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authorLars Knoll <lars.knoll@nokia.com>2009-03-23 09:18:55 (GMT)
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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
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+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
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+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example painting/transformations
+ \title Transformations Example
+
+ The Transformations example shows how transformations influence
+ the way that QPainter renders graphics primitives. In particular
+ it shows how the order of transformations affect the result.
+
+ \image transformations-example.png
+
+ The application allows the user to manipulate the rendering of a
+ shape by changing the translation, rotation and scale of
+ QPainter's coordinate system.
+
+ The example consists of two classes and a global enum:
+
+ \list
+ \o The \c RenderArea class controls the rendering of a given shape.
+ \o The \c Window class is the application's main window.
+ \o The \c Operation enum describes the various transformation
+ operations available in the application.
+ \endlist
+
+ First we will take a quick look at the \c Operation enum, then we
+ will review the \c RenderArea class to see how a shape is
+ rendered. Finally, we will take a look at the Transformations
+ application's features implemented in the \c Window class.
+
+ \section1 Transformation Operations
+
+ Normally, the QPainter operates on the associated device's own
+ coordinate system, but it also has good support for coordinate
+ transformations.
+
+ The default coordinate system of a paint device has its origin at
+ the top-left corner. The x values increase to the right and the y
+ values increase downwards. You can scale the coordinate system by
+ a given offset using the QPainter::scale() function, you can
+ rotate it clockwise using the QPainter::rotate() function and you
+ can translate it (i.e. adding a given offset to the points) using
+ the QPainter::translate() function. You can also twist the
+ coordinate system around the origin (called shearing) using the
+ QPainter::shear() function.
+
+ All the tranformation operations operate on QPainter's
+ tranformation matrix that you can retrieve using the
+ QPainter::matrix() function. A matrix transforms a point in the
+ plane to another point. For more information about the
+ transformation matrix, see the \l {The Coordinate System} and
+ QMatrix documentation.
+
+ \snippet examples/painting/transformations/renderarea.h 0
+
+ The global \c Operation enum is declared in the \c renderarea.h
+ file and describes the various transformation operations available
+ in the Transformations application.
+
+ \section1 RenderArea Class Definition
+
+ The \c RenderArea class inherits QWidget, and controls the
+ rendering of a given shape.
+
+ \snippet examples/painting/transformations/renderarea.h 1
+
+ We declare two public functions, \c setOperations() and
+ \c setShape(), to be able to specify the \c RenderArea widget's shape
+ and to transform the coordinate system the shape is rendered
+ within.
+
+ We reimplement the QWidget's \l
+ {QWidget::minimumSizeHint()}{minimumSizeHint()} and \l
+ {QWidget::sizeHint()}{sizeHint()} functions to give the \c
+ RenderArea widget a reasonable size within our application, and we
+ reimplement the QWidget::paintEvent() event handler to draw the
+ render area's shape applying the user's transformation choices.
+
+ \snippet examples/painting/transformations/renderarea.h 2
+
+ We also declare several convenience functions to draw the shape,
+ the coordinate system's outline and the coordinates, and to
+ transform the painter according to the chosen transformations.
+
+ In addition, the \c RenderArea widget keeps a list of the
+ currently applied transformation operations, a reference to its
+ shape, and a couple of convenience variables that we will use when
+ rendering the coordinates.
+
+ \section1 RenderArea Class Implementation
+
+ The \c RenderArea widget controls the rendering of a given shape,
+ including the transformations of the coordinate system, by
+ reimplementing the QWidget::paintEvent() event handler. But first
+ we will take a quick look at the constructor and at the functions
+ that provides access to the \c RenderArea widget:
+
+ \snippet examples/painting/transformations/renderarea.cpp 0
+
+ In the constructor we pass the parent parameter on to the base
+ class, and customize the font that we will use to render the
+ coordinates. The QWidget::font() funtion returns the font
+ currently set for the widget. As long as no special font has been
+ set, or after QWidget::setFont() is called, this is either a
+ special font for the widget class, the parent's font or (if this
+ widget is a top level widget) the default application font.
+
+ After ensuring that the font's size is 12 points, we extract the
+ rectangles enclosing the coordinate letters, 'x' and 'y', using the
+ QFontMetrics class.
+
+ QFontMetrics provides functions to access the individual metrics
+ of the font, its characters, and for strings rendered in the
+ font. The QFontMetrics::boundingRect() function returns the
+ bounding rectangle of the given character relative to the
+ left-most point on the base line.
