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author | Frans Englich <frans.englich@nokia.com> | 2009-09-30 13:11:39 (GMT) |
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committer | Frans Englich <frans.englich@nokia.com> | 2009-09-30 13:11:39 (GMT) |
commit | 7c33e0f95789af1f6c091db89581f8a26b10682d (patch) | |
tree | cb8faa2ab6ce19c85a8c0c90dc852db08375868e /demos | |
parent | da935e9df4c63490a7d2a716236f1e781c2d75a6 (diff) | |
parent | c3ef2d3a6d9a6e35b05cbd8f370630d5dd85415e (diff) | |
download | Qt-7c33e0f95789af1f6c091db89581f8a26b10682d.zip Qt-7c33e0f95789af1f6c091db89581f8a26b10682d.tar.gz Qt-7c33e0f95789af1f6c091db89581f8a26b10682d.tar.bz2 |
Merge commit 'origin/4.6' into mmfphonon
Diffstat (limited to 'demos')
-rw-r--r-- | demos/embedded/anomaly/anomaly.pro | 2 | ||||
-rw-r--r-- | demos/sub-attaq/states.cpp | 6 | ||||
-rw-r--r-- | demos/sub-attaq/sub-attaq.pro | 4 | ||||
-rw-r--r-- | demos/sub-attaq/textinformationitem.cpp | 2 |
4 files changed, 9 insertions, 5 deletions
diff --git a/demos/embedded/anomaly/anomaly.pro b/demos/embedded/anomaly/anomaly.pro index 8fb1265..f7c11b6 100644 --- a/demos/embedded/anomaly/anomaly.pro +++ b/demos/embedded/anomaly/anomaly.pro @@ -24,7 +24,7 @@ RESOURCES += src/anomaly.qrc symbian { include($$QT_SOURCE_TREE/demos/symbianpkgrules.pri) HEADERS += $$QT_SOURCE_TREE/examples/network/ftp/sym_iap_util.h - LIBS += -lesock -lconnmon + LIBS += -lesock -linsock -lconnmon TARGET.CAPABILITY = NetworkServices TARGET.EPOCHEAPSIZE = 0x20000 0x2000000 TARGET.UID3 = 0xA000CF71 diff --git a/demos/sub-attaq/states.cpp b/demos/sub-attaq/states.cpp index 10c173e..7443ae7 100644 --- a/demos/sub-attaq/states.cpp +++ b/demos/sub-attaq/states.cpp @@ -67,6 +67,8 @@ PlayState::PlayState(GraphicsScene *scene, QState *parent) PlayState::~PlayState() { + if (machine) + delete machine; } void PlayState::onEntry(QEvent *) @@ -74,13 +76,15 @@ void PlayState::onEntry(QEvent *) //We are now playing? if (machine) { machine->stop(); + //we hide the information + scene->textInformationItem->hide(); scene->clearScene(); currentLevel = 0; score = 0; delete machine; } - machine = new QStateMachine(this); + machine = new QStateMachine; //This state is when player is playing LevelState *levelState = new LevelState(scene, this, machine); diff --git a/demos/sub-attaq/sub-attaq.pro b/demos/sub-attaq/sub-attaq.pro index ba2b54b..8677ff5 100644 --- a/demos/sub-attaq/sub-attaq.pro +++ b/demos/sub-attaq/sub-attaq.pro @@ -31,13 +31,13 @@ SOURCES += boat.cpp \ RESOURCES += subattaq.qrc # install -target.path = $$[QT_INSTALL_DEMOS]/animation/sub-attaq +target.path = $$[QT_INSTALL_DEMOS]/sub-attaq sources.files = $$SOURCES \ $$HEADERS \ $$RESOURCES \ $$FORMS \ sub-attaq.pro \ pics -sources.path = $$[QT_INSTALL_DEMOS]/animation/sub-attaq +sources.path = $$[QT_INSTALL_DEMOS]/sub-attaq INSTALLS += target \ sources diff --git a/demos/sub-attaq/textinformationitem.cpp b/demos/sub-attaq/textinformationitem.cpp index 453fd24..1b0c831 100644 --- a/demos/sub-attaq/textinformationitem.cpp +++ b/demos/sub-attaq/textinformationitem.cpp @@ -44,7 +44,7 @@ TextInformationItem::TextInformationItem (QGraphicsItem * parent) : QGraphicsTextItem(parent) { - setFont(QFont("Comic Sans MS", 25)); + setFont(QFont("Comic Sans MS", 15)); } #include <QDebug> void TextInformationItem::setMessage(const QString& text) |