPORTS ?isValid@QGLWidget@@QBE_NXZ @ 400 NONAME ; bool QGLWidget::isValid(void) const ?shared_null@QGLColormap@@0UQGLColormapData@1@A @ 401 NONAME ; struct QGLColormap::QGLColormapData QGLColormap::shared_null ?setUniformValue@QGLShaderProgram@@QAEXPBDQAY01M@Z @ 402 NONAME ; void QGLShaderProgram::setUniformValue(char const *, float [2] * const) - ?insert@QGLContextResource@@QAEXPBVQGLContext@@PAX@Z @ 403 NONAME ; void QGLContextResource::insert(class QGLContext const *, void *) + ?insert@QGLContextResource@@QAEXPBVQGLContext@@PAX@Z @ 403 NONAME ABSENT ; void QGLContextResource::insert(class QGLContext const *, void *) ??0QGLCustomShaderStage@@QAE@XZ @ 404 NONAME ; QGLCustomShaderStage::QGLCustomShaderStage(void) ?setDefaultFormat@QGLFormat@@SAXABV1@@Z @ 405 NONAME ; void QGLFormat::setDefaultFormat(class QGLFormat const &) ?sourceCode@QGLShader@@QBE?AVQByteArray@@XZ @ 406 NONAME ; class QByteArray QGLShader::sourceCode(void) const @@ -421,7 +421,7 @@ EXPORTS ??_EQGLShaderProgram@@UAE@I@Z @ 420 NONAME ; QGLShaderProgram::~QGLShaderProgram(unsigned int) ?pixmapFilter@QGL2PaintEngineEx@@UAEPAVQPixmapFilter@@HPBV2@@Z @ 421 NONAME ; class QPixmapFilter * QGL2PaintEngineEx::pixmapFilter(int, class QPixmapFilter const *) ?scroll@QGLPixmapData@@UAE_NHHABVQRect@@@Z @ 422 NONAME ; bool QGLPixmapData::scroll(int, int, class QRect const &) - ?contextDestroyed@QGLTextureGlyphCache@@QAEXPBVQGLContext@@@Z @ 423 NONAME ; void QGLTextureGlyphCache::contextDestroyed(class QGLContext const *) + ?contextDestroyed@QGLTextureGlyphCache@@QAEXPBVQGLContext@@@Z @ 423 NONAME ABSENT ; void QGLTextureGlyphCache::contextDestroyed(class QGLContext const *) ??0QGLColormap@@QAE@XZ @ 424 NONAME ; QGLColormap::QGLColormap(void) ?metric@QGLFramebufferObject@@MBEHW4PaintDeviceMetric@QPaintDevice@@@Z @ 425 NONAME ; int QGLFramebufferObject::metric(enum QPaintDevice::PaintDeviceMetric) const ?devType@QGLFramebufferObject@@MBEHXZ @ 426 NONAME ; int QGLFramebufferObject::devType(void) const @@ -468,7 +468,7 @@ EXPORTS ?d_func@QGL2PaintEngineEx@@AAEPAVQGL2PaintEngineExPrivate@@XZ @ 467 NONAME ; class QGL2PaintEngineExPrivate * QGL2PaintEngineEx::d_func(void) ?resize@QGLPixmapData@@UAEXHH@Z @ 468 NONAME ; void QGLPixmapData::resize(int, int) ?setUniformValue@QGLShaderProgram@@QAEXPBDABV?$QGenericMatrix@$01$01M@@@Z @ 469 NONAME ; void QGLShaderProgram::setUniformValue(char const *, class QGenericMatrix<2, 2, float> const &) - ?trUtf8@QGLTextureGlyphCache@@SA?AVQString@@PBD0H@Z @ 470 NONAME ; class QString QGLTextureGlyphCache::trUtf8(char const *, char const *, int) + ?trUtf8@QGLTextureGlyphCache@@SA?AVQString@@PBD0H@Z @ 470 NONAME ABSENT ; class QString QGLTextureGlyphCache::trUtf8(char const *, char const *, int) ?begin@QGL2PaintEngineEx@@UAE_NPAVQPaintDevice@@@Z @ 471 NONAME ; bool QGL2PaintEngineEx::begin(class QPaintDevice *) ?samples@QGLFormat@@QBEHXZ @ 472 NONAME ; int QGLFormat::samples(void) const ?setFormat@QGLContext@@QAEXABVQGLFormat@@@Z @ 473 NONAME ; void QGLContext::setFormat(class QGLFormat const &) @@ -495,7 +495,7 @@ EXPORTS ?setGeometryOutputVertexCount@QGLShaderProgram@@QAEXH@Z @ 494 NONAME ; void QGLShaderProgram::setGeometryOutputVertexCount(int) ?setUniformValue@QGLShaderProgram@@QAEXPBDABVQSize@@@Z @ 495 NONAME ; void QGLShaderProgram::setUniformValue(char const *, class QSize const &) ?convertToGLFormat@QGLWidget@@SA?AVQImage@@ABV2@@Z @ 496 NONAME ; class QImage QGLWidget::convertToGLFormat(class QImage const &) - ?staticMetaObject@QGLTextureGlyphCache@@2UQMetaObject@@B @ 497 NONAME ; struct QMetaObject const QGLTextureGlyphCache::staticMetaObject + ?staticMetaObject@QGLTextureGlyphCache@@2UQMetaObject@@B @ 497 NONAME ABSENT ; struct QMetaObject const QGLTextureGlyphCache::staticMetaObject ??