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authorTom Cooksey <thomas.cooksey@nokia.com>2010-03-01 13:12:23 (GMT)
committerTom Cooksey <thomas.cooksey@nokia.com>2010-03-02 08:24:26 (GMT)
commitb2cbb880273ae6516d68be5b5f3f9b614c31ca79 (patch)
tree9d151f0821186a7ee6855911992d712cac21397d /dist
parentf936cc4e2a7b377981a626b1d45dbbb1c1df1cb8 (diff)
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Move QGLWidget::setContext logic into QEgl & QGLContext
QEgl::createSurface() on X11 will now check to see if the device's X11 Visual is compatible with the EGLConfig passed in. If it is not compatible, the function will re-create the QPaintDevice's native drawable with a different Visual (one which is compatable with the EGLConfig). This represented the bulk of the QGLWidget::setContext method which is now much simpler. As a consequense of this change, QWidgets with graphicssystem opengl will behave much more like QGLWidget as most of the code is re-used. So things like WA_TranslucentBackground should now work with opengl graphicssystem too. Reviewed-By: TrustMe
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