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author | Jerome Pasion <jerome.pasion@nokia.com> | 2011-03-03 15:27:38 (GMT) |
---|---|---|
committer | Jerome Pasion <jerome.pasion@nokia.com> | 2011-03-03 15:27:38 (GMT) |
commit | 3978b7d5064e12c413b0938b5ebe7b3fe0e00c87 (patch) | |
tree | ff7ce3b3de4efa30838ce61c1b0186e784c086e3 /demos/mobile/quickhit | |
parent | 350f284bc6842e27ccf26f292e21b5f22a8ef0d7 (diff) | |
download | Qt-3978b7d5064e12c413b0938b5ebe7b3fe0e00c87.zip Qt-3978b7d5064e12c413b0938b5ebe7b3fe0e00c87.tar.gz Qt-3978b7d5064e12c413b0938b5ebe7b3fe0e00c87.tar.bz2 |
Added 4 mobile demos. Added links and descriptions for them.
Reviewed-by: David Boddie
Diffstat (limited to 'demos/mobile/quickhit')
140 files changed, 7082 insertions, 0 deletions
diff --git a/demos/mobile/quickhit/Game.js b/demos/mobile/quickhit/Game.js new file mode 100755 index 0000000..25863ad --- /dev/null +++ b/demos/mobile/quickhit/Game.js @@ -0,0 +1,173 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +var levelPlugin = null + +// --------------------------------------------------------------------------- +// hideMissiles +function hideMissiles() { + missile_1.stop() + missile_1.opacity = 0; + + missile_2.stop() + missile_2.opacity = 0; + + missile_3.stop() + missile_3.opacity = 0; + + missile_4.stop() + missile_4.opacity = 0; + + missile_5.stop() + missile_5.opacity = 0; + + enemy_missile_1.opacity = 0; + enemy_missile_2.opacity = 0; +} + +// --------------------------------------------------------------------------- +// GameOver +function gameOver() { + + // Stop GameEngine timers + GameEngine.enableEngineTimer(false) + + // Delete loaded plugin level + deleteLevel() + + // Hiding + myShip.opacity = 0 + btnPause.opacity = 0 +} + +// --------------------------------------------------------------------------- +// Pause game +function pauseGame(doPause) { + missile_1.pause(doPause) + missile_2.pause(doPause) + missile_3.pause(doPause) + missile_4.pause(doPause) + missile_5.pause(doPause) + enemy_missile_1.pause(doPause) + enemy_missile_2.pause(doPause) + + if (doPause) { + btnPause.opacity = 0 + } else { + btnPause.opacity = 1 + } + + GameEngine.pauseLevel(doPause) +} + +// --------------------------------------------------------------------------- +// Fire your missile +function fireMissile(aXpox, aFromYpos, aToYpos) { + if (missile_1.opacity<1) { + missile_1.fire(aXpox,aFromYpos,aToYpos) + } + else if (missile_2.opacity<1) { + missile_2.fire(aXpox,aFromYpos,aToYpos) + } + else if (missile_3.opacity<1) { + missile_3.fire(aXpox,aFromYpos,aToYpos) + } + else if (missile_4.opacity<1) { + missile_4.fire(aXpox,aFromYpos,aToYpos) + } + else if (missile_5.opacity<1) { + missile_5.fire(aXpox,aFromYpos,aToYpos) + } +} + +// --------------------------------------------------------------------------- +// Fire enemy missile +function fireEnemyMissile(aXpox, aFromYpos, aToYpos) { + if (enemy_missile_1.opacity==0) { + enemy_missile_1.enemyFire(aXpox,aFromYpos,aToYpos) + } + else if (enemy_missile_2.opacity==0) { + enemy_missile_2.enemyFire(aXpox,aFromYpos,aToYpos) + } +} + +// --------------------------------------------------------------------------- +// Create level QML component +function createLevel() { + console.log("Creating level "+LevelPlugin.qmlRootPath()+"Level.qml") + var levelComponent = Qt.createComponent("file:/"+LevelPlugin.qmlRootPath()+"Level.qml"); + if (levelComponent.status == Component.Ready) { + if (levelPlugin) { + deleteLevel() + } + levelPlugin = levelComponent.createObject(levelId); + if (levelPlugin != null) { + console.log("Level created") + } else { + console.log("Can not create level") + messageBox.showErrorMessage("ERROR: Can not create level!",6000) + return 1 + } + } else { + console.log("Can not find level, error:"+levelComponent.errorString()) + messageBox.showErrorMessage("ERROR: Can not find level!",6000) + return 1 + } + + missile_1.createGraphicsForLevel() + missile_1.setToDefaultPos() + missile_2.createGraphicsForLevel() + missile_2.setToDefaultPos() + missile_3.createGraphicsForLevel() + missile_3.setToDefaultPos() + missile_4.createGraphicsForLevel() + missile_4.setToDefaultPos() + missile_5.createGraphicsForLevel() + missile_5.setToDefaultPos() + enemy_missile_1.createGraphicsForLevel() + enemy_missile_2.createGraphicsForLevel() + myShip.createGraphicsForLevel() + + return 0 +} + +// --------------------------------------------------------------------------- +// Delete level +function deleteLevel() { + if (levelPlugin) { + GameEngine.clearQmlObjects() + levelPlugin.destroy() + + } + levelPlugin = null; +} diff --git a/demos/mobile/quickhit/InvSounds.cpp b/demos/mobile/quickhit/InvSounds.cpp new file mode 100755 index 0000000..b598ae6 --- /dev/null +++ b/demos/mobile/quickhit/InvSounds.cpp @@ -0,0 +1,182 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#include "InvSounds.h" +#include <QDir> +#include <QDebug> + +using namespace GE; + +CInvSounds::CInvSounds(QObject *parent) : QObject( parent ) +{ + m_musicInstance = 0; + m_sounds = 0; + m_internalSounds = 0; + m_soundCount = 0; + m_internalSoundCount = 0; + + enableSounds(true); + + m_audioOut = new AudioOut( this, &m_mixer ); + + enableInternalSounds(); +} + +void CInvSounds::enableSounds(bool enable) +{ + if (enable) + m_mixer.setGeneralVolume(0.2f); + else + m_mixer.setGeneralVolume(0); +} + +void CInvSounds::enableInternalSounds() +{ + disableInternalSounds(); + + // Application internal sounda + m_internalSoundPaths.append(":/sound/menu1.wav"); + m_internalSoundPaths.append(":/sound/menu2.wav"); + m_internalSoundPaths.append(":/sound/gamestart.wav"); + m_internalSoundPaths.append(":/sound/gameover.wav"); + m_internalSoundPaths.append(":/sound/youwin.wav"); + + m_internalSoundCount = m_internalSoundPaths.count(); + m_internalSounds = new CAudioBuffer*[m_internalSoundCount]; + + // Load general application sounds + for (int ff=0; ff<m_internalSoundPaths.count(); ff++) { + m_internalSounds[ff] = CAudioBuffer::loadWav(m_internalSoundPaths[ff]); + } +} + +void CInvSounds::enableSounds(QStringList sounds) +{ + disableSounds(); + + // Sounds from the level + m_soundPaths = sounds; + m_soundCount = sounds.count(); + m_sounds = new CAudioBuffer*[m_soundCount]; + // Load level sounds + for (int f=0; f<m_soundPaths.count(); f++) { + m_sounds[f] = CAudioBuffer::loadWav(m_soundPaths[f]); + } + +} + +void CInvSounds::disableInternalSounds() +{ + for (int f=0; f<m_internalSoundCount; f++) { + if (m_internalSounds[f]) { + delete m_internalSounds[f]; + } + } + delete [] m_internalSounds; + m_internalSoundCount = 0; + m_internalSoundPaths.clear(); + + m_musicInstance = 0; +} + +void CInvSounds::disableSounds() +{ + for (int f=0; f<m_soundCount; f++) { + if (m_sounds[f]) { + delete m_sounds[f]; + } + } + delete [] m_sounds; + m_sounds = 0; + m_soundCount = 0; + m_soundPaths.clear(); + + m_musicInstance = 0; +} + +CInvSounds::~CInvSounds() { + if (m_audioOut) { + delete m_audioOut; + m_audioOut = 0; + } + + disableSounds(); + disableInternalSounds(); +} + + +void CInvSounds::beginMusicOn() { + m_musicInstance = (GE::CAudioBufferPlayInstance*)m_mixer.addAudioSource( new GE::CAudioBufferPlayInstance( m_sounds[0] ) ); + m_musicInstance->setLoopTimes(-1); +} + + +void CInvSounds::beginMusicOff() { + if (!m_musicInstance) return; + m_musicInstance->setLoopTimes(0); // stop when finished + m_musicInstance = 0; +}; + + +void CInvSounds::playSound(int index) { + if (index < m_soundCount && index > -1) { + m_sounds[index]->playWithMixer( m_mixer ); + } +} + +void CInvSounds::playSounds(int index, int count) +{ + if (index < m_soundCount && index > -1) { + CAudioBufferPlayInstance* i = m_sounds[index]->playWithMixer( m_mixer ); + i->setLoopTimes(count); + } +} + +void CInvSounds::playInternalSound(int index) { + if (index < m_internalSoundCount && index > -1) { + m_internalSounds[index]->playWithMixer( m_mixer ); + } +} + +void CInvSounds::playInternalSounds(int index, int count) +{ + if (index < m_internalSoundCount && index > -1) { + CAudioBufferPlayInstance* i = m_internalSounds[index]->playWithMixer( m_mixer ); + i->setLoopTimes(count); + } +} + +void CInvSounds::gameStartSound() { + CAudioBufferPlayInstance* i = m_internalSounds[2]->playWithMixer( m_mixer ); + i->setLoopTimes(2); +}; diff --git a/demos/mobile/quickhit/InvSounds.h b/demos/mobile/quickhit/InvSounds.h new file mode 100755 index 0000000..4be8863 --- /dev/null +++ b/demos/mobile/quickhit/InvSounds.h @@ -0,0 +1,84 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#ifndef __CINVSOUNDS__ +#define __CINVSOUNDS__ + +#include <QObject> +#include <QStringList> + +#include "ga_src/GEAudioBuffer.h" +#include "ga_src/GEAudioOut.h" + +class CInvSounds : public QObject +{ + Q_OBJECT + +public: + CInvSounds(QObject *parent); + ~CInvSounds(); + + void enableInternalSounds(); + void enableSounds(QStringList sounds); + void disableInternalSounds(); + void disableSounds(); + + void beginMusicOn(); + void beginMusicOff(); + + void enableSounds(bool enable); + + + void gameStartSound(); + +public slots: + void playSound(int index); + void playSounds(int index, int count); + void playInternalSound(int index); + void playInternalSounds(int index, int count); + +protected: + QStringList m_soundPaths; + QStringList m_internalSoundPaths; + GE::CAudioBufferPlayInstance *m_musicInstance; + GE::CAudioMixer m_mixer; + GE::AudioOut *m_audioOut; + + GE::CAudioBuffer **m_sounds; + int m_soundCount; + + GE::CAudioBuffer **m_internalSounds; + int m_internalSoundCount; +}; + +#endif diff --git a/demos/mobile/quickhit/QuickHit.pro.user b/demos/mobile/quickhit/QuickHit.pro.user new file mode 100644 index 0000000..4713ff8 --- /dev/null +++ b/demos/mobile/quickhit/QuickHit.pro.user @@ -0,0 +1,382 @@ +<!DOCTYPE QtCreatorProject> +<qtcreator> + <data> + <variable>ProjectExplorer.Project.ActiveTarget</variable> + <value 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type="QString">{7d0e1b67-5eac-4464-8506-ed03165c2662}</value> + </data> + <data> + <variable>ProjectExplorer.Project.Updater.FileVersion</variable> + <value type="int">8</value> + </data> +</qtcreator> diff --git a/demos/mobile/quickhit/button.qml b/demos/mobile/quickhit/button.qml new file mode 100755 index 0000000..881a0e2 --- /dev/null +++ b/demos/mobile/quickhit/button.qml @@ -0,0 +1,79 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +import Qt 4.7 + +Item { + width: 30 + height: 30 + smooth: true + + property string buttonPath // for example "qrc:/gfx/exit.png" + property int buttonId: 0 + + signal btnClicked(int buttonId) + + property bool animationEnabled: true + + Image { + id: image + anchors.fill: parent + source: buttonPath + fillMode: Image.PreserveAspectFit + smooth: true + } + + SequentialAnimation { + id:anim + PropertyAction { target: image; property: "scale"; value:"0.7"} + PauseAnimation { duration: 200 } + PropertyAction { target: image; property: "scale"; value:"1.0"} + } + + Timer { + id: buttonPressedTimer + interval: 300; running: false; repeat: false + onTriggered: btnClicked(buttonId) + } + + MouseArea { + anchors.fill: parent + onPressed: { + if (animationEnabled && !anim.running) { + anim.restart() + } + buttonPressedTimer.restart() + } + } + +} diff --git a/demos/mobile/quickhit/debian/changelog b/demos/mobile/quickhit/debian/changelog new file mode 100755 index 0000000..226e172 --- /dev/null +++ b/demos/mobile/quickhit/debian/changelog @@ -0,0 +1,11 @@ +quickhit (1.1.0) unstable; urgency=low + + * First version + + -- Antonio Aloisio <antonio.aloisio@nokia.com> Wed, 5 Jan 2011 10:05:04 +0200 + +quickhit (1.0.0) unstable; urgency=low + + * First version + + -- Antonio Aloisio <antonio.aloisio@nokia.com> Tue, 19 Oct 2010 10:05:04 +0200 diff --git a/demos/mobile/quickhit/debian/compat b/demos/mobile/quickhit/debian/compat new file mode 100755 index 0000000..7f8f011 --- /dev/null +++ b/demos/mobile/quickhit/debian/compat @@ -0,0 +1 @@ +7 diff --git a/demos/mobile/quickhit/debian/control b/demos/mobile/quickhit/debian/control new file mode 100755 index 0000000..7253285 --- /dev/null +++ b/demos/mobile/quickhit/debian/control @@ -0,0 +1,11 @@ +Source: quickhit +Section: user/games +Priority: extra +Maintainer: Antonio Aloisio <antonio.aloisio@nokia.com> +Standards-Version: 3.7.2 + +Package: quickhit +Architecture: any +Depends: ${shlibs:Depends}, ${misc:Depends} +Description: QuickHit + Qt Quick Game example diff --git a/demos/mobile/quickhit/debian/copyright b/demos/mobile/quickhit/debian/copyright new file mode 100755 index 0000000..b0aadaf --- /dev/null +++ b/demos/mobile/quickhit/debian/copyright @@ -0,0 +1,8 @@ +This is quickhit, written and maintained by Forum Nokia Antonio Aloisio <antonio.aloisio@nokia.com> +on Tue, 19 Oct 2010 10:05:04 +0200 + + +Copyright Holder: Nokia (c) 2010 + +License: + diff --git a/demos/mobile/quickhit/debian/dirs b/demos/mobile/quickhit/debian/dirs new file mode 100755 index 0000000..80507f1 --- /dev/null +++ b/demos/mobile/quickhit/debian/dirs @@ -0,0 +1,2 @@ +usr/bin +usr/share/applications/hildon diff --git a/demos/mobile/quickhit/debian/postinst b/demos/mobile/quickhit/debian/postinst new file mode 100755 index 0000000..79fb6dd --- /dev/null +++ b/demos/mobile/quickhit/debian/postinst @@ -0,0 +1,5 @@ +#!/bin/sh -e + +gtk-update-icon-cache -f /usr/share/icons/hicolor + +exit 0 diff --git a/demos/mobile/quickhit/debian/rules b/demos/mobile/quickhit/debian/rules new file mode 100755 index 0000000..b485428 --- /dev/null +++ b/demos/mobile/quickhit/debian/rules @@ -0,0 +1,91 @@ +#!/usr/bin/make -f +# -*- makefile -*- +# Sample debian/rules that uses debhelper. +# This file was originally written by Joey Hess and Craig Small. +# As a special exception, when this file is copied by dh-make into a +# dh-make output file, you may use that output file without restriction. +# This special exception was added by Craig Small in version 0.37 of dh-make. + +# Uncomment this to turn on verbose mode. +#export DH_VERBOSE=1 + + +APPNAME := quickhit + + +configure: configure-stamp +configure-stamp: + dh_testdir + # Add here commands to configure the package. + + touch configure-stamp + + +build: build-stamp + +build-stamp: configure-stamp + dh_testdir + + # Add here commands to compile the package. + $(MAKE) + #docbook-to-man debian/$(APPNAME).sgml > $(APPNAME).1 + + touch $@ + +clean: + dh_testdir + dh_testroot + rm -f build-stamp configure-stamp + + # Add here commands to clean up after the build process. + $(MAKE) clean + + dh_clean + +install: build + dh_testdir + dh_testroot + dh_clean -k + dh_installdirs + + # Add here commands to install the package into debian/$(APPNAME). + $(MAKE) INSTALL_ROOT="$(CURDIR)"/debian/$(APPNAME) install + + +# Build architecture-independent files here. +binary-indep: build install +# We have nothing to do by default. + +# Build architecture-dependent files here. +binary-arch: build install + dh_testdir + dh_testroot + dh_installchangelogs + dh_installdocs + dh_installexamples +# dh_install +# dh_installmenu +# dh_installdebconf +# dh_installlogrotate +# dh_installemacsen +# dh_installpam +# dh_installmime +# dh_python +# dh_installinit +# dh_installcron +# dh_installinfo + dh_installman + dh_link + # dh_strip + dh_compress + dh_fixperms +# dh_perl + dh_makeshlibs + dh_installdeb + dh_shlibdeps + dh_gencontrol + dh_md5sums + dh_builddeb + +binary: binary-indep binary-arch +.PHONY: build clean binary-indep binary-arch binary install configure diff --git a/demos/mobile/quickhit/freesound.org.licence.txt b/demos/mobile/quickhit/freesound.org.licence.txt new file mode 100755 index 0000000..8714ea0 --- /dev/null +++ b/demos/mobile/quickhit/freesound.org.licence.txt @@ -0,0 +1,24 @@ + +Sounds were loaded from www.freesound.org under Creative Commons Sampling Plus 1.0 license. + +Sounds were created by these nicknames: HardPCM, Matt_G, klankbeeld, steveygos93, joe93barlow, ljudman, Jovica, patchen, nthompson + +78677__joe93barlow__strike2.wav +47251__nthompson__rocket.wav +3378__patchen__Rhino_03.wav +3258__Jovica__Dronetail_02.wav +30351__Matt_G__Space_Fighter_Pass.wav +32954__HardPCM__Chip054.wav +32985__HardPCM__Alarm001.wav +33245__ljudman__grenade.wav +78678__joe93barlow__swing0.wav +80401__steveygos93__Explosion2.wav +109438__klankbeeld__intro_brass_01.wav + + + + + + + + diff --git a/demos/mobile/quickhit/ga_src/GEAudioBuffer.cpp b/demos/mobile/quickhit/ga_src/GEAudioBuffer.cpp new file mode 100755 index 0000000..cb798ac --- /dev/null +++ b/demos/mobile/quickhit/ga_src/GEAudioBuffer.cpp @@ -0,0 +1,383 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#include <QDebug> +#include <math.h> +#include "GEAudioBuffer.h" + +using namespace GE; + + +struct SWavHeader { + char chunkID[4]; + unsigned int chunkSize; + char format[4]; + + unsigned char subchunk1id[4]; + unsigned int subchunk1size; + unsigned short audioFormat; + unsigned short nofChannels; + unsigned int sampleRate; + unsigned int byteRate; + + unsigned short blockAlign; + unsigned short bitsPerSample; + + unsigned char subchunk2id[4]; + unsigned int subchunk2size; + +}; + +CAudioBuffer::CAudioBuffer() { + m_data = 0; + m_dataLength = 0; + m_sampleFunction = 0; +}; + + +CAudioBuffer::~CAudioBuffer() { + reallocate(0); +} + +void CAudioBuffer::reallocate( int length ) { + if (m_data) delete [] ((char*)m_data); + m_dataLength = length; + if (m_dataLength>0) { + m_data = new char[ m_dataLength ]; + } else m_data = 0; +}; + + +CAudioBuffer* CAudioBuffer::loadWav( QString fileName ) { + QFile *wavFile = new QFile( fileName ); + + + if (wavFile->open(QIODevice::ReadOnly)) { + SWavHeader header; + + wavFile->read( header.chunkID, 4 ); + if (header.chunkID[0]!='R' || header.chunkID[1]!='I' || header.chunkID[2]!='F' || header.chunkID[3]!='F') return 0; // incorrect header + + wavFile->read( (char*)&header.chunkSize,4 ); + wavFile->read( (char*)&header.format,4 ); + + if (header.format[0]!='W' || header.format[1]!='A' || header.format[2]!='V' || header.format[3]!='E') return 0; // incorrect header + + wavFile->read( (char*)&header.subchunk1id,4 ); + if (header.subchunk1id[0]!='f' || header.subchunk1id[1]!='m' || header.subchunk1id[2]!='t' || header.subchunk1id[3]!=' ') return 0; // incorrect header + + wavFile->read( (char*)&header.subchunk1size,4 ); + wavFile->read( (char*)&header.audioFormat,2 ); + wavFile->read( (char*)&header.nofChannels,2 ); + wavFile->read( (char*)&header.sampleRate,4 ); + wavFile->read( (char*)&header.byteRate,4 ); + wavFile->read( (char*)&header.blockAlign,2 ); + wavFile->read( (char*)&header.bitsPerSample,2 ); + + qDebug() << fileName << " opened"; + + while (1) { + if (wavFile->read( (char*)&header.subchunk2id,4 ) != 4) return 0; + if (wavFile->read( (char*)&header.subchunk2size,4 ) != 4) return 0; + //int deb_size = header.subchunk2size; + //char tes[4]; + //memcpy(tes, header.subchunk2id, 4 ); + //if (header.subchunk2id[0]!='d' || header.subchunk2id[1]!='a' || header.subchunk2id[2]!='t' || header.subchunk2id[3]!='a') return 0; // incorrect header + if (header.subchunk2id[0]=='d' && header.subchunk2id[1]=='a' && header.subchunk2id[2]=='t' && header.subchunk2id[3]=='a') break; // found the data, chunk + // this was not the data-chunk. skip it + if (header.subchunk2size<1) return 0; // error in file + char *unused = new char[header.subchunk2size]; + wavFile->read( unused, header.subchunk2size ); + delete [] unused; + } + + + + // the data follows. + if (header.subchunk2size<1) return 0; + + CAudioBuffer *rval = new CAudioBuffer; + rval->m_nofChannels = header.nofChannels; + rval->m_bitsPerSample = header.bitsPerSample; + rval->m_samplesPerSec = header.sampleRate; + rval->m_signedData = 0; // where to know this? + rval->reallocate( header.subchunk2size ); + + wavFile->read( (char*)rval->m_data, header.subchunk2size ); + + // choose a good sampling function. + rval->m_sampleFunction = 0; + if (rval->m_nofChannels==1) { + if (rval->m_bitsPerSample == 8) rval->m_sampleFunction = sampleFunction8bitMono; + if (rval->m_bitsPerSample == 16) rval->m_sampleFunction = sampleFunction16bitMono; + } else { + if (rval->m_bitsPerSample == 8) rval->m_sampleFunction = sampleFunction8bitStereo; + if (rval->m_bitsPerSample == 16) rval->m_sampleFunction = sampleFunction16bitStereo; + } + + return rval; + + + } else { + qDebug() << fileName << " NOT opened"; + return 0; + } + + delete wavFile; +}; + + +CAudioBuffer* CAudioBuffer::loadWav( FILE *wavFile ) { + // read the header. + SWavHeader header; + fread( header.chunkID, 4, 1, wavFile ); + if (header.chunkID[0]!='R' || header.chunkID[1]!='I' || header.chunkID[2]!='F' || header.chunkID[3]!='F') return 0; // incorrect header + + fread( &header.chunkSize, 4, 1, wavFile ); + fread( header.format, 4, 1, wavFile ); + if (header.format[0]!='W' || header.format[1]!='A' || header.format[2]!='V' || header.format[3]!