_EQGLContextResource@@QAE@I@Z @ 498 NONAME ABSENT ; QGLContextResource::~QGLContextResource(unsigned int) ?handle@QGLColormap@@IAEKXZ @ 499 NONAME ; unsigned long QGLColormap::handle(void) ?isCreated@QGLBuffer@@QBE_NXZ @ 500 NONAME ; bool QGLBuffer::isCreated(void) const @@ -549,7 +549,7 @@ EXPORTS ?setUniformValue@QGLShaderProgram@@QAEXPBDABVQPointF@@@Z @ 548 NONAME ; void QGLShaderProgram::setUniformValue(char const *, class QPointF const &) ?getDevice@QGLPaintDevice@@SAPAV1@PAVQPaintDevice@@@Z @ 549 NONAME ; class QGLPaintDevice * QGLPaintDevice::getDevice(class QPaintDevice *) ?setUniformValue@QGLShaderProgram@@QAEXHQAY02M@Z @ 550 NONAME ; void QGLShaderProgram::setUniformValue(int, float [3] * const) - ?getStaticMetaObject@QGLTextureGlyphCache@@SAABUQMetaObject@@XZ @ 551 NONAME ; struct QMetaObject const & QGLTextureGlyphCache::getStaticMetaObject(void) + ?getStaticMetaObject@QGLTextureGlyphCache@@SAABUQMetaObject@@XZ @ 551 NONAME ABSENT ; struct QMetaObject const & QGLTextureGlyphCache::getStaticMetaObject(void) ?swapBuffers@QGLContext@@UBEXXZ @ 552 NONAME ; void QGLContext::swapBuffers(void) const ?renderText@QGLWidget@@QAEXHHABVQString@@ABVQFont@@H@Z @ 553 NONAME ; void QGLWidget::renderText(int, int, class QString const &, class QFont const &, int) ?defaultFormat@QGLFormat@@SA?AV1@XZ @ 554 NONAME ; class QGLFormat QGLFormat::defaultFormat(void) @@ -558,7 +558,7 @@ EXPORTS ?bindTexture@QGLContext@@QAEIABVQImage@@IHV?$QFlags@W4BindOption@QGLContext@@@@@Z @ 557 NONAME ; unsigned int QGLContext::bindTexture(class QImage const &, unsigned int, int, class QFlags<enum QGLContext::BindOption>) ?initialized@QGLContext@@IBE_NXZ @ 558 NONAME ; bool QGLContext::initialized(void) const ?cleanup@QGLColormap@@CAXPAUQGLColormapData@1@@Z @ 559 NONAME ; void QGLColormap::cleanup(struct QGLColormap::QGLColormapData *) - ??1QGLContextResource@@QAE@XZ @ 560 NONAME ; QGLContextResource::~QGLContextResource(void) + ??1QGLContextResource@@QAE@XZ @ 560 NONAME ABSENT ; QGLContextResource::~QGLContextResource(void) ?bindTexture@QGLWidget@@QAEIABVQPixmap@@IHV?$QFlags@W4BindOption@QGLContext@@@@@Z @ 561 NONAME ; unsigned int QGLWidget::bindTexture(class QPixmap const &, unsigned int, int, class QFlags<enum QGLContext::BindOption>) ?setUniformValue@QGLShaderProgram@@QAEXPBDABV?$QGenericMatrix@$02$01M@@@Z @ 562 NONAME ; void QGLShaderProgram::setUniformValue(char const *, class QGenericMatrix<3, 2, float> const &) ?setUniformValueArray@QGLShaderProgram@@QAEXHPBMHH@Z @ 563 NONAME ; void QGLShaderProgram::setUniformValueArray(int, float const *, int, int) @@ -589,7 +589,7 @@ EXPORTS ?setUniforms@QGraphicsShaderEffect@@MAEXPAVQGLShaderProgram@@@Z @ 588 NONAME ; void QGraphicsShaderEffect::setUniforms(class QGLShaderProgram *) ?drawImage@QGL2PaintEngineEx@@UAEXABVQRectF@@ABVQImage@@0V?$QFlags@W4ImageConversionFlag@Qt@@@@@Z @ 589 NONAME ; void QGL2PaintEngineEx::drawImage(class QRectF const &, class QImage const &, class QRectF const &, class QFlags<enum Qt::ImageConversionFlag>) ?flush@QGLWindowSurface@@UAEXPAVQWidget@@ABVQRegion@@ABVQPoint@@@Z @ 590 NONAME ; void QGLWindowSurface::flush(class QWidget *, class QRegion const &, class QPoint const &) - ??0QGLTextureGlyphCache@@QAE@PAVQGLContext@@W4Type@QFontEngineGlyphCache@@ABVQTransform@@@Z @ 591 NONAME ; QGLTextureGlyphCache::QGLTextureGlyphCache(class QGLContext *, enum QFontEngineGlyphCache::Type, class QTransform const &) + ??0QGLTextureGlyphCache@@QAE@PAVQGLContext@@W4Type@QFontEngineGlyphCache@@ABVQTransform@@@Z @ 591 NONAME ABSENT ; QGLTextureGlyphCache::QGLTextureGlyphCache(class QGLContext *, enum QFontEngineGlyphCache::Type, class QTransform const &) ??