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authorAlexis Menard <alexis.menard@nokia.com>2009-04-17 10:40:52 (GMT)
committerAlexis Menard <alexis.menard@nokia.com>2009-04-17 10:40:52 (GMT)
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Initial import of kinetic-animations branch from the old kinetic
repository to the new repository
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+<html>
+<center>
+<h2>Vector deformation</h2>
+</center>
+
+<p>This demo shows how to use advanced vector techniques to draw text
+using a <code>QPainterPath</code>.</p>
+
+<p>We define a vector deformation field in the shape of a lens and apply
+this to all points in a path. This means that what is rendered on
+screen is not pixel manipulation, but modified vector representations of
+the glyphs themselves. This is visible from the high quality of the
+antialiased edges for the deformed glyphs.</p>
+
+<p>To get a fairly complex path we allow the user to type in text and
+convert the text to paths. This is done using the
+<code>QPainterPath::addText()</code> function.</p>
+
+<p>The lens is drawn using a single call to <code>drawEllipse()</code>, using
+a <code>QRadialGradient</code> to fill it with a specialized color table,
+giving the effect of the Sun's reflection and a drop shadow. The lens
+is cached as a pixmap for better performance.</p>
+
+</html>