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author | David Boddie <david.boddie@nokia.com> | 2011-01-21 15:10:54 (GMT) |
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committer | David Boddie <david.boddie@nokia.com> | 2011-01-21 15:10:54 (GMT) |
commit | 84a1df764bf2e29e9e6e43f4f0e1a69201199fbc (patch) | |
tree | 73ece498671d7c7ed1df50c9a28b6be0fdfc892b /doc/src/declarative | |
parent | 2d5d354068e18de999c0316c2356726f9fe69fca (diff) | |
download | Qt-84a1df764bf2e29e9e6e43f4f0e1a69201199fbc.zip Qt-84a1df764bf2e29e9e6e43f4f0e1a69201199fbc.tar.gz Qt-84a1df764bf2e29e9e6e43f4f0e1a69201199fbc.tar.bz2 |
Doc: Fixed the syntax of QML code snippets.
Diffstat (limited to 'doc/src/declarative')
-rw-r--r-- | doc/src/declarative/qdeclarativestates.qdoc | 37 |
1 files changed, 16 insertions, 21 deletions
diff --git a/doc/src/declarative/qdeclarativestates.qdoc b/doc/src/declarative/qdeclarativestates.qdoc index b663d43..69b348b 100644 --- a/doc/src/declarative/qdeclarativestates.qdoc +++ b/doc/src/declarative/qdeclarativestates.qdoc @@ -71,7 +71,7 @@ of an item, set the \l {Item::}{state} property to the name of the state. Non-Item objects can use states through the StateGroup element. -\section1 Creating states +\section1 Creating States To create a state, add a \l State object to the item's \l {Item::}{states} property, which holds a list of states for that item. @@ -91,7 +91,7 @@ objects, not just the object that owns the state. For example: \qml Rectangle { - ... + // ... states: [ State { name: "moved" @@ -106,14 +106,7 @@ As a convenience, if an item only has one state, its \l {Item::}{states} property can be defined as a single \l State, without the square-brace list syntax: -\qml -Item { - ... - states: State { - ... - } -} -\endqml +\snippet doc/src/snippets/declarative/propertyanimation.qml single state A \l State is not limited to performing modifications on property values. It can also: @@ -130,7 +123,7 @@ demonstrates how to declare a basic set of states and apply animated transitions between them. -\section1 The default state +\section1 The Default State Of course, the \l Rectangle in the example above could have simply been moved by setting its position to (50, 50) in the mouse area's \c onClicked handler. @@ -146,7 +139,7 @@ like this: \qml Rectangle { - ... + // ... MouseArea { id: mouseArea @@ -154,8 +147,9 @@ Rectangle { } states: State { - name: "moved"; when: mouseArea.pressed - ... + name: "moved" + when: mouseArea.pressed + // ... } } \endqml @@ -171,7 +165,7 @@ using the \l {State::}{when} property, the above code could be changed to: \qml Rectangle { - ... + // ... MouseArea { anchors.fill: parent @@ -181,7 +175,7 @@ Rectangle { states: State { name: "moved" - ... + // ... } } \endqml @@ -191,7 +185,7 @@ as it provides a simpler (and a better, more declarative) solution than assigning the state from signal handlers. -\section1 Animating state changes +\section1 Animating State Changes State changes can be easily animated through \l {Transitions}{transitions}. A @@ -203,12 +197,14 @@ movement of the \l Rectangle would be animated: \qml Rectangle { - ... + // ... - MouseArea { ... } + MouseArea { + // Handle mouse events... + } states: [ - ... + // States are defined here... ] transitions: [ @@ -224,5 +220,4 @@ during a state change within this item, their values should be animated over 500 milliseconds. See the \l Transitions documentation for more information. - */ |