_EQGLTextureGlyphCache@@UAE@I@Z @ 592 NONAME ; QGLTextureGlyphCache::~QGLTextureGlyphCache(unsigned int) ??1QGLShareContextScope@@QAE@XZ @ 593 NONAME ; QGLShareContextScope::~QGLShareContextScope(void) ?alpha@QGLFormat@@QBE_NXZ @ 594 NONAME ; bool QGLFormat::alpha(void) const @@ -633,8 +633,8 @@ EXPORTS ?qt_metacast@QGLEngineShaderManager@@UAEPAXPBD@Z @ 632 NONAME ; void * QGLEngineShaderManager::qt_metacast(char const *) ?sampleBuffers@QGLFormat@@QBE_NXZ @ 633 NONAME ; bool QGLFormat::sampleBuffers(void) const ?trUtf8@QGLWindowSurface@@SA?AVQString@@PBD0H@Z @ 634 NONAME ; class QString QGLWindowSurface::trUtf8(char const *, char const *, int) - ?shaderProgNeedsChangingSlot@QGLEngineShaderManager@@AAEXXZ @ 635 NONAME ; void QGLEngineShaderManager::shaderProgNeedsChangingSlot(void) - ?metaObject@QGLTextureGlyphCache@@UBEPBUQMetaObject@@XZ @ 636 NONAME ; struct QMetaObject const * QGLTextureGlyphCache::metaObject(void) const + ?shaderProgNeedsChangingSlot@QGLEngineShaderManager@@AAEXXZ @ 635 NONAME ABSENT ; void QGLEngineShaderManager::shaderProgNeedsChangingSlot(void) + ?metaObject@QGLTextureGlyphCache@@UBEPBUQMetaObject@@XZ @ 636 NONAME ABSENT ; struct QMetaObject const * QGLTextureGlyphCache::metaObject(void) const ?paintEvent@QGLWidget@@MAEXPAVQPaintEvent@@@Z @ 637 NONAME ; void QGLWidget::paintEvent(class QPaintEvent *) ?uniformLocation@QGLShaderProgram@@QBEHABVQByteArray@@@Z @ 638 NONAME ; int QGLShaderProgram::uniformLocation(class QByteArray const &) const ?currentContext@QGLContext@@SAPBV1@XZ @ 639 NONAME ; class QGLContext const * QGLContext::currentContext(void) @@ -643,7 +643,7 @@ EXPORTS ?setUniformValueArray@QGLShaderProgram@@QAEXPBDPBV?$QGenericMatrix@$01$01M@@H@Z @ 642 NONAME ; void QGLShaderProgram::setUniformValueArray(char const *, class QGenericMatrix<2, 2, float> const *, int) ?drawStaticTextItem@QGL2PaintEngineEx@@UAEXPAVQStaticTextItem@@@Z @ 643 NONAME ; void QGL2PaintEngineEx::drawStaticTextItem(class QStaticTextItem *) ?metaObject@QGLShader@@UBEPBUQMetaObject@@XZ @ 644 NONAME ; struct QMetaObject const * QGLShader::metaObject(void) const - ?tr@QGLTextureGlyphCache@@SA?AVQString@@PBD0@Z @ 645 NONAME ; class QString QGLTextureGlyphCache::tr(char const *, char const *) + ?tr@QGLTextureGlyphCache@@SA?AVQString@@PBD0@Z @ 645 NONAME ABSENT ; class QString QGLTextureGlyphCache::tr(char const *, char const *) ?drawTexture@QGLFramebufferObject@@QAEXABVQRectF@@II@Z @ 646 NONAME ; void QGLFramebufferObject::drawTexture(class QRectF const &, unsigned int, unsigned int) ?openGLVersionFlags@QGLFormat@@SA?AV?$QFlags@W4OpenGLVersionFlag@QGLFormat@@@@XZ @ 647 NONAME ; class QFlags<enum QGLFormat::OpenGLVersionFlag> QGLFormat::openGLVersionFlags(void) ?setRedBufferSize@QGLFormat@@QAEXH@Z @ 648 NONAME ; void QGLFormat::setRedBufferSize(int) @@ -703,4 +703,127 @@ EXPORTS ?maxTextureWidth@QGLTextureGlyphCache@@UBEHXZ @ 702 NONAME ; int QGLTextureGlyphCache::maxTextureWidth(void) const ?filterMode@QGLTextureGlyphCache@@QBE?AW4FilterMode@1@XZ @ 703 NONAME ; enum QGLTextureGlyphCache::FilterMode QGLTextureGlyphCache::filterMode(void) const ?setFilterMode@QGLTextureGlyphCache@@QAEXW4FilterMode@1@@Z @ 704 NONAME ; void QGLTextureGlyphCache::setFilterMode(enum QGLTextureGlyphCache::FilterMode) + ?glVertexAttrib3f@QGLFunctions@@QAEXIMMM@Z @ 705 NONAME ; void QGLFunctions::glVertexAttrib3f(unsigned int, float, float, float) + ?glVertexAttrib1fv@QGLFunctions@@QAEXIPBM@Z @ 706 NONAME ; void QGLFunctions::glVertexAttrib1fv(unsigned int, float const *) + ?glIsBuffer@QGLFunctions@@QAEEI@Z @ 707 NONAME ; unsigned char QGLFunctions::glIsBuffer(unsigned int) + ?glGetActiveAttrib@QGLFunctions@@QAEXIIHPAH0PAIPAD@Z @ 708 NONAME ; void QGLFunctions::glGetActiveAttrib(unsigned int, unsigned int, int, int *, int *, unsigned int *, char *) + ?glBindFramebuffer@QGLFunctions@@QAEXII@Z @ 709 NONAME ; void QGLFunctions::glBindFramebuffer(unsigned int, unsigned int) + ?glBufferData@QGLFunctions@@QAEXIHPBXI@Z @ 710 NONAME ; void QGLFunctions::glBufferData(unsigned int, int, void const *, unsigned int) + ?glValidateProgram@QGLFunctions@@QAEXI@Z @ 711 NONAME ; void QGLFunctions::glValidateProgram(unsigned int) + ?glUniform1f@QGLFunctions@@QAEXHM@Z @ 712 NONAME ; void QGLFunctions::glUniform1f(int, float) + ?glDetachShader@QGLFunctions@@QAEXII@Z @ 713 NONAME ; void QGLFunctions::glDetachShader(unsigned int, unsigned int) + ?glDeleteProgram@QGLFunctions@@QAEXI@Z @ 714 NONAME ; void QGLFunctions::glDeleteProgram(unsigned int) + ??