='E') return 0; // incorrect header + + fread( header.subchunk1id, 4, 1, wavFile ); + if (header.subchunk1id[0]!='f' || header.subchunk1id[1]!='m' || header.subchunk1id[2]!='t' || header.subchunk1id[3]!=' ') return 0; // incorrect header + + fread( &header.subchunk1size, 4, 1, wavFile ); + fread( &header.audioFormat, 2, 1, wavFile ); + fread( &header.nofChannels, 2, 1, wavFile ); + fread( &header.sampleRate, 4, 1, wavFile ); + fread( &header.byteRate, 4, 1, wavFile ); + + fread( &header.blockAlign, 2, 1, wavFile ); + fread( &header.bitsPerSample, 2, 1, wavFile ); + + fread( header.subchunk2id, 4, 1, wavFile ); + if (header.subchunk2id[0]!='d' || header.subchunk2id[1]!='a' || header.subchunk2id[2]!='t' || header.subchunk2id[3]!='a') return 0; // incorrect header + fread( &header.subchunk2size, 4, 1, wavFile ); + + + // the data follows. + if (header.subchunk2size<1) return 0; + + CAudioBuffer *rval = new CAudioBuffer; + rval->m_nofChannels = header.nofChannels; + rval->m_bitsPerSample = header.bitsPerSample; + rval->m_samplesPerSec = header.sampleRate; + rval->m_signedData = 0; // where to know this? + rval->reallocate( header.subchunk2size ); + + fread( rval->m_data, 1, header.subchunk2size, wavFile ); + + + + // choose a good sampling function. + rval->m_sampleFunction = 0; + if (rval->m_nofChannels==1) { + if (rval->m_bitsPerSample == 8) rval->m_sampleFunction = sampleFunction8bitMono; + if (rval->m_bitsPerSample == 16) rval->m_sampleFunction = sampleFunction16bitMono; + } else { + if (rval->m_bitsPerSample == 8) rval->m_sampleFunction = sampleFunction8bitStereo; + if (rval->m_bitsPerSample == 16) rval->m_sampleFunction = sampleFunction16bitStereo; + } + + return rval; +}; + + + +AUDIO_SAMPLE_TYPE CAudioBuffer::sampleFunction8bitMono( CAudioBuffer *abuffer, int pos, int channel ) { + return (AUDIO_SAMPLE_TYPE)(((unsigned char*)(abuffer->m_data))[pos]-128)<<8; +}; + +AUDIO_SAMPLE_TYPE CAudioBuffer::sampleFunction16bitMono( CAudioBuffer *abuffer, int pos, int channel ) { + return (AUDIO_SAMPLE_TYPE)(((short*)(abuffer->m_data))[pos]); +}; + +AUDIO_SAMPLE_TYPE CAudioBuffer::sampleFunction8bitStereo( CAudioBuffer *abuffer, int pos, int channel ) { + return ((AUDIO_SAMPLE_TYPE)(((char*)(abuffer->m_data))[pos*abuffer->m_nofChannels + channel])<<8); +}; + + +AUDIO_SAMPLE_TYPE CAudioBuffer::sampleFunction16bitStereo( CAudioBuffer *abuffer, int pos, int channel ) { + return (AUDIO_SAMPLE_TYPE)(((short*)(abuffer->m_data))[pos*abuffer->m_nofChannels + channel]); +}; + +CAudioBufferPlayInstance *CAudioBuffer::playWithMixer( CAudioMixer &mixer ) { + CAudioBufferPlayInstance *i = (CAudioBufferPlayInstance*)mixer.addAudioSource( new CAudioBufferPlayInstance( this )); + return i; +}; + + +CAudioBufferPlayInstance::CAudioBufferPlayInstance() { + m_fixedPos = 0; + m_fixedInc = 0; + m_buffer = 0; + m_fixedLeftVolume = 4096; + m_fixedRightVolume = 4096; + m_destroyWhenFinished = true; + m_finished = false; +}; + +CAudioBufferPlayInstance::CAudioBufferPlayInstance( CAudioBuffer *startPlaying ) { + m_fixedPos = 0; + m_fixedInc = 0; + m_fixedLeftVolume = 4096; + m_fixedRightVolume = 4096; + m_destroyWhenFinished = true; + m_finished = false; + playBuffer( startPlaying, 1.0f, 1.0f ); +}; + +void CAudioBufferPlayInstance::playBuffer( CAudioBuffer *startPlaying, float volume, float speed, int loopTimes ) { + m_buffer = startPlaying; + m_fixedLeftVolume = (int)(4096.0f*volume); + m_fixedRightVolume = m_fixedLeftVolume; + m_fixedPos = 0; + //m_fixedInc = ( startPlaying->getSamplesPerSec() * (int)(4096.0f*speed)) / AUDIO_FREQUENCY; + setSpeed( speed ); + m_loopTimes = loopTimes; + +}; + +CAudioBufferPlayInstance::~CAudioBufferPlayInstance() { + +}; + + +void CAudioBufferPlayInstance::stop() { + m_buffer = 0; + m_finished = true; +}; + +void CAudioBufferPlayInstance::setSpeed( float speed ) { + if (!m_buffer) return; + m_fixedInc = (int)( ((float)m_buffer->getSamplesPerSec() * 4096.0f*speed) / (float)AUDIO_FREQUENCY ); +}; + +void CAudioBufferPlayInstance::setLeftVolume( float vol ) { + m_fixedLeftVolume = (int)(4096.0f*vol); +}; + +void CAudioBufferPlayInstance::setRightVolume( float vol ) { + m_fixedRightVolume = (int)(4096.0f*vol); +}; + +bool CAudioBufferPlayInstance::canBeDestroyed() { + if (m_finished==true && + m_destroyWhenFinished==true) return true; else return false; +}; + + + +// doesnt do any bound-checking Must be checked before called. +int CAudioBufferPlayInstance::mixBlock( AUDIO_SAMPLE_TYPE *target, int samplesToMix ) { + SAMPLE_FUNCTION_TYPE sampleFunction = m_buffer->getSampleFunction(); + if (!sampleFunction) return 0; // unsupported sampletype + AUDIO_SAMPLE_TYPE *t_target = target+samplesToMix*2; + int sourcepos; + //int tempCounter = 0; + + if (m_buffer->getNofChannels() == 2) { // stereo + while (target!=t_target) { + sourcepos = m_fixedPos>>12; + target[0] = (((((sampleFunction)( m_buffer, sourcepos, 0) * (4096-(m_fixedPos&4095)) + (sampleFunction)( m_buffer, sourcepos+1, 0) * (m_fixedPos&4095) ) >> 12) * m_fixedLeftVolume) >> 12); + target[1] = (((((sampleFunction)( m_buffer, sourcepos, 1) * (4096-(m_fixedPos&4095)) + (sampleFunction)( m_buffer, sourcepos+1, 1) * (m_fixedPos&4095) ) >> 12) * m_fixedRightVolume) >> 12); + m_fixedPos+=m_fixedInc; + target+=2; + //tempCounter++; + }; + } else { // mono + int temp; + while (target!=t_target) { + sourcepos = m_fixedPos>>12; + temp = (((sampleFunction)( m_buffer, sourcepos, 0 ) * (4096-(m_fixedPos&4095)) + (sampleFunction)( m_buffer, sourcepos+1, 0 ) * (m_fixedPos&4095) ) >> 12); + target[0] = ((temp*m_fixedLeftVolume)>>12); + target[1] = ((temp*m_fixedRightVolume)>>12); + m_fixedPos+=m_fixedInc; + target+=2; + //tempCounter++; + }; + + }; + + return samplesToMix; +}; + + + +int CAudioBufferPlayInstance::pullAudio( AUDIO_SAMPLE_TYPE *target, int bufferLength ) { + if (!m_buffer) return 0; // no sample associated to mix.. + + int channelLength = ((m_buffer->getDataLength()) / (m_buffer->getNofChannels()*m_buffer->getBytesPerSample()))-2; + + int samplesToWrite = bufferLength/2; + int amount; + int totalMixed = 0; + + + while (samplesToWrite>0) { + int samplesLeft = channelLength - (m_fixedPos>>12); + int maxMixAmount = (int)(((long long int)(samplesLeft)<<12) / m_fixedInc ); // This is how much we can mix at least + //int maxMixAmount = (int)((float)samplesLeft / ((float)m_fixedInc/4096.0f)); + //if (maxMixAmount<1) maxMixAmount = 1; // NOTE, THIS MIGHT CAUSE PROBLEMS. NEEDS CHECKING + if (maxMixAmount>samplesToWrite) { + maxMixAmount=samplesToWrite; + } + + if (maxMixAmount>0) { + amount=mixBlock( target+totalMixed*2, maxMixAmount ); + if (amount==0) + { + break; // an error occured + } + totalMixed+=amount; + } else { + amount = 0; + m_fixedPos = channelLength<<12; + } + + + + // sample is ended,.. check the looping variables and see what to do. + if ((m_fixedPos>>12)>=channelLength) { + m_fixedPos -= (channelLength<<12); + if (m_loopTimes>0) m_loopTimes--; + if (m_loopTimes==0) { + stop(); + return totalMixed; + } + } + + samplesToWrite-=amount; + if (samplesToWrite<1) break; + }; + return totalMixed*2; +}; diff --git a/demos/mobile/quickhit/ga_src/GEAudioBuffer.h b/demos/mobile/quickhit/ga_src/GEAudioBuffer.h new file mode 100755 index 0000000..c0c8961 --- /dev/null +++ b/demos/mobile/quickhit/ga_src/GEAudioBuffer.h @@ -0,0 +1,130 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#ifndef __GE_IGA_AUDIOBUFFER__ +#define __GE_IGA_AUDIOBUFFER__ + +#include <QFile> +#include "GEInterfaces.h" + + +namespace GE { + + class CAudioBufferPlayInstance; + class CAudioBuffer; // forward declaration + typedef AUDIO_SAMPLE_TYPE(*SAMPLE_FUNCTION_TYPE)(CAudioBuffer *abuffer, int pos, int channel); + + class CAudioBuffer { // container for a sound + public: + CAudioBuffer(); + virtual ~CAudioBuffer(); + + static CAudioBuffer* loadWav( QString fileName ); + static CAudioBuffer* loadWav( FILE *wavFile ); // support for stdio + void reallocate( int length ); + + + inline void* getRawData() { return m_data; } + inline int getDataLength() { return m_dataLength; } + + inline int getBytesPerSample() { return (m_bitsPerSample>>3); } + inline int getBitsPerSample() { return m_bitsPerSample; } + inline int getSamplesPerSec() { return m_samplesPerSec; } + inline short getNofChannels() { return m_nofChannels; } + inline SAMPLE_FUNCTION_TYPE getSampleFunction() { return m_sampleFunction; } + + + // static implementations of sample functions + static AUDIO_SAMPLE_TYPE sampleFunction8bitMono( CAudioBuffer *abuffer, int pos, int channel ); + static AUDIO_SAMPLE_TYPE sampleFunction16bitMono( CAudioBuffer *abuffer, int pos, int channel ); + static AUDIO_SAMPLE_TYPE sampleFunction8bitStereo( CAudioBuffer *abuffer, int pos, int channel ); + static AUDIO_SAMPLE_TYPE sampleFunction16bitStereo( CAudioBuffer *abuffer, int pos, int channel ); + + CAudioBufferPlayInstance *playWithMixer( GE::CAudioMixer &mixer ); + + protected: + SAMPLE_FUNCTION_TYPE m_sampleFunction; + short m_nofChannels; + void *m_data; + int m_dataLength; // in bytes + short m_bitsPerSample; + bool m_signedData; + int m_samplesPerSec; + }; + + + + class CAudioBufferPlayInstance : public IAudioSource { + public: + CAudioBufferPlayInstance(); + CAudioBufferPlayInstance( CAudioBuffer *start_playing ); + virtual ~CAudioBufferPlayInstance(); + void playBuffer( CAudioBuffer *startPlaying, float volume, float fixedSpeed, int loopTimes = 0 ); // looptimes -1 = loop forever + + void setSpeed( float speed ); + void setLeftVolume( float lvol ); + void setRightVolume( float rvol ); + + + inline void setLoopTimes( int ltimes ) { m_loopTimes = ltimes; } + void stop(); + + + + int pullAudio( AUDIO_SAMPLE_TYPE *target, int bufferLength ); + bool canBeDestroyed(); + + bool isPlaying() { if (m_buffer) return true; else return false; } + inline bool isFinished() { return m_finished; } + inline bool destroyWhenFinished() { return m_destroyWhenFinished; } + inline void setDestroyWhenFinished( bool set ) { m_destroyWhenFinished = set; } + + protected: + int mixBlock( AUDIO_SAMPLE_TYPE *target, int bufferLength ); + bool m_finished; + bool m_destroyWhenFinished; + int m_fixedPos; + int m_fixedInc; + + int m_fixedLeftVolume; + int m_fixedRightVolume; + int m_fixedCenter; + int m_loopTimes; + CAudioBuffer *m_buffer; + }; + +}; + + + +#endif diff --git a/demos/mobile/quickhit/ga_src/GEAudioOut.cpp b/demos/mobile/quickhit/ga_src/GEAudioOut.cpp new file mode 100755 index 0000000..74e76c5 --- /dev/null +++ b/demos/mobile/quickhit/ga_src/GEAudioOut.cpp @@ -0,0 +1,137 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#include <QtCore/qstring.h> +#include <QAudioOutput> + +#include "GEAudioOut.h" + +using namespace GE; +//using namespace QTM_NAMESPACE; + +/* +#ifndef Q_OS_WIN32 +QTM_USE_NAMESPACE +#endif +*/ + +const int CHANNELS = 2; +const QString CODEC = "audio/pcm"; +const QAudioFormat::Endian BYTEORDER = QAudioFormat::LittleEndian; +const QAudioFormat::SampleType SAMTYPE = QAudioFormat::SignedInt; + + + +AudioOut::AudioOut( QObject *parent, GE::IAudioSource *source ) : QThread(parent) { // qobject + m_source = source; + QAudioFormat format; + format.setFrequency(AUDIO_FREQUENCY); + format.setChannels(CHANNELS); + format.setSampleSize(AUDIO_SAMPLE_BITS); + format.setCodec(CODEC); + format.setByteOrder(BYTEORDER); + format.setSampleType(SAMTYPE); + + QAudioDeviceInfo info(QAudioDeviceInfo::defaultOutputDevice()); + if (!info.isFormatSupported(format)) + format = info.nearestFormat(format); + + + m_audioOutput = new QAudioOutput(info,format); + +#ifdef Q_WS_MAEMO_5 + m_audioOutput->setBufferSize(20000); + m_sendBufferSize = 5000; +#else + m_audioOutput->setBufferSize(16000); + m_sendBufferSize = 4000; +#endif + + m_outTarget = m_audioOutput->start(); + + + m_sendBuffer = new AUDIO_SAMPLE_TYPE[ m_sendBufferSize ]; + m_samplesMixed = 0; + + m_runstate=0; + +#ifndef Q_OS_SYMBIAN + start(); +#else + m_audioOutput->setNotifyInterval(5); + connect(m_audioOutput,SIGNAL(notify()),SLOT(audioNotify())); +#endif + +}; + + +AudioOut::~AudioOut() { + if (m_runstate==0) m_runstate = 1; + if (QThread::isRunning() == false) m_runstate = 2; + while (m_runstate!=2) { msleep(50); } // wait until the thread is finished + m_audioOutput->stop(); + delete m_audioOutput; + delete [] m_sendBuffer; +}; + + +void AudioOut::audioNotify() { + tick(); +}; + +void AudioOut::tick() { + // fill data to buffer as much as free space is available.. + int samplesToWrite = m_audioOutput->bytesFree() / (CHANNELS*AUDIO_SAMPLE_BITS/8); + samplesToWrite*=2; + + if (samplesToWrite > m_sendBufferSize) samplesToWrite = m_sendBufferSize; + if (samplesToWrite<=0) return; + int mixedSamples = m_source->pullAudio( m_sendBuffer, samplesToWrite ); + m_outTarget->write( (char*)m_sendBuffer, mixedSamples*2 ); + +}; + + +void AudioOut::run() { + if (!m_source) { m_runstate=2; return; } + int sleepTime = m_sendBufferSize * 340 / AUDIO_FREQUENCY; + if (sleepTime<2) sleepTime = 2; + + while (m_runstate==0) { + tick(); + msleep(sleepTime); + }; + m_runstate = 2; +}; + + diff --git a/demos/mobile/quickhit/ga_src/GEAudioOut.h b/demos/mobile/quickhit/ga_src/GEAudioOut.h new file mode 100755 index 0000000..78af241 --- /dev/null +++ b/demos/mobile/quickhit/ga_src/GEAudioOut.h @@ -0,0 +1,82 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#ifndef __GE_QTAUDIOOUT__ +#define __GE_QTAUDIOOUT__ + +#include <QtCore/qobject.h> +#include <QtCore/qfile.h> +#include <QtMultimedia> +#include <QtCore/qtimer.h> +#include <QtCore/qstring.h> +#include <QThread> + +#include "GEInterfaces.h" + + +class QAudioOutput; + +namespace GE { + + + + class AudioOut : public QThread { + Q_OBJECT + + public: + AudioOut(QObject *parent, GE::IAudioSource *source); + virtual ~AudioOut(); + + + + private slots: + void audioNotify(); // for internal notify "solution" + + + protected: + void tick(); + virtual void run(); // this is for the threaded mode only + + + qint64 m_samplesMixed; + + QAudioOutput *m_audioOutput; + QIODevice *m_outTarget; + GE::IAudioSource *m_source; + int m_runstate; + AUDIO_SAMPLE_TYPE *m_sendBuffer; + int m_sendBufferSize; + }; +} + +#endif diff --git a/demos/mobile/quickhit/ga_src/GEInterfaces.cpp b/demos/mobile/quickhit/ga_src/GEInterfaces.cpp new file mode 100755 index 0000000..42e9948 --- /dev/null +++ b/demos/mobile/quickhit/ga_src/GEInterfaces.cpp @@ -0,0 +1,170 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#include <memory.h> +#include "GEInterfaces.h" + + +using namespace GE; + +/** + * CAudioSource + * common functionality + * + */ +IAudioSource::IAudioSource() { + m_next = 0; +}; + +IAudioSource::~IAudioSource() { + + +}; + +/** + * CAudioMixer + * + */ +CAudioMixer::CAudioMixer() { + m_sourceList = 0; + m_mixingBuffer = 0; + m_mixingBufferLength = 0; + m_fixedGeneralVolume = 4096; +}; + + +CAudioMixer::~CAudioMixer() { + destroyList(); + if (m_mixingBuffer) { + delete [] m_mixingBuffer; + m_mixingBuffer = 0; + }; +}; + +void CAudioMixer::destroyList() { + m_mutex.lock(); + IAudioSource *l = m_sourceList; + while (l) { + IAudioSource *n = l->m_next; + delete l; + l = n; + }; + m_sourceList = 0; + m_mutex.unlock(); +}; + + +IAudioSource* CAudioMixer::addAudioSource( IAudioSource *source ) { + m_mutex.lock(); + source->m_next = 0; + if (m_sourceList) { + IAudioSource *l = m_sourceList; + while (l->m_next) l = l->m_next; + l->m_next = source; + } else m_sourceList = source; + m_mutex.unlock(); + return source; + +}; + + +bool CAudioMixer::removeAudioSource( IAudioSource *source ) { + return true; +}; + +void CAudioMixer::setGeneralVolume( float vol ) { + m_fixedGeneralVolume = (4096.0f*vol); +}; + +int CAudioMixer::pullAudio( AUDIO_SAMPLE_TYPE *target, int bufferLength ) { + + if (!m_sourceList) return 0; + + m_mutex.lock(); + + + if (m_mixingBufferLength<bufferLength) { + if (m_mixingBuffer) delete [] m_mixingBuffer; + m_mixingBufferLength = bufferLength; + m_mixingBuffer = new AUDIO_SAMPLE_TYPE[ m_mixingBufferLength ]; + }; + + memset( target, 0, sizeof( AUDIO_SAMPLE_TYPE ) * bufferLength ); + + AUDIO_SAMPLE_TYPE *t; + AUDIO_SAMPLE_TYPE *t_target; + AUDIO_SAMPLE_TYPE *s; + + IAudioSource *prev = 0; + IAudioSource *l = m_sourceList; + while (l) { + IAudioSource *next = l->m_next; + + // process l + int mixed = l->pullAudio( m_mixingBuffer, bufferLength ); + if (mixed>0) { + // mix to main.. + t = target; + t_target = t+mixed; + s = m_mixingBuffer; + while (t!=t_target) { + *t +=(((*s)*m_fixedGeneralVolume)>>12); + t++; + s++; + }; + }; + + + + // autodestroy + if (l->canBeDestroyed() == true) { // NOTE, IS UNDER TESTING,... MIGHT CAUSE UNPREDICTABLE CRASHING WITH SOME USE CASES!!! + if (!prev) + m_sourceList = next; + else prev->m_next = next; + delete l; + l = 0; + }; + + + + + prev = l; + l = next; + }; + m_mutex.unlock(); + return bufferLength; +}; + + + + diff --git a/demos/mobile/quickhit/ga_src/GEInterfaces.h b/demos/mobile/quickhit/ga_src/GEInterfaces.h new file mode 100755 index 0000000..b697c3f --- /dev/null +++ b/demos/mobile/quickhit/ga_src/GEInterfaces.h @@ -0,0 +1,81 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#ifndef __GE_IGA_INTERFACES__ +#define __GE_IGA_INTERFACES__ + +#include <QMutex> + +namespace GE { + +#define AUDIO_FREQUENCY 22050 +#define AUDIO_SAMPLE_TYPE short +#define AUDIO_SAMPLE_BITS 16 + + class IAudioSource { + public: + IAudioSource(); + virtual ~IAudioSource(); + + virtual int pullAudio( AUDIO_SAMPLE_TYPE *target, int bufferLength ) = 0; + virtual bool canBeDestroyed() { return false; } + + IAudioSource *m_next; // for listing, do not touch if you dont know what you are doing. + }; + + + class CAudioMixer : public IAudioSource { + public: + CAudioMixer(); + virtual ~CAudioMixer(); + void destroyList(); // destroy all the sources in the list + + + IAudioSource* addAudioSource( IAudioSource *s ); // add new audio source to the list + bool removeAudioSource( IAudioSource *s ); // remove an audio source from the list + int pullAudio( AUDIO_SAMPLE_TYPE *target, int bufferLength ); + void setGeneralVolume( float vol ); + + + protected: + QMutex m_mutex; + int m_fixedGeneralVolume; + AUDIO_SAMPLE_TYPE *m_mixingBuffer; + int m_mixingBufferLength; + IAudioSource *m_sourceList; + }; + +}; + + +#endif diff --git a/demos/mobile/quickhit/game.qml b/demos/mobile/quickhit/game.qml new file mode 100755 index 0000000..44b196e --- /dev/null +++ b/demos/mobile/quickhit/game.qml @@ -0,0 +1,432 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +import Qt 4.7 +import "Game.js" as GameScript + +Item { + id: gameArea + width: 360; height: 640 // NOTE: have to exists some default sizes + anchors.fill: parent + objectName: "gameArea" + + + // Who win, you or computer + property bool gameOverProperty: false + + // for info message to user + property variant messageBox + + // Level activated signal for Qt side to load activated level + signal levelActivated(int index) + + // Pause whole game, if level is loaded + function pauseGame() { + if (GameScript.levelPlugin) { + GameScript.pauseGame(true) + myShip.focus = false + btnPause.opacity = 0 + menu.showPauseMenu() + } + } + + // Qt side call this for QML take new level into use + function levelReadyForCreation() { + // Hide menu + menu.hideMenu() + // Show message + message.showMessage("Loading Level...",2000) + // Wait before create level + levelCreationTimer.restart() + } + + // Fires ememy missile. Function is called from Qt side + function fireEnemyMissile(aXpox, aFromYpos, aToYpos) { + GameScript.fireEnemyMissile(aXpox, aFromYpos, aToYpos) + } + + // Game Over handling. Function is called from Qt side + function gameOver(youWin) { + // Stop GameEngine timers + GameEngine.enableEngineTimer(false) + gameOverProperty = youWin + GameScript.hideMissiles() + gameOverTimer.restart() + //GameEngine.vibra() + } + + // End game and show menu + function endGame(showMessage) { + backgroundPic.opacity = 1 + // Stop GameEngine timers + GameEngine.enableEngineTimer(false) + // Do game over + GameScript.gameOver() + GameScript.hideMissiles() + // Clear GameEngine QML objects + GameEngine.clearQmlObjects() + myShip.opacity = 0 + myShip.focus = false + btnPause.opacity = 0 + idMainLogo.opacity = 1 + menu.showLevelMenu() + if (showMessage) { + message.showMessage("Game End",2000) + } + } + + // Timer for level creationing + Timer { + id: levelCreationTimer + interval: 1000; running: false; repeat: false + onTriggered: { + btnPause.opacity = 1 + myShip.opacity = 1 + myShip.focus = true + // Create new level + var ret = GameScript.createLevel() + if (ret==0) { + backgroundPic.opacity = 0 + // Find QML object for GameEngine + GameEngine.findQmlObjects() + // Enable GameEngine timer + GameEngine.enableEngineTimer(true) + } else { + // Level cannot be created! + endGame(false) + } + } + } + + // Timer for game over + Timer { + id: gameOverTimer + interval: 1500; running: false; repeat: false + onTriggered: { + backgroundPic.opacity = 1 + idMainLogo.opacity = 1 + // Do game over + GameScript.gameOver() + // Clear GameEngine QML objects + GameEngine.clearQmlObjects() + menu.showLevelMenu() + if (gameOverProperty) { + GameEngine.playInternalSound(4) + message.showMessage("Game Over, You win!",2000) + } else { + GameEngine.playInternalSounds(3,3) + message.showMessage("Game Over, You lose",2000) + } + } + } + + // Menu signal to slot connections + Connections { + target: menu + // Level selected + onLevelSelected: { + // Stop bigship animation + bigShipAnim.stop() + bigShip.opacity = 0 + // Hide logo + idMainLogo.opacity = 0 + // Signal level activated + gameArea.levelActivated(levelIndex) + } + // Level resumed selected + onResumeSelected: { + menu.hideMenu() + GameScript.pauseGame(false) + myShip.focus = true + } + } + + // This component creation completed + Component.onCompleted: { + // Show main Level selection menu + menu.showLevelMenu() + + // Start big ship animation + bigShipAnim.restart() + + // Set variable + messageBox = message + + // Play game start sound + GameEngine.gameStartSound() + + // Fade splash screen + fadeAnim.restart() + // Rotate splash logo + rotAnim.restart() + } + + + // Background image for the game + Image { + id: backgroundPic + z:1 + source: "qrc:/gfx/background2.png" + fillMode: Image.PreserveAspectCrop + smooth: true + anchors.fill: parent + } + + Image { + id: bigShip + source: "qrc:/gfx/bigship.png" + z:1.5 + smooth: true + x: width * -1 + y: parent.height * 0.55 + } + SequentialAnimation { + id: bigShipAnim; + NumberAnimation {target:bigShip; property:"x"; to:gameArea.width; easing.type: Easing.Linear; duration: 80000 } + PropertyAction {target:bigShip; properties: "opacity"; value: 0} + } + + + // Enemies grid + Item { + // This is general level QML plaseholder + // Into this is level QML created in createLevel() + id:levelId + anchors.fill: parent + z:2 + } + + Image { + id: idMainLogo + z:19 + source: "qrc:/gfx/quickhit_logo.png" + smooth: true + anchors.horizontalCenter: gameArea.horizontalCenter + y:gameArea.height / 10 * 1 + } + + // Game menu + Menu { + z:20 + id:menu + width: gameArea.width / 5 * 4 + height: gameArea.height / 10 * 4 + anchors.verticalCenter: gameArea.verticalCenter + anchors.horizontalCenter: gameArea.horizontalCenter + } + + // My ship + MyShip { + z:10 + id: myShip + opacity: 0 + } + + // Mouse area of your ship + MouseArea { + //anchors.fill: parent + width: parent.width + height: myShip.height + x:0 + y:gameArea.height - myShip.height + + drag.target: myShip + drag.axis: Drag.XAxis + drag.minimumX: 0 + drag.maximumX: gameArea.width - myShip.width + + property int startPos: 0 + property int dragCount: 0 + + onPressed: { + startPos = mouseX + dragCount = 0 + } + onPositionChanged: { + //dragCount = Math.abs(mouseX-startPos) + } + onReleased: { + //if (dragCount<20) { + myShip.fire() + //} + } + } + + // Pause button + Button { + id: btnSound + z:12 + //animationEnabled: false + anchors.top: parent.top + anchors.topMargin: 10 + buttonPath: "qrc:/gfx/soundOn.png" + buttonId: 4 + width: gameArea.width / 10 + height: gameArea.width / 10 + x: gameArea.width - width - 15 + opacity: 1 + Connections { + target: btnSound + onBtnClicked: { + if (btnSound.buttonId==4) { + // Sound off + btnSound.buttonPath = "qrc:/gfx/soundOff.png" + btnSound.buttonId = 5 + GameEngine.enableSounds(false) + } else { + // Sound on + btnSound.buttonPath = "qrc:/gfx/soundOn.png" + btnSound.buttonId = 4 + GameEngine.enableSounds(true) + } + } + } + } + + // Pause button + Button { + id: btnPause + z:13 + anchors.top: parent.top + anchors.topMargin: 10 + buttonPath: "qrc:/gfx/pause.png" + buttonId: 3 + width: gameArea.width / 10 + height: gameArea.width / 10 + x: gameArea.width - width - btnPause.width - 15*2 + opacity: 0 + Connections { + target: btnPause + onBtnClicked: { + GameScript.pauseGame(true) + myShip.focus = false + btnPause.opacity = 0 + menu.showPauseMenu() + } + } + } + + + // Hidden missiles ready for to be launched + Missile { + z:3 + id: missile_1 + x:0 + y:10 + } + Missile { + z:4 + id: missile_2 + x: 20 + y:10 + } + Missile { + z:5 + id: missile_3 + x: 40 + y:10 + } + Missile { + z:6 + id: missile_4 + x: 60 + y:10 + } + Missile { + z:7 + id: missile_5 + x: 80 + y:10 + } + Missile { + z:8 + objectName: "enemy_missile" + id: enemy_missile_1 + enemyMissile: true + } + Missile { + z:9 + objectName: "enemy_missile" + id: enemy_missile_2 + enemyMissile: true + } + + // Messages to the user + Message { + id: message + z:21 + } + + + // Splach screen + Rectangle { + id: blackFace + x:-2 + y:0 + width: parent.width + 2 + height: parent.height + z:100 + color: "black" + opacity: 1 + + MouseArea { + anchors.fill: parent + onPressed: { + mouse.accepted = true + fadeAnim.stop() + blackFace.opacity = 0 + } + } + + Image { + id: idLogo + source: "qrc:/gfx/quickhit_logo.png" + smooth: true + anchors.horizontalCenter: parent.horizontalCenter + anchors.verticalCenter: parent.verticalCenter + opacity: 0 + } + NumberAnimation { id: rotAnim; target: idLogo; property: "rotation"; to: 20; duration: 9000 } + + } + // Splach screen animation + SequentialAnimation { + id: fadeAnim + PauseAnimation {duration: 1000 } + NumberAnimation {target: idLogo; property: "opacity"; from: 0; to: 1; duration: 2000 } + PauseAnimation {duration: 2000 } + NumberAnimation {target: idLogo; property: "opacity"; from: 1; to: 0; duration: 2000 } + NumberAnimation {target: blackFace; property: "opacity"; from: 1; to: 0; duration: 2000 } + } + +} diff --git a/demos/mobile/quickhit/gameengine.cpp b/demos/mobile/quickhit/gameengine.cpp new file mode 100755 index 0000000..96f16b6 --- /dev/null +++ b/demos/mobile/quickhit/gameengine.cpp @@ -0,0 +1,585 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#include "gameengine.h" +#include "plugins/levelplugininterface.h" +#include "InvSounds.h" + +#include <QDebug> +#include <QTimerEvent> +#include <QTime> +#include <QDesktopServices> + +const int TIMER_SPEED = 80; + +GameEngine::GameEngine(QObject* parent) + :QObject(parent) +{ + m_timerId = 0; + m_doEnemyMissile = 1500 / TIMER_SPEED; + m_GameGml = 0; + m_gameLevel = 0; + + clearQmlObjects(); + + // For random + QTime time = QTime::currentTime(); + qsrand((uint)time.msec()); + + // Sound engine + m_soundEngine = new CInvSounds(this); + + // Device profile + m_silent = false; + +#ifdef Q_OS_SYMBIAN + iVibrate = CHWRMVibra::NewL(); +#endif + + // Get device profile, is it silent? +#if defined Q_OS_SYMBIAN || defined Q_WS_MAEMO_5 + m_systemDeviceInfo = new QSystemDeviceInfo(this); + QObject::connect(m_systemDeviceInfo,SIGNAL(currentProfileChanged(QSystemDeviceInfo::Profile)),this, + SLOT(currentProfileChanged(QSystemDeviceInfo::Profile))); + QSystemDeviceInfo::Profile p = m_systemDeviceInfo->currentProfile(); + if (p == QSystemDeviceInfo::SilentProfile) { + m_silent = true; + } +#endif + +} + + +GameEngine::~GameEngine() +{ +#ifdef Q_OS_SYMBIAN + delete iVibrate; +#endif + +} + +void GameEngine::gameStartSound() +{ + if (!m_silent) + m_soundEngine->gameStartSound(); +} + +#if defined Q_OS_SYMBIAN || defined Q_WS_MAEMO_5 +void GameEngine::currentProfileChanged(QSystemDeviceInfo::Profile p) +{ + if (p == QSystemDeviceInfo::SilentProfile) { + enableSounds(QVariant(false)); + } else { + enableSounds(QVariant(true)); + } +} +#endif + +void GameEngine::enableSounds(QVariant enable) +{ + m_silent = !enable.toBool(); + + if (m_silent) + this->m_soundEngine->enableSounds(false); + else + this->m_soundEngine->enableSounds(true); + +} + +QVariant GameEngine::randInt(QVariant low, QVariant high) +{ + // Random number between low and high + return qrand() % ((high.toInt() + 1) - low.toInt()) + low.toInt(); +} + +void GameEngine::setGameLevel(LevelPluginInterface* level) +{ + // Set used game level + m_gameLevel = level; + + if (m_gameLevel) { + // Set used sound from the level into sound engine + m_soundEngine->enableSounds(m_gameLevel->levelSounds()); + // Invoke QML to take new level in use + QMetaObject::invokeMethod(m_GameGml, "levelReadyForCreation", Qt::AutoConnection); + + m_doEnemyMissile = m_gameLevel->enemyFireSpeed().toInt() / TIMER_SPEED; + } +} + +void GameEngine::setPluginList(QList<QPluginLoader*> plugins) +{ + m_pluginList = plugins; +} + +QVariant GameEngine::pluginList() +{ + QStringList list; + QPluginLoader* loader; + foreach (loader,m_pluginList) { + QString s = loader->fileName(); + s = s.mid(s.lastIndexOf("/")+1); + s = s.left(s.lastIndexOf(".")); + s = s.toUpper(); +#ifdef Q_WS_MAEMO_5 + if (s.contains("LIB")) { + s = s.right(s.length() - (s.indexOf("LIB")+3)); + } +#endif + list.append(s); + } + return QVariant(list); +} + +void GameEngine::pauseLevel(QVariant doPause) +{ + bool enableTimer = !doPause.toBool(); + enableEngineTimer(QVariant(enableTimer)); + QMetaObject::invokeMethod(m_levelQml, "pause", Qt::AutoConnection,Q_ARG(QVariant, doPause)); +} + + +void GameEngine::findQmlObjects() +{ + if (m_GameGml) { + qDebug() << "GameEngine::findQmlObjects()"; + + // Find Missiles objects + m_missileList.clear(); + m_enemyMissileList.clear(); + findMissiles(m_GameGml); + + // Set QMLs + setLevelQml(m_GameGml->findChild<QObject*>("level")); + setEnemiesGridQml(m_GameGml->findChild<QObject*>("enemiesGrid")); + setMyShipQml(m_GameGml->findChild<QObject*>("myShip")); + + // Find Enemies objects + m_enemyList.clear(); + qDebug() << "GameEngine::findQmlObjects() find enemies from: level QML"; + findEnemies(m_levelQml); + + + } else { + qDebug() << "GameEngine::findQmlObjects() rootObject NULL"; + } +} + +void GameEngine::clearQmlObjects() +{ + m_missileList.clear(); + m_enemyMissileList.clear(); + m_enemyList.clear(); + m_levelQml = 0; + m_enemiesGridGml = 0; + m_myShipGml = 0; + //m_GameGml = 0; // NOTE: Do not delete this +} + + +void GameEngine::findMissiles(QObject *rootObject) +{ + if (rootObject) { + QObjectList list = rootObject->children(); + QObject* item; + foreach (item,list) { + if (item->children().count()>0) { + findMissiles(item); + } else { + if (rootObject->objectName()=="missile") { + QDeclarativeItem* missile = static_cast<QDeclarativeItem*>(rootObject); + m_missileList.append(missile); + } else if (rootObject->objectName()=="enemy_missile") { + QDeclarativeItem* enemyMissile = static_cast<QDeclarativeItem*>(rootObject); + m_enemyMissileList.append(enemyMissile); + } + } + } + } else { + qDebug() << "GameEngine::findMissiles() rootObject NULL"; + } +} + +void GameEngine::findEnemies(QObject *rootObject) +{ + if (rootObject) { + QObjectList list = rootObject->children(); + QObject* item; + foreach (item,list) { + if (item->children().count()>0 && item->objectName()!="enemy") { + //qDebug() << "Enemy childs founds from: " << item->objectName(); + findEnemies(item); + } else { + if (item->objectName()=="enemy") { + //qDebug() << "Enemy child founds: " << item->objectName(); + QDeclarativeItem* enemy = static_cast<QDeclarativeItem*>(item); + m_enemyList.append(enemy); + } + } + } + } else { + qDebug() << "GameEngine::findEnemies() rootObject NULL"; + } +} + +void GameEngine::setEnemiesGridQml(QObject* o) +{ + m_enemiesGridGml = static_cast<QDeclarativeItem*>(o); +} + +void GameEngine::setMyShipQml(QObject* o) +{ + m_myShipGml = static_cast<QDeclarativeItem*>(o); +} + +void GameEngine::setGameQml(QObject* o) +{ + m_GameGml = static_cast<QDeclarativeItem*>(o); +} + + +void GameEngine::timerEvent(QTimerEvent *e) +{ + if (e->timerId()==m_timerId) { + // Do hit test + doHitTest(); + + m_doEnemyMissile--; + + if (m_gameLevel && m_doEnemyMissile<0) { + m_doEnemyMissile = m_gameLevel->enemyFireSpeed().toInt() / TIMER_SPEED; + // Do emeny missile launch + doEnemyMissile(); + } + } +} + +void GameEngine::enableEngineTimer(QVariant enable) +{ + if (m_gameLevel) { + if (m_timerId==0 && enable.toBool()) { + m_timerId = QObject::startTimer(TIMER_SPEED); + } + else if (m_timerId != 0 && !enable.toBool()) { + QObject::killTimer(m_timerId); + m_timerId = 0; + } + } +} + +void GameEngine::selectVisibleEnemy(int& start, int& end) +{ + QDeclarativeItem* enemy = 0; + for (int i=0 ; i<m_enemyList.count() ; i++) { + enemy = m_enemyList[i]; + if (enemy->opacity()==1) { + start = i; + break; + } + } + enemy = 0; + for (int e=m_enemyList.count()-1 ; e>0 ; e--) { + enemy = m_enemyList[e]; + if (enemy->opacity()==1) { + end = e; + break; + } + } +} + +void GameEngine::doEnemyMissile() +{ + QMutexLocker locker(&m_enemyListMutex); + + QDeclarativeItem* missile = 0; + QDeclarativeItem* enemy = 0; + + // Find free missile + foreach (missile, m_enemyMissileList) { + if (missile->opacity()==0){ + // Random select enemy who fire + int start=0; int end=0; + selectVisibleEnemy(start,end); + int whoWillFire = randInt(QVariant(start),QVariant(end)).toInt(); + if (m_enemyList.count() < whoWillFire+1) + break; + + enemy = m_enemyList.at(whoWillFire); + if (enemy && enemy->opacity()==1) { + QPointF enemyP = enemy->pos(); + if (m_enemiesGridGml) { + enemyP += m_enemiesGridGml->pos(); + } + //qDebug() << "QMetaObject::invokeMethod() - fireEnemyMissile"; + QMetaObject::invokeMethod(m_GameGml, "fireEnemyMissile", Qt::AutoConnection, + Q_ARG(QVariant, enemyP.x()+enemy->boundingRect().width()/4), + Q_ARG(QVariant, enemyP.y()+enemy->boundingRect().height()), + Q_ARG(QVariant, m_GameGml->boundingRect().height())); + } + break; + } + } +} + +void GameEngine::doHitTest() +{ + QMutexLocker locker(&m_enemyListMutex); + + QDeclarativeItem* missile = 0; + QDeclarativeItem* enemy = 0; + + // No enemies? + if (m_enemyList.count()==0) { + enableEngineTimer(QVariant(false)); + qDebug() << "No enemies left"; + gameOver(true); + return; + } + + if (!m_myShipGml) { + return; + } + + // Check ship collision + if (m_myShipGml->opacity()==1) { + for (int e=0; e<m_enemyList.count(); e++) { + enemy = m_enemyList[e]; + if (enemy->opacity()==0) { + break; + } + QPointF enemyP = enemy->pos(); + if (m_enemiesGridGml) { + enemyP += m_enemiesGridGml->pos(); + } + QRectF enemyR(enemyP,QSize(enemy->boundingRect().width(),enemy->boundingRect().height())); + // Collision? + if (enemyR.contains(m_myShipGml->pos())) { + enableEngineTimer(QVariant(false)); + + // Collision explosion + QPointF myP = m_myShipGml->pos(); + playSound(1); + QMetaObject::invokeMethod(m_levelQml, "explode", Qt::AutoConnection, + Q_ARG(QVariant, myP.x()+m_myShipGml->boundingRect().width()/2), + Q_ARG(QVariant, myP.y()+m_myShipGml->boundingRect().height())); + m_myShipGml->setOpacity(0); + + gameOver(false); + qDebug() << "Collision"; + return; + } + // Enemy too deep? + else if (enemyR.bottomLeft().y() > m_myShipGml->pos().y()+m_myShipGml->pos().y()*0.1) { + enableEngineTimer(QVariant(false)); + + // Enemy too deep explosion + QPointF myP = m_myShipGml->pos(); + playSound(1); + QMetaObject::invokeMethod(m_levelQml, "explode", Qt::AutoConnection, + Q_ARG(QVariant, myP.x()+m_myShipGml->boundingRect().width()/2), + Q_ARG(QVariant, myP.y()+m_myShipGml->boundingRect().height())); + m_myShipGml->setOpacity(0); + + gameOver(false); + qDebug() << "Enemy too deep"; + return; + } + } + } + + // Check your missiles hit to enemies + foreach (missile, m_missileList) { + if (missile->opacity()==1){ + for (int e=0; e<m_enemyList.count(); e++) { + enemy = m_enemyList[e]; + if (enemy->opacity()<1) { + break; + } + QPointF missileP = missile->pos(); + missileP.setX(missileP.rx() + missile->boundingRect().width()/2); + + QPointF enemyP = enemy->pos(); + if (m_enemiesGridGml) { + enemyP += m_enemiesGridGml->pos(); + } + + QRectF r(enemyP,QSize(enemy->boundingRect().width(),enemy->boundingRect().height())); + if (r.contains(missileP)) { + // Hit ! + playSound(0); + //qDebug() << "QMetaObject::invokeMethod() - explode"; + QMetaObject::invokeMethod(m_levelQml, "explode", Qt::AutoConnection, + Q_ARG(QVariant, enemyP.x()+enemy->boundingRect().width()/2), + Q_ARG(QVariant, enemyP.y()+enemy->boundingRect().height())); + missile->setOpacity(0); + //fastVibra(); + if (m_enemiesGridGml) { + // Set transparent placeholder for enemy when using GridView + enemy->setProperty("source",QVariant("file:/"+m_gameLevel->pathToTransparentEnemyPic().toString())); + } else { + // Hide enemy after explode + enemy->setOpacity(0); + } + + // Remove enemy from list + m_enemyList.removeAt(e); + e--; + } + enemy = 0; + } + } + } + + // Check enemies missiles hit to you + if (m_myShipGml->opacity()==1) { + foreach (missile, m_enemyMissileList) { + if (missile->opacity()==1){ + QPointF missileP = missile->pos(); + missileP.setX(missileP.rx() + missile->boundingRect().width()/2); + + QPointF myP = m_myShipGml->pos(); + + QRectF r(myP,QSize(m_myShipGml->boundingRect().width(),m_myShipGml->boundingRect().height())); + if (r.contains(missileP)) { + // Hit ! + playSound(1); + //qDebug() << "QMetaObject::invokeMethod() - explode"; + QMetaObject::invokeMethod(m_levelQml, "explode", Qt::AutoConnection, + Q_ARG(QVariant, myP.x()+m_myShipGml->boundingRect().width()/2), + Q_ARG(QVariant, myP.y()+m_myShipGml->boundingRect().height())); + missile->setOpacity(0); + m_myShipGml->setOpacity(0); + break; + } + } + } + } else { + // You was killed + enableEngineTimer(QVariant(false)); + gameOver(false); + qDebug() << "You was killed by enemy missile"; + } + +} + + +void GameEngine::playSound(QVariant index) +{ + if (!m_silent) { + int i = index.toInt(); + m_soundEngine->playSound(i); + } +} + +void GameEngine::playSounds(QVariant index, QVariant count) +{ + if (!m_silent) { + m_soundEngine->playSounds(index.toInt(),count.toInt()); + } +} + +void GameEngine::playInternalSound(QVariant index) +{ + if (!m_silent) { + m_soundEngine->playInternalSound(index.toInt()); + } +} + +void GameEngine::playInternalSounds(QVariant index, QVariant count) +{ + if (!m_silent) { + m_soundEngine->playInternalSounds(index.toInt(),count.toInt()); + } +} + +void GameEngine::gameOver(bool youWin) +{ + qDebug() << "GameEngine::gameOver() "<< youWin; + QMetaObject::invokeMethod(m_GameGml, "gameOver", Qt::AutoConnection,Q_ARG(QVariant, youWin)); +} + +void GameEngine::pauseGame() { + QMetaObject::invokeMethod(m_GameGml, "pauseGame", Qt::AutoConnection); +} + + +QVariant GameEngine::isSymbian() +{ +#ifdef Q_OS_SYMBIAN + return QVariant(true); +#else + return QVariant(false); +#endif +} + +QVariant GameEngine::isMaemo() +{ +#ifdef Q_WS_MAEMO_5 + return QVariant(true); +#else + return QVariant(false); +#endif +} + +QVariant GameEngine::isWindows() +{ +#ifdef Q_OS_WIN + return QVariant(true); +#else + return QVariant(false); +#endif +} + +void GameEngine::vibra() +{ +#ifdef Q_OS_SYMBIAN + if (iVibrate){ + TRAPD(err, iVibrate->StartVibraL(4000,KHWRMVibraMaxIntensity)); + } +#endif +} + +void GameEngine::fastVibra() +{ +#ifdef Q_OS_SYMBIAN + if (iVibrate){ + TRAPD(err, iVibrate->StartVibraL(100,KHWRMVibraMaxIntensity)); + } +#endif +} + +void GameEngine::openLink(QVariant link) +{ +QDesktopServices::openUrl(QUrl(link.toString())); +} + diff --git a/demos/mobile/quickhit/gameengine.h b/demos/mobile/quickhit/gameengine.h new file mode 100755 index 0000000..5938f76 --- /dev/null +++ b/demos/mobile/quickhit/gameengine.h @@ -0,0 +1,141 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#ifndef GAMEENGINE_H +#define GAMEENGINE_H + +#include <QObject> +#include <QDeclarativeItem> +#include <QMutex> +#include <QPluginLoader> +#include <QList> + +#ifdef Q_OS_SYMBIAN +#include <hwrmvibra.h> +#endif + +// QtMobility +#if defined Q_OS_SYMBIAN || defined Q_WS_MAEMO_5 +#include <QSystemDeviceInfo> +QTM_USE_NAMESPACE +#endif + +class CInvSounds; +class LevelPluginInterface; +class GameEngine : public QObject +{ + Q_OBJECT + +public: + GameEngine(QObject* parent); + ~GameEngine(); + void timerEvent(QTimerEvent *); + void setGameLevel(LevelPluginInterface* level); + void setPluginList(QList<QPluginLoader*> plugins); + void pauseGame(); + +public: + Q_INVOKABLE void enableEngineTimer(QVariant enable); + Q_INVOKABLE QVariant randInt(QVariant low, QVariant high); + Q_INVOKABLE void enableSounds(QVariant enable); + Q_INVOKABLE void playSound(QVariant index); + Q_INVOKABLE void playSounds(QVariant index, QVariant count); + Q_INVOKABLE void playInternalSound(QVariant index); + Q_INVOKABLE void playInternalSounds(QVariant index, QVariant count); + Q_INVOKABLE QVariant pluginList(); + Q_INVOKABLE void findQmlObjects(); + Q_INVOKABLE void clearQmlObjects(); + Q_INVOKABLE void pauseLevel(QVariant doPause); + Q_INVOKABLE void gameStartSound(); + + Q_INVOKABLE QVariant isSymbian(); + Q_INVOKABLE QVariant isMaemo(); + Q_INVOKABLE QVariant isWindows(); + + Q_INVOKABLE void vibra(); + Q_INVOKABLE void fastVibra(); + + Q_INVOKABLE void openLink(QVariant link); + + +private slots: +#if defined Q_OS_SYMBIAN || defined Q_WS_MAEMO_5 + void currentProfileChanged (QSystemDeviceInfo::Profile); +#endif + +public: + void setGameQml(QObject* o); + +private: + void findMissiles(QObject* rootObject); + void findEnemies(QObject* rootObject); + void