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authorLars Knoll <lars.knoll@nokia.com>2009-03-23 09:18:55 (GMT)
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Long live Qt 4.5!
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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example designer/worldtimeclockplugin
+ \title World Time Clock Plugin Example
+
+ The World Time Clock Plugin example shows how to create a custom
+ widget plugin for \QD that uses signals and slots.
+
+ \image worldtimeclockplugin-example.png
+
+ In this example, we simply extend the \l
+ {designer/customwidgetplugin}{Custom Widget Plugin} example and
+ its custom widget (based on the \l{widgets/analogclock}{Analog
+ Clock} example), by introducing the concept of signals and slots.
+
+ The World Time Clock Plugin example consists of two classes:
+
+ \list
+ \o \c WorldTimeClock is a custom clock widget with hour and
+ minute hands that is automatically updated every few seconds.
+ \o \c WorldTimeClockPlugin exposes the \c WorldTimeClock class to \QD.
+ \endlist
+
+ First we will take a look at the \c WorldTimeClock class which
+ extends the \l {designer/customwidgetplugin}{Custom Widget Plugin}
+ example's \c AnalogClock class by providing a signal and a
+ slot. Then we will take a quick look at the \c
+ WorldTimeClockPlugin class, but this class is in most parts
+ identical to the \l {designer/customwidgetplugin}{Custom Widget
+ Plugin} example's implementation.
+
+ Finally we take a look at the plugin's project file. The project
+ file for custom widget plugins needs some additional information
+ to ensure that they will work within \QD. This is also covered in
+ the \l {designer/customwidgetplugin}{Custom Widget Plugin} example,
+ but due to its importance (custom widget plugins rely on
+ components supplied with \QD which must be specified in the
+ project file that we use) we will repeat it here.
+
+ \section1 WorldTimeClock Class
+
+ The \c WorldTimeClock class inherits QWidget, and is a custom
+ clock widget with hour and minute hands that is automatically
+ updated every few seconds. What makes this example different from
+ the \l {designer/customwidgetplugin}{Custom Widget Plugin}
+ example, is the introduction of the signal and slot in the custom
+ widget class:
+
+ \snippet examples/designer/worldtimeclockplugin/worldtimeclock.h 1
+
+ Note the use of the QDESIGNER_WIDGET_EXPORT macro. This is needed
+ to ensure that \QD can create instances of the widget on some
+ platforms, but it is a good idea to use it on all platforms.
+
+ We declare the \c setTimeZone() slot with an associated \c
+ timeZoneOffset variable, and we declare an \c updated() signal
+ which takes the current time as argument and is emitted whenever
+ the widget is repainted.
+
+ \image worldtimeclock-connection.png
+
+ In \QD's workspace we can then, for example, connect the \c
+ WorldTimeClock widget's \c updated() signal to a QTimeEdit's \l
+ {QDateTimeEdit::setTime()}{setTime()} slot using \QD's mode
+ for editing signal and slots.
+
+ \image worldtimeclock-signalandslot.png
+
+ We can also connect a QSpinBox's \l
+ {QSpinBox::valueChanged()}{valueChanged()} signal to the \c
+ WorldTimeClock's \c setTimeZone() slot.
+
+ \section1 WorldTimeClockPlugin Class
+
+ The \c WorldTimeClockPlugin class exposes the \c WorldTimeClock
+ class to \QD. Its definition is equivalent to the \l
+ {designer/customwidgetplugin}{Custom Widget Plugin} example's
+ plugin class which is explained in detail. The only part of the
+ class definition that is specific to this particular custom widget
+ is the class name:
+
+ \snippet examples/designer/worldtimeclockplugin/worldtimeclockplugin.h 0
+
+ The plugin class provides \QD with basic information about our
+ plugin, such as its class name and its include file. Furthermore
+ it knows how to create instances of the \c WorldTimeClockPlugin
+ widget. \c WorldTimeClockPlugin also defines the \l
+ {QDesignerCustomWidgetInterface::initialize()}{initialize()}
+ function which is called after the plugin is loaded into \QD. The
+ function's QDesignerFormEditorInterface parameter provides the
+ plugin with a gateway to all of \QD's API's.
+
+ The \c WorldTimeClockPlugin class inherits from both QObject and
+ QDesignerCustomWidgetInterface. It is important to remember, when
+ using multiple inheritance, to ensure that all the interfaces
+ (i.e. the classes that doesn't inherit Q_OBJECT) are made known to
+ the meta object system using the Q_INTERFACES() macro. This
+ enables \QD to use \l qobject_cast() to query for supported
+ interfaces using nothing but a QObject pointer.
+
+ The implementation of the \c WorldTimeClockPlugin is also
+ equivalent to the plugin interface implementation in the \l
+ {designer/customwidgetplugin}{Custom Widget Plugin} example (only
+ the class name and the implementation of
+ QDesignerCustomWidgetInterface::domXml() differ). The main thing
+ to remember is to use the Q_EXPORT_PLUGIN2() macro to export the \c
+ WorldTimeClockPlugin class for use with \QD:
+
+ \snippet examples/designer/worldtimeclockplugin/worldtimeclockplugin.cpp 0
+
+ Without this macro, there is no way for Qt Designer to use the
+ widget.
+
+ \section1 The Project File: worldtimeclockplugin.pro
+
+ The project file for custom widget plugins needs some additional
+ information to ensure that they will work as expected within \QD:
+
+ \snippet examples/designer/worldtimeclockplugin/worldtimeclockplugin.pro 0
+ \snippet examples/designer/worldtimeclockplugin/worldtimeclockplugin.pro 1
+
+ The \c TEMPLATE variable's value make \c qmake create the custom
+ widget as a library. The \c CONFIG variable contains two values,
+ \c designer and \c plugin:
+
+ \list
+ \o \c designer: Since custom widgets plugins rely on components
+ supplied with \QD, this value ensures that our plugin links against
+ \QD's library (\c libQtDesigner.so).
+
+ \o \c plugin: We also need to ensure that \c qmake considers the
+ custom widget a \e plugin library.
+ \endlist
+
+ When Qt is configured to build in both debug and release modes,
+ \QD will be built in release mode. When this occurs, it is
+ necessary to ensure that plugins are also built in release
+ mode. For that reason you might have to add a \c release value to
+ your \c CONFIG variable. Otherwise, if a plugin is built in a mode
+ that is incompatible with \QD, it won't be loaded and
+ installed.
+
+ The header and source files for the widget are declared in the
+ usual way, and in addition we provide an implementation of the
+ plugin interface so that \QD can use the custom widget.
+
+ \snippet examples/designer/worldtimeclockplugin/worldtimeclockplugin.pro 2
+
+ It is important to ensure that the plugin is installed in a location that
+ is searched by \QD. We do this by specifying a target path for the project
+ and adding it to the list of items to install:
+
+ \snippet doc/src/snippets/code/doc_src_examples_worldtimeclockplugin.qdoc 0
+
+ The custom widget is created as a library, and will be installed
+ alongside the other \QD plugins when the project is installed
+ (using \c{make install} or an equivalent installation procedure).
+ Later, we will ensure that it is recognized as a plugin by \QD by
+ using the Q_EXPORT_PLUGIN2() macro to export the relevant widget
+ information.
+
+ Note that if you want the plugins to appear in a Visual Studio
+ integration, the plugins must be built in release mode and their
+ libraries must be copied into the plugin directory in the install
+ path of the integration (for an example, see \c {C:/program
+ files/trolltech as/visual studio integration/plugins}).