_EQGLContextResourceBase@@UAE@I@Z @ 715 NONAME ; QGLContextResourceBase::~QGLContextResourceBase(unsigned int) + ?glUniform2f@QGLFunctions@@QAEXHMM@Z @ 716 NONAME ; void QGLFunctions::glUniform2f(int, float, float) + ?glIsProgram@QGLFunctions@@QAEEI@Z @ 717 NONAME ; unsigned char QGLFunctions::glIsProgram(unsigned int) + ?openGLFeatures@QGLFunctions@@QBE?AV?$QFlags@W4OpenGLFeature@QGLFunctions@@@@XZ @ 718 NONAME ; class QFlags<enum QGLFunctions::OpenGLFeature> QGLFunctions::openGLFeatures(void) const + ?glReleaseShaderCompiler@QGLFunctions@@QAEXXZ @ 719 NONAME ; void QGLFunctions::glReleaseShaderCompiler(void) + ??0QGLTextureGlyphCache@@QAE@PBVQGLContext@@W4Type@QFontEngineGlyphCache@@ABVQTransform@@@Z @ 720 NONAME ; QGLTextureGlyphCache::QGLTextureGlyphCache(class QGLContext const *, enum QFontEngineGlyphCache::Type, class QTransform const &) + ?context@QGLTextureGlyphCache@@QBEPBVQGLContext@@XZ @ 721 NONAME ; class QGLContext const * QGLTextureGlyphCache::context(void) const + ?glGenRenderbuffers@QGLFunctions@@QAEXHPAI@Z @ 722 NONAME ; void QGLFunctions::glGenRenderbuffers(int, unsigned int *) + ?glBindBuffer@QGLFunctions@@QAEXII@Z @ 723 NONAME ; void QGLFunctions::glBindBuffer(unsigned int, unsigned int) + ?glUniformMatrix3fv@QGLFunctions@@QAEXHHEPBM@Z @ 724 NONAME ; void QGLFunctions::glUniformMatrix3fv(int, int, unsigned char, float const *) + ?glGenerateMipmap@QGLFunctions@@QAEXI@Z @ 725 NONAME ; void QGLFunctions::glGenerateMipmap(unsigned int) + ?hasOpenGLFeature@QGLFunctions@@QBE_NW4OpenGLFeature@1@@Z @ 726 NONAME ; bool QGLFunctions::hasOpenGLFeature(enum QGLFunctions::OpenGLFeature) const + ?glGetAttachedShaders@QGLFunctions@@QAEXIHPAHPAI@Z @ 727 NONAME ; void QGLFunctions::glGetAttachedShaders(unsigned int, int, int *, unsigned int *) + ?glDeleteShader@QGLFunctions@@QAEXI@Z @ 728 NONAME ; void QGLFunctions::glDeleteShader(unsigned int) + ?glLinkProgram@QGLFunctions@@QAEXI@Z @ 729 NONAME ; void QGLFunctions::glLinkProgram(unsigned int) + ?glUseProgram@QGLFunctions@@QAEXI@Z @ 730 NONAME ; void QGLFunctions::glUseProgram(unsigned int) + ??0QGLFunctions@@QAE@PBVQGLContext@@@Z @ 731 NONAME ; QGLFunctions::QGLFunctions(class QGLContext const *) + ?glGetBufferParameteriv@QGLFunctions@@QAEXIIPAH@Z @ 732 NONAME ; void QGLFunctions::glGetBufferParameteriv(unsigned int, unsigned int, int *) + ?glGenBuffers@QGLFunctions@@QAEXHPAI@Z @ 733 NONAME ; void QGLFunctions::glGenBuffers(int, unsigned int *) + ?glGetShaderiv@QGLFunctions@@QAEXIIPAH@Z @ 734 NONAME ; void QGLFunctions::glGetShaderiv(unsigned int, unsigned int, int *) + ?fillTexture@QGLTextureGlyphCache@@UAEXABUCoord@QTextureGlyphCache@@IUQFixed@@@Z @ 735 NONAME ; void QGLTextureGlyphCache::fillTexture(struct QTextureGlyphCache::Coord const &, unsigned int, struct QFixed) + ?glUniform2fv@QGLFunctions@@QAEXHHPBM@Z @ 736 NONAME ; void QGLFunctions::glUniform2fv(int, int, float const *) + ??0QGLContextGroupResourceBase@@QAE@XZ @ 737 NONAME ; QGLContextGroupResourceBase::QGLContextGroupResourceBase(void) + ?glGetFramebufferAttachmentParameteriv@QGLFunctions@@QAEXIIIPAH@Z @ 738 NONAME ; void QGLFunctions::glGetFramebufferAttachmentParameteriv(unsigned int, unsigned int, unsigned int, int *) + ?cleanup@QGLContextGroupResourceBase@@QAEXPBVQGLContext@@PAX@Z @ 739 NONAME ; void QGLContextGroupResourceBase::cleanup(class QGLContext const *, void *) + ?glUniform2iv@QGLFunctions@@QAEXHHPBH@Z @ 740 NONAME ; void QGLFunctions::glUniform2iv(int, int, int const *) + ?glCompileShader@QGLFunctions@@QAEXI@Z @ 741 NONAME ; void QGLFunctions::glCompileShader(unsigned int) + ?glGetProgramiv@QGLFunctions@@QAEXIIPAH@Z @ 742 NONAME ; void QGLFunctions::glGetProgramiv(unsigned int, unsigned int, int *) + ?glClearDepthf@QGLFunctions@@QAEXM@Z @ 743 NONAME ; void QGLFunctions::glClearDepthf(float) + ?glIsFramebuffer@QGLFunctions@@QAEEI@Z @ 744 NONAME ; unsigned char