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author | Tom Cooksey <thomas.cooksey@nokia.com> | 2010-01-22 10:10:35 (GMT) |
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committer | Tom Cooksey <thomas.cooksey@nokia.com> | 2010-01-22 10:14:13 (GMT) |
commit | ec44f83c4c7fa77e609a2458c4a5e26054fd5e85 (patch) | |
tree | ba36b2c2e1b1f806ab20038c5f19930000d707d2 /LICENSE.PREVIEW.COMMERCIAL | |
parent | fa41110be15ce458bd2b49bda03b147775d2ab01 (diff) | |
download | Qt-ec44f83c4c7fa77e609a2458c4a5e26054fd5e85.zip Qt-ec44f83c4c7fa77e609a2458c4a5e26054fd5e85.tar.gz Qt-ec44f83c4c7fa77e609a2458c4a5e26054fd5e85.tar.bz2 |
Fix rendering with simple shader in GL2 engine
Need to bind the PMV matrix's attributes to their indexes in the
simple shader, which is created in a seperate code path to all the
other shaders. This should fix the qgl autotest failures.
Reviewed-By: TrustMe
Diffstat (limited to 'LICENSE.PREVIEW.COMMERCIAL')
0 files changed, 0 insertions, 0 deletions