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authorOlivier Goffart <olivier.goffart@nokia.com>2011-01-17 09:42:47 (GMT)
committerOlivier Goffart <olivier.goffart@nokia.com>2011-01-17 15:07:17 (GMT)
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qRound: do not do operation with double when qreal is float
0.5 is double a literal, and they force computation on double while it would be more optimized on qreal if qreal is a float Task-number: QTBUG-16673 Reviewed-by: Thierry
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