setLevelQml(QObject* o) {m_levelQml = o;} + void setEnemiesGridQml(QObject* o); + void setMyShipQml(QObject* o); + void gameOver(bool youWin); + void selectVisibleEnemy(int& start, int& end); + +private: + void doHitTest(); + void doEnemyMissile(); + +private: + bool m_enableEnemyMissiles; + QMutex m_enemyListMutex; + QList<QDeclarativeItem*> m_enemyList; + QList<QDeclarativeItem*> m_missileList; + QList<QDeclarativeItem*> m_enemyMissileList; + QObject* m_levelQml; + QDeclarativeItem* m_enemiesGridGml; + QDeclarativeItem* m_myShipGml; + QDeclarativeItem* m_GameGml; + + LevelPluginInterface* m_gameLevel; + CInvSounds* m_soundEngine; + QList<QPluginLoader*> m_pluginList; + + int m_timerId; + int m_doEnemyMissile; + +#if defined Q_OS_SYMBIAN || defined Q_WS_MAEMO_5 + QSystemDeviceInfo* m_systemDeviceInfo; +#endif + bool m_silent; + +#ifdef Q_OS_SYMBIAN + CHWRMVibra* iVibrate; +#endif + +}; + +#endif // GAMEENGINE_H diff --git a/demos/mobile/quickhit/gfx/back.png b/demos/mobile/quickhit/gfx/back.png Binary files differnew file mode 100755 index 0000000..bb66f74 --- /dev/null +++ b/demos/mobile/quickhit/gfx/back.png diff --git a/demos/mobile/quickhit/gfx/background2.png b/demos/mobile/quickhit/gfx/background2.png Binary files differnew file mode 100755 index 0000000..c81875a --- /dev/null +++ b/demos/mobile/quickhit/gfx/background2.png diff --git a/demos/mobile/quickhit/gfx/bigship.png b/demos/mobile/quickhit/gfx/bigship.png Binary files differnew file mode 100755 index 0000000..b88dc32 --- /dev/null +++ b/demos/mobile/quickhit/gfx/bigship.png diff --git 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a/demos/mobile/quickhit/main.cpp b/demos/mobile/quickhit/main.cpp new file mode 100755 index 0000000..91d5bae --- /dev/null +++ b/demos/mobile/quickhit/main.cpp @@ -0,0 +1,94 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#include <QtGui/QApplication> +#include <QDesktopWidget> +#include "mainwindow.h" + +// Lock S60 orientation +#ifdef Q_OS_SYMBIAN +#include <eikenv.h> +#include <eikappui.h> +#include <aknenv.h> +#include <aknappui.h> +#endif + +#ifndef QT_NO_OPENGL + #include <QGLWidget> +#endif + + +int main(int argc, char *argv[]) +{ + QApplication a(argc, argv); + + // Lock S60 orientation +#ifdef Q_OS_SYMBIAN + CAknAppUi* appUi = dynamic_cast<CAknAppUi*> (CEikonEnv::Static()->AppUi()); + TRAPD(error, + if (appUi) { + appUi->SetOrientationL(CAknAppUi::EAppUiOrientationPortrait); + } + ); +#endif + + MainWindow w; + +#ifndef QT_NO_OPENGL + // Use QGLWidget to get the opengl support if available + QGLFormat format = QGLFormat::defaultFormat(); + format.setSampleBuffers(false); + + QGLWidget *glWidget = new QGLWidget(format); + glWidget->setAutoFillBackground(false); + w.setViewport(glWidget); // ownership of glWidget is taken +#endif + + QObject *rootObject = dynamic_cast<QObject*>(w.rootObject()); + + // For Qt.exit() from QML + QObject::connect((QObject*)w.engine(), SIGNAL(quit()), &a, SLOT(quit())); + // Level activation signal from QML + QObject::connect(rootObject, SIGNAL(levelActivated(int)), &w, SLOT(levelActivated(int))); + +#if defined (Q_OS_SYMBIAN) || defined (Q_WS_MAEMO_5) + w.setGeometry(QApplication::desktop()->screenGeometry()); + w.showFullScreen(); +#else + w.setGeometry(100,100,360,640); + w.setFixedSize(360,640); + w.show(); +#endif + + return a.exec(); +} diff --git a/demos/mobile/quickhit/mainwindow.cpp b/demos/mobile/quickhit/mainwindow.cpp new file mode 100755 index 0000000..6929fc4 --- /dev/null +++ b/demos/mobile/quickhit/mainwindow.cpp @@ -0,0 +1,241 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#include "mainwindow.h" +#include "gameengine.h" +#include "plugins/levelplugininterface.h" + +#include <QDebug> +#include <QDir> +#include <QMessageBox> +#include <QLibraryInfo> +#include <QDeclarativeEngine> +#include <QDesktopWidget> + +MainWindow::MainWindow(QWidget *parent) + : QDeclarativeView(parent) +{ + +#ifdef Q_WS_MAEMO_5 + window()->setAttribute(Qt::WA_Maemo5PortraitOrientation, true); +#endif + + // Game engine + m_gameEngine = new GameEngine(this); + + // Load all levels plugins + m_levelPlugin = 0; + loadLevelPlugins(); + + // QML main window + engine()->addImportPath("./imports"); + setResizeMode(QDeclarativeView::SizeRootObjectToView); + + // Set game engine visible to QML + rootContext()->setContextProperty("GameEngine", m_gameEngine); + + // Set QML source + setSource(QUrl("qrc:/Game.qml")); + //setSource(QUrl("../QuickHit/Game.qml")); + + // Store QML root object for game engine + QObject *ro = static_cast<QObject*>(rootObject()); + m_gameEngine->setGameQml(ro); + m_gameEngine->findQmlObjects(); + + // Application foreground / background event filter for filterin incoming call (window) + // when game will be paused + m_eventFilter = new MyEventFilter(this); + QObject::connect(m_eventFilter,SIGNAL(activationChangeFiltered()),this,SLOT(activationChangeFiltered())); + qApp->installEventFilter(m_eventFilter); + + // Remove context menu from the all widgets + QWidgetList widgets = QApplication::allWidgets(); + QWidget* w = 0; + foreach (w,widgets){ + w->setContextMenuPolicy(Qt::NoContextMenu); + } +} + +MainWindow::~MainWindow() +{ + for (int i=0;i<m_plugins.count();i++) { + m_plugins[i]->unload(); + } + m_plugins.clear(); + +} + +void MainWindow::activationChangeFiltered() +{ + m_gameEngine->pauseGame(); +} + +void MainWindow::levelActivated(int index) +{ + // Set level for the game engine + createPlugin(index); + rootContext()->setContextProperty("LevelPlugin", m_levelPlugin); + m_gameEngine->setGameLevel(m_levelPlugin); +} + +void MainWindow::loadLevelPlugins() +{ +#if defined (Q_OS_SYMBIAN) + bool exists_c = loadPlugins("c", "quickhitlevels"); + bool exists_e = loadPlugins("e", "quickhitlevels"); + bool exists_f = loadPlugins("f", "quickhitlevels"); + if (exists_c || exists_e || exists_f) { + m_gameEngine->setPluginList(m_plugins); + createPlugin(); + } + else { + //QMessageBox::information(this, "QuickHit", "Could not load any of the quickhitlevels"); + } +#else + if (loadPlugins("c", "quickhitlevels")) { + m_gameEngine->setPluginList(m_plugins); + createPlugin(); + } + else { + //QMessageBox::information(this, "QuickHit", "Could not load any of the quickhitlevels"); + } + + +#endif +} + +bool MainWindow::loadPlugins(QString drive, QString pluginDir) +{ +#if defined (Q_OS_SYMBIAN) + QDir pluginsDir(drive + ":" + QLibraryInfo::location(QLibraryInfo::PluginsPath)); +#elif defined Q_OS_WIN32 + QDir pluginsDir = QDir::currentPath(); +#else + QDir pluginsDir(QLibraryInfo::location(QLibraryInfo::PluginsPath)); +#endif + pluginsDir.cd(pluginDir); + + qDebug() << "Loads plugins from : " << pluginsDir.path(); + + bool newPluginsLoaded = false; + + foreach (QString fileName, pluginsDir.entryList(QDir::Files)) + { + // Accept only plugin files +#if defined (Q_OS_SYMBIAN) + if (fileName.contains(".qtplugin",Qt::CaseInsensitive)) { +#elif defined (Q_WS_MAEMO_5) + if (fileName.contains(".so",Qt::CaseInsensitive)) { +#else + if (fileName.contains(".dll",Qt::CaseInsensitive)) { +#endif + + // Create plugin loader + QPluginLoader* pluginLoader = new QPluginLoader(pluginsDir.absoluteFilePath(fileName)); + // Load plugin + bool ret = pluginLoader->load(); + if (!ret) { + // Loading failed + qDebug() << "Could not load plugin " << fileName; + } else { + // Loading done + // Test creating plugin + QObject *plugin = 0; + LevelPluginInterface* pluginIF = 0; + plugin = pluginLoader->instance(); + pluginIF = qobject_cast<LevelPluginInterface*> (plugin); + if (pluginIF) { + qDebug() << "Plugin can be created"; + // Store loader to array + m_plugins.append(pluginLoader); + newPluginsLoaded = true; + } else { + pluginLoader->unload(); + qDebug() << "Plugin can NOT be created!"; + } + } + } + } + + return newPluginsLoaded; +} + + +void MainWindow::createPlugin(int index) +{ + if (index == -1) { + return; + } + + m_levelPlugin = 0; + + // Try to create plugin instance + QPluginLoader* pluginLoader = m_plugins[index]; + QObject *plugin = pluginLoader->instance(); + if (plugin) { + // Plugin instance created + // Cast plugin to LevelPluginInterface, that is common for all plugins + LevelPluginInterface* pluginIF = qobject_cast<LevelPluginInterface*> (plugin); + m_levelPlugin = pluginIF; + qDebug() << "Plugin created: " << index; + } + else { + qDebug() << "Creating plugin failed!"; + QMessageBox::information(this, "QuickHit", "Could not create quickhitlevels"); + } +} + +void MainWindow::printObjectTree(QObject* parent) +{ + if (parent) { + qDebug() << "className:" << parent->metaObject()->className(); + qDebug() << "objectName:" << parent->objectName(); + + QObjectList list = parent->children(); + QObject* item; + foreach (item,list) { + if (item->children().count()>0) { + qDebug() << "--Childrens found--"; + printObjectTree(item); + } else { + qDebug() << "className:" << item->metaObject()->className(); + qDebug() << "objectName:" << item->objectName(); + } + } + } else { + qDebug() << "object NULL"; + } + +} + diff --git a/demos/mobile/quickhit/mainwindow.h b/demos/mobile/quickhit/mainwindow.h new file mode 100755 index 0000000..97a4461 --- /dev/null +++ b/demos/mobile/quickhit/mainwindow.h @@ -0,0 +1,78 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#ifndef MAINWINDOW_H +#define MAINWINDOW_H + +#include <QtGui/QMainWindow> +#include <QDeclarativeView> + +#include <QApplication> +#include <QDeclarativeView> +#include <QDeclarativeContext> +#include <QGraphicsObject> +#include <QMouseEvent> +#include <QPluginLoader> + +#include "myeventfilter.h" + +class GameEngine; +class LevelPluginInterface; + +class MainWindow : public QDeclarativeView +{ + Q_OBJECT + +public: + MainWindow(QWidget *parent = 0); + ~MainWindow(); + +public slots: + void levelActivated(int); + void activationChangeFiltered(); + +private: + void printObjectTree(QObject* parent); + void loadLevelPlugins(); + bool loadPlugins(QString drive, QString pluginDir); + void createPlugin(int index = -1); + +private: + GameEngine* m_gameEngine; + LevelPluginInterface* m_levelPlugin; + QList<QPluginLoader*> m_plugins; + + MyEventFilter* m_eventFilter; +}; + +#endif // MAINWINDOW_H diff --git a/demos/mobile/quickhit/menu.qml b/demos/mobile/quickhit/menu.qml new file mode 100755 index 0000000..861c9d0 --- /dev/null +++ b/demos/mobile/quickhit/menu.qml @@ -0,0 +1,156 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +import Qt 4.7 +import "Game.js" as GameScript + + +Rectangle { + id: menu + + Text { + id: title + smooth: true + anchors.bottom: menu.top + anchors.horizontalCenter: menu.horizontalCenter + color: "red" + font.pixelSize: gameArea.width / 12 + font.bold: true + horizontalAlignment: Text.AlignHCenter + } + + border.color: "black" + border.width: 2 + radius: 8 + smooth: true + opacity: 0 // transparent by default + + color: "black" +// gradient: Gradient { +// GradientStop { position: 0.0; color: "white" } +// GradientStop { position: 1.0; color: "black" } +// } + + // Signals + signal levelSelected(int levelIndex) + signal resumeSelected() + + // Show level menu + function showLevelMenu() { + menuData.clear() + title.text = "Select Your Level" + var plugins = GameEngine.pluginList() + for (var i = 0; i < plugins.length; i++) { + menuData.append({"name": plugins[i],"type":"0"}) + } + menuData.append({"name": "About","type":"4"}) + menuData.append({"name": "Exit","type":"1"}) + menu.opacity = 0.8 + listView.focus = true + } + + function showPauseMenu() { + menuData.clear() + title.text = "Resume level?" + menuData.append({"name": "Resume","type":"2"}) + menuData.append({"name": "End Game","type":"3"}) + menu.opacity = 0.8 + listView.focus = true + } + + // Hide menu + function hideMenu() { + menu.opacity = 0 + listView.focus = false + } + + function menuItemSelected(index, type) { + switch (type) { + case "0": { + // Level selection + menu.levelSelected(index) + break; + } + case "1": { + // Exit + Qt.quit() + break; + } + case "2": { + // Resume + menu.resumeSelected() + break; + } + case "3": { + // End Game + gameArea.endGame() + break; + } + case "4": { + // Show about + gameArea.messageBox.showInfoMessage() + break; + } + default: { + break; + } + } + } + + ListModel { + id: menuData + } + + ListView { + id: listView + clip: true + anchors.fill: parent + keyNavigationWraps: true + + function doSelect() { + menu.menuItemSelected(listView.currentIndex,menuData.get(listView.currentIndex).type) + } + + model: menuData + + delegate: MenuItem { + id: menuItem + selectedItem: menuItem.ListView.isCurrentItem ? true : false + onItemSelected: { + listView.currentIndex = model.index + listView.doSelect() + } + + } + } +} diff --git a/demos/mobile/quickhit/menuitem.qml b/demos/mobile/quickhit/menuitem.qml new file mode 100755 index 0000000..7973c33 --- /dev/null +++ b/demos/mobile/quickhit/menuitem.qml @@ -0,0 +1,96 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +import Qt 4.7 + +Text { + id: menuItem + text: name + color: "white" + opacity: 1 + font.family: "Calibri" + font.pixelSize: menu.width / 8 + x: (parent.width - width )/ 2 + + property bool selectedItem: false + property int type + + signal itemSelected() + + transform: Rotation { id:rotationId; origin.x:width/2; origin.y:height/2; axis { x: 1; y: 0; z: 0 } angle: 0 } + SequentialAnimation { + id: toRotateRightAndCenterAnim + PropertyAnimation { target: rotationId; easing.type: Easing.Linear; + properties: "angle"; from: 0; to: 180; duration: 300 } + PropertyAction { target: menuItem; property: "color"; value:"red"} + PropertyAnimation { target: rotationId; easing.type: Easing.Linear; + properties: "angle"; from: 180; to: 360; duration: 300 } + PropertyAction { target: menuItem; property: "color"; value:"white"} + } + + function selectItem(doSelect) { + if (!toRotateRightAndCenterAnim.running) { + GameEngine.playInternalSound(0) + toRotateRightAndCenterAnim.restart() + if (doSelect) { + GameEngine.playInternalSound(1) + selectionTimer.restart() + } + } + } + + Timer { + id: selectionTimer + interval: 1000; running: false; repeat: false + onTriggered: menuItem.itemSelected() + } + + MouseArea { + id: mouseArea; + anchors.fill: parent + onClicked: { + selectItem(true) + } + } + + Keys.onSpacePressed: { selectItem(true) } + Keys.onSelectPressed: { selectItem(true) } + Keys.onEnterPressed: { selectItem(true) } + Keys.onReleased: { + if (event.key == Qt.Key_Down || event.key == Qt.Key_Up) { + selectItem(false) + } + event.accepted = false + } +} + diff --git a/demos/mobile/quickhit/message.qml b/demos/mobile/quickhit/message.qml new file mode 100755 index 0000000..2ddd4a4 --- /dev/null +++ b/demos/mobile/quickhit/message.qml @@ -0,0 +1,140 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +import Qt 4.7 + +Rectangle { + id: message + border.color: "black" + border.width: 1 + radius: 8 + smooth: true + opacity: 0 // transparent = 0 by default + color: "black" + + property string txt + property int animSpeed + + function showMessage(text,speed) { + message.border.color = "black" + message.y = 50 + message.width = gameArea.width / 5 * 4 + message.height = gameArea.height / 8 * 1 + txt = text + animSpeed = speed + message.opacity = 1 + messageText.font.pixelSize = parent.width / 14 + messageAnim.restart() + } + + function showErrorMessage(text,speed) { + message.border.color = "red" + message.y = 50 + message.width = gameArea.width / 5 * 4 + message.height = gameArea.height / 8 * 1 + txt = text + animSpeed = speed + message.opacity = 1 + messageText.font.pixelSize = parent.width / 14 + messageAnim.restart() + } + + function showInfoMessage() { + message.border.color = "white" + txt = "<a href=\"https://projects.forum.nokia.com/quickhit\">QuickHit</a>" + + "<p>" + + "Forum Nokia <br>" + + "Qt Quick Game Example <br>" + + "</p>" + + "<p>" + + "Sounds were loaded from freesound.org under Creative Commons Sampling Plus 1.0 license.<br>" + + "</p>" + + "<p>" + + "Sounds were created by these nicknames:<br>" + + "HardPCM<br>" + + "Matt_G<br>" + + "klankbeeld<br>" + + "steveygos93<br>" + + "joe93barlow<br>" + + "ljudman<br>" + + "Jovica<br>" + + "patchen<br>" + + "nthompson<br>" + + "</p>" + + animSpeed = 9000 + message.opacity = 1 + message.y = 10 + message.height = gameArea.height - message.y - 10 + message.width = gameArea.width - 20 + + messageText.font.pixelSize = parent.width / 16 + messageAnim.restart() + } + + //gradient: Gradient { + // GradientStop { position: 0.0; color: "white" } + // GradientStop { position: 1.0; color: "black" } + //} + + SequentialAnimation { + id: messageAnim + PropertyAnimation { + target: message; properties: "x"; + from: message.width*-1; to: gameArea.width; duration: animSpeed; easing.type: Easing.OutInExpo} + PropertyAction { target: message; properties: "opacity"; value: 0 } + } + + MouseArea { + anchors.fill: parent + onClicked: { + messageAnim.stop() + message.opacity = 0 + } + } + + Text { + id: messageText + anchors.fill: parent + anchors.margins: 10 + text: txt + wrapMode: Text.WordWrap + color: "white" + font.family: "Calibri" + font.pixelSize: parent.width / 14 + font.bold: true + onLinkActivated: { + GameEngine.openLink(link) + } + } +} diff --git a/demos/mobile/quickhit/missile.qml b/demos/mobile/quickhit/missile.qml new file mode 100755 index 0000000..3ff2816 --- /dev/null +++ b/demos/mobile/quickhit/missile.qml @@ -0,0 +1,136 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +import Qt 4.7 + +Item { + id: missile + objectName: "missile" + opacity: 0 // transparent by default + + property int fromYpos + property int toYpos + property variant myMissileSize + property bool enemyMissile: false + property int defaultX: 0 + property int defaultY: 0 + + function storeDefaultPos() { + defaultX = missile.x + defaultY = missile.y + } + + function setToDefaultPos() { + missile.x = defaultX + missile.y = defaultY + opacity = 0.5 + } + + function createGraphicsForLevel() { + missile.myMissileSize = LevelPlugin.graphSize(LevelPlugin.pathToMissilePic()) + missile.height = myMissileSize.height; + missile.width = myMissileSize.width; + if (missile.enemyMissile) { + missileImage.source = "file:/"+LevelPlugin.pathToEnemyMissilePic() + } else { + missileImage.source = "file:/"+LevelPlugin.pathToMissilePic() + } + } + + // Execute fire! + function fire(aXpox, aFromYpos, aToYpos) { + missile.x = aXpox - missile.width / 2 + missile.y = aFromYpos + missile.fromYpos = aFromYpos + missile.toYpos = aToYpos + missile.opacity = 1 + GameEngine.playSound(2) // NOTE: 3 for your missile sound + flying.restart() + } + + // Enemy fires! + function enemyFire(aXpox, aFromYpos, aToYpos) { + missile.x = aXpox - missile.width / 2 + missile.y = aFromYpos + missile.fromYpos = aFromYpos + missile.toYpos = aToYpos + missile.opacity = 1 + GameEngine.playSound(3) // NOTE: 3 for enemy missile sound + flyingEnemy.restart() + } + + // Stop missile + function stop() { + flying.stop() + } + + // Pause missile + function pause(doPause) { + if (doPause) { + flying.pause() + flyingEnemy.pause() + } else { + flying.resume() + flyingEnemy.resume() + } + } + + Component.onCompleted: { + if (!enemyMissile) { + storeDefaultPos() + setToDefaultPos() + } + } + + // Animates missile flying to the target + SequentialAnimation { + id: flying + PropertyAnimation {target: missile; properties: "y"; + from: fromYpos; to: toYpos; duration: 2000; easing.type: Easing.InCubic } + //PropertyAction {target: missile; properties: "opacity"; value: 0} + ScriptAction { script: setToDefaultPos() } + } + + SequentialAnimation { + id: flyingEnemy + PropertyAnimation {target: missile; properties: "y"; + from: fromYpos; to: toYpos; duration: 2000; easing.type: Easing.InCubic } + PropertyAction {target: missile; properties: "opacity"; value: 0} + } + + Image { + id: missileImage + smooth: true + } +} + diff --git a/demos/mobile/quickhit/myeventfilter.cpp b/demos/mobile/quickhit/myeventfilter.cpp new file mode 100755 index 0000000..be3aa9a --- /dev/null +++ b/demos/mobile/quickhit/myeventfilter.cpp @@ -0,0 +1,60 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#include <QDebug> +#include "myeventfilter.h" + +MyEventFilter::MyEventFilter(QObject *parent) : + QObject(parent) +{ +} + +MyEventFilter::~MyEventFilter() +{ +} + +bool MyEventFilter::eventFilter(QObject *obj, QEvent *event) +{ + // http://doc.trolltech.com/4.7/qevent.html#QEvent + + // QEvent::ActivationChange : The application has been made available to the user. + + if (event->type() == QEvent::ActivationChange) { + emit activationChangeFiltered(); + qDebug() << "ActivationChangeFiltered()"; + return false; + } else { + // standard event processing + return QObject::eventFilter(obj, event); + } +} diff --git a/demos/mobile/quickhit/myeventfilter.h b/demos/mobile/quickhit/myeventfilter.h new file mode 100755 index 0000000..2c1ac9c --- /dev/null +++ b/demos/mobile/quickhit/myeventfilter.h @@ -0,0 +1,56 