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authorAaron Kennedy <aaron.kennedy@nokia.com>2010-03-23 01:22:23 (GMT)
committerAaron Kennedy <aaron.kennedy@nokia.com>2010-03-23 01:22:23 (GMT)
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diff --git a/doc/src/declarative/javascriptblocks.qdoc b/doc/src/declarative/javascriptblocks.qdoc
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--- a/doc/src/declarative/javascriptblocks.qdoc
+++ b/doc/src/declarative/javascriptblocks.qdoc
@@ -41,95 +41,123 @@
/*!
\page qdeclarativejavascript.html
-\title JavaScript Blocks
+\title Integrating JavaScript
QML encourages building UIs declaratively, using \l {Property Binding} and the
-composition of existing \l {QML Elements}. If imperative code is required to implement
-more advanced behavior, the \l Script element can be used to add JavaScript code directly
-to a QML file, or to include an external JavaScript file.
+composition of existing \l {QML Elements}. To allow the implementation of more
+advanced behavior, QML integrates tightly with imperative JavaScript code.
-The \l Script element is a QML language \e intrinsic. It can be used anywhere in a
-QML file, \e except as the root element of a file or sub-component, but cannot be
-assigned to an object property or given an id. The included JavaScript is evaluated
-in a scope chain. The \l {QML Scope} documentation covers the specifics of scoping
-in QML.
+The JavaScript environment provided by QML is stricter than that in a webbrowser.
+In QML you cannot add, or modify, members of the JavaScript global object. It
+is possible to do this accidentally by using a variable without declaring it. In
+QML this will throw an exception, so all local variables should be explicitly
+declared.
-A restriction on the JavaScript used in QML is that you cannot add new members to the
-global object. This happens transparently when you try to use a variable without
-declaring it, and so declaring local variables is required when using Java script in
-QML.
+In addition to the standard JavaScript properties, the \l {QML Global Object}
+includes a number of helper methods that simplify building UIs and interacting
+with the QML environment.
-The global object in QML has a variety of helper functions added to it, to aid UI
-implementation. See \l{QML Global Object} for further details.
+\section1 Inline JavaScript
-Note that if you are adding a function that should be called by external elements,
-you do not need the \l Script element. See \l {Extending types from QML#Adding new methods}
-{Adding new methods} for information about adding slots that can be called externally.
-
-\section1 Inline Script
-
-Small blocks of JavaScript can be included directly inside a \l {QML Document} as
-the body of the \l Script element.
+Small JavaScript functions can be written inline with other QML declarations.
+These inline functions are added as methods to the QML element that contains
+them.
\code
-Rectangle {
- Script {
- function factorial(a) {
- a = Integer(a);
- if (a <= 0)
- return 1;
- else
- return a * factorial(a - 1);
- }
+Item {
+ function factorial(a) {
+ a = Integer(a);
+ if (a <= 0)
+ return 1;
+ else
+ return a * factorial(a - 1);
+ }
+
+ MouseRegion {
+ anchors.fill: parent
+ onClicked: print(factorial(10))
}
}
\endcode
-Good programming practice dictates that only small script snippets should be written
-inline. QML prohibits the declaration of anything other than functions in an inline
-script block. For example, the following script is illegal as an inline script block
-as it declares the non-function variable \c lastResult.
+As methods, inline functions on the root element in a QML component can be
+invoked by callers outside the component. If this is not desired, the method
+can be added to a non-root element or, preferably, written in an external
+JavaScript file.
+
+\section1 Separate JavaScript files
+
+Large blocks of JavaScript should be written in separate files. Like element
+types, external JavaScript files are \c {import}'ed into QML files.
+
+The \c {factorial()} method used in the \l {Inline JavaScript} section could
+be refactored into an external file, and accessed like this.
\code
-// Illegal inline code block
-var lastResult = 0
-function factorial(a) {
- a = Integer(a);
- if (a <= 0)
- lastResult = 1;
- else
- lastResult = a * factorial(a - 1);
- return lastResult;
+import "factorial.js" as MathFunctions
+Item {
+ MouseRegion {
+ anchors.fill: parent
+ onClicked: print(MathFunctions.factorial(10))
+ }
}
\endcode
-\section1 Including an External File
+Both relative and absolute JavaScript URLs can be imported. In the case of a
+relative URL, the location is resolved relative to the location of the
+\l {QML Document} that contains the import. If the script file is not accessible,
+an error will occur. If the JavaScript needs to be fetched from a network
+resource, the QML document will remain in the
+\l {QDeclarativeComponent::status()}{waiting state} until the script has been
+downloaded.