QGLFunctions::glIsFramebuffer(unsigned int) + ?glUniform4f@QGLFunctions@@QAEXHMMMM@Z @ 745 NONAME ; void QGLFunctions::glUniform4f(int, float, float, float, float) + ?glUniform3f@QGLFunctions@@QAEXHMMM@Z @ 746 NONAME ; void QGLFunctions::glUniform3f(int, float, float, float) + ?glDeleteRenderbuffers@QGLFunctions@@QAEXHPBI@Z @ 747 NONAME ; void QGLFunctions::glDeleteRenderbuffers(int, unsigned int const *) + ?glVertexAttrib1f@QGLFunctions@@QAEXIM@Z @ 748 NONAME ; void QGLFunctions::glVertexAttrib1f(unsigned int, float) + ?glVertexAttrib4f@QGLFunctions@@QAEXIMMMM@Z @ 749 NONAME ; void QGLFunctions::glVertexAttrib4f(unsigned int, float, float, float, float) + ?glSampleCoverage@QGLFunctions@@QAEXME@Z @ 750 NONAME ; void QGLFunctions::glSampleCoverage(float, unsigned char) + ?glGetActiveUniform@QGLFunctions@@QAEXIIHPAH0PAIPAD@Z @ 751 NONAME ; void QGLFunctions::glGetActiveUniform(unsigned int, unsigned int, int, int *, int *, unsigned int *, char *) + ??_EQGLContextGroupResourceBase@@UAE@I@Z @ 752 NONAME ; QGLContextGroupResourceBase::~QGLContextGroupResourceBase(unsigned int) + ?glStencilOpSeparate@QGLFunctions@@QAEXIIII@Z @ 753 NONAME ; void QGLFunctions::glStencilOpSeparate(unsigned int, unsigned int, unsigned int, unsigned int) + ?glCheckFramebufferStatus@QGLFunctions@@QAEII@Z @ 754 NONAME ; unsigned int QGLFunctions::glCheckFramebufferStatus(unsigned int) + ?glDepthRangef@QGLFunctions@@QAEXMM@Z @ 755 NONAME ; void QGLFunctions::glDepthRangef(float, float) + ??1QGLFunctions@@QAE@XZ @ 756 NONAME ; QGLFunctions::~QGLFunctions(void) + ?glStencilMaskSeparate@QGLFunctions@@QAEXII@Z @ 757 NONAME ; void QGLFunctions::glStencilMaskSeparate(unsigned int, unsigned int) + ?glBlendColor@QGLFunctions@@QAEXMMMM@Z @ 758 NONAME ; void QGLFunctions::glBlendColor(float, float, float, float) + ?glUniform1fv@QGLFunctions@@QAEXHHPBM@Z @ 759 NONAME ; void QGLFunctions::glUniform1fv(int, int, float const *) + ??1QGLContextResourceBase@@UAE@XZ @ 760 NONAME ; QGLContextResourceBase::~QGLContextResourceBase(void) + ?glCreateProgram@QGLFunctions@@QAEIXZ @ 761 NONAME ; unsigned int QGLFunctions::glCreateProgram(void) + ?glVertexAttrib2f@QGLFunctions@@QAEXIMM@Z @ 762 NONAME ; void QGLFunctions::glVertexAttrib2f(unsigned int, float, float) + ?glUniformMatrix2fv@QGLFunctions@@QAEXHHEPBM@Z @ 763 NONAME ; void QGLFunctions::glUniformMatrix2fv(int, int, unsigned char, float const *) + ?glBufferSubData@QGLFunctions@@QAEXIHHPBX@Z @ 764 NONAME ; void QGLFunctions::glBufferSubData(unsigned int, int, int, void const *) + ?glUniform1iv@QGLFunctions@@QAEXHHPBH@Z @ 765 NONAME ; void QGLFunctions::glUniform1iv(int, int, int const *) + ?qt_resolve_buffer_extensions@@YA_NPAVQGLContext@@@Z @ 766 NONAME ; bool qt_resolve_buffer_extensions(class QGLContext *) + ?glUniform1i@QGLFunctions@@QAEXHH@Z @ 767 NONAME ; void QGLFunctions::glUniform1i(int, int) + ?glVertexAttrib4fv@QGLFunctions@@QAEXIPBM@Z @ 768 NONAME ; void QGLFunctions::glVertexAttrib4fv(unsigned int, float const *) + ?glDeleteFramebuffers@QGLFunctions@@QAEXHPBI@Z @ 769 NONAME ; void QGLFunctions::glDeleteFramebuffers(int, unsigned int const *) + ?glGetVertexAttribfv@QGLFunctions@@QAEXIIPAM@Z @ 770 NONAME ; void QGLFunctions::glGetVertexAttribfv(unsigned int, unsigned int, float *) + ?glGetProgramInfoLog@QGLFunctions@@QAEXIHPAHPAD@Z @ 771 NONAME ; void QGLFunctions::glGetProgramInfoLog(unsigned int, int, int *, char *) + ?glGetShaderInfoLog@QGLFunctions@@QAEXIHPAHPAD@Z @ 772 NONAME ; void QGLFunctions::glGetShaderInfoLog(unsigned int, int, int *, char *) + ?glEnableVertexAttribArray@QGLFunctions@@QAEXI@Z @ 773 NONAME ; void QGLFunctions::glEnableVertexAttribArray(unsigned int) + ?glGetVertexAttribiv@QGLFunctions@@QAEXIIPAH@Z @ 774 NONAME ; void QGLFunctions::glGetVertexAttribiv(unsigned int, unsigned int, int *) + ?glCompressedTexImage2D@QGLFunctions@@QAEXIHIHHHHPBX@Z @ 775 NONAME ; void QGLFunctions::glCompressedTexImage2D(unsigned int, int, unsigned int, int, int, int, int, void