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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-04-07 06:16:22 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-04-08 00:19:12 (GMT)
commita83faaf1bedfd321c4fc759156369d2f86fbbbed (patch)
tree9fefa2840ae8a784fcd323551de6a74835e5b267 /LGPL_EXCEPTION.TXT
parent939623b2bc8e441618ee1a1886cc656880bee62b (diff)
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Remove fixed-point support from math3d
The main use case for fixed-point support is to build large arrays of vertices. This can be handled using qvertextype or something similar at higher levels. So it isn't worth risking numerical instability in the core classes. Reviewed-by: trustme
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