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#ifndef KEYEVENTLISTENER_H +#define KEYEVENTLISTENER_H + +#include <QObject> +#include <QKeyEvent> + +class MyEventFilter : public QObject +{ + Q_OBJECT + +public: + MyEventFilter(QObject *parent = 0); + ~MyEventFilter(); + +protected: + bool eventFilter(QObject *obj, QEvent *event); + +signals: + void activationChangeFiltered(); + +}; + +#endif // KEYEVENTLISTENER_H diff --git a/demos/mobile/quickhit/myship.qml b/demos/mobile/quickhit/myship.qml new file mode 100755 index 0000000..d435694 --- /dev/null +++ b/demos/mobile/quickhit/myship.qml @@ -0,0 +1,177 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +import Qt 4.7 +import "Game.js" as GameScript + +Item { + id: myShip + objectName: "myShip" + + property variant myShipSize + property int originalY + + // Fires missile if exists + function fire() { + if (myShip.opacity==1) { + GameScript.fireMissile(myShip.x+myShip.width/2,myShip.y,myShip.height*-1) + if (myShip.y+myShip.height < gameArea.height+5) { + goDownAnim.restart() + } + } + } + + function createGraphicsForLevel() { + myShip.myShipSize = LevelPlugin.graphSize(LevelPlugin.pathToMyShipPic()) + myShip.height = myShipSize.height + myShip.width = myShipSize.width + image.source = "file:/"+LevelPlugin.pathToMyShipPic() + myShip.y = gameArea.height - myShip.height - 10 + originalY = myShip.y + myShip.x = (gameArea.width - myShip.width)/ 2 + } + + Image { + id: image + smooth: true + } + + Keys.onSpacePressed: { fire() } + Keys.onSelectPressed: { fire() } + Keys.onRightPressed: { + if (myShip.x < (gameArea.width - myShip.width - 20)) { + toRightAnim.restart() + } + } + Keys.onLeftPressed: { + if (myShip.x > 20) { + toLeftAnim.restart() + } + } + + // To right animation + PropertyAnimation { id: toRightAnim; target: myShip; easing.type: Easing.OutQuint; + properties: "x"; from: myShip.x; to: myShip.x + 20; duration: 500 } + + // To left animation + PropertyAnimation { id: toLeftAnim; target: myShip; easing.type: Easing.OutQuint; + properties: "x"; from: myShip.x; to: myShip.x - 20; duration: 500 } + + // Go down on fire animation + SequentialAnimation { + id: goDownAnim + NumberAnimation { target: myShip; property:"y"; from: myShip.y; to: myShip.y+5; + easing.type: Easing.Linear; duration: 200 } + NumberAnimation { target: myShip; property:"y"; from: myShip.y; to: originalY; + easing.type: Easing.Linear; duration: 200 } + } + + + /* + MouseArea { + anchors.fill: parent + drag.target: myShip + drag.axis: Drag.XAxis + drag.minimumX: 0 + drag.maximumX: gameArea.width - myShip.width + onReleased: { + fire() + } + } + */ + + + /* + property bool isAutoRepeat: false + Keys.onPressed: { + if (event.key == Qt.Key_Right) { + if (event.isAutoRepeat) { + isAutoRepeat = true + toRightAnim.restart() + } else { + isAutoRepeat = false + toRotateRightAndCenterAnim.restart() + } + event.accepted = true + } + else if (event.key == Qt.Key_Left) { + if (event.isAutoRepeat) { + isAutoRepeat = true + toLeftAnim.restart() + } else { + isAutoRepeat = false + toRotateLeftAndCenterAnim.restart() + } + event.accepted = true + } + } + + Keys.onReleased: { + if (isAutoRepeat) { + toRotateRightAndCenterAnim.stop() + toRotateLeftAndCenterAnim.stop() + } else { + toRotateCenter.restart() + } + event.accepted = true + } + + // Rotation on movement animation + transform: Rotation { id:rotationId; origin.x: width/2; origin.y: height/2; axis { x: 0; y: 1; z: 0 } angle: 0 } + SequentialAnimation { + id: toRotateRightAndCenterAnim + PropertyAnimation { target: rotationId; easing.type: Easing.Linear; + properties: "angle"; from: 0; to: 30; duration: 100 } + PropertyAnimation { target: myShip; easing.type: Easing.OutQuint; + properties: "x"; from: myShip.x; to: myShip.x + 20; duration: 500 } + PropertyAnimation { target: rotationId; easing.type: Easing.Linear; + properties: "angle"; to: 0; duration: 100 } + } + SequentialAnimation { + id: toRotateLeftAndCenterAnim + PropertyAnimation { target: rotationId; easing.type: Easing.Linear; + properties: "angle"; from: 0; to: -30; duration: 100 } + PropertyAnimation { target: myShip; easing.type: Easing.OutQuint; + properties: "x"; from: myShip.x; to: myShip.x - 20; duration: 500 } + PropertyAnimation { target: rotationId; easing.type: Easing.Linear; + properties: "angle"; to: 0; duration: 100 } + } + PropertyAnimation { id: toRotateRight; target: rotationId; easing.type: Easing.Linear; + properties: "angle"; from: 0; to: 30; duration: 100 } + PropertyAnimation { id: toRotateCenter; target: rotationId; easing.type: Easing.Linear; + properties: "angle"; to: 0; duration: 100 } + PropertyAnimation { id: toRotateLeft; target: rotationId; easing.type: Easing.Linear; + properties: "angle"; from: 0; to: -30; duration: 100 } +*/ + +} diff --git a/demos/mobile/quickhit/plugins/LevelOne/Level.qml b/demos/mobile/quickhit/plugins/LevelOne/Level.qml new file mode 100755 index 0000000..2f4d4d5 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/Level.qml @@ -0,0 +1,207 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +import Qt 4.7 +import Qt.labs.particles 1.0 + +Rectangle { + id: enemies + anchors.fill: parent + color: "black" + + + // Background image for the level + Image { + id: background1 + source: "file:/"+LevelPlugin.pictureRootPath()+"background3.png" + fillMode: Image.PreserveAspectCrop + smooth: true + //anchors.fill: parent + width: parent.width + height: parent.height + } + + + // *************************************************** + // *** NOTE: This is mandatory for all level QML files + function pause(doPause) { + if (doPause) { + rightLeftAnim.pause() + upToDownAnim.pause() + } else { + rightLeftAnim.resume() + upToDownAnim.resume() + } + } + + + // *************************************************** + // *** NOTE: This is mandatory for all level QML files + objectName: "level" + + property int enemySpeed: LevelPlugin.enemySpeed() + property int enemyMaxWidth + + // Create enemies dynamically + function createEnemies(amount) { + var b = false; + for (var i=0;i<amount;i++) { + if (b){ + Qt.createQmlObject('import Qt 4.7; Image { property bool hit:false; width:50; objectName:"enemy"; smooth:true; fillMode:Image.PreserveAspectFit; source:"file:/"+LevelPlugin.pictureRootPath()+"enemy1.png";}',enemiesGrid); + } else { + Qt.createQmlObject('import Qt 4.7; Image { property bool hit:false; width:50; objectName:"enemy"; smooth:true; fillMode:Image.PreserveAspectFit; source:"file:/"+LevelPlugin.pictureRootPath()+"enemy2.png";}',enemiesGrid); + } + b = !b; + } + } + + // Calculate enemy max width + function calEnemyMaxWidth() { + var enemyCountInCol = LevelPlugin.enemyCount() / LevelPlugin.enemyRowCount(); + enemyCountInCol++; // add some extra space needs for width + if (enemyCountInCol*LevelPlugin.graphSize(LevelPlugin.pictureRootPath()+"enemy1.png").width > gameArea.width) { + enemyMaxWidth = gameArea.width / (enemyCountInCol + 1); + } + else { + enemyMaxWidth = LevelPlugin.graphSize(LevelPlugin.pictureRootPath()+"enemy1.png").width; + } + } + + + Component.onCompleted: { + // Calculate enemy max width + calEnemyMaxWidth() + + // Create enemies dynamically after component created + createEnemies(LevelPlugin.enemyCount()) + + // Start animations + enemiesGrid.y = enemiesGrid.height * -1 + rightLeftAnim.restart() + upToDownAnim.restart() + + // Flying stars animation, not in Maemo + if (!GameEngine.isMaemo()) { + starBurstTimer.restart() + } + + GameEngine.playSound(4) // NOTE: Level start sound + } + + + Timer { + id: starBurstTimer + interval: starParticles.lifeSpan+GameEngine.randInt(100,2000); running: false; repeat: true + onTriggered: { + starParticles.burst(GameEngine.randInt(4,10)) + } + } + + + // Right-left animation + SequentialAnimation { + id: rightLeftAnim + loops: Animation.Infinite + NumberAnimation { target:enemiesGrid; property:"x"; from: 0; to:gameArea.width - enemiesGrid.width; easing.type: Easing.OutQuad; duration: 3000 } + NumberAnimation { target:enemiesGrid; property:"x"; to: 0; easing.type: Easing.OutQuad; duration: 3000 } + } + + // Up to down animation + PropertyAnimation { id: upToDownAnim; target:enemiesGrid; property:"y"; to: gameArea.height; + easing.type: Easing.Linear; duration: enemies.enemySpeed } + + Grid { + id: enemiesGrid + objectName: "enemiesGrid" + columns: LevelPlugin.enemyCount() / LevelPlugin.enemyRowCount() + spacing: 8 + } + + // *************************************************** + // *** NOTE: This is mandatory for all level QML files + // Execute explode particle effect + function explode(x,y) { + explodeParticles.x = x + explodeParticles.y = y + explodeParticles.burst(20) + explodeParticles.opacity = 1 + } + // *************************************************** + // *** NOTE: This is mandatory for all level QML files + // Explode particle effect + Particles { + id: explodeParticles + opacity: 0 + width: 1 + height: 1 + emissionRate: 0 + source: "file:/"+LevelPlugin.pictureRootPath()+"red_fire.png" + lifeSpan: 500 + lifeSpanDeviation: 2000 + count: -1 + angle: 270 + angleDeviation: 65 + velocity: 100 + velocityDeviation: 100 + ParticleMotionGravity { + yattractor: 1000 + xattractor: 300 + acceleration: 50 + } + } + + Particles { + id: starParticles + y: -50 + x: 0 + width: parent.width + height: 50 + emissionRate: 0 + source: "file:/"+LevelPlugin.pictureRootPath()+"star3.png" + lifeSpan: 3000 + count: -1 + angle: 90 + velocity: 100 + ParticleMotionGravity { + yattractor: 1000 + xattractor: 500 + } + } + + +} + + + + + diff --git a/demos/mobile/quickhit/plugins/LevelOne/debian/changelog b/demos/mobile/quickhit/plugins/LevelOne/debian/changelog new file mode 100755 index 0000000..de7ac98 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/debian/changelog @@ -0,0 +1,11 @@ +levelone (1.1.0) unstable; urgency=low + + * Final graphics + + -- Antonio Aloisio <antonio.aloisio@nokia.com> Wed, 5 Jan 2011 10:05:04 +0200 + +levelone (1.0.0) unstable; urgency=low + + * First version + + -- Antonio Aloisio <antonio.aloisio@nokia.com> Tue, 19 Oct 2010 10:05:04 +0200 diff --git a/demos/mobile/quickhit/plugins/LevelOne/debian/compat b/demos/mobile/quickhit/plugins/LevelOne/debian/compat new file mode 100755 index 0000000..7f8f011 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/debian/compat @@ -0,0 +1 @@ +7 diff --git a/demos/mobile/quickhit/plugins/LevelOne/debian/control b/demos/mobile/quickhit/plugins/LevelOne/debian/control new file mode 100755 index 0000000..c46afef --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/debian/control @@ -0,0 +1,11 @@ +Source: levelone +Section: user/games +Priority: extra +Maintainer: Antonio Aloisio <antonio.aloisio@nokia.com> +Standards-Version: 3.7.2 + +Package: levelone +Architecture: any +Depends: ${shlibs:Depends}, ${misc:Depends} +Description: QuickHit - LevelOne + QuickHit - LevelOne diff --git a/demos/mobile/quickhit/plugins/LevelOne/debian/copyright b/demos/mobile/quickhit/plugins/LevelOne/debian/copyright new file mode 100755 index 0000000..fb9e5a8 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/debian/copyright @@ -0,0 +1,8 @@ +This is qmultiwinexample, written and maintained by Forum Nokia Antonio Aloisio <antonio.aloisio@nokia.com> +on Tue, 19 Oct 2010 10:05:04 +0200 + + +Copyright Holder: Nokia (c) 2010 + +License: + diff --git a/demos/mobile/quickhit/plugins/LevelOne/debian/dirs b/demos/mobile/quickhit/plugins/LevelOne/debian/dirs new file mode 100755 index 0000000..80507f1 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/debian/dirs @@ -0,0 +1,2 @@ +usr/bin +usr/share/applications/hildon diff --git a/demos/mobile/quickhit/plugins/LevelOne/debian/postinst b/demos/mobile/quickhit/plugins/LevelOne/debian/postinst new file mode 100755 index 0000000..79fb6dd --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/debian/postinst @@ -0,0 +1,5 @@ +#!/bin/sh -e + +gtk-update-icon-cache -f /usr/share/icons/hicolor + +exit 0 diff --git a/demos/mobile/quickhit/plugins/LevelOne/debian/rules b/demos/mobile/quickhit/plugins/LevelOne/debian/rules new file mode 100755 index 0000000..53a1d2e --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/debian/rules @@ -0,0 +1,91 @@ +#!/usr/bin/make -f +# -*- makefile -*- +# Sample debian/rules that uses debhelper. +# This file was originally written by Joey Hess and Craig Small. +# As a special exception, when this file is copied by dh-make into a +# dh-make output file, you may use that output file without restriction. +# This special exception was added by Craig Small in version 0.37 of dh-make. + +# Uncomment this to turn on verbose mode. +#export DH_VERBOSE=1 + + +APPNAME := levelone + + +configure: configure-stamp +configure-stamp: + dh_testdir + # Add here commands to configure the package. + + touch configure-stamp + + +build: build-stamp + +build-stamp: configure-stamp + dh_testdir + + # Add here commands to compile the package. + $(MAKE) + #docbook-to-man debian/$(APPNAME).sgml > $(APPNAME).1 + + touch $@ + +clean: + dh_testdir + dh_testroot + rm -f build-stamp configure-stamp + + # Add here commands to clean up after the build process. + $(MAKE) clean + + dh_clean + +install: build + dh_testdir + dh_testroot + dh_clean -k + dh_installdirs + + # Add here commands to install the package into debian/$(APPNAME). + $(MAKE) INSTALL_ROOT="$(CURDIR)"/debian/$(APPNAME) install + + +# Build architecture-independent files here. +binary-indep: build install +# We have nothing to do by default. + +# Build architecture-dependent files here. +binary-arch: build install + dh_testdir + dh_testroot + dh_installchangelogs + dh_installdocs + dh_installexamples +# dh_install +# dh_installmenu +# dh_installdebconf +# dh_installlogrotate +# dh_installemacsen +# dh_installpam +# dh_installmime +# dh_python +# dh_installinit +# dh_installcron +# dh_installinfo + dh_installman + dh_link + # dh_strip + dh_compress + dh_fixperms +# dh_perl + dh_makeshlibs + dh_installdeb + dh_shlibdeps + dh_gencontrol + dh_md5sums + dh_builddeb + +binary: binary-indep binary-arch +.PHONY: build clean binary-indep binary-arch binary install configure diff --git a/demos/mobile/quickhit/plugins/LevelOne/gfx/background3.png b/demos/mobile/quickhit/plugins/LevelOne/gfx/background3.png Binary files differnew file mode 100755 index 0000000..c81875a --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/gfx/background3.png diff --git a/demos/mobile/quickhit/plugins/LevelOne/gfx/enemy1.png b/demos/mobile/quickhit/plugins/LevelOne/gfx/enemy1.png Binary files differnew file mode 100755 index 0000000..94f149b --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/gfx/enemy1.png diff --git a/demos/mobile/quickhit/plugins/LevelOne/gfx/enemy2.png b/demos/mobile/quickhit/plugins/LevelOne/gfx/enemy2.png Binary files differnew file mode 100755 index 0000000..448f8ca --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/gfx/enemy2.png diff --git a/demos/mobile/quickhit/plugins/LevelOne/gfx/enemy_missile2.png b/demos/mobile/quickhit/plugins/LevelOne/gfx/enemy_missile2.png Binary files differnew file mode 100755 index 0000000..c0b28d8 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/gfx/enemy_missile2.png diff --git a/demos/mobile/quickhit/plugins/LevelOne/gfx/fire.png b/demos/mobile/quickhit/plugins/LevelOne/gfx/fire.png Binary files differnew file mode 100755 index 0000000..8401034 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/gfx/fire.png diff --git a/demos/mobile/quickhit/plugins/LevelOne/gfx/fire2.png b/demos/mobile/quickhit/plugins/LevelOne/gfx/fire2.png Binary files differnew file mode 100755 index 0000000..139aa61 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/gfx/fire2.png diff --git a/demos/mobile/quickhit/plugins/LevelOne/gfx/missile2.png b/demos/mobile/quickhit/plugins/LevelOne/gfx/missile2.png Binary files differnew file mode 100755 index 0000000..dacd610 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/gfx/missile2.png diff --git a/demos/mobile/quickhit/plugins/LevelOne/gfx/red_fire.png b/demos/mobile/quickhit/plugins/LevelOne/gfx/red_fire.png Binary files differnew file mode 100755 index 0000000..464d603 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/gfx/red_fire.png diff --git a/demos/mobile/quickhit/plugins/LevelOne/gfx/ship.png b/demos/mobile/quickhit/plugins/LevelOne/gfx/ship.png Binary files differnew file mode 100755 index 0000000..cb7851c --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/gfx/ship.png diff --git a/demos/mobile/quickhit/plugins/LevelOne/gfx/star3.png b/demos/mobile/quickhit/plugins/LevelOne/gfx/star3.png Binary files differnew file mode 100755 index 0000000..f37a391 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/gfx/star3.png diff --git a/demos/mobile/quickhit/plugins/LevelOne/gfx/transparent.png b/demos/mobile/quickhit/plugins/LevelOne/gfx/transparent.png Binary files differnew file mode 100755 index 0000000..3aa1e41 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/gfx/transparent.png diff --git a/demos/mobile/quickhit/plugins/LevelOne/levelone.cpp b/demos/mobile/quickhit/plugins/LevelOne/levelone.cpp new file mode 100755 index 0000000..f2e27d3 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/levelone.cpp @@ -0,0 +1,113 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#include "levelone.h" +#include <QtCore/qplugin.h> + + +LevelOne::LevelOne() +{ +} + +LevelOne::~LevelOne() +{ +} + +QString LevelOne::pathPrefix() +{ + /* +QDir::rootPath() +For Unix operating systems this returns "/". +For Windows file systems this normally returns "c:/". +On Symbian this typically returns "c:/data", +*/ + +#ifdef Q_WS_MAEMO_5 + return "/home/user/."; +#elif defined Q_OS_WIN32 + return QDir::rootPath(); +#else + //return QDir::rootPath()+"/"; + return "c:/System/"; +#endif +} + +QStringList LevelOne::levelSounds() +{ + QStringList list; + + // NOTE: Mandatory sounds/indexs for the all levels + // 0 = Enemy explode + list.append(LevelOne::pathPrefix()+"quickhitdata/levelone/sound/rocket_explosion.wav"); + // 1 = You explode + list.append(LevelOne::pathPrefix()+"quickhitdata/levelone/sound/crash.wav"); + // 2 = Missile fires + list.append(LevelOne::pathPrefix()+"quickhitdata/levelone/sound/rocket_explosion.wav"); + // 3 = Emeny Missile fires + list.append(LevelOne::pathPrefix()+"quickhitdata/levelone/sound/rocket.wav"); + + // Additional sounds + // Level starts + list.append(LevelOne::pathPrefix()+"quickhitdata/levelone/sound/levelonestart.wav"); + + return list; +} + +QVariant LevelOne::getData(QVariant key) +{ + QVariant ret; + switch (key.toInt()) { + case 1: { + // Any data what you need for this key + // Set your data into QVariant (ret) + break; + } + default: { + break; + } + } + return ret; +} + +QVariant LevelOne::graphSize(QVariant pathToGraph) +{ + QVariant ret; + m_imageReader.setFileName(pathToGraph.toString()); + QSize imageSize = m_imageReader.size(); + ret.setValue(imageSize); + return ret; +} + +// This Qt macro exports the plugin class LevelOne with the name levelplugins. +// There should be exactly one occurrence of this LevelOne macro in a Qt plugin's source code. +Q_EXPORT_PLUGIN2(levelplugins, LevelOne); diff --git a/demos/mobile/quickhit/plugins/LevelOne/levelone.h b/demos/mobile/quickhit/plugins/LevelOne/levelone.h new file mode 100755 index 0000000..06c5203 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/levelone.h @@ -0,0 +1,84 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#ifndef LEVELONE_H +#define LEVELONE_H + +#include <QObject> +#include <QDir> +#include <QImageReader> + +#include "levelplugininterface.h" + +class LevelOne : public LevelPluginInterface +{ + Q_OBJECT + + // This macro tells Qt which interfaces the class implements. + // This is used when implementing plugins. + Q_INTERFACES(LevelPluginInterface) + +public: + LevelOne(); + ~LevelOne(); + + static QString pathPrefix(); + +public: // From LevelPluginInterface + + QStringList levelSounds(); + + Q_INVOKABLE QVariant getData(QVariant key); + + Q_INVOKABLE QVariant graphSize(QVariant pathToGraph); + + Q_INVOKABLE QVariant enemyCount() { return QVariant(30); } // 6x5=30 + Q_INVOKABLE QVariant enemyRowCount() { return QVariant(6); } // 6 rows of enemies + Q_INVOKABLE QVariant enemySpeed() { return QVariant(36000); } + Q_INVOKABLE QVariant enemyFireSpeed() { return QVariant(200); } + + // Root paths for the QML, Pictures and Sounds + Q_INVOKABLE QVariant qmlRootPath() { return QVariant(LevelOne::pathPrefix()+"quickhitdata/levelone/"); } + Q_INVOKABLE QVariant pictureRootPath() { return QVariant(LevelOne::pathPrefix()+"quickhitdata/levelone/gfx/"); } + + // Full paths + Q_INVOKABLE QVariant pathToTransparentEnemyPic() {return QVariant(LevelOne::pathPrefix()+"quickhitdata/levelone/gfx/transparent.png");} + Q_INVOKABLE QVariant pathToMissilePic() {return QVariant(LevelOne::pathPrefix()+"quickhitdata/levelone/gfx/missile2.png");} + Q_INVOKABLE QVariant pathToEnemyMissilePic() {return QVariant(LevelOne::pathPrefix()+"quickhitdata/levelone/gfx/enemy_missile2.png");} + Q_INVOKABLE QVariant pathToMyShipPic() {return QVariant(LevelOne::pathPrefix()+"quickhitdata/levelone/gfx/ship.png");} + +protected: + QImageReader m_imageReader; +}; + +#endif // LEVELONE_H diff --git a/demos/mobile/quickhit/plugins/LevelOne/levelone.pro b/demos/mobile/quickhit/plugins/LevelOne/levelone.pro new file mode 100755 index 0000000..fcbfc56 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/levelone.pro @@ -0,0 +1,100 @@ + +# Copyright (c) 2010 Nokia Corporation. + +TEMPLATE = lib + +#VERSION = 1.1.0 + +CONFIG += plugin + +INCLUDEPATH += ../ + +HEADERS = levelone.h + +SOURCES = levelone.cpp + +TARGET = $$qtLibraryTarget(levelone) + +OTHER_FILES += Level.qml + + +# SYMBIAN --------------------------- +symbian: { +# Load predefined include paths (e.g. QT_PLUGINS_BASE_DIR) to be used in the pro-files +load(data_caging_paths) + +# EPOCALLOWDLLDATA have to set true because Qt macros has initialised global data +TARGET.EPOCALLOWDLLDATA=1 +TARGET.UID3 = 0xE07dfb66 + +TARGET.CAPABILITY = NetworkServices \ + Location \ + ReadUserData \ + WriteUserData \ + LocalServices \ + UserEnvironment + +# Defines plugin stub file into Symbian .pkg package +pluginDep.sources = levelone.dll +pluginDep.path = $$QT_PLUGINS_BASE_DIR/quickhitlevels +DEPLOYMENT += pluginDep + +# Graphics and Sounds for the plugin +BLD_INF_RULES.prj_exports += "gfx/background3.png ../winscw/c/Data/gfx/background3.png" \ +"gfx/enemy1.png ../winscw/c/Data/gfx/enemy1.png" \ +"gfx/enemy2.png ../winscw/c/Data/gfx/enemy2.png" \ +"gfx/red_fire.png ../winscw/c/Data/gfx/red_fire.png" \ +"gfx/missile2.png ../winscw/c/Data/gfx/missile2.png" \ +"gfx/enemy_missile2.png ../winscw/c/Data/gfx/enemy_missile2.png" \ +"gfx/ship.png ../winscw/c/Data/gfx/ship.png" \ +"gfx/transparent.png ../winscw/c/Data/gfx/transparent.png" \ +"gfx/star3.png ../winscw/c/Data/gfx/star3.png" \ +"sound/crash.wav ../winscw/c/Data/sound/crash.wav" \ +"sound/rocket.wav ../winscw/c/Data/sound/rocket.wav" \ +"sound/rocket_explosion.wav ../winscw/c/Data/sound/rocket_explosion.wav" \ +"sound/levelonestart.wav ../winscw/c/Data/sound/levelonestart.wav" \ +"Level.qml ../winscw/c/Data/Level.qml" + + +myQml.sources = level.qml +myQml.path = c:/System/quickhitdata/levelone +myGraphic.sources = gfx/* +myGraphic.path = c:/System/quickhitdata/levelone/gfx +mySound.sources = sound/* +mySound.path = c:/System/quickhitdata/levelone/sound +# Takes qml, graphics and sounds into Symbian SIS package file (.pkg) +DEPLOYMENT += myQml myGraphic mySound + +target.path += $$[QT_INSTALL_PLUGINS]/quickhitlevels +# Installs binaries +INSTALLS += target +} + +# WINDOWS --------------------------- +win32: { +# Copy level sounds and graphics into right destination +system(mkdir c:\\quickhitdata\\levelone) +system(mkdir c:\\quickhitdata\\levelone\\gfx) +system(mkdir c:\\quickhitdata\\levelone\\sound) +system(copy *.qml c:\\quickhitdata\\levelone) +system(copy gfx\\*.