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author | Samuel Rødal <sroedal@trolltech.com> | 2009-04-17 10:33:52 (GMT) |
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committer | Samuel Rødal <sroedal@trolltech.com> | 2009-04-17 10:43:30 (GMT) |
commit | 8027a669e31d2fc96f9ffdfc0771034571dd583e (patch) | |
tree | d5ee99d6b88452867d8e3780f8fe9be8f0c383c2 /demos/boxes/marble.fsh | |
parent | b3f0d6e31c6897b1701de28d51980a81fb3e778f (diff) | |
download | Qt-8027a669e31d2fc96f9ffdfc0771034571dd583e.zip Qt-8027a669e31d2fc96f9ffdfc0771034571dd583e.tar.gz Qt-8027a669e31d2fc96f9ffdfc0771034571dd583e.tar.bz2 |
Smudgy text in GL2 paint engine when drawing on non-integer offsets.
Special-case TextDrawingMode in updateMatrix() as we know that we'll
have a pure translating transform, and round the transform's dx and dy
to avoid drawing on non-integer offsets.
Task-number: 245806
Reviewed-by: Tom
Diffstat (limited to 'demos/boxes/marble.fsh')
0 files changed, 0 insertions, 0 deletions