-To avoid cluttering the QML file, large script blocks should be in a separate file.
-The \l Script element's \c source property is used to load script from an external
-file.
+Imported JavaScript files are always qualified using the "as" keyword. The
+qualifier for JavaScript files must be unique, so there is always a one-to-one
+mapping between qualifiers and JavaScript files.
-If the previous factorial code that was illegal as an inline script block was saved
-into a "factorial.js" file, it could be included like this.
+\section2 Code-Behind Implementation Files
+
+Most JavaScript files imported into a QML file are stateful, logic implementations
+for the QML file importing them. In these cases, for QML component instances to
+behave correctly each instance requires a separate copy of the JavaScript objects
+and state.
+
+The default behavior when importing JavaScript files is to provide a unique, isolated
+copy for each QML component instance. The code runs in the same scope as the QML
+component instance and consequently can can access and manipulate the objects and
+properties declared.
+
+\section2 Stateless JavaScript libraries
+
+Some JavaScript files act more like libraries - they provide a set of stateless
+helper functions that take input and compute output, but never manipulate QML
+component instances directly.
+
+As it would be wasteful for each QML component instance to have a unique copy of
+these libraries, the JavaScript programmer can indicate a particular file is a
+stateless library through the use of a pragma, as shown in the following example.
\code
-Rectangle {
- Script {
- source: "factorial.js"
- }
+.pragma library
+
+function factorial(a) {
+ a = Integer(a);
+ if (a <= 0)
+ return 1;
+ else
+ return a * factorial(a - 1);
}
\endcode
-The \c source property may reference a relative file, or an absolute path. In the
-case of a relative file, the location is resolved relative to the location of the
-\l {QML Document} that contains the \l Script element. If the script file is not
-accessible, an error will occur. If the source is on a network resource, the
-enclosing QML document will remain in the \l {QDeclarativeComponent::status()}{waiting state}
-until the script has been retrieved.
+The pragma declaration must appear before any JavaScript code excluding comments.
+
+As they are shared, stateless library files cannot access QML component instance
+objects or properties directly, although QML values can be passed as function
+parameters.
-\section1 Running Script at Startup
+\section1 Running JavaScript at Startup
-It is occasionally necessary to run a block of JavaScript code at application (or
+It is occasionally necessary to run some imperative code at application (or
component instance) "startup". While it is tempting to just include the startup
script as \e {global code} in an external script file, this can have severe limitations
as the QML environment may not have been fully established. For example, some objects
@@ -144,10 +172,8 @@ The following QML code shows how to use the \c Component::onCompleted property.
\code
Rectangle {
- Script {
- function startupFunction() {
- // ... startup code
- }
+ function startupFunction() {
+ // ... startup code
}
Component.onCompleted: startupFunction();
@@ -155,21 +181,20 @@ Rectangle {
\endcode
Any element in a QML file - including nested elements and nested QML component
-instances - can use this attached property. If there is more than one script to
-execute at startup, they are run sequentially in an undefined order.
+instances - can use this attached property. If there is more than one onCompleted
+handler to execute at startup, they are run sequentially in an undefined order.
-\section1 QML Script Restrictions
+\section1 QML JavaScript Restrictions
-QML \l Script blocks contain standard JavaScript code. QML introduces the following
-restrictions.
+QML executes standard JavaScript code, with the following restrictions:
\list
-\o Script code cannot modify the global object.
+\o JavaScript code cannot modify the global object.
In QML, the global object is constant - existing properties cannot be modified or
deleted, and no new properties may be created.
-Most JavaScript programs do not explicitly modify the global object. However,
+Most JavaScript programs do not intentionally modify the global object. However,
JavaScript's automatic creation of undeclared variables is an implicit modification
of the global object, and is prohibited in QML.
@@ -197,7 +222,7 @@ that includes the file and line number of the offending code.
\o Global code is run in a reduced scope
-During startup, if a \l Script block includes an external file with "global"
+During startup, if a QML file includes an external JavaScript file with "global"
code, it is executed in a scope that contains only the external file itself and
the global object. That is, it will not have access to the QML objects and
properties it \l {QML Scope}{normally would}.