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authorQt Continuous Integration System <qt-info@nokia.com>2010-02-22 08:24:05 (GMT)
committerQt Continuous Integration System <qt-info@nokia.com>2010-02-22 08:24:05 (GMT)
commite2f90ecdde9550986df1539aa88eb5fc41d939e1 (patch)
tree354e192d83d1ed695373f085faa3a448e2599713 /doc/src/declarative/qtbinding.qdoc
parent69b1784edb6dd82f26100d0e539bfa8a65bdd35d (diff)
parent33eb76f050b45718d87926a8ff7afc89d6201c16 (diff)
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Merge branch 'master' of scm.dev.nokia.troll.no:qt/qt-qml into master-integration
* 'master' of scm.dev.nokia.troll.no:qt/qt-qml: Replace QmlList* and QList* support with a single QmlListProperty type Rename MouseRegion -> MouseArea Update QmlChanges with animation API changes. Document the default velocity of EaseFollow Remove use of unexprted private classes. Fix compile error on Solaris Increase durations when testing Behaviors. Add cached path rounded rect painting benchmark. Remove use of direct event posting. Use QTest::keyClick() for keys.
Diffstat (limited to 'doc/src/declarative/qtbinding.qdoc')
-rw-r--r--doc/src/declarative/qtbinding.qdoc8
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/src/declarative/qtbinding.qdoc b/doc/src/declarative/qtbinding.qdoc
index 7857d48..732ff86 100644
--- a/doc/src/declarative/qtbinding.qdoc
+++ b/doc/src/declarative/qtbinding.qdoc
@@ -212,7 +212,7 @@ Rectangle {
text: "Hello Colorful World!"
}
- MouseRegion {
+ MouseArea {
anchors.fill: parent
onClicked: {
palette.text = "blue";
@@ -255,7 +255,7 @@ the following types:
\o QVariant
\endlist
-This example toggles the "LED Blinker" when the MouseRegion is clicked:
+This example toggles the "LED Blinker" when the MouseArea is clicked:
\table
\row
@@ -291,7 +291,7 @@ int main(int argc, char **argv)
import Qt 4.6
Rectangle {
- MouseRegion {
+ MouseArea {
anchors.fill: parent
onClicked: {
if (ledBlinker.isRunning())
@@ -315,7 +315,7 @@ is to have a "running" property. This leads to much nicer QML code:
import Qt 4.6
Rectangle {
- MouseRegion {
+ MouseArea {
anchors.fill: parent
onClicked: ledBlinker.running = !ledBlinker.running
}