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authorBea Lam <bea.lam@nokia.com>2010-04-29 05:39:47 (GMT)
committerBea Lam <bea.lam@nokia.com>2010-04-29 05:42:49 (GMT)
commit96551e8af08c6f5eb506468a1a79070f23525bca (patch)
tree0de2ac37a5658ae57fe49d9a4b39b2280af26974 /demos/declarative/snake/content
parent9fb7035d59ffa582edabf53c5d617524ab92ae52 (diff)
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Remove Component's isReady, isLoading, isError and isNull properties.
The Component status enum covers all of these properties already and removing these also makes the API consistent with Image and Loader. Note this change only affects the QML Component API; the methods are still available for QDeclarativeComponent.
Diffstat (limited to 'demos/declarative/snake/content')
-rw-r--r--demos/declarative/snake/content/snake.js8
1 files changed, 4 insertions, 4 deletions
diff --git a/demos/declarative/snake/content/snake.js b/demos/declarative/snake/content/snake.js
index 02f9757..102bd87 100644
--- a/demos/declarative/snake/content/snake.js
+++ b/demos/declarative/snake/content/snake.js
@@ -52,8 +52,8 @@ function startNewGame()
link.spawned = false;
link.dying = false;
} else {
- if(linkComponent.isReady == false){
- if(linkComponent.isError == true)
+ if(linkComponent.status != Component.Ready) {
+ if(linkComponent.status == Component.Error)
console.log(linkComponent.errorsString());
else
console.log("Still loading linkComponent");
@@ -293,8 +293,8 @@ function createCookie(value) {
}
}
- if(cookieComponent.isReady == false){
- if(cookieComponent.isError == true)
+ if(cookieComponent.status != Component.Ready) {
+ if(cookieComponent.status == Component.Error)
console.log(cookieComponent.errorsString());
else
console.log("Still loading cookieComponent");