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authorSamuel Rødal <samuel.rodal@nokia.com>2011-04-08 09:58:59 (GMT)
committerSamuel Rødal <samuel.rodal@nokia.com>2011-04-08 10:14:59 (GMT)
commit32372616ed942685c7367d6aee58a7fd3849cc0b (patch)
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parent9507cbffb31b5ee4bfd9b4d2584406a2346fb668 (diff)
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Let's not write to the source buffer when blending argb32 on rgb16.
Even though we're writing the same values back, we might get a segfault when the source is in read-only memory. Reviewed-by: Kim
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