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authorLars Knoll <lars.knoll@nokia.com>2009-03-23 09:34:13 (GMT)
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Long live Qt!
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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example itemviews/spinboxdelegate
+ \title Spin Box Delegate Example
+
+ The Spin Box Delegate example shows how to create an editor for a custom delegate in
+ the model/view framework by reusing a standard Qt editor widget.
+
+ The model/view framework provides a standard delegate that is used by default
+ with the standard view classes. For most purposes, the selection of editor
+ widgets available through this delegate is sufficient for editing text, boolean
+ values, and other simple data types. However, for specific data types, it is
+ sometimes necessary to use a custom delegate to either display the data in a
+ specific way, or allow the user to edit it with a custom control.
+
+ \image spinboxdelegate-example.png
+
+ This concepts behind this example are covered in the
+ \l{model-view-delegate.html}{Delegate Classes} chapter of the
+ \l{model-view-programming.html}{Model/View Programming} overview.
+
+ \section1 SpinBoxDelegate Class Definition
+
+ The definition of the delegate is as follows:
+
+ \snippet examples/itemviews/spinboxdelegate/delegate.h 0
+
+ The delegate class declares only those functions that are needed to
+ create an editor widget, display it at the correct location in a view,
+ and communicate with a model. Custom delegates can also provide their
+ own painting code by reimplementing the \c paintEvent() function.
+
+ \section1 SpinBoxDelegate Class Implementation
+
+ Since the delegate is stateless, the constructor only needs to
+ call the base class's constructor with the parent QObject as its
+ argument:
+
+ \snippet examples/itemviews/spinboxdelegate/delegate.cpp 0
+
+ Since the delegate is a subclass of QItemDelegate, the data it retrieves
+ from the model is displayed in a default style, and we do not need to
+ provide a custom \c paintEvent().
+
+ The \c createEditor() function returns an editor widget, in this case a
+ spin box that restricts values from the model to integers from 0 to 100
+ inclusive.
+
+ \snippet examples/itemviews/spinboxdelegate/delegate.cpp 1
+
+ We install an event filter on the spin box to ensure that it behaves in
+ a way that is consistent with other delegates. The implementation for
+ the event filter is provided by the base class.
+
+ The \c setEditorData() function reads data from the model, converts it
+ to an integer value, and writes it to the editor widget.
+
+ \snippet examples/itemviews/spinboxdelegate/delegate.cpp 2
+
+ Since the view treats delegates as ordinary QWidget instances, we have
+ to use a static cast before we can set the value in the spin box.
+
+ The \c setModelData() function reads the contents of the spin box, and
+ writes it to the model.
+
+ \snippet examples/itemviews/spinboxdelegate/delegate.cpp 3
+
+ We call \l{QSpinBox::interpretText()}{interpretText()} to make sure that
+ we obtain the most up-to-date value in the spin box.
+
+ The \c updateEditorGeometry() function updates the editor widget's
+ geometry using the information supplied in the style option. This is the
+ minimum that the delegate must do in this case.
+
+ \snippet examples/itemviews/spinboxdelegate/delegate.cpp 4
+
+ More complex editor widgets may divide the rectangle available in
+ \c{option.rect} between different child widgets if required.
+
+ \section1 The Main Function
+
+ This example is written in a slightly different way to many of the
+ other examples supplied with Qt. To demonstrate the use of a custom
+ editor widget in a standard view, it is necessary to set up a model
+ containing some arbitrary data and a view to display it.
+
+ We set up the application in the normal way, construct a standard item
+ model to hold some data, set up a table view to use the data in the
+ model, and construct a custom delegate to use for editing:
+
+ \snippet examples/itemviews/spinboxdelegate/main.cpp 0
+
+ The table view is informed about the delegate, and will use it to
+ display each of the items. Since the delegate is a subclass of
+ QItemDelegate, each cell in the table will be rendered using standard
+ painting operations.
+
+ We insert some arbitrary data into the model for demonstration purposes:
+
+ \snippet examples/itemviews/spinboxdelegate/main.cpp 1
+ \snippet examples/itemviews/spinboxdelegate/main.cpp 2
+
+ Finally, the table view is displayed with a window title, and we start
+ the application's event loop:
+
+ \snippet examples/itemviews/spinboxdelegate/main.cpp 3
+
+ Each of the cells in the table can now be edited in the usual way, but
+ the spin box ensures that the data returned to the model is always
+ constrained by the values allowed by the spin box delegate.
+*/