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authorDavid Boddie <dboddie@trolltech.com>2010-08-24 14:03:37 (GMT)
committerDavid Boddie <dboddie@trolltech.com>2010-08-24 14:03:37 (GMT)
commita8030e0c543e538652605557843b845f89b11589 (patch)
tree60ee6e2ed6e005a7cefd3ff5ba0bf1bbfb6930ac /doc/src/examples/qml-minehunt.qdoc
parentff6f17c92ad1bfa898bc89a5ccb65361d443c591 (diff)
parentf3771c5d91995b2beaa73bd3e3c783b76a887b50 (diff)
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Merge branch '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-2 into 4.7
Diffstat (limited to 'doc/src/examples/qml-minehunt.qdoc')
-rw-r--r--doc/src/examples/qml-minehunt.qdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/src/examples/qml-minehunt.qdoc b/doc/src/examples/qml-minehunt.qdoc
index be82302..e1ff22f 100644
--- a/doc/src/examples/qml-minehunt.qdoc
+++ b/doc/src/examples/qml-minehunt.qdoc
@@ -30,7 +30,7 @@
\example demos/declarative/minehunt
This demo shows how to create a simple Minehunt game, using QML for the
- UI and a C++ plugin for the game logic.
+ UI and C++ for the game logic.
\image qml-minehunt-demo.png
*/