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author | Alexis Menard <alexis.menard@nokia.com> | 2009-04-17 14:06:06 (GMT) |
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committer | Alexis Menard <alexis.menard@nokia.com> | 2009-04-17 14:06:06 (GMT) |
commit | f15b8a83e2e51955776a3f07cb85ebfc342dd8ef (patch) | |
tree | c5dc684986051654898db11ce73e03b9fec8db99 /demos/boxes/glshaders.h | |
download | Qt-f15b8a83e2e51955776a3f07cb85ebfc342dd8ef.zip Qt-f15b8a83e2e51955776a3f07cb85ebfc342dd8ef.tar.gz Qt-f15b8a83e2e51955776a3f07cb85ebfc342dd8ef.tar.bz2 |
Initial import of statemachine branch from the old kinetic repository
Diffstat (limited to 'demos/boxes/glshaders.h')
-rw-r--r-- | demos/boxes/glshaders.h | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/demos/boxes/glshaders.h b/demos/boxes/glshaders.h new file mode 100644 index 0000000..2b6209a --- /dev/null +++ b/demos/boxes/glshaders.h @@ -0,0 +1,108 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the demonstration applications of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef GLSHADERS_H +#define GLSHADERS_H + +//#include <GL/glew.h> +#include "glextensions.h" + +#include <QtGui> +#include <QtOpenGL> + +#include "vector.h" + +class GLShader +{ +public: + friend class GLProgram; + virtual ~GLShader(); + bool failed() const {return m_failed;} + QString log(); +protected: + GLShader(const char *data, int size, GLenum shaderType); + GLShader(const QString& fileName, GLenum shaderType); + + GLhandleARB m_shader; + bool m_compileError; + bool m_failed; +}; + +class GLVertexShader : public GLShader +{ +public: + GLVertexShader(const char *data, int size); + GLVertexShader(const QString& fileName); +}; + +class GLFragmentShader : public GLShader +{ +public: + GLFragmentShader(const char *data, int size); + GLFragmentShader(const QString& fileName); +}; + +class GLProgram +{ +public: + GLProgram(); + ~GLProgram(); + void attach(const GLShader &shader); + void detach(const GLShader &shader); + void bind(); + void unbind(); + bool failed(); + QString log(); + bool hasParameter(const QString& name); + // use program before setting values + void setInt(const QString& name, int value); + void setFloat(const QString& name, float value); + void setColor(const QString& name, QRgb value); + void setMatrix(const QString& name, const gfx::Matrix4x4f &mat); + // TODO: add a bunch of set-functions for different types. +private: + GLhandleARB m_program; + bool m_linked; + bool m_linkError; + bool m_failed; +}; + +#endif |