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authorKai Koehne <kai.koehne@nokia.com>2010-09-22 19:03:57 (GMT)
committerKai Koehne <kai.koehne@nokia.com>2010-09-28 05:55:32 (GMT)
commitfd9771c29d401d88779ab7c5d7715c9ca41dd723 (patch)
tree0e96e0871e8914f5747bfc1a1314d76a78620b6d /doc/src/development
parent7b796b4dcdebfba55c4754d241edb334217fc550 (diff)
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Make QmlDebug protocol more robust
The protocol so far was client->server only. That is, there was no sane way for a client to check whether a plugin on the server (service) was available or not. E.g. calling Client::setEnabled(true) 'succeeded', without a check whether there is actually a service to talk to. The new protocol replaces this shortcoming by a service discovery mechanism: Both client & service announce their available plugins at handshake time, and later on if there are changes. The status is reflected in Client::status() and Service::Status() , which are either NotConnected - no network connection, or not registered properly Unavailable - TCP/IP connection works, but no plugin with the same name on the other side Enabled - You can connect to plugin on other side The status changes happen automatically (no setEnabled() anymore). Furthermore a version ID was added to the handshake, so that we can extend the protocol further in the future :)
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