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authorGunnar Sletta <gunnar@trolltech.com>2009-04-15 09:49:30 (GMT)
committerGunnar Sletta <gunnar@trolltech.com>2009-04-24 06:43:54 (GMT)
commit3ab7dc5d764d41bf828dd76672ca2918b004bad3 (patch)
treecff56f4c9dd052c8623f69368b2cdc41526d1cb2 /demos/qtdemo/mainwindow.cpp
parent5423ba187c62ea861ccfcc013fb15fcc4a5ae28d (diff)
downloadQt-3ab7dc5d764d41bf828dd76672ca2918b004bad3.zip
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Remove the Direct3D engine.
Diffstat (limited to 'demos/qtdemo/mainwindow.cpp')
-rw-r--r--demos/qtdemo/mainwindow.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/demos/qtdemo/mainwindow.cpp b/demos/qtdemo/mainwindow.cpp
index 8723823..151fa5c 100644
--- a/demos/qtdemo/mainwindow.cpp
+++ b/demos/qtdemo/mainwindow.cpp
@@ -100,12 +100,6 @@ void MainWindow::setRenderingSystem()
{
QWidget *viewport = 0;
- if (Colors::direct3dRendering){
- viewport->setAttribute(Qt::WA_MSWindowsUseDirect3D);
- setCacheMode(QGraphicsView::CacheNone);
- if (Colors::verbose)
- qDebug() << "- using Direct3D";
- }
#ifndef QT_NO_OPENGL
else if (Colors::openGlRendering){
QGLWidget *glw = new QGLWidget(QGLFormat(QGL::SampleBuffers));
@@ -389,8 +383,6 @@ void MainWindow::keyPressEvent(QKeyEvent *event)
s += "Rendering system: ";
if (Colors::openGlRendering)
s += "OpenGL";
- else if (Colors::direct3dRendering)
- s += "Direct3D";
else
s += "software";