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authorOlivier Goffart <ogoffart@trolltech.com>2009-11-18 16:23:15 (GMT)
committerOlivier Goffart <ogoffart@trolltech.com>2009-11-18 16:41:44 (GMT)
commit9a0f7a1ef387a20f91a9b651b92d8eb345952f5f (patch)
tree53000f8dfb4d39dcbea691b283e5d54bf3cfcb50 /demos/sub-attaq/bomb.cpp
parent6afb136b0462a5049c497831203a35173f64b9ae (diff)
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Ran the script utils/normalize
Over src/ tools/ examples/ and demos/
Diffstat (limited to 'demos/sub-attaq/bomb.cpp')
-rw-r--r--demos/sub-attaq/bomb.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/demos/sub-attaq/bomb.cpp b/demos/sub-attaq/bomb.cpp
index acc3475..a0096a0 100644
--- a/demos/sub-attaq/bomb.cpp
+++ b/demos/sub-attaq/bomb.cpp
@@ -74,7 +74,7 @@ void Bomb::launch(Bomb::Direction direction)
anim->setEndValue(QPointF(x() + delta*2,scene()->height()));
anim->setDuration(y()/2*60);
launchAnimation->addAnimation(anim);
- connect(anim,SIGNAL(valueChanged(const QVariant &)),this,SLOT(onAnimationLaunchValueChanged(const QVariant &)));
+ connect(anim,SIGNAL(valueChanged(QVariant)),this,SLOT(onAnimationLaunchValueChanged(QVariant)));
connect(this, SIGNAL(bombExploded()), launchAnimation, SLOT(stop()));
//We setup the state machine of the bomb
QStateMachine *machine = new QStateMachine(this);