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author | Qt Continuous Integration System <qt-info@nokia.com> | 2010-06-12 03:18:17 (GMT) |
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committer | Qt Continuous Integration System <qt-info@nokia.com> | 2010-06-12 03:18:17 (GMT) |
commit | ed45391e2d846d030b2ebb98c083ffe97f52b2df (patch) | |
tree | 8d2735ed4109483f05e6bfbe4fbb03cd84fc5157 /demos/declarative/samegame | |
parent | a653056f806a3410b4aa76df78fae736d4f93791 (diff) | |
parent | 1628df4ab8f46d23a5c733b1b4f4de47f0691b9a (diff) | |
download | Qt-ed45391e2d846d030b2ebb98c083ffe97f52b2df.zip Qt-ed45391e2d846d030b2ebb98c083ffe97f52b2df.tar.gz Qt-ed45391e2d846d030b2ebb98c083ffe97f52b2df.tar.bz2 |
Merge branch '4.7' of scm.dev.nokia.troll.no:qt/qt-qml into 4.7-integration
* '4.7' of scm.dev.nokia.troll.no:qt/qt-qml: (53 commits)
ListView.onRemove animation is not played when the list has only one item.
Move listview/itemlist.qml to a separate visualitemmodel example
Make snapping work properly for highlight ranges > item size
Fix test - sizeHint should not change after initial load. Also use
Minor doc fixes
Doc improvements, including snippet fixes, linking to examples, making
Fix qmlviewer test failure on windows
Do not keep flush timer running once no pixmaps are detached.
Avoid recursive refill() in List/GridView
Make snippet compile and pass license test, and add missing snippet file
Remove accidentaly added characters.
Update on color change.
Update on color change.
Add go button to webbrowser example.
Remove 'XXX Experimental' from VisualItemModel/VisualDataModel and
Document attached properties
Add 'on' prefix to documentation of signals
Stablize qmlviewer test
Improve test stability.
qmlviewer: ensure that only clicks on the current file list are handled.
...
Diffstat (limited to 'demos/declarative/samegame')
-rw-r--r-- | demos/declarative/samegame/SamegameCore/Dialog.qml | 5 | ||||
-rw-r--r-- | demos/declarative/samegame/samegame.qml | 20 |
2 files changed, 19 insertions, 6 deletions
diff --git a/demos/declarative/samegame/SamegameCore/Dialog.qml b/demos/declarative/samegame/SamegameCore/Dialog.qml index 8dd12f6..c71a4b3 100644 --- a/demos/declarative/samegame/SamegameCore/Dialog.qml +++ b/demos/declarative/samegame/SamegameCore/Dialog.qml @@ -47,13 +47,14 @@ Rectangle { property Item text: dialogText signal closed - + signal opened function forceClose() { page.closed(); page.opacity = 0; } function show(txt) { + page.opened(); dialogText.text = txt; page.opacity = 1; } @@ -62,7 +63,7 @@ Rectangle { color: "white" border.width: 1 opacity: 0 - + visible: opacity > 0 Behavior on opacity { NumberAnimation { duration: 1000 } } diff --git a/demos/declarative/samegame/samegame.qml b/demos/declarative/samegame/samegame.qml index 54c18d6..9a721da 100644 --- a/demos/declarative/samegame/samegame.qml +++ b/demos/declarative/samegame/samegame.qml @@ -90,17 +90,31 @@ Rectangle { enabled: initialWidth != 0 } + onOpened: nameInputText.focus = true; + onClosed: { + nameInputText.focus = false; + if (nameInputText.text != "") + Logic.saveHighScore(nameInputText.text); + } Text { id: dialogText anchors { left: nameInputDialog.left; leftMargin: 20; verticalCenter: parent.verticalCenter } text: "You won! Please enter your name: " } + MouseArea { + anchors.fill: parent + onClicked: { + if (nameInputText.text == "") + nameInputText.openSoftwareInputPanel(); + else + nameInputDialog.forceClose(); + } + } TextInput { id: nameInputText anchors { verticalCenter: parent.verticalCenter; left: dialogText.right } - focus: true - + focus: false onTextChanged: { var newWidth = nameInputText.width + dialogText.width + 40; if ( (newWidth > nameInputDialog.width && newWidth < screen.width) @@ -108,8 +122,6 @@ Rectangle { nameInputDialog.width = newWidth; } onAccepted: { - if (nameInputDialog.opacity == 1 && nameInputText.text != "") - Logic.saveHighScore(nameInputText.text); nameInputDialog.forceClose(); } } |