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authorSamuel Rødal <sroedal@trolltech.com>2009-07-28 10:25:55 (GMT)
committerSamuel Rødal <sroedal@trolltech.com>2009-07-28 12:19:18 (GMT)
commitdbdc54791e585f3c6bf62c1a091ef844a66483ba (patch)
tree75b5f14c4b1a8176b53b23d93f0b6f7dcc688365 /LICENSE.PREVIEW.COMMERCIAL
parent610aa1737a206fe97628a3375a543400ea0761fa (diff)
parent0431548ddffc56f74cc60e7d341ade3920adefb1 (diff)
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Merge commit 'qt-graphics-team/pixmapfilters-redux' into kinetic-graphicseffect
Conflicts: src/opengl/gl2paintengineex/qglengineshadermanager.cpp src/opengl/gl2paintengineex/qglengineshadermanager_p.h src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h Merge custom shader / GL blur pixmap filter implementation from graphics team repo with implementation from kinetic graphics-team repo.
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