* c:\\quickhitdata\\levelone\\gfx) +system(copy sound\\*.* c:\\quickhitdata\\levelone\\sound) + +# Installs binaries +target.path += $$[QT_INSTALL_PLUGINS]/quickhitlevels +INSTALLS += target +} + +# MAEMO_5 --------------------------- +maemo5: { +myQml.path = /home/user/.quickhitdata/levelone/ +myQml.files += Level.qml +myGraphic.path = /home/user/.quickhitdata/levelone/gfx/ +myGraphic.files += gfx/* +mySound.path = /home/user/.quickhitdata/levelone/sound/ +mySound.files += sound/* + +target.path += /usr/lib/qt4/plugins/quickhitlevels +# Installs qml, binaries, sounds and graphics +INSTALLS += target myGraphic mySound myQml +} diff --git a/demos/mobile/quickhit/plugins/LevelOne/sound/crash.wav b/demos/mobile/quickhit/plugins/LevelOne/sound/crash.wav Binary files differnew file mode 100755 index 0000000..8076f0f --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/sound/crash.wav diff --git a/demos/mobile/quickhit/plugins/LevelOne/sound/levelonestart.wav b/demos/mobile/quickhit/plugins/LevelOne/sound/levelonestart.wav Binary files differnew file mode 100755 index 0000000..e9e3ac0 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/sound/levelonestart.wav diff --git a/demos/mobile/quickhit/plugins/LevelOne/sound/rocket.wav b/demos/mobile/quickhit/plugins/LevelOne/sound/rocket.wav Binary files differnew file mode 100755 index 0000000..8c0dee9 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/sound/rocket.wav diff --git a/demos/mobile/quickhit/plugins/LevelOne/sound/rocket_explosion.wav b/demos/mobile/quickhit/plugins/LevelOne/sound/rocket_explosion.wav Binary files differnew file mode 100755 index 0000000..d2b451c --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/sound/rocket_explosion.wav diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/debian/changelog b/demos/mobile/quickhit/plugins/LevelTemplate/debian/changelog new file mode 100755 index 0000000..a5e0a1b --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/debian/changelog @@ -0,0 +1,11 @@ +leveltemplate (1.1.0) unstable; urgency=low + + * Final graphics + + -- Antonio Aloisio <antonio.aloisio@nokia.com> Wed, 5 Jan 2011 10:05:04 +0200 + +leveltemplate (1.0.0) unstable; urgency=low + + * First version + + -- Antonio Aloisio <antonio.aloisio@nokia.com> Tue, 19 Oct 2010 10:05:04 +0200 diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/debian/compat b/demos/mobile/quickhit/plugins/LevelTemplate/debian/compat new file mode 100755 index 0000000..7f8f011 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/debian/compat @@ -0,0 +1 @@ +7 diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/debian/control b/demos/mobile/quickhit/plugins/LevelTemplate/debian/control new file mode 100755 index 0000000..68742fd --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/debian/control @@ -0,0 +1,11 @@ +Source: leveltemplate +Section: user/games +Priority: extra +Maintainer: Antonio Aloisio <antonio.aloisio@nokia.com> +Standards-Version: 3.7.2 + +Package: leveltemplate +Architecture: any +Depends: ${shlibs:Depends}, ${misc:Depends} +Description: QuickHit - Level Template + QuickHit - Level Template diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/debian/copyright b/demos/mobile/quickhit/plugins/LevelTemplate/debian/copyright new file mode 100755 index 0000000..f9ee8e2 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/debian/copyright @@ -0,0 +1,8 @@ +This is leveltemplate, written and maintained by Forum Nokia Antonio Aloisio <antonio.aloisio@nokia.com> +on Tue, 19 Oct 2010 10:05:04 +0200 + + +Copyright Holder: Nokia (c) 2010 + +License: + diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/debian/dirs b/demos/mobile/quickhit/plugins/LevelTemplate/debian/dirs new file mode 100755 index 0000000..80507f1 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/debian/dirs @@ -0,0 +1,2 @@ +usr/bin +usr/share/applications/hildon diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/debian/levelone.tarlist b/demos/mobile/quickhit/plugins/LevelTemplate/debian/levelone.tarlist new file mode 100755 index 0000000..f3146fa1 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/debian/levelone.tarlist @@ -0,0 +1,41 @@ +755 root root . home / +755 root root . home/maemo / +755 root root . home/maemo/quickhitdata / +755 root root . home/maemo/quickhitdata/levelone / +644 root root . home/maemo/quickhitdata/levelone/Level.qml debian/levelone/home/maemo/quickhitdata/levelone/Level.qml +755 root root . home/maemo/quickhitdata/leveltwo / +755 root root . home/maemo/quickhitdata/leveltwo/gfx / +644 root root . home/maemo/quickhitdata/leveltwo/gfx/background3.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/background3.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/blue_fire.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/blue_fire.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/enemy1.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/enemy1.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/enemy2.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/enemy2.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/enemy_missile2.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/enemy_missile2.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/fire.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/fire.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/fire2.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/fire2.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/missile.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/missile.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/missile2.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/missile2.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/moon.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/moon.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/ship.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/ship.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/star3.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/star3.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/transparent.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/transparent.png +755 root root . home/maemo/quickhitdata/leveltwo/sound / +644 root root . home/maemo/quickhitdata/leveltwo/sound/crash.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/crash.wav +644 root root . home/maemo/quickhitdata/leveltwo/sound/enemy_explosion.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/enemy_explosion.wav +644 root root . home/maemo/quickhitdata/leveltwo/sound/laser.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/laser.wav +644 root root . home/maemo/quickhitdata/leveltwo/sound/myship_explosion.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/myship_explosion.wav +644 root root . home/maemo/quickhitdata/leveltwo/sound/rocket.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/rocket.wav +644 root root . home/maemo/quickhitdata/leveltwo/sound/rocket_explosion.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/rocket_explosion.wav +755 root root . usr / +755 root root . usr/bin / +755 root root . usr/lib / +755 root root . usr/lib/qt4 / +755 root root . usr/lib/qt4/plugins / +755 root root . usr/lib/qt4/plugins/quickhitlevels / +644 root root . usr/lib/qt4/plugins/quickhitlevels/libleveltwo.so debian/levelone/usr/lib/qt4/plugins/quickhitlevels/libleveltwo.so +755 root root . usr/share / +755 root root . usr/share/applications / +755 root root . usr/share/applications/hildon / +755 root root . usr/share/doc / +755 root root . usr/share/doc/levelone / +644 root root . usr/share/doc/levelone/changelog.gz debian/levelone/usr/share/doc/levelone/changelog.gz +644 root root . usr/share/doc/levelone/copyright debian/levelone/usr/share/doc/levelone/copyright diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/debian/postinst b/demos/mobile/quickhit/plugins/LevelTemplate/debian/postinst new file mode 100755 index 0000000..79fb6dd --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/debian/postinst @@ -0,0 +1,5 @@ +#!/bin/sh -e + +gtk-update-icon-cache -f /usr/share/icons/hicolor + +exit 0 diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/debian/rules b/demos/mobile/quickhit/plugins/LevelTemplate/debian/rules new file mode 100755 index 0000000..7f30ca3 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/debian/rules @@ -0,0 +1,91 @@ +#!/usr/bin/make -f +# -*- makefile -*- +# Sample debian/rules that uses debhelper. +# This file was originally written by Joey Hess and Craig Small. +# As a special exception, when this file is copied by dh-make into a +# dh-make output file, you may use that output file without restriction. +# This special exception was added by Craig Small in version 0.37 of dh-make. + +# Uncomment this to turn on verbose mode. +#export DH_VERBOSE=1 + + +APPNAME := leveltemplate + + +configure: configure-stamp +configure-stamp: + dh_testdir + # Add here commands to configure the package. + + touch configure-stamp + + +build: build-stamp + +build-stamp: configure-stamp + dh_testdir + + # Add here commands to compile the package. + $(MAKE) + #docbook-to-man debian/$(APPNAME).sgml > $(APPNAME).1 + + touch $@ + +clean: + dh_testdir + dh_testroot + rm -f build-stamp configure-stamp + + # Add here commands to clean up after the build process. + $(MAKE) clean + + dh_clean + +install: build + dh_testdir + dh_testroot + dh_clean -k + dh_installdirs + + # Add here commands to install the package into debian/$(APPNAME). + $(MAKE) INSTALL_ROOT="$(CURDIR)"/debian/$(APPNAME) install + + +# Build architecture-independent files here. +binary-indep: build install +# We have nothing to do by default. + +# Build architecture-dependent files here. +binary-arch: build install + dh_testdir + dh_testroot + dh_installchangelogs + dh_installdocs + dh_installexamples +# dh_install +# dh_installmenu +# dh_installdebconf +# dh_installlogrotate +# dh_installemacsen +# dh_installpam +# dh_installmime +# dh_python +# dh_installinit +# dh_installcron +# dh_installinfo + dh_installman + dh_link + # dh_strip + dh_compress + dh_fixperms +# dh_perl + dh_makeshlibs + dh_installdeb + dh_shlibdeps + dh_gencontrol + dh_md5sums + dh_builddeb + +binary: binary-indep binary-arch +.PHONY: build clean binary-indep binary-arch binary install configure diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/gfx/blue_fire.png b/demos/mobile/quickhit/plugins/LevelTemplate/gfx/blue_fire.png Binary files differnew file mode 100755 index 0000000..8667a39 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/gfx/blue_fire.png diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/gfx/enemy1.png b/demos/mobile/quickhit/plugins/LevelTemplate/gfx/enemy1.png Binary files differnew file mode 100755 index 0000000..94f149b --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/gfx/enemy1.png diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/gfx/enemy2.png b/demos/mobile/quickhit/plugins/LevelTemplate/gfx/enemy2.png Binary files differnew file mode 100755 index 0000000..448f8ca --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/gfx/enemy2.png diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/gfx/enemy_missile2.png b/demos/mobile/quickhit/plugins/LevelTemplate/gfx/enemy_missile2.png Binary files differnew file mode 100755 index 0000000..c0b28d8 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/gfx/enemy_missile2.png diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/gfx/missile2.png b/demos/mobile/quickhit/plugins/LevelTemplate/gfx/missile2.png Binary files differnew file mode 100755 index 0000000..dacd610 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/gfx/missile2.png diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/gfx/ship.png b/demos/mobile/quickhit/plugins/LevelTemplate/gfx/ship.png Binary files differnew file mode 100755 index 0000000..cb7851c --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/gfx/ship.png diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/gfx/transparent.png b/demos/mobile/quickhit/plugins/LevelTemplate/gfx/transparent.png Binary files differnew file mode 100755 index 0000000..3aa1e41 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/gfx/transparent.png diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/leveltemplate.cpp b/demos/mobile/quickhit/plugins/LevelTemplate/leveltemplate.cpp new file mode 100755 index 0000000..25a0fb7 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/leveltemplate.cpp @@ -0,0 +1,119 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#include "leveltemplate.h" +#include <QtCore/qplugin.h> + + +LevelTemplate::LevelTemplate() +{ +} + +LevelTemplate::~LevelTemplate() +{ +} + +QString LevelTemplate::pathPrefix() +{ +/* +QDir::rootPath() +For Unix operating systems this returns "/". +For Windows file systems this normally returns "c:/". +On Symbian this typically returns "c:/data", +*/ + +#ifdef Q_WS_MAEMO_5 + return "/home/user/."; +#elif defined Q_OS_WIN32 + return QDir::rootPath(); +#else + //return QDir::rootPath()+"/"; + return "c:/System/"; +#endif +} + +QStringList LevelTemplate::levelSounds() +{ + QStringList list; + + + // NOTE: Mandatory sounds/indexs for the all levels + // 0 = Enemy explode + list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/enemy_explosion.wav"); + // 1 = You explode + list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/myship_explosion.wav"); + // 2 = Missile fires + list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/laser.wav"); + // 3 = Emeny Missile fires + list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/rocket.wav"); + + // Additional sounds + list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/enableship.wav"); + list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/level2.wav"); + + + return list; +} + +QVariant LevelTemplate::getData(QVariant key) +{ + QVariant ret; + switch (key.toInt()) { + case 1: { + // Any data what you need for this key + // Set your data into QVariant (ret) + break; + } + default: { + break; + } + } + return ret; +} + +QVariant LevelTemplate::graphSize(QVariant pathToGraph) +{ + QVariant ret; + m_imageReader.setFileName(pathToGraph.toString()); + QSize imageSize = m_imageReader.size(); + ret.setValue(imageSize); + return ret; +} + +// This Qt macro exports the plugin class level with the name levelplugins. +// There should be exactly one occurrence of this macro in a Qt plugin's source code. +Q_EXPORT_PLUGIN2(levelplugins, LevelTemplate); + + + + diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/leveltemplate.h b/demos/mobile/quickhit/plugins/LevelTemplate/leveltemplate.h new file mode 100755 index 0000000..1858715 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/leveltemplate.h @@ -0,0 +1,88 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#ifndef LevelTemplate_H +#define LevelTemplate_H + +#include <QObject> +#include <QDir> +#include <QImageReader> + +// Common interface header for all level plugins +#include "levelplugininterface.h" + +// Level name +#define LEVEL_NAME "leveltemplate" + +class LevelTemplate : public LevelPluginInterface +{ + Q_OBJECT + + // This macro tells Qt which interfaces the class implements. + // This is used when implementing plugins. + Q_INTERFACES(LevelPluginInterface) + +public: + LevelTemplate(); + ~LevelTemplate(); + + static QString pathPrefix(); + +public: // From LevelPluginInterface + + QStringList levelSounds(); + + Q_INVOKABLE QVariant getData(QVariant key); + + Q_INVOKABLE QVariant graphSize(QVariant pathToGraph); + + Q_INVOKABLE QVariant enemyCount() { return QVariant(1); } + Q_INVOKABLE QVariant enemyRowCount() { return QVariant(0); } + Q_INVOKABLE QVariant enemySpeed() { return QVariant(20000); } + Q_INVOKABLE QVariant enemyFireSpeed() { return QVariant(2000); } + + // Root paths for the QML, Pictures and Sounds + Q_INVOKABLE QVariant qmlRootPath() { return QVariant(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/"); } + Q_INVOKABLE QVariant pictureRootPath() { return QVariant(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/gfx/"); } + + // Full paths + Q_INVOKABLE QVariant pathToTransparentEnemyPic() {return QVariant(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/gfx/transparent.png");} + Q_INVOKABLE QVariant pathToMissilePic() {return QVariant(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/gfx/missile2.png");} + Q_INVOKABLE QVariant pathToEnemyMissilePic() {return QVariant(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/gfx/enemy_missile2.png");} + Q_INVOKABLE QVariant pathToMyShipPic() {return QVariant(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/gfx/ship.png");} + +protected: + QImageReader m_imageReader; +}; + +#endif // LevelTemplate_H diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/leveltemplate.pro b/demos/mobile/quickhit/plugins/LevelTemplate/leveltemplate.pro new file mode 100755 index 0000000..a4f5900 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/leveltemplate.pro @@ -0,0 +1,103 @@ + +# Copyright (c) 2010 Nokia Corporation. + +TEMPLATE = lib + +#VERSION = 1.1.0 + +CONFIG += plugin + +INCLUDEPATH += ../ + +HEADERS = leveltemplate.h + +SOURCES = leveltemplate.cpp + +TARGET = $$qtLibraryTarget(leveltemplate) + +OTHER_FILES += qml/Level.qml \ + qml/Enemy.qml \ + qml/Level.js + + +# SYMBIAN --------------------------- +symbian: { +# Load predefined include paths (e.g. QT_PLUGINS_BASE_DIR) to be used in the pro-files +load(data_caging_paths) + +# EPOCALLOWDLLDATA have to set true because Qt macros has initialised global data +TARGET.EPOCALLOWDLLDATA=1 +TARGET.UID3 = 0xE07dfb68 + +TARGET.CAPABILITY = NetworkServices \ + Location \ + ReadUserData \ + WriteUserData \ + LocalServices \ + UserEnvironment + +# Defines plugin stub file into Symbian .pkg package +pluginDep.sources = leveltemplate.dll +pluginDep.path = $$QT_PLUGINS_BASE_DIR/quickhitlevels +DEPLOYMENT += pluginDep + +# Graphics and Sounds for the plugin +BLD_INF_RULES.prj_exports += "gfx/enemy1.png ../winscw/c/Data/gfx/enemy1.png" \ +"gfx/enemy2.png ../winscw/c/Data/gfx/enemy2.png" \ +"gfx/missile2.png ../winscw/c/Data/gfx/missile2.png" \ +"gfx/enemy_missile2.png ../winscw/c/Data/gfx/enemy_missile2.png" \ +"gfx/ship.png ../winscw/c/Data/gfx/ship.png" \ +"gfx/transparent.png ../winscw/c/Data/gfx/transparent.png" \ +"gfx/blue_fire.png ../winscw/c/Data/gfx/blue_fire.png" \ +"sound/enemy_explosion.wav ../winscw/c/Data/sound/enemy_explosion.wav" \ +"sound/myship_explosion.wav ../winscw/c/Data/sound/myship_explosion.wav" \ +"sound/enableship.wav ../winscw/c/Data/sound/enableship.wav" \ +"sound/laser.wav ../winscw/c/Data/sound/laser.wav" \ +"sound/level2.wav ../winscw/c/Data/sound/level2.wav" \ +"qml/Level.qml ../winscw/c/Data/Level.qml" \ +"qml/Level.js ../winscw/c/Data/Level.js" \ +"qml/Enemy.qml ../winscw/c/Data/Enemy.qml" + + +myQml.sources = qml/* +myQml.path = c:/System/quickhitdata/leveltemplate +myGraphic.sources = gfx/* +myGraphic.path = c:/System/quickhitdata/leveltemplate/gfx +mySound.sources = sound/* +mySound.path = c:/System/quickhitdata/leveltemplate/sound +# Takes qml, graphics and sounds into Symbian SIS package file (.pkg) +DEPLOYMENT += myQml myGraphic mySound + +target.path += $$[QT_INSTALL_PLUGINS]/quickhitlevels +# Installs binaries +INSTALLS += target +} + +# WINDOWS --------------------------- +win32: { +# Copy level sounds and graphics into right destination +system(mkdir c:\quickhitdata\leveltemplate) +system(mkdir c:\quickhitdata\leveltemplate\gfx) +system(mkdir c:\quickhitdata\leveltemplate\sound) +system(copy qml\*.