+
+ \snippet examples/painting/transformations/renderarea.cpp 1
+ \codeline
+ \snippet examples/painting/transformations/renderarea.cpp 2
+
+ In the \c setShape() and \c setOperations() functions we update
+ the \c RenderArea widget by storing the new value or values
+ followed by a call to the QWidget::update() slot which schedules a
+ paint event for processing when Qt returns to the main event loop.
+
+ \snippet examples/painting/transformations/renderarea.cpp 3
+ \codeline
+ \snippet examples/painting/transformations/renderarea.cpp 4
+
+ We reimplement the QWidget's \l
+ {QWidget::minimumSizeHint()}{minimumSizeHint()} and \l
+ {QWidget::sizeHint()}{sizeHint()} functions to give the \c
+ RenderArea widget a reasonable size within our application. The
+ default implementations of these functions returns an invalid size
+ if there is no layout for this widget, and returns the layout's
+ minimum size or preferred size, respectively, otherwise.
+
+ \snippet examples/painting/transformations/renderarea.cpp 5
+
+ The \c paintEvent() event handler recieves the \c RenderArea
+ widget's paint events. A paint event is a request to repaint all
+ or part of the widget. It can happen as a result of
+ QWidget::repaint() or QWidget::update(), or because the widget was
+ obscured and has now been uncovered, or for many other reasons.
+
+ First we create a QPainter for the \c RenderArea widget. The \l
+ {QPainter::RenderHint}{QPainter::Antialiasing} render hint
+ indicates that the engine should antialias edges of primitives if
+ possible. Then we erase the area that needs to be repainted using
+ the QPainter::fillRect() function.
+
+ We also translate the coordinate system with an constant offset to
+ ensure that the original shape is renderend with a suitable
+ margin.
+
+ \snippet examples/painting/transformations/renderarea.cpp 6
+
+ Before we start to render the shape, we call the QPainter::save()
+ function.
+
+ QPainter::save() saves the current painter state (i.e. pushes the
+ state onto a stack) including the current coordinate system. The
+ rationale for saving the painter state is that the following call
+ to the \c transformPainter() function will transform the
+ coordinate system depending on the currently chosen transformation
+ operations, and we need a way to get back to the original state to
+ draw the outline.
+
+ After transforming the coordinate system, we draw the \c
+ RenderArea's shape, and then we restore the painter state using
+ the the QPainter::restore() function (i.e. popping the saved state off
+ the stack).
+
+ \snippet examples/painting/transformations/renderarea.cpp 7
+
+ Then we draw the square outline.
+
+ \snippet examples/painting/transformations/renderarea.cpp 8
+
+ Since we want the coordinates to correspond with the coordinate
+ system the shape is rendered within, we must make another call to
+ the \c transformPainter() function.
+
+ The order of the painting operations is essential with respect to
+ the shared pixels. The reason why we don't render the coordinates
+ when the coordinate system already is transformed to render the
+ shape, but instead defer their rendering to the end, is that we
+ want the coordinates to appear on top of the shape and its
+ outline.
+
+ There is no need to save the QPainter state this time since
+ drawing the coordinates is the last painting operation.
+
+ \snippet examples/painting/transformations/renderarea.cpp 9
+ \codeline
+ \snippet examples/painting/transformations/renderarea.cpp 10
+ \codeline
+ \snippet examples/painting/transformations/renderarea.cpp 11
+
+ The \c drawCoordinates(), \c drawOutline() and \c drawShape() are
+ convenience functions called from the \c paintEvent() event
+ handler. For more information about QPainter's basic drawing
+ operations and how to display basic graphics primitives, see the
+ \l {painting/basicdrawing}{Basic Drawing} example.
+
+ \snippet examples/painting/transformations/renderarea.cpp 12
+
+ The \c transformPainter() convenience function is also called from
+ the \c paintEvent() event handler, and transforms the given
+ QPainter's coordinate system according to the user's
+ transformation choices.
+
+ \section1 Window Class Definition
+
+ The \c Window class is the Transformations application's main
+ window.
+
+ The application displays four \c RenderArea widgets. The left-most
+ widget renders the shape in QPainter's default coordinate system,
+ the others render the shape with the chosen transformation in
+ addition to all the transformations applied to the \c RenderArea
+ widgets to their left.
+
+ \snippet examples/painting/transformations/window.h 0
+
+ We declare two public slots to make the application able to
+ respond to user interaction, updating the displayed \c RenderArea
+ widgets according to the user's transformation choices.
+
+ The \c operationChanged() slot updates each of the \c RenderArea
+ widgets applying the currently chosen transformation operations, and
+ is called whenever the user changes the selected operations. The
+ \c shapeSelected() slot updates the \c RenderArea widgets' shapes
+ whenever the user changes the preferred shape.
