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author | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-05-01 00:14:58 (GMT) |
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committer | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-05-01 00:14:58 (GMT) |
commit | 815eb1c4793ffc9d11ec160996350610deb4db7d (patch) | |
tree | fe24c022bc2411023f873da882e4fc1b599471c2 /demos/boxes/scene.h | |
parent | 446085a8b3f22d7e2735b62b4511907e7aaba82a (diff) | |
parent | 96e13b0411ed3f4ef8753edafc41503fc9aceb0f (diff) | |
download | Qt-815eb1c4793ffc9d11ec160996350610deb4db7d.zip Qt-815eb1c4793ffc9d11ec160996350610deb4db7d.tar.gz Qt-815eb1c4793ffc9d11ec160996350610deb4db7d.tar.bz2 |
Merge branch 'shaderprograms' of git@scm.dev.nokia.troll.no:qt/rweathers-shaderprograms into shader-api
Conflicts:
src/gui/math3d/math3d.pri
src/gui/math3d/qgenericmatrix.cpp
src/gui/math3d/qgenericmatrix.h
src/gui/math3d/qmatrix4x4.cpp
src/gui/math3d/qmatrix4x4.h
src/gui/math3d/qquaternion.cpp
src/gui/math3d/qquaternion.h
src/gui/math3d/qvector2d.cpp
src/gui/math3d/qvector2d.h
src/gui/math3d/qvector3d.cpp
src/gui/math3d/qvector3d.h
src/gui/math3d/qvector4d.cpp
src/gui/math3d/qvector4d.h
src/opengl/opengl.pro
tests/auto/math3d/math3d.pro
tests/auto/math3d/qmatrixnxn/tst_qmatrixnxn.cpp
tests/auto/math3d/qquaternion/tst_qquaternion.cpp
tests/auto/math3d/qvectornd/tst_qvectornd.cpp
tests/auto/math3d/shared/math3dincludes.h
Diffstat (limited to 'demos/boxes/scene.h')
-rw-r--r-- | demos/boxes/scene.h | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/demos/boxes/scene.h b/demos/boxes/scene.h index 2db9317..c056739 100644 --- a/demos/boxes/scene.h +++ b/demos/boxes/scene.h @@ -53,7 +53,6 @@ #include "vector.h" #include "trackball.h" #include "glbuffers.h" -#include "glshaders.h" #include "qtbox.h" #define PI 3.14159265358979 @@ -231,11 +230,11 @@ private: GLTexture3D *m_noise; GLRenderTargetCube *m_mainCubemap; QVector<GLRenderTargetCube *> m_cubemaps; - QVector<GLProgram *> m_programs; - GLVertexShader *m_vertexShader; - QVector<GLFragmentShader *> m_fragmentShaders; - GLFragmentShader *m_environmentShader; - GLProgram *m_environmentProgram; + QVector<QGLShaderProgram *> m_programs; + QGLShader *m_vertexShader; + QVector<QGLShader *> m_fragmentShaders; + QGLShader *m_environmentShader; + QGLShaderProgram *m_environmentProgram; }; |