summaryrefslogtreecommitdiffstats
path: root/demos
diff options
context:
space:
mode:
authoraxis <qt-info@nokia.com>2009-11-04 14:07:39 (GMT)
committeraxis <qt-info@nokia.com>2009-11-04 14:07:39 (GMT)
commit9cda9fb4bb496a7c589767bdcead131dbcdeeb79 (patch)
tree2302096f06d4629ea62a85317429daa74ce6f02d /demos
parentbe6357bfa96cdaffa5797fef99e95cac7121e5b3 (diff)
parent7905101fb5ef18c776be515b9287356b1efc5ceb (diff)
downloadQt-9cda9fb4bb496a7c589767bdcead131dbcdeeb79.zip
Qt-9cda9fb4bb496a7c589767bdcead131dbcdeeb79.tar.gz
Qt-9cda9fb4bb496a7c589767bdcead131dbcdeeb79.tar.bz2
Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt into 4.6-s60
Diffstat (limited to 'demos')
-rw-r--r--demos/boxes/scene.cpp2
-rw-r--r--demos/boxes/trackball.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/demos/boxes/scene.cpp b/demos/boxes/scene.cpp
index 2b75f19..a06e8a1 100644
--- a/demos/boxes/scene.cpp
+++ b/demos/boxes/scene.cpp
@@ -870,7 +870,7 @@ void Scene::renderCubemaps()
float angle = 2.0f * PI * i / m_cubemaps.size();
- center = m_trackBalls[1].rotation().rotateVector(QVector3D(cos(angle), sin(angle), 0.0f));
+ center = m_trackBalls[1].rotation().rotatedVector(QVector3D(cos(angle), sin(angle), 0.0f));
for (int face = 0; face < 6; ++face) {
m_cubemaps[i]->begin(face);
diff --git a/demos/boxes/trackball.cpp b/demos/boxes/trackball.cpp
index 2b1b2e4..76324e6 100644
--- a/demos/boxes/trackball.cpp
+++ b/demos/boxes/trackball.cpp
@@ -93,7 +93,7 @@ void TrackBall::move(const QPointF& p, const QQuaternion &transformation)
QLineF delta(m_lastPos, p);
m_angularVelocity = 180*delta.length() / (PI*msecs);
m_axis = QVector3D(-delta.dy(), delta.dx(), 0.0f).normalized();
- m_axis = transformation.rotateVector(m_axis);
+ m_axis = transformation.rotatedVector(m_axis);
m_rotation = QQuaternion::fromAxisAndAngle(m_axis, 180 / PI * delta.length()) * m_rotation;
}
break;
@@ -118,7 +118,7 @@ void TrackBall::move(const QPointF& p, const QQuaternion &transformation)
m_angularVelocity = angle / msecs;
m_axis.normalize();
- m_axis = transformation.rotateVector(m_axis);
+ m_axis = transformation.rotatedVector(m_axis);
m_rotation = QQuaternion::fromAxisAndAngle(m_axis, angle) * m_rotation;
}
break;