+
+ \snippet examples/painting/transformations/window.h 1
+
+ We also declare a private convenience function, \c setupShapes(),
+ that is used when constructing the \c Window widget, and we
+ declare pointers to the various components of the widget. We
+ choose to keep the available shapes in a QList of \l
+ {QPainterPath}s. In addition we declare a private enum counting
+ the number of displayed \c RenderArea widgets except the widget
+ that renders the shape in QPainter's default coordinate system.
+
+ \section1 Window Class Implementation
+
+ In the constructor we create and initialize the application's
+ components:
+
+ \snippet examples/painting/transformations/window.cpp 0
+
+ First we create the \c RenderArea widget that will render the
+ shape in the default coordinate system. We also create the
+ associated QComboBox that allows the user to choose among four
+ different shapes: A clock, a house, a text and a truck. The shapes
+ themselves are created at the end of the constructor, using the
+ \c setupShapes() convenience function.
+
+ \snippet examples/painting/transformations/window.cpp 1
+
+ Then we create the \c RenderArea widgets that will render their
+ shapes with coordinate tranformations. By default the applied
+ operation is \gui {No Transformation}, i.e. the shapes are
+ rendered within the default coordinate system. We create and
+ initialize the associated \l {QComboBox}es with items
+ corresponding to the various transformation operations decribed by
+ the global \c Operation enum.
+
+ We also connect the \l {QComboBox}es' \l
+ {QComboBox::activated()}{activated()} signal to the \c
+ operationChanged() slot to update the application whenever the
+ user changes the selected transformation operations.
+
+ \snippet examples/painting/transformations/window.cpp 2
+
+ Finally, we set the layout for the application window using the
+ QWidget::setLayout() function, construct the available shapes
+ using the private \c setupShapes() convenience function, and make
+ the application show the clock shape on startup using the public
+ \c shapeSelected() slot before we set the window title.
+
+
+ \snippet examples/painting/transformations/window.cpp 3
+ \snippet examples/painting/transformations/window.cpp 4
+ \snippet examples/painting/transformations/window.cpp 5
+ \snippet examples/painting/transformations/window.cpp 6
+ \dots
+
+ \snippet examples/painting/transformations/window.cpp 7
+
+ The \c setupShapes() function is called from the constructor and
+ create the QPainterPath objects representing the shapes that are
+ used in the application. For construction details, see the \l
+ {painting/transformations/window.cpp}{window.cpp} example
+ file. The shapes are stored in a QList. The QList::append()
+ function inserts the given shape at the end of the list.
+
+ We also connect the associated QComboBox's \l
+ {QComboBox::activated()}{activated()} signal to the \c
+ shapeSelected() slot to update the application when the user
+ changes the preferred shape.
+
+ \snippet examples/painting/transformations/window.cpp 8
+
+ The public \c operationChanged() slot is called whenever the user
+ changes the selected operations.
+
+ We retrieve the chosen transformation operation for each of the
+ transformed \c RenderArea widgets by querying the associated \l
+ {QComboBox}{QComboBoxes}. The transformed \c RenderArea widgets
+ are supposed to render the shape with the transformation specified
+ by its associated combobox \e {in addition to} all the
+ transformations applied to the \c RenderArea widgets to its
+ left. For that reason, for each widget we query, we append the
+ associated operation to a QList of transformations which we apply
+ to the widget before proceeding to the next.
+
+ \snippet examples/painting/transformations/window.cpp 9
+
+ The \c shapeSelected() slot is called whenever the user changes
+ the preferred shape, updating the \c RenderArea widgets using
+ their public \c setShape() function.
+
+ \section1 Summary
+
+ The Transformations example shows how transformations influence
+ the way that QPainter renders graphics primitives. Normally, the
+ QPainter operates on the device's own coordinate system, but it
+ also has good support for coordinate transformations. With the
+ Transformations application you can scale, rotate and translate
+ QPainter's coordinate system. The order in which these
+ tranformations are applied is essential for the result.
+
+ All the tranformation operations operate on QPainter's
+ tranformation matrix. For more information about the
+ transformation matrix, see the \l {The Coordinate System} and
+ QMatrix documentation.
+
+ The Qt reference documentation provides several painting
+ demos. Among these is the \l {demos/affine}{Affine
+ Transformations} demo that shows Qt's ability to perform
+ transformations on painting operations. The demo also allows the
+ user to experiment with the various transformation operations.
+*/