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author | Qt Continuous Integration System <qt-info@nokia.com> | 2011-06-08 07:54:52 (GMT) |
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committer | Qt Continuous Integration System <qt-info@nokia.com> | 2011-06-08 07:54:52 (GMT) |
commit | ea7576eecacaaf5e82f5ebaf847dc9690baa9fca (patch) | |
tree | 3eba16bc5c0c6a698f01892d2663fc7f516016bb | |
parent | f7dde050b1f4ef31bf386f447c723ffd497058c7 (diff) | |
parent | 7b0762c17f9899e68c0f67480a81b25c6f0c7dda (diff) | |
download | Qt-ea7576eecacaaf5e82f5ebaf847dc9690baa9fca.zip Qt-ea7576eecacaaf5e82f5ebaf847dc9690baa9fca.tar.gz Qt-ea7576eecacaaf5e82f5ebaf847dc9690baa9fca.tar.bz2 |
Merge branch '4.7' of scm.dev.nokia.troll.no:qt/qt-s60-public into 4.7-integration
* '4.7' of scm.dev.nokia.troll.no:qt/qt-s60-public:
Fixed qmlshadersplugin manual test shaders on SGX family GPU:s.
Fixed qmlshadersplugin on windows VC2008 toolchain.
5 files changed, 15 insertions, 15 deletions
diff --git a/src/imports/shaders/glfunctions.h b/src/imports/shaders/glfunctions.h index 03b88d1..8529519 100755 --- a/src/imports/shaders/glfunctions.h +++ b/src/imports/shaders/glfunctions.h @@ -45,26 +45,26 @@ #ifndef QT_OPENGL_ES #ifndef Q_WS_MAC -# ifndef QGLF_APIENTRYP -# ifdef QGLF_APIENTRY -# define QGLF_APIENTRYP QGLF_APIENTRY * +# ifndef APIENTRYP +# ifdef APIENTRY +# define APIENTRYP APIENTRY * # else -# define QGLF_APIENTRY -# define QGLF_APIENTRYP * +# define APIENTRY +# define APIENTRYP * # endif # endif #else -# define QGLF_APIENTRY -# define QGLF_APIENTRYP * +# define APIENTRY +# define APIENTRYP * #endif #define GL_TEXTURE0 0x84C0 #define GL_CLAMP_TO_EDGE 0x812F #define GL_BGRA 0x80E1 -typedef void (QGLF_APIENTRYP type_glActiveTexture)(GLenum texture); -typedef void (QGLF_APIENTRYP type_glGenerateMipmap)(GLenum target); -typedef void (QGLF_APIENTRYP type_glVertexAttribPointer)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *); +typedef void (APIENTRYP type_glActiveTexture)(GLenum texture); +typedef void (APIENTRYP type_glGenerateMipmap)(GLenum target); +typedef void (APIENTRYP type_glVertexAttribPointer)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *); #define glActiveTexture ((type_glActiveTexture)QGLContext::currentContext()->getProcAddress(QLatin1String("glActiveTexture"))) #define glGenerateMipmap ((type_glGenerateMipmap)QGLContext::currentContext()->getProcAddress(QLatin1String("glGenerateMipmap"))) diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestHorizontalWrap.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestHorizontalWrap.qml index 3b94389..ec372ca 100644 --- a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestHorizontalWrap.qml +++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestHorizontalWrap.qml @@ -70,7 +70,7 @@ Rectangle { uniform lowp sampler2D source; varying highp vec2 qt_TexCoord0; void main() { - vec2 tex = qt_TexCoord0 * 4.0; + highp vec2 tex = qt_TexCoord0 * 4.0; gl_FragColor = texture2D(source, tex); } " diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVertexShader.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVertexShader.qml index a7530dc..4edb065 100644 --- a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVertexShader.qml +++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVertexShader.qml @@ -67,7 +67,7 @@ Rectangle { { qt_TexCoord0 = qt_MultiTexCoord0; gl_Position = qt_ModelViewProjectionMatrix * qt_Vertex; - }; + } " property string dummyVertexShader: " @@ -79,7 +79,7 @@ Rectangle { { qt_TexCoord0 = qt_MultiTexCoord0; gl_Position = qt_Vertex * vec4(0.0, 0.0, 0.0, 0.0001); - }; + } " vertexShader: defaultVertexShader diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVerticalWrap.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVerticalWrap.qml index 726b237..b7d6db4 100644 --- a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVerticalWrap.qml +++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVerticalWrap.qml @@ -69,7 +69,7 @@ Rectangle { uniform lowp sampler2D source; varying highp vec2 qt_TexCoord0; void main() { - vec2 tex = qt_TexCoord0 * 4.0; + highp vec2 tex = qt_TexCoord0 * 4.0; gl_FragColor = texture2D(source, tex); } " diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestWrapRepeat.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestWrapRepeat.qml index 514e150..e09673c 100644 --- a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestWrapRepeat.qml +++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestWrapRepeat.qml @@ -69,7 +69,7 @@ Rectangle { uniform lowp sampler2D source; varying highp vec2 qt_TexCoord0; void main() { - vec2 tex = qt_TexCoord0 * 4.0; + highp vec2 tex = qt_TexCoord0 * 4.0; gl_FragColor = texture2D(source, tex); } " |