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authorJani Hautakangas <jani.hautakangas@nokia.com>2011-03-09 13:15:02 (GMT)
committerJani Hautakangas <jani.hautakangas@nokia.com>2011-03-10 15:16:46 (GMT)
commit555f52c498c3ba67041c880701a66224e7b321b0 (patch)
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parent433e4380c98b9369a7d55894e9d34f8c87ba06e9 (diff)
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Don't use EGL surfaces for translucency with 32MB GPU chip.
Add dynamic GPU chip detection on Symbian to decide if translucent EGL surfaces can be used. With 32MB GPU memory there is not enough memory to create for example transparent video overlay widgets and that's why hw surfaces must not be used. Task-number: QTBUG-18024 Reviewed-by: Jason Barron
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