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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-11-09 01:47:16 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-11-09 01:47:16 (GMT)
commit4ac97bb145c0a4109670f34be0ec0762e30494b1 (patch)
tree3d4b1994c2ffe2dfc9cbc416059c574bd1e59779 /dist/changes-4.6.0
parentd57d5b955cce23ba453fea79c6dd64d12c1c8145 (diff)
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Change file updates for Rhys Weatherley
Diffstat (limited to 'dist/changes-4.6.0')
-rw-r--r--dist/changes-4.6.074
1 files changed, 74 insertions, 0 deletions
diff --git a/dist/changes-4.6.0 b/dist/changes-4.6.0
index ecda510..5321ed1 100644
--- a/dist/changes-4.6.0
+++ b/dist/changes-4.6.0
@@ -25,6 +25,17 @@ information about a particular change.
- [MR#1742] Added new multimedia keys to the Qt::Key enum.
+ - QMatrix4x4, QGenericMatrix, QVector2D, QVector3D, QVector4D, QQuaternion
+ * New classes to support 3D applications.
+
+ - QGLShaderProgram, QGLShader
+ * New classes for using shader programs written in the GL Shading Language.
+
+ - Boxes demo ported to use new 3D math and shader program classes.
+
+ - OpenVG graphics system added.
+
+ - Add 800x480 screen mode to qvfb configuration dialog.
Third party components
----------------------
@@ -57,6 +68,7 @@ QtCore
* Added QVariant(float) constructor
* qvariant_cast<QVariant> and qVariantFromValue<QVariant> are now
identify functions
+ * Added support for math3d types.
- Qt::escape
* now escape the double quote (&quot;)
@@ -215,6 +227,45 @@ QtGui
* [254563] Fixed a crash when setting a focus in a widget tree that
contains invisible widgets
+ - QFontEngineQPF
+ * Make alphaMapForGlyph() generate the correct color table for
+ Indexed8 and Mono glyph images. Fixed the "all glyphs are white
+ boxes" problem in OpenGL1 paint engine.
+
+ - QPaintDevice
+ * New qt_paint_device_metric() function to replace the friend
+ declarations for window surface classes that need to access metric().
+
+QtOpenGL
+
+ - QGLFormat
+ * Increase unit test coverage and fix some long-standing issues.
+ * Improve performance of code that tests QGLFormat options.
+ * operator==() now tests for equality on all fields.
+
+ - QGLColormap
+ * setEntry() was inserting entries instead of replacing them.
+ * Clarified documentation for isEmpty().
+
+ - QGLFramebufferObject
+ * Add support for the ARB_framebuffer_object, OES_framebuffer_object,
+ and OES_packed_depth_stencil extensions.
+ * Unbind the texture after it is initialized.
+ * Don't destroy the texture target on cleanup if one wasn't created.
+
+ - QGLFramebufferObjectFormat
+ * New class for controlling fbo options.
+
+ - Improvements to context sharing and object cleanup logic.
+
+ - QGLContext
+ * Fix RGB565 mode in bindTexture().
+ * Map mipmaps work on OpenGL/ES 2.0 systems in bindTexture().
+ * Improve performance of QGLContext::currentContext().
+
+ - QGLGradientCache
+ * [249919] Clean up the gradient cache in the right context.
+
****************************************************************************
* Platform Specific Changes *
****************************************************************************
@@ -245,6 +296,29 @@ QtGui
QMAKE_LIBS_OPENGL_ES2 qmake variables for specifying OpenGL ES
specific libraries.
+ - Compilation fixes for OpenGL/ES 1.0 and OpenGL/ES 1.1 Common Lite.
+
+ - EGL and OpenGL/ES
+ * Protect the use of version-specific EGL symbols with #ifdef's.
+ * Make sure an EGL context is current when resolving GL extensions.
+ * Introduce "lazyDoneCurrent" for optimizing context switching in
+ paint engines.
+ * Separate EGLSurface from QEglContext so that the same context can
+ be used with multiple surfaces.
+ * Move common functions from system-specific files to qgl_egl.cpp.
+ * Fix a memory leak of EGLSurface's in QGLContext.
+ * Fix detection of pbuffers on OpenGL/ES systems.
+ * EGL_SAMPLES was being set to the wrong value for multisampled surfaces.
+
+ - PowerVR
+ * Make the code better at detecting MBX vs SGX header files.
+ * Fix 32-bit screen support - some code was still assuming 16-bit.
+ * Stop GL window surfaces double-flushing their contents.
+ * Remove surface holder, which never worked all that well.
+ * Implement screen rotations.
+
+ - Remove obsolete OpenGL/ES screen drivers: hybrid, ahigl.
+
- KDE Integration: Improved the integration into KDE desktop (loading of KDE
palette, usage of KColorDialog and KFileDialog) using the GuiPlatformPlugin