* c:\quickhitdata\leveltemplate) +system(copy gfx\*.* c:\quickhitdata\leveltemplate\gfx) +system(copy sound\*.* c:\quickhitdata\leveltemplate\sound) + +# Installs binaries +target.path += $$[QT_INSTALL_PLUGINS]/quickhitlevels +INSTALLS += target +} + +# MAEMO_5 --------------------------- +maemo5: { +myQml.path = /home/user/.quickhitdata/leveltemplate/ +myQml.files += qml/* +myGraphic.path = /home/user/.quickhitdata/leveltemplate/gfx/ +myGraphic.files += gfx/* +mySound.path = /home/user/.quickhitdata/leveltemplate/sound/ +mySound.files += sound/* + +target.path += /usr/lib/qt4/plugins/quickhitlevels +# Installs qml, binaries, sounds and graphics +INSTALLS += target myGraphic mySound myQml +} diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/qml/Enemy.qml b/demos/mobile/quickhit/plugins/LevelTemplate/qml/Enemy.qml new file mode 100755 index 0000000..5112799 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/qml/Enemy.qml @@ -0,0 +1,54 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +import Qt 4.7 + +Image { + id: enemy + + // *************************************************** + // *** NOTE: This "enemy "is mandatory enemy object name for all enemy QML files + objectName: "enemy" + + smooth:true + opacity: 0 // 0=hidden by default + fillMode:Image.PreserveAspectFit + source:"file:/"+LevelPlugin.pictureRootPath()+"enemy1.png" + + property int enemySpeed: LevelPlugin.enemySpeed() + + // *************************************************** + // *** NOTE: This "pause(bool)" function is mandatory for all enemies QML files + function pause(doPause) { + } +} diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/qml/Level.js b/demos/mobile/quickhit/plugins/LevelTemplate/qml/Level.js new file mode 100755 index 0000000..d3349d9 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/qml/Level.js @@ -0,0 +1,35 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +var hiddenEnemies = new Array() + diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/qml/Level.qml b/demos/mobile/quickhit/plugins/LevelTemplate/qml/Level.qml new file mode 100755 index 0000000..9c67135 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/qml/Level.qml @@ -0,0 +1,96 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +import Qt 4.7 +import Qt.labs.particles 1.0 + +// Level own JavaScript file +import "Level.js" as LevelScript + +Rectangle { + id: enemies + anchors.fill: parent + property int enemiesCreated: 0 + property int enemiesEnabled: 0 + color: "black" + + // *************************************************** + // *** NOTE: This "pause(bool)" function is mandatory for all level QML files + function pause(doPause) { + } + + // *************************************************** + // *** NOTE: Level object name "level" is mandatory for all level QML files + objectName: "level" + + // Enemy placeholder. Have to exist at least one enemy for prevent to level be stopped + Enemy { + x: parent.width / 2 + y: parent.height / 2 + opacity: 1 + } + + // *************************************************** + // *** NOTE: This is mandatory for all level QML files + // Execute explode particle effect + function explode(x,y) { + explodeParticles.x = x + explodeParticles.y = y + explodeParticles.burst(20) + explodeParticles.opacity = 1 + } + + // *************************************************** + // *** NOTE: This is mandatory for all level QML files + // Explode particle effect + Particles { + id: explodeParticles + opacity: 0 + width: 1 + height: 1 + emissionRate: 0 + source: "file:/"+LevelPlugin.pictureRootPath()+"blue_fire.png" + lifeSpan: 500 + lifeSpanDeviation: 2000 + count: -1 + angle: 270 + angleDeviation: 65 + velocity: 100 + velocityDeviation: 100 + ParticleMotionGravity { + yattractor: 1000 + xattractor: 300 + acceleration: 50 + } + } +} diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/sound/crash.wav b/demos/mobile/quickhit/plugins/LevelTemplate/sound/crash.wav Binary files differnew file mode 100755 index 0000000..8076f0f --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/sound/crash.wav diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/sound/enableship.wav b/demos/mobile/quickhit/plugins/LevelTemplate/sound/enableship.wav Binary files differnew file mode 100755 index 0000000..6fe5fe8 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/sound/enableship.wav diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/sound/enemy_explosion.wav b/demos/mobile/quickhit/plugins/LevelTemplate/sound/enemy_explosion.wav Binary files differnew file mode 100755 index 0000000..fd338e6 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/sound/enemy_explosion.wav diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/sound/laser.wav b/demos/mobile/quickhit/plugins/LevelTemplate/sound/laser.wav Binary files differnew file mode 100755 index 0000000..c3b58b2 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/sound/laser.wav diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/sound/level2.wav b/demos/mobile/quickhit/plugins/LevelTemplate/sound/level2.wav Binary files differnew file mode 100755 index 0000000..24d3917 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/sound/level2.wav diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/sound/myship_explosion.wav b/demos/mobile/quickhit/plugins/LevelTemplate/sound/myship_explosion.wav Binary files differnew file mode 100755 index 0000000..e22d030 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/sound/myship_explosion.wav diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/sound/rocket.wav b/demos/mobile/quickhit/plugins/LevelTemplate/sound/rocket.wav Binary files differnew file mode 100755 index 0000000..8c0dee9 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/sound/rocket.wav diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/sound/rocket_explosion.wav b/demos/mobile/quickhit/plugins/LevelTemplate/sound/rocket_explosion.wav Binary files differnew file mode 100755 index 0000000..d2b451c --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTemplate/sound/rocket_explosion.wav diff --git a/demos/mobile/quickhit/plugins/LevelTwo/debian/changelog b/demos/mobile/quickhit/plugins/LevelTwo/debian/changelog new file mode 100755 index 0000000..106ef66 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/debian/changelog @@ -0,0 +1,11 @@ +leveltwo (1.1.0) unstable; urgency=low + + * Final graphics + + -- Antonio Aloisio <antonio.aloisio@nokia.com> Wed, 5 Jan 2011 10:05:04 +0200 + +leveltwo (1.0.0) unstable; urgency=low + + * First version + + -- Antonio Aloisio <antonio.aloisio@nokia.com> Tue, 19 Oct 2010 10:05:04 +0200 diff --git a/demos/mobile/quickhit/plugins/LevelTwo/debian/compat b/demos/mobile/quickhit/plugins/LevelTwo/debian/compat new file mode 100755 index 0000000..7f8f011 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/debian/compat @@ -0,0 +1 @@ +7 diff --git a/demos/mobile/quickhit/plugins/LevelTwo/debian/control b/demos/mobile/quickhit/plugins/LevelTwo/debian/control new file mode 100755 index 0000000..8f9d05e --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/debian/control @@ -0,0 +1,11 @@ +Source: leveltwo +Section: user/games +Priority: extra +Maintainer: Antonio Aloisio <antonio.aloisio@nokia.com> +Standards-Version: 3.7.2 + +Package: leveltwo +Architecture: any +Depends: ${shlibs:Depends}, ${misc:Depends} +Description: QuickHit - LevelTwo + QuickHit - LevelTwo diff --git a/demos/mobile/quickhit/plugins/LevelTwo/debian/copyright b/demos/mobile/quickhit/plugins/LevelTwo/debian/copyright new file mode 100755 index 0000000..fb9e5a8 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/debian/copyright @@ -0,0 +1,8 @@ +This is qmultiwinexample, written and maintained by Forum Nokia Antonio Aloisio <antonio.aloisio@nokia.com> +on Tue, 19 Oct 2010 10:05:04 +0200 + + +Copyright Holder: Nokia (c) 2010 + +License: + diff --git a/demos/mobile/quickhit/plugins/LevelTwo/debian/dirs b/demos/mobile/quickhit/plugins/LevelTwo/debian/dirs new file mode 100755 index 0000000..80507f1 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/debian/dirs @@ -0,0 +1,2 @@ +usr/bin +usr/share/applications/hildon diff --git a/demos/mobile/quickhit/plugins/LevelTwo/debian/levelone.tarlist b/demos/mobile/quickhit/plugins/LevelTwo/debian/levelone.tarlist new file mode 100755 index 0000000..f3146fa1 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/debian/levelone.tarlist @@ -0,0 +1,41 @@ +755 root root . home / +755 root root . home/maemo / +755 root root . home/maemo/quickhitdata / +755 root root . home/maemo/quickhitdata/levelone / +644 root root . home/maemo/quickhitdata/levelone/Level.qml debian/levelone/home/maemo/quickhitdata/levelone/Level.qml +755 root root . home/maemo/quickhitdata/leveltwo / +755 root root . home/maemo/quickhitdata/leveltwo/gfx / +644 root root . home/maemo/quickhitdata/leveltwo/gfx/background3.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/background3.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/blue_fire.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/blue_fire.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/enemy1.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/enemy1.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/enemy2.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/enemy2.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/enemy_missile2.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/enemy_missile2.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/fire.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/fire.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/fire2.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/fire2.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/missile.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/missile.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/missile2.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/missile2.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/moon.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/moon.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/ship.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/ship.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/star3.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/star3.png +644 root root . home/maemo/quickhitdata/leveltwo/gfx/transparent.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/transparent.png +755 root root . home/maemo/quickhitdata/leveltwo/sound / +644 root root . home/maemo/quickhitdata/leveltwo/sound/crash.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/crash.wav +644 root root . home/maemo/quickhitdata/leveltwo/sound/enemy_explosion.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/enemy_explosion.wav +644 root root . home/maemo/quickhitdata/leveltwo/sound/laser.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/laser.wav +644 root root . home/maemo/quickhitdata/leveltwo/sound/myship_explosion.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/myship_explosion.wav +644 root root . home/maemo/quickhitdata/leveltwo/sound/rocket.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/rocket.wav +644 root root . home/maemo/quickhitdata/leveltwo/sound/rocket_explosion.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/rocket_explosion.wav +755 root root . usr / +755 root root . usr/bin / +755 root root . usr/lib / +755 root root . usr/lib/qt4 / +755 root root . usr/lib/qt4/plugins / +755 root root . usr/lib/qt4/plugins/quickhitlevels / +644 root root . usr/lib/qt4/plugins/quickhitlevels/libleveltwo.so debian/levelone/usr/lib/qt4/plugins/quickhitlevels/libleveltwo.so +755 root root . usr/share / +755 root root . usr/share/applications / +755 root root . usr/share/applications/hildon / +755 root root . usr/share/doc / +755 root root . usr/share/doc/levelone / +644 root root . usr/share/doc/levelone/changelog.gz debian/levelone/usr/share/doc/levelone/changelog.gz +644 root root . usr/share/doc/levelone/copyright debian/levelone/usr/share/doc/levelone/copyright diff --git a/demos/mobile/quickhit/plugins/LevelTwo/debian/postinst b/demos/mobile/quickhit/plugins/LevelTwo/debian/postinst new file mode 100755 index 0000000..79fb6dd --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/debian/postinst @@ -0,0 +1,5 @@ +#!/bin/sh -e + +gtk-update-icon-cache -f /usr/share/icons/hicolor + +exit 0 diff --git a/demos/mobile/quickhit/plugins/LevelTwo/debian/rules b/demos/mobile/quickhit/plugins/LevelTwo/debian/rules new file mode 100755 index 0000000..5dac6e0 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/debian/rules @@ -0,0 +1,91 @@ +#!/usr/bin/make -f +# -*- makefile -*- +# Sample debian/rules that uses debhelper. +# This file was originally written by Joey Hess and Craig Small. +# As a special exception, when this file is copied by dh-make into a +# dh-make output file, you may use that output file without restriction. +# This special exception was added by Craig Small in version 0.37 of dh-make. + +# Uncomment this to turn on verbose mode. +#export DH_VERBOSE=1 + + +APPNAME := leveltwo + + +configure: configure-stamp +configure-stamp: + dh_testdir + # Add here commands to configure the package. + + touch configure-stamp + + +build: build-stamp + +build-stamp: configure-stamp + dh_testdir + + # Add here commands to compile the package. + $(MAKE) + #docbook-to-man debian/$(APPNAME).sgml > $(APPNAME).1 + + touch $@ + +clean: + dh_testdir + dh_testroot + rm -f build-stamp configure-stamp + + # Add here commands to clean up after the build process. + $(MAKE) clean + + dh_clean + +install: build + dh_testdir + dh_testroot + dh_clean -k + dh_installdirs + + # Add here commands to install the package into debian/$(APPNAME). + $(MAKE) INSTALL_ROOT="$(CURDIR)"/debian/$(APPNAME) install + + +# Build architecture-independent files here. +binary-indep: build install +# We have nothing to do by default. + +# Build architecture-dependent files here. +binary-arch: build install + dh_testdir + dh_testroot + dh_installchangelogs + dh_installdocs + dh_installexamples +# dh_install +# dh_installmenu +# dh_installdebconf +# dh_installlogrotate +# dh_installemacsen +# dh_installpam +# dh_installmime +# dh_python +# dh_installinit +# dh_installcron +# dh_installinfo + dh_installman + dh_link + # dh_strip + dh_compress + dh_fixperms +# dh_perl + dh_makeshlibs + dh_installdeb + dh_shlibdeps + dh_gencontrol + dh_md5sums + dh_builddeb + +binary: binary-indep binary-arch +.PHONY: build clean binary-indep binary-arch binary install configure diff --git a/demos/mobile/quickhit/plugins/LevelTwo/gfx/background2.png b/demos/mobile/quickhit/plugins/LevelTwo/gfx/background2.png Binary files differnew file mode 100755 index 0000000..8fbf2f4 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/gfx/background2.png diff --git a/demos/mobile/quickhit/plugins/LevelTwo/gfx/background_loop.png b/demos/mobile/quickhit/plugins/LevelTwo/gfx/background_loop.png Binary files differnew file mode 100755 index 0000000..3a135d2 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/gfx/background_loop.png diff --git a/demos/mobile/quickhit/plugins/LevelTwo/gfx/blue_fire.png b/demos/mobile/quickhit/plugins/LevelTwo/gfx/blue_fire.png Binary files differnew file mode 100755 index 0000000..8667a39 --- /dev/null +++ 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file mode 100755 index 0000000..139aa61 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/gfx/fire2.png diff --git a/demos/mobile/quickhit/plugins/LevelTwo/gfx/missile.png b/demos/mobile/quickhit/plugins/LevelTwo/gfx/missile.png Binary files differnew file mode 100755 index 0000000..86bb41b --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/gfx/missile.png diff --git a/demos/mobile/quickhit/plugins/LevelTwo/gfx/missile2.png b/demos/mobile/quickhit/plugins/LevelTwo/gfx/missile2.png Binary files differnew file mode 100755 index 0000000..dacd610 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/gfx/missile2.png diff --git a/demos/mobile/quickhit/plugins/LevelTwo/gfx/ship.png b/demos/mobile/quickhit/plugins/LevelTwo/gfx/ship.png Binary files differnew file mode 100755 index 0000000..cb7851c --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/gfx/ship.png diff --git a/demos/mobile/quickhit/plugins/LevelTwo/gfx/star3.png b/demos/mobile/quickhit/plugins/LevelTwo/gfx/star3.png Binary files differnew file mode 100755 index 0000000..70af0f3 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/gfx/star3.png diff --git a/demos/mobile/quickhit/plugins/LevelTwo/gfx/transparent.png b/demos/mobile/quickhit/plugins/LevelTwo/gfx/transparent.png Binary files differnew file mode 100755 index 0000000..3aa1e41 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/gfx/transparent.png diff --git a/demos/mobile/quickhit/plugins/LevelTwo/leveltwo.cpp b/demos/mobile/quickhit/plugins/LevelTwo/leveltwo.cpp new file mode 100755 index 0000000..8103142 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/leveltwo.cpp @@ -0,0 +1,115 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#include "leveltwo.h" +#include <QtCore/qplugin.h> + + +LevelTwo::LevelTwo() +{ +} + +LevelTwo::~LevelTwo() +{ +} + +QString LevelTwo::pathPrefix() +{ + /* +QDir::rootPath() +For Unix operating systems this returns "/". +For Windows file systems this normally returns "c:/". +On Symbian this typically returns "c:/data", +*/ + +#ifdef Q_WS_MAEMO_5 + return "/home/user/."; +#elif defined Q_OS_WIN32 + return QDir::rootPath(); +#else + //return QDir::rootPath()+"/"; + return "c:/System/"; +#endif +} + +QStringList LevelTwo::levelSounds() +{ + QStringList list; + + + // NOTE: Mandatory sounds/indexs for the all levels + // 0 = Enemy explode + list.append(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/sound/enemy_explosion.wav"); + // 1 = You explode + list.append(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/sound/myship_explosion.wav"); + // 2 = Missile fires + list.append(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/sound/laser.wav"); + // 3 = Emeny Missile fires + list.append(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/sound/rocket.wav"); + + // Additional sounds + list.append(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/sound/enableship.wav"); + list.append(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/sound/level2.wav"); + + + return list; +} + +QVariant LevelTwo::getData(QVariant key) +{ + QVariant ret; + switch (key.toInt()) { + case 1: { + // Any data what you need for this key + // Set your data into QVariant (ret) + break; + } + default: { + break; + } + } + return ret; +} + +QVariant LevelTwo::graphSize(QVariant pathToGraph) +{ + QVariant ret; + m_imageReader.setFileName(pathToGraph.toString()); + QSize imageSize = m_imageReader.size(); + ret.setValue(imageSize); + return ret; +} + +// This Qt macro exports the plugin class LevelTwo with the name levelplugins. +// There should be exactly one occurrence of this LevelTwo macro in a Qt plugin's source code. +Q_EXPORT_PLUGIN2(levelplugins, LevelTwo); diff --git a/demos/mobile/quickhit/plugins/LevelTwo/leveltwo.h b/demos/mobile/quickhit/plugins/LevelTwo/leveltwo.h new file mode 100755 index 0000000..9b04a9d --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/leveltwo.h @@ -0,0 +1,84 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#ifndef LevelTwo_H +#define LevelTwo_H + +#include <QObject> +#include <QDir> +#include <QImageReader> + +#include "levelplugininterface.h" + +class LevelTwo : public LevelPluginInterface +{ + Q_OBJECT + + // This macro tells Qt which interfaces the class implements. + // This is used when implementing plugins. + Q_INTERFACES(LevelPluginInterface) + +public: + LevelTwo(); + ~LevelTwo(); + + static QString pathPrefix(); + +public: // From LevelPluginInterface + + QStringList levelSounds(); + + Q_INVOKABLE QVariant getData(QVariant key); + + Q_INVOKABLE QVariant graphSize(QVariant pathToGraph); + + Q_INVOKABLE QVariant enemyCount() { return QVariant(35); } + Q_INVOKABLE QVariant enemyRowCount() { return QVariant(0); } + Q_INVOKABLE QVariant enemySpeed() { return QVariant(20000); } + Q_INVOKABLE QVariant enemyFireSpeed() { return QVariant(500); } + + // Root paths for the QML, Pictures and Sounds + Q_INVOKABLE QVariant qmlRootPath() { return QVariant(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/"); } + Q_INVOKABLE QVariant pictureRootPath() { return QVariant(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/gfx/"); } + + // Full paths + Q_INVOKABLE QVariant pathToTransparentEnemyPic() {return QVariant(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/gfx/transparent.png");} + Q_INVOKABLE QVariant pathToMissilePic() {return QVariant(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/gfx/missile2.png");} + Q_INVOKABLE QVariant pathToEnemyMissilePic() {return QVariant(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/gfx/enemy_missile2.png");} + Q_INVOKABLE QVariant pathToMyShipPic() {return QVariant(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/gfx/ship.png");} + +protected: + QImageReader m_imageReader; +}; + +#endif // LevelTwo_H diff --git a/demos/mobile/quickhit/plugins/LevelTwo/leveltwo.pro b/demos/mobile/quickhit/plugins/LevelTwo/leveltwo.pro new file mode 100755 index 0000000..171ee6c --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/leveltwo.pro @@ -0,0 +1,108 @@ + +# Copyright (c) 2010 Nokia Corporation. + +TEMPLATE = lib + +#VERSION = 1.1.0 + +CONFIG += plugin + +INCLUDEPATH += ../ + +HEADERS = leveltwo.h + +SOURCES = leveltwo.cpp + +TARGET = $$qtLibraryTarget(leveltwo) + +OTHER_FILES += qml/Level.qml \ + qml/Enemy.qml \ + qml/Level.js + + +# SYMBIAN --------------------------- +symbian: { +# Load predefined include paths (e.g. QT_PLUGINS_BASE_DIR) to be used in the pro-files +load(data_caging_paths) + +# EPOCALLOWDLLDATA have to set true because Qt macros has initialised global data +TARGET.EPOCALLOWDLLDATA=1 +TARGET.UID3 = 0xE07dfb67 + +TARGET.CAPABILITY = NetworkServices \ + Location \ + ReadUserData \ + WriteUserData \ + LocalServices \ + UserEnvironment + +# Defines plugin stub file into Symbian .pkg package +pluginDep.sources = leveltwo.dll +pluginDep.path = $$QT_PLUGINS_BASE_DIR/quickhitlevels +DEPLOYMENT += pluginDep + +# Graphics and Sounds for the plugin +BLD_INF_RULES.prj_exports += "gfx/background2.png ../winscw/c/Data/gfx/background2.png" \ +"gfx/background_loop.png ../winscw/c/Data/gfx/background_loop.png" \ +"gfx/enemy1.png ../winscw/c/Data/gfx/enemy1.png" \ +"gfx/fire2.png ../winscw/c/Data/gfx/fire2.png" \ +"gfx/fire.png ../winscw/c/Data/gfx/fire.png" \ +"gfx/missile2.png ../winscw/c/Data/gfx/missile2.png" \ +"gfx/enemy_missile2.png ../winscw/c/Data/gfx/enemy_missile2.png" \ +"gfx/ship.png ../winscw/c/Data/gfx/ship.png" \ +"gfx/transparent.png ../winscw/c/Data/gfx/transparent.png" \ +"gfx/star3.png ../winscw/c/Data/gfx/star3.png" \ +"gfx/blue_fire.png ../winscw/c/Data/gfx/blue_fire.png" \ +"sound/enemy_explosion.wav ../winscw/c/Data/sound/enemy_explosion.wav" \ +"sound/myship_explosion.wav ../winscw/c/Data/sound/myship_explosion.wav" \ +"sound/enableship.wav ../winscw/c/Data/sound/enableship.wav" \ +"sound/laser.wav ../winscw/c/Data/sound/laser.wav" \ +"sound/level2.wav ../winscw/c/Data/sound/level2.wav" \ +"qml/Level.qml ../winscw/c/Data/Level.qml" \ +"qml/Level.js ../winscw/c/Data/Level.js" \ +"qml/Enemy.qml ../winscw/c/Data/Enemy.qml" + + +myQml.sources = qml/* +myQml.path = c:/System/quickhitdata/leveltwo +myGraphic.sources = gfx/* +myGraphic.path = c:/System/quickhitdata/leveltwo/gfx +mySound.sources = sound/* +mySound.path = c:/System/quickhitdata/leveltwo/sound +# Takes qml, graphics and sounds into Symbian SIS package file (.pkg) +DEPLOYMENT += myQml myGraphic mySound + +target.path += $$[QT_INSTALL_PLUGINS]/quickhitlevels +# Installs binaries +INSTALLS += target +} + +# WINDOWS --------------------------- +win32: { + +# Copy level sounds and graphics into right destination +system(mkdir c:\quickhitdata\leveltwo) +system(mkdir c:\quickhitdata\leveltwo\gfx) +system(mkdir c:\quickhitdata\leveltwo\sound) +system(copy qml\*.* c:\quickhitdata\leveltwo) +system(copy gfx\*.* c:\quickhitdata\leveltwo\gfx) +system(copy sound\*.* c:\quickhitdata\leveltwo\sound) + +# Installs binaries +target.path += $$[QT_INSTALL_PLUGINS]/quickhitlevels +INSTALLS += target +} + +# MAEMO_5 --------------------------- +maemo5: { +myQml.path = /home/user/.quickhitdata/leveltwo/ +myQml.files += qml/* +myGraphic.path = /home/user/.quickhitdata/leveltwo/gfx/ +myGraphic.files += gfx/* +mySound.path = /home/user/.quickhitdata/leveltwo/sound/ +mySound.files += sound/* + +target.path += /usr/lib/qt4/plugins/quickhitlevels +# Installs qml, binaries, sounds and graphics +INSTALLS += target myGraphic mySound myQml +} diff --git a/demos/mobile/quickhit/plugins/LevelTwo/qml/Enemy.qml b/demos/mobile/quickhit/plugins/LevelTwo/qml/Enemy.qml new file mode 100755 index 0000000..40244c2 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/qml/Enemy.qml @@ -0,0 +1,77 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +import Qt 4.7 + +Image { + id: enemy + objectName: "enemy" + smooth:true + opacity: 0 // 0=hidden by default + fillMode:Image.PreserveAspectFit + source:"file:/"+LevelPlugin.pictureRootPath()+"enemy1.png" + + property int enemySpeed: LevelPlugin.enemySpeed() + + function pause(doPause) { + if (doPause) { + upToDownAnim.pause() + rightLeftAnim.pause() + } else { + upToDownAnim.resume() + rightLeftAnim.resume() + } + } + + function startMovingAnim() { + upToDownAnim.restart() + rightLeftAnim.restart() + } + + // Right-left animation + SequentialAnimation { + id: rightLeftAnim + loops: Animation.Infinite + NumberAnimation { target:enemy; property:"x"; + to:gameArea.width - enemy.width; easing.type: Easing.OutQuad; duration: 3000 } + NumberAnimation { target:enemy; property:"x"; to:0; easing.type: Easing.OutQuad; duration: 3000 } + } + + // Up to down animation + SequentialAnimation { + id: upToDownAnim + PropertyAnimation { target:enemy; property:"y"; to: gameArea.height; + easing.type: Easing.Linear; duration: enemy.enemySpeed } + PropertyAction { target: enemy; properties: "opacity"; value: 0 } + } +} diff --git a/demos/mobile/quickhit/plugins/LevelTwo/qml/Level.js b/demos/mobile/quickhit/plugins/LevelTwo/qml/Level.js new file mode 100755 index 0000000..d3349d9 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/qml/Level.js @@ -0,0 +1,35 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +var hiddenEnemies = new Array() + diff --git a/demos/mobile/quickhit/plugins/LevelTwo/qml/Level.qml b/demos/mobile/quickhit/plugins/LevelTwo/qml/Level.qml new file mode 100755 index 0000000..1f31cca --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/qml/Level.qml @@ -0,0 +1,221 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +import Qt 4.7 +import Qt.labs.particles 1.0 +import "Level.js" as LevelScript + +Item { + id: enemies + anchors.fill: parent + + property int enemiesCreated: 0 + property int enemiesEnabled: 0 + + property int backOneTop + property int backTwoTop + + // Long background 2 + Image { + id: longBackground_2 + source: "file:/"+LevelPlugin.pictureRootPath()+"background_loop.png" + fillMode: Image.Stretch + smooth: false + width: gameArea.width + height: gameArea.height + } + + // Long background 1 + Image { + id: longBackground_1 + source: "file:/"+LevelPlugin.pictureRootPath()+"background_loop.png" + fillMode: Image.Stretch + smooth: false + width: gameArea.width + height: gameArea.height + } + + // Long background Up to down animation + ParallelAnimation { + id: backgroundAnim; + loops: Animation.Infinite + PropertyAnimation { target:longBackground_1; property:"y"; + from:backOneTop; to:gameArea.height; easing.type:Easing.Linear; duration:10000 } + PropertyAnimation { target:longBackground_2; property:"y"; + from:backTwoTop; to:backOneTop; easing.type:Easing.Linear; duration:10000 } + } + + + + // *************************************************** + // *** NOTE: This is mandatory for all level QML files + function pause(doPause) { + if (doPause) { + enemyCreationTimer.stop() + backgroundAnim.stop() + } else { + enemyCreationTimer.restart() + backgroundAnim.restart() + } + for (var i=0;i<LevelScript.hiddenEnemies.length;i++) { + var enemy = LevelScript.hiddenEnemies[i] + enemy.pause(doPause) + } + } + + + // *************************************************** + // *** NOTE: This is mandatory for all level QML files + objectName: "level" + + + // Enemy creation timer + Timer { + id: enemyCreationTimer + interval: 1000; running: false; repeat: true + onTriggered: { + enableEnemy() + } + } + + function enableEnemy() { + if (enemiesEnabled < enemiesCreated) { + var enemy = LevelScript.hiddenEnemies[enemiesEnabled] + enemy.opacity = 1 + enemy.x = GameEngine.randInt(0,gameArea.width-enemy.width-50) + enemy.startMovingAnim() + enemyCreationTimer.stop() + enemyCreationTimer.interval = GameEngine.randInt(500,2000) + enemyCreationTimer.restart() + enemiesEnabled = enemiesEnabled + 1 + GameEngine.playSound(4) // NOTE: Enable enemy sound + } else { + enemyCreationTimer.stop() + } + } + + // Hidden enemies group + function createHiddenEnemiesGroup() { + for (var i=0;i<LevelPlugin.enemyCount();i++) { + var enemyComponent = Qt.createComponent("file:/"+LevelPlugin.qmlRootPath()+"Enemy.qml") + var enemyObject = enemyComponent.createObject(enemies) + LevelScript.hiddenEnemies.push(enemyObject) + enemiesCreated = enemiesCreated + 1 + } + } + + Component.onCompleted: { + // Create hidden enemies + createHiddenEnemiesGroup() + // Flying moons animation + starBurstTimer.restart() + // Create enemies timer + enemyCreationTimer.restart() + + // Start Long background loop animation + backOneTop = 0 + longBackground_1.y = backOneTop; + backTwoTop = gameArea.height * -1 + longBackground_2.y = backTwoTop; + backgroundAnim.restart() + + GameEngine.playSounds(5,3) //NOTE: Level starts sound, 3 times + } + + Timer { + id: starBurstTimer + interval: starParticles.lifeSpan+GameEngine.randInt(100,2000); running: false; repeat: true + onTriggered: { + starParticles.burst(GameEngine.randInt(4,6)) + } + } + + // *************************************************** + // *** NOTE: This is mandatory for all level QML files + // Execute explode particle effect + function explode(x,y) { + explodeParticles.x = x + explodeParticles.y = y + explodeParticles.burst(20) + explodeParticles.opacity = 1 + } + // *************************************************** + // *** NOTE: This is mandatory for all level QML files + // Explode particle effect + Particles { + id: explodeParticles + opacity: 0 + width: 1 + height: 1 + emissionRate: 0 + source: "file:/"+LevelPlugin.pictureRootPath()+"blue_fire.png" + lifeSpan: 500 + lifeSpanDeviation: 2000 + count: -1 + angle: 270 + angleDeviation: 65 + velocity: 100 + velocityDeviation: 100 + ParticleMotionGravity { + yattractor: 1000 + xattractor: 300 + acceleration: 50 + } + } + + Particles { + id: starParticles + y: -50 + x: 0 + width: parent.width + height: 50 + emissionRate: 0 + source: "file:/"+LevelPlugin.pictureRootPath()+"star3.png" + lifeSpan: 5000 + count: -1 + angle: 90 + velocity: 100 + opacity: 0.7 + ParticleMotionGravity { + yattractor: 1000 + xattractor: 500 + } + } + + +} + + + + + diff --git a/demos/mobile/quickhit/plugins/LevelTwo/sound/crash.wav b/demos/mobile/quickhit/plugins/LevelTwo/sound/crash.wav Binary files differnew file mode 100755 index 0000000..8076f0f --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/sound/crash.wav diff --git a/demos/mobile/quickhit/plugins/LevelTwo/sound/enableship.wav b/demos/mobile/quickhit/plugins/LevelTwo/sound/enableship.wav Binary files differnew file mode 100755 index 0000000..6fe5fe8 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/sound/enableship.wav diff --git a/demos/mobile/quickhit/plugins/LevelTwo/sound/enemy_explosion.wav b/demos/mobile/quickhit/plugins/LevelTwo/sound/enemy_explosion.wav Binary files differnew file mode 100755 index 0000000..fd338e6 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/sound/enemy_explosion.wav diff --git a/demos/mobile/quickhit/plugins/LevelTwo/sound/laser.wav b/demos/mobile/quickhit/plugins/LevelTwo/sound/laser.wav Binary files differnew file mode 100755 index 0000000..c3b58b2 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/sound/laser.wav diff --git a/demos/mobile/quickhit/plugins/LevelTwo/sound/level2.wav b/demos/mobile/quickhit/plugins/LevelTwo/sound/level2.wav Binary files differnew file mode 100755 index 0000000..24d3917 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/sound/level2.wav diff --git a/demos/mobile/quickhit/plugins/LevelTwo/sound/myship_explosion.wav b/demos/mobile/quickhit/plugins/LevelTwo/sound/myship_explosion.wav Binary files differnew file mode 100755 index 0000000..e22d030 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/sound/myship_explosion.wav diff --git a/demos/mobile/quickhit/plugins/LevelTwo/sound/rocket.wav b/demos/mobile/quickhit/plugins/LevelTwo/sound/rocket.wav Binary files differnew file mode 100755 index 0000000..8c0dee9 --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/sound/rocket.wav diff --git a/demos/mobile/quickhit/plugins/LevelTwo/sound/rocket_explosion.wav b/demos/mobile/quickhit/plugins/LevelTwo/sound/rocket_explosion.wav Binary files differnew file mode 100755 index 0000000..d2b451c --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelTwo/sound/rocket_explosion.wav diff --git a/demos/mobile/quickhit/plugins/levelplugininterface.h b/demos/mobile/quickhit/plugins/levelplugininterface.h new file mode 100755 index 0000000..6e3ac91 --- /dev/null +++ b/demos/mobile/quickhit/plugins/levelplugininterface.h @@ -0,0 +1,79 @@ +/****************************************************************************** + * + * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * Contact: Nokia Corporation (qt-info@nokia.com) + * + * $QT_BEGIN_LICENSE:BSD$ + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the author organization nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $QT_END_LICENSE$ + * + *****************************************************************************/ + +#ifndef LEVELPLUGININTERFACE_H +#define LEVELPLUGININTERFACE_H + +#include <QObject> +#include <QVariant> + +class LevelPluginInterface : public QObject +{ +public: + // Full paths to level sounds + virtual QStringList levelSounds() = 0; + + // Generic key/value data + virtual QVariant getData(QVariant key) = 0; + + // Request picture size + virtual QVariant graphSize(QVariant pathToGraph) = 0; + + // Enemy count in the level + virtual QVariant enemyCount() = 0; + // Enemy row count in the level + virtual QVariant enemyRowCount() = 0; + // Enemy speed + virtual QVariant enemySpeed() = 0; + // Enemy fire speed + virtual QVariant enemyFireSpeed() = 0; + + // QML root path + virtual QVariant qmlRootPath() = 0; + // Picture root path + virtual QVariant pictureRootPath() = 0; + + // Paths for GameEngine and QuickHit internal QML files + virtual QVariant pathToTransparentEnemyPic() = 0; + virtual QVariant pathToMissilePic() = 0; + virtual QVariant pathToEnemyMissilePic() = 0; + virtual QVariant pathToMyShipPic() = 0; +}; + +// This Qt macro associates the given Identifier "Forum.Nokia.com.QuickHit.LevelPluginInterface/1.0" +// to the interface class called LevelPluginInterface. The Identifier must be unique. +Q_DECLARE_INTERFACE(LevelPluginInterface, + "Forum.Nokia.com.QuickHit.LevelPluginInterface/1.0"); + + +#endif // LEVELPLUGININTERFACE_H diff --git a/demos/mobile/quickhit/qmldir b/demos/mobile/quickhit/qmldir new file mode 100644 index 0000000..1889870 --- /dev/null +++ b/demos/mobile/quickhit/qmldir @@ -0,0 +1,46 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtDeclarative module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ +Button ./button.qml +MyShip ./myship.qml +Menu ./menu.qml +Game ./game.qml +MenuItem ./menuitem.qml +Message ./message.qml +Missile ./missile.qml diff --git a/demos/mobile/quickhit/quickhit.png b/demos/mobile/quickhit/quickhit.png Binary files differnew file mode 100755 index 0000000..01d2d60 --- /dev/null +++ b/demos/mobile/quickhit/quickhit.png diff --git a/demos/mobile/quickhit/quickhit.pro b/demos/mobile/quickhit/quickhit.pro new file mode 100755 index 0000000..e5a4b3d --- /dev/null +++ b/demos/mobile/quickhit/quickhit.pro @@ -0,0 +1,91 @@ + +# Copyright (c) 2011 Nokia Corporation. + +QT += core gui declarative opengl + +VERSION = 1.1.1 + +TARGET = quickhit +TEMPLATE = app + +SOURCES += main.cpp \ + mainwindow.cpp \ + gameengine.cpp \ + InvSounds.cpp \ + myeventfilter.cpp \ + ga_src/GEAudioBuffer.cpp \ + ga_src/GEAudioOut.cpp \ + ga_src/GEInterfaces.cpp + +HEADERS += mainwindow.h \ + gameengine.h \ + myeventfilter.h \ + plugins/levelplugininterface.h \ + InvSounds.h \ + ga_src/GEAudioBuffer.h \ + ga_src/GEAudioOut.h \ + ga_src/GEInterfaces.h + +RESOURCES += resources.qrc + +# QtMultimedia from Qt +QT += multimedia + +symbian { + # in Symbian 1 we do not have OpenGL available + contains(SYMBIAN_VERSION, 9.4) { + DEFINES += QT_NO_OPENGL + QT -= opengl + warning("No OpenGL support") + } + + CONFIG += mobility + MOBILITY = systeminfo + TARGET = QuickHit + TARGET.UID3 = 0xe7ced714 + + TARGET.CAPABILITY = NetworkServices \ + Location \ + ReadUserData \ + WriteUserData \ + LocalServices \ + UserEnvironment + + LIBS += -lcone -leikcore -lavkon -lhwrmvibraclient + + ICON = icon.svg + + TARGET.EPOCSTACKSIZE = 0x14000 + TARGET.EPOCHEAPSIZE = 0x100000 0x2000000 +} + +maemo5 { + CONFIG += mobility + MOBILITY = systeminfo + + BINDIR = /opt/usr/bin + DATADIR = /usr/share + DEFINES += DATADIR=\\\"$$DATADIR\\\" \ + PKGDATADIR=\\\"$$PKGDATADIR\\\" + + INSTALLS += target \ + desktop \ + icon64 + + target.path = $$BINDIR + desktop.path = $$DATADIR/applications/hildon + desktop.files += quickhit.desktop + + icon64.path = $$DATADIR/icons/hicolor/64x64/apps + icon64.files += quickhit.png +} + +OTHER_FILES += \ + Game.qml \ + Game.js \ + MyShip.qml \ + Missile.qml \ + Menu.qml \ + MenuItem.qml \ + Button.qml \ + Message.qml diff --git a/demos/mobile/quickhit/resources.qrc b/demos/mobile/quickhit/resources.qrc new file mode 100755 index 0000000..8063bf7 --- /dev/null +++ b/demos/mobile/quickhit/resources.qrc @@ -0,0 +1,25 @@ +<RCC> + <qresource prefix="/"> + <file>Game.qml</file> + <file>Game.js</file> + <file>MyShip.qml</file> + <file>Missile.qml</file> + <file>Menu.qml</file> + <file>MenuItem.qml</file> + <file>Button.qml</file> + <file>Message.qml</file> + <file>gfx/back.png</file> + <file>gfx/exit.png</file> + <file>gfx/pause.png</file> + <file>gfx/soundOn.png</file> + <file>gfx/soundOff.png</file> + <file>gfx/background2.png</file> + <file>gfx/bigship.png</file> + <file>gfx/quickhit_logo.png</file> + <file>sound/menu1.wav</file> + <file>sound/menu2.wav</file> + <file>sound/gamestart.wav</file> + <file>sound/youwin.wav</file> + <file>sound/gameover.wav</file> + </qresource> +</RCC> diff --git a/demos/mobile/quickhit/sound/gameover.wav b/demos/mobile/quickhit/sound/gameover.wav Binary files differnew file mode 100755 index 0000000..e5b9e94 --- /dev/null +++ b/demos/mobile/quickhit/sound/gameover.wav diff --git a/demos/mobile/quickhit/sound/gamestart.wav b/demos/mobile/quickhit/sound/gamestart.wav Binary files differnew file mode 100755 index 0000000..8632fca --- /dev/null +++ b/demos/mobile/quickhit/sound/gamestart.wav diff --git a/demos/mobile/quickhit/sound/menu1.wav b/demos/mobile/quickhit/sound/menu1.wav Binary files differnew file mode 100755 index 0000000..586ab2c --- /dev/null +++ b/demos/mobile/quickhit/sound/menu1.wav diff --git a/demos/mobile/quickhit/sound/menu2.wav b/demos/mobile/quickhit/sound/menu2.wav Binary files differnew file mode 100755 index 0000000..70a61c1 --- /dev/null +++ b/demos/mobile/quickhit/sound/menu2.wav diff --git a/demos/mobile/quickhit/sound/youwin.wav b/demos/mobile/quickhit/sound/youwin.wav Binary files differnew file mode 100755 index 0000000..f48297d --- /dev/null +++ b/demos/mobile/quickhit/sound/youwin.wav |