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author | Gunnar Sletta <gunnar@trolltech.com> | 2009-04-15 09:49:30 (GMT) |
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committer | Gunnar Sletta <gunnar@trolltech.com> | 2009-04-24 06:43:54 (GMT) |
commit | 3ab7dc5d764d41bf828dd76672ca2918b004bad3 (patch) | |
tree | cff56f4c9dd052c8623f69368b2cdc41526d1cb2 /demos/qtdemo | |
parent | 5423ba187c62ea861ccfcc013fb15fcc4a5ae28d (diff) | |
download | Qt-3ab7dc5d764d41bf828dd76672ca2918b004bad3.zip Qt-3ab7dc5d764d41bf828dd76672ca2918b004bad3.tar.gz Qt-3ab7dc5d764d41bf828dd76672ca2918b004bad3.tar.bz2 |
Remove the Direct3D engine.
Diffstat (limited to 'demos/qtdemo')
-rw-r--r-- | demos/qtdemo/colors.cpp | 24 | ||||
-rw-r--r-- | demos/qtdemo/colors.h | 2 | ||||
-rw-r--r-- | demos/qtdemo/mainwindow.cpp | 8 |
3 files changed, 2 insertions, 32 deletions
diff --git a/demos/qtdemo/colors.cpp b/demos/qtdemo/colors.cpp index 41bbfb3..bc16296 100644 --- a/demos/qtdemo/colors.cpp +++ b/demos/qtdemo/colors.cpp @@ -72,10 +72,8 @@ int Colors::contentHeight = 510; // Properties: bool Colors::openGlRendering = false; -bool Colors::direct3dRendering = false; bool Colors::softwareRendering = false; bool Colors::openGlAwailable = true; -bool Colors::direct3dAwailable = true; bool Colors::xRenderPresent = true; bool Colors::noTicker = false; @@ -206,8 +204,6 @@ void Colors::parseArgs(int argc, char *argv[]) QString s(argv[i]); if (s == "-opengl") Colors::openGlRendering = true; - else if (s == "-direct3d") - Colors::direct3dRendering = true; else if (s == "-software") Colors::softwareRendering = true; else if (s == "-no-opengl") // support old style @@ -270,7 +266,7 @@ void Colors::parseArgs(int argc, char *argv[]) Colors::fps = int(parseFloat(s, "-fps")); else if (s.startsWith("-h") || s.startsWith("-help")){ QMessageBox::warning(0, "Arguments", - QString("Usage: qtdemo [-verbose] [-no-adapt] [-opengl] [-direct3d] [-software] [-fullscreen] [-ticker[0|1]] ") + QString("Usage: qtdemo [-verbose] [-no-adapt] [-opengl] [-software] [-fullscreen] [-ticker[0|1]] ") + "[-animations[0|1]] [-no-blending] [-no-sync] [-use-timer-update[0|1]] [-pause[0|1]] " + "[-use-window-mask] [-no-rescale] " + "[-use-pixmaps] [-show-fps] [-show-br] [-8bit[0|1]] [-menu<int>] [-use-loop] [-use-balls] " @@ -330,10 +326,6 @@ void Colors::detectSystemResources() qDebug("- OpenGL not recommended on this system"); } -#if defined(Q_WS_WIN) - Colors::direct3dAwailable = false; // for now. -#endif - #if defined(Q_WS_X11) // check if X render is present: QPixmap tmp(1, 1); @@ -369,20 +361,8 @@ void Colors::postConfigure() } } -#if !defined(Q_WS_WIN) - if (Colors::direct3dRendering){ - Colors::direct3dRendering = false; - qDebug() << "- WARNING: Direct3D specified, but not supported on this platform"; - } -#endif - - if (!Colors::openGlRendering && !Colors::direct3dRendering && !Colors::softwareRendering){ + if (!Colors::openGlRendering && !Colors::softwareRendering){ // The user has not decided rendering system. So we do it instead: -#if defined(Q_WS_WIN) - if (Colors::direct3dAwailable) - Colors::direct3dRendering = true; - else -#endif if (Colors::openGlAwailable) Colors::openGlRendering = true; else diff --git a/demos/qtdemo/colors.h b/demos/qtdemo/colors.h index 58865c6..b725885 100644 --- a/demos/qtdemo/colors.h +++ b/demos/qtdemo/colors.h @@ -82,9 +82,7 @@ public: // properties: static bool openGlRendering; - static bool direct3dRendering; static bool softwareRendering; - static bool openGlAwailable; static bool direct3dAwailable; static bool xRenderPresent; static bool noAdapt; diff --git a/demos/qtdemo/mainwindow.cpp b/demos/qtdemo/mainwindow.cpp index 8723823..151fa5c 100644 --- a/demos/qtdemo/mainwindow.cpp +++ b/demos/qtdemo/mainwindow.cpp @@ -100,12 +100,6 @@ void MainWindow::setRenderingSystem() { QWidget *viewport = 0; - if (Colors::direct3dRendering){ - viewport->setAttribute(Qt::WA_MSWindowsUseDirect3D); - setCacheMode(QGraphicsView::CacheNone); - if (Colors::verbose) - qDebug() << "- using Direct3D"; - } #ifndef QT_NO_OPENGL else if (Colors::openGlRendering){ QGLWidget *glw = new QGLWidget(QGLFormat(QGL::SampleBuffers)); @@ -389,8 +383,6 @@ void MainWindow::keyPressEvent(QKeyEvent *event) s += "Rendering system: "; if (Colors::openGlRendering) s += "OpenGL"; - else if (Colors::direct3dRendering) - s += "Direct3D"; else s += "software"; |