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authorAlan Alpert <alan.alpert@nokia.com>2009-11-11 07:40:55 (GMT)
committerAlan Alpert <alan.alpert@nokia.com>2009-11-11 07:40:55 (GMT)
commit6ac7ce79b6041a7c35d08cb28f775dead9701c4b (patch)
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parent31feeb0aa28f89d66c4af874d8e556141bb6c1f4 (diff)
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Update SameGame tutorial to discuss offline storage
Also removed the \target and got the navigation set up properly. Task-number: QT-2375
Diffstat (limited to 'doc/src/declarative/advtutorial2.qdoc')
-rw-r--r--doc/src/declarative/advtutorial2.qdoc4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/src/declarative/advtutorial2.qdoc b/doc/src/declarative/advtutorial2.qdoc
index 0265446..abfdbc6 100644
--- a/doc/src/declarative/advtutorial2.qdoc
+++ b/doc/src/declarative/advtutorial2.qdoc
@@ -41,7 +41,7 @@
/*!
\page advtutorial2.html
-\target advtutorial2
+\example declarative/tutorials/samegame/samegame2
\title Advanced Tutorial 2 - Populating the Game Canvas
Now that we've written some basic elements, let's start writing the game. The
@@ -103,6 +103,6 @@ by adding a script element to it.
With those two changes, and the script file, you are now dynamically creating a field of blocks you can play with.
They don't do anything now though; the next chapter will add the game mechanics.
-[Previous: \l {advtutorial1}{Advanced Tutorial 1}] [\l {advtutorial.html}{Advanced Tutorial}] [Next: \l {advtutorial3}{Advanced Tutorial 3}]
+[Previous: \l {Advanced Tutorial 1 - Creating the Game canvas and block}] [\l {advtutorial.html}{Advanced Tutorial}] [Next: \l {Advanced Tutorial 3 - Implementing the Game Logic}]
*/