const *) + ?glGetAttribLocation@QGLFunctions@@QAEHIPBD@Z @ 776 NONAME ; int QGLFunctions::glGetAttribLocation(unsigned int, char const *) + ?glActiveTexture@QGLFunctions@@QAEXI@Z @ 777 NONAME ; void QGLFunctions::glActiveTexture(unsigned int) + ?glUniform4fv@QGLFunctions@@QAEXHHPBM@Z @ 778 NONAME ; void QGLFunctions::glUniform4fv(int, int, float const *) + ?glCreateShader@QGLFunctions@@QAEII@Z @ 779 NONAME ; unsigned int QGLFunctions::glCreateShader(unsigned int) + ?glAttachShader@QGLFunctions@@QAEXII@Z @ 780 NONAME ; void QGLFunctions::glAttachShader(unsigned int, unsigned int) + ?glRenderbufferStorage@QGLFunctions@@QAEXIIHH@Z @ 781 NONAME ; void QGLFunctions::glRenderbufferStorage(unsigned int, unsigned int, int, int) + ?glVertexAttribPointer@QGLFunctions@@QAEXIHIEHPBX@Z @ 782 NONAME ; void QGLFunctions::glVertexAttribPointer(unsigned int, int, unsigned int, unsigned char, int, void const *) + ?glUniform4iv@QGLFunctions@@QAEXHHPBH@Z @ 783 NONAME ; void QGLFunctions::glUniform4iv(int, int, int const *) + ?glDisableVertexAttribArray@QGLFunctions@@QAEXI@Z @ 784 NONAME ; void QGLFunctions::glDisableVertexAttribArray(unsigned int) + ?glIsShader@QGLFunctions@@QAEEI@Z @ 785 NONAME ; unsigned char QGLFunctions::glIsShader(unsigned int) + ?glShaderBinary@QGLFunctions@@QAEXHPBIIPBXH@Z @ 786 NONAME ; void QGLFunctions::glShaderBinary(int, unsigned int const *, unsigned int, void const *, int) + ?glGenFramebuffers@QGLFunctions@@QAEXHPAI@Z @ 787 NONAME ; void QGLFunctions::glGenFramebuffers(int, unsigned int *) + ?glVertexAttrib3fv@QGLFunctions@@QAEXIPBM@Z @ 788 NONAME ; void QGLFunctions::glVertexAttrib3fv(unsigned int, float const *) + ?glGetVertexAttribPointerv@QGLFunctions@@QAEXIIPAPAX@Z @ 789 NONAME ; void QGLFunctions::glGetVertexAttribPointerv(unsigned int, unsigned int, void * *) + ?glUniformMatrix4fv@QGLFunctions@@QAEXHHEPBM@Z @ 790 NONAME ; void QGLFunctions::glUniformMatrix4fv(int, int, unsigned char, float const *) + ?setContext@QGLTextureGlyphCache@@QAEXPBVQGLContext@@@Z @ 791 NONAME ; void QGLTextureGlyphCache::setContext(class QGLContext const *) + ?glDeleteBuffers@QGLFunctions@@QAEXHPBI@Z @ 792 NONAME ; void QGLFunctions::glDeleteBuffers(int, unsigned int const *) + ?glBindRenderbuffer@QGLFunctions@@QAEXII@Z @ 793 NONAME ; void QGLFunctions::glBindRenderbuffer(unsigned int, unsigned int) + ?glStencilFuncSeparate@QGLFunctions@@QAEXIIHI@Z @ 794 NONAME ; void QGLFunctions::glStencilFuncSeparate(unsigned int, unsigned int, int, unsigned int) + ?glGetUniformLocation@QGLFunctions@@QAEHIPBD@Z @ 795 NONAME ; int QGLFunctions::glGetUniformLocation(unsigned int, char const *) + ?glGetRenderbufferParameteriv@QGLFunctions@@QAEXIIPAH@Z @ 796 NONAME ; void QGLFunctions::glGetRenderbufferParameteriv(unsigned int, unsigned int, int *) + ?glBindAttribLocation@QGLFunctions@@QAEXIIPBD@Z @ 797 NONAME ; void QGLFunctions::glBindAttribLocation(unsigned int, unsigned int, char const *) + ?glGetShaderSource@QGLFunctions@@QAEXIHPAHPAD@Z @ 798 NONAME ; void QGLFunctions::glGetShaderSource(unsigned int, int, int *, char *) + ?setMipmap@QGLFramebufferObjectFormat@@QAEX_N@Z @ 799 NONAME ; void QGLFramebufferObjectFormat::setMipmap(bool) + ??1QGLContextGroupResourceBase@@UAE@XZ @ 800 NONAME ; QGLContextGroupResourceBase::~QGLContextGroupResourceBase(void) + ?glFramebufferTexture2D@QGLFunctions@@QAEXIIIIH@Z @ 801 NONAME ; void QGLFunctions::glFramebufferTexture2D(unsigned int, unsigned int, unsigned int, unsigned int, int) + ?glBlendEquationSeparate@QGLFunctions@@QAEXII@Z @ 802 NONAME ; void QGLFunctions::glBlendEquationSeparate(unsigned int, unsigned int) + ?insert@QGLContextResourceBase@@QAEXPBVQGLContext@@PAX@Z @ 803 NONAME ; void QGLContextResourceBase::insert(class QGLContext const *, void *) + ?glUniform2i@QGLFunctions@@QAEXHHH@Z @ 804 NONAME ; void QGLFunctions::glUniform2i(int, int, int) + ?glGetUniformfv@QGLFunctions@@QAEXIHPAM@Z @ 805 NONAME ; void QGLFunctions::glGetUniformfv(unsigned int, int, float *) + ?glUniform3i@QGLFunctions@@QAEXHHHH@Z @ 806 NONAME ; void QGLFunctions::glUniform3i(int, int, int, int) + ?glIsRenderbuffer@QGLFunctions@@QAEEI@Z @ 807 NONAME ; unsigned char QGLFunctions::glIsRenderbuffer(unsigned int) + ?initializeGLFunctions@QGLFunctions@@QAEXPBVQGLContext@@@Z @ 808 NONAME ; void QGLFunctions::initializeGLFunctions(class QGLContext const *) + ??0QGLFunctions@@QAE@XZ @ 809 NONAME ; QGLFunctions::QGLFunctions(void) + ?glVertexAttrib2fv@QGLFunctions@@QAEXIPBM@Z @ 810 NONAME ; void QGLFunctions::glVertexAttrib2fv(unsigned int, float const *) + ?isInitialized@QGLFunctions@@CA_NPBUQGLFunctionsPrivate@@@Z @ 811 NONAME ; bool QGLFunctions::isInitialized(struct QGLFunctionsPrivate const *) + ?glGetUniformiv@QGLFunctions@@QAEXIHPAH@Z @ 812 NONAME ; void QGLFunctions::glGetUniformiv(unsigned int, int, int *) + ?glBlendEquation@QGLFunctions@@QAEXI@Z @ 813 NONAME ; void QGLFunctions::glBlendEquation(unsigned int) + ?glFramebufferRenderbuffer@QGLFunctions@@QAEXIIII@Z @ 814 NONAME ; void QGLFunctions::glFramebufferRenderbuffer(unsigned int, unsigned int, unsigned int, unsigned int) + ?glUniform4i@QGLFunctions@@QAEXHHHHH@Z @ 815 NONAME ; void QGLFunctions::glUniform4i(int, int, int, int, int) + ?glUniform3fv@QGLFunctions@@QAEXHHPBM@Z @ 816 NONAME ; void QGLFunctions::glUniform3fv(int, int, float const *) + ?value@QGLContextResourceBase@@QAEPAXPBVQGLContext@@@Z @ 817 NONAME ; void * QGLContextResourceBase::value(class QGLContext const *) + ?glBlendFuncSeparate@QGLFunctions@@QAEXIIII@Z @ 818 NONAME ; void QGLFunctions::glBlendFuncSeparate(unsigned int, unsigned int, unsigned int, unsigned int) + ?glCompressedTexSubImage2D@QGLFunctions@@QAEXIHHHHHIHPBX@Z @ 819 NONAME ; void QGLFunctions::glCompressedTexSubImage2D(unsigned int, int, int, int, int, int, unsigned int, int, void const *) + ?freeResource@QGLTextureGlyphCache@@UAEXPAX@Z @ 820 NONAME ; void QGLTextureGlyphCache::freeResource(void *) + ?value@QGLContextGroupResourceBase@@QAEPAXPBVQGLContext@@@Z @ 821 NONAME ; void * QGLContextGroupResourceBase::value(class QGLContext const *) + ?glUniform3iv@QGLFunctions@@QAEXHHPBH@Z @ 822 NONAME ; void QGLFunctions::glUniform3iv(int, int, int const *) + ?mipmap@QGLFramebufferObjectFormat@@QBE_NXZ @ 823 NONAME ; bool QGLFramebufferObjectFormat::mipmap(void) const + ?qt_extensionFuncs@QGLContextPrivate@@2UQGLExtensionFuncs@@A @ 824 NONAME ; struct QGLExtensionFuncs QGLContextPrivate::qt_extensionFuncs + ?glShaderSource@QGLFunctions@@QAEXIHPAPBDPBH@Z @ 825 NONAME ; void QGLFunctions::glShaderSource(unsigned int, int, char const * *, int const *) + ?glGetShaderPrecisionFormat@QGLFunctions@@QAEXIIPAH0@Z @ 826 NONAME ; void QGLFunctions::glGetShaderPrecisionFormat(unsigned int, unsigned int, int *, int *) + ?insert@QGLContextGroupResourceBase@@QAEXPBVQGLContext@@PAX@Z @ 827 NONAME ; void QGLContextGroupResourceBase::insert(class QGLContext const *, void *) diff --git a/src/s60installs/eabi/QtOpenGLu.def b/src/s60installs/eabi/QtOpenGLu.def index 61e968c..794d43d 100644 --- a/src/s60installs/eabi/QtOpenGLu.def +++ b/src/s60installs/eabi/QtOpenGLu.def @@ -294,12 +294,12 @@ EXPORTS _ZN17QGLGraphicsSystemC1Eb @ 293 NONAME _ZN17QGLGraphicsSystemC2Eb @ 294 NONAME _ZN18QGLContextResource5valueEPK10QGLContext @ 295 NONAME ABSENT - _ZN18QGLContextResource6insertEPK10QGLContextPv @ 296 NONAME - _ZN18QGLContextResource7cleanupEPK10QGLContextPv @ 297 NONAME - _ZN18QGLContextResourceC1EPFvPvE @ 298 NONAME - _ZN18QGLContextResourceC2EPFvPvE @ 299 NONAME - _ZN18QGLContextResourceD1Ev @ 300 NONAME - _ZN18QGLContextResourceD2Ev @ 301 NONAME + _ZN18QGLContextResource6insertEPK10QGLContextPv @ 296 NONAME ABSENT + _ZN18QGLContextResource7cleanupEPK10QGLContextPv @ 297 NONAME ABSENT + _ZN18QGLContextResourceC1EPFvPvE @ 298 NONAME ABSENT + _ZN18QGLContextResourceC2EPFvPvE @ 299 NONAME ABSENT + _ZN18QGLContextResourceD1Ev @ 300 NONAME ABSENT + _ZN18QGLContextResourceD2Ev @ 301 NONAME ABSENT _ZN20QGLCustomShaderStage11setInactiveEv @ 302 NONAME _ZN20QGLCustomShaderStage12setOnPainterEP8QPainter @ 303 NONAME _ZN20QGLCustomShaderStage16setUniformsDirtyEv @ 304 NONAME @@ -333,15 +333,15 @@ EXPORTS _ZN20QGLFramebufferObjectD0Ev @ 332 NONAME _ZN20QGLFramebufferObjectD1Ev @ 333 NONAME _ZN20QGLFramebufferObjectD2Ev @ 334 NONAME - _ZN20QGLTextureGlyphCache11fillTextureERKN18QTextureGlyphCache5CoordEj @ 335 NONAME - _ZN20QGLTextureGlyphCache11qt_metacallEN11QMetaObject4CallEiPPv @ 336 NONAME - _ZN20QGLTextureGlyphCache11qt_metacastEPKc @ 337 NONAME - _ZN20QGLTextureGlyphCache16staticMetaObjectE @ 338 NONAME DATA 16 + _ZN20QGLTextureGlyphCache11fillTextureERKN18QTextureGlyphCache5CoordEj @ 335 NONAME ABSENT + _ZN20QGLTextureGlyphCache11qt_metacallEN11QMetaObject4CallEiPPv @ 336 NONAME ABSENT + _ZN20QGLTextureGlyphCache11qt_metacastEPKc @ 337 NONAME ABSENT + _ZN20QGLTextureGlyphCache16staticMetaObjectE @ 338 NONAME DATA 16 ABSENT _ZN20QGLTextureGlyphCache17createTextureDataEii @ 339 NONAME _ZN20QGLTextureGlyphCache17resizeTextureDataEii @ 340 NONAME - _ZN20QGLTextureGlyphCache19getStaticMetaObjectEv @ 341 NONAME - _ZN20QGLTextureGlyphCacheC1EP10QGLContextN21QFontEngineGlyphCache4TypeERK10QTransform @ 342 NONAME - _ZN20QGLTextureGlyphCacheC2EP10QGLContextN21QFontEngineGlyphCache4TypeERK10QTransform @ 343 NONAME + _ZN20QGLTextureGlyphCache19getStaticMetaObjectEv @ 341 NONAME ABSENT + _ZN20QGLTextureGlyphCacheC1EP10QGLContextN21QFontEngineGlyphCache4TypeERK10QTransform @ 342 NONAME ABSENT + _ZN20QGLTextureGlyphCacheC2EP10QGLContextN21QFontEngineGlyphCache4TypeERK10QTransform @ 343 NONAME ABSENT _ZN20QGLTextureGlyphCacheD0Ev @ 344 NONAME _ZN20QGLTextureGlyphCacheD1Ev @ 345 NONAME _ZN20QGLTextureGlyphCacheD2Ev @ 346 NONAME @@ -601,7 +601,7 @@ EXPORTS _ZNK20QGLFramebufferObject7isValidEv @ 600 NONAME _ZNK20QGLFramebufferObject7textureEv @ 601 NONAME _ZNK20QGLFramebufferObject7toImageEv @ 602 NONAME - _ZNK20QGLTextureGlyphCache10metaObjectEv @ 603 NONAME + _ZNK20QGLTextureGlyphCache10metaObjectEv @ 603 NONAME ABSENT _ZNK20QGLTextureGlyphCache12glyphPaddingEv @ 604 NONAME _ZNK21QGraphicsShaderEffect10metaObjectEv @ 605 NONAME _ZNK21QGraphicsShaderEffect19pixelShaderFragmentEv @ 606 NONAME @@ -690,14 +690,14 @@ EXPORTS _ZThn8_N16QGLWindowSurface8endPaintERK7QRegion @ 689 NONAME _ZThn8_N16QGLWindowSurfaceD0Ev @ 690 NONAME _ZThn8_N16QGLWindowSurfaceD1Ev @ 691 NONAME - _ZThn8_N20QGLTextureGlyphCache11fillTextureERKN18QTextureGlyphCache5CoordEj @ 692 NONAME - _ZThn8_N20QGLTextureGlyphCache17createTextureDataEii @ 693 NONAME - _ZThn8_N20QGLTextureGlyphCache17resizeTextureDataEii @ 694 NONAME - _ZThn8_N20QGLTextureGlyphCacheD0Ev @ 695 NONAME - _ZThn8_N20QGLTextureGlyphCacheD1Ev @ 696 NONAME + _ZThn8_N20QGLTextureGlyphCache11fillTextureERKN18QTextureGlyphCache5CoordEj @ 692 NONAME ABSENT + _ZThn8_N20QGLTextureGlyphCache17createTextureDataEii @ 693 NONAME ABSENT + _ZThn8_N20QGLTextureGlyphCache17resizeTextureDataEii @ 694 NONAME ABSENT + _ZThn8_N20QGLTextureGlyphCacheD0Ev @ 695 NONAME ABSENT + _ZThn8_N20QGLTextureGlyphCacheD1Ev @ 696 NONAME ABSENT _ZThn8_N9QGLWidgetD0Ev @ 697 NONAME _ZThn8_N9QGLWidgetD1Ev @ 698 NONAME - _ZThn8_NK20QGLTextureGlyphCache12glyphPaddingEv @ 699 NONAME + _ZThn8_NK20QGLTextureGlyphCache12glyphPaddingEv @ 699 NONAME ABSENT _ZThn8_NK9QGLWidget11paintEngineEv @ 700 NONAME _ZeqRK9QGLFormatS1_ @ 701 NONAME _Zls6QDebugRK9QGLFormat @ 702 NONAME @@ -705,6 +705,6 @@ EXPORTS _ZN16QGLWindowSurface26initializeOffscreenTextureERK5QSize @ 704 NONAME _ZNK20QGLTextureGlyphCache15maxTextureWidthEv @ 705 NONAME _ZNK20QGLTextureGlyphCache16maxTextureHeightEv @ 706 NONAME - _ZThn8_NK20QGLTextureGlyphCache15maxTextureWidthEv @ 707 NONAME - _ZThn8_NK20QGLTextureGlyphCache16maxTextureHeightEv @ 708 NONAME + _ZThn8_NK20QGLTextureGlyphCache15maxTextureWidthEv @ 707 NONAME ABSENT + _ZThn8_NK20QGLTextureGlyphCache16maxTextureHeightEv @ 708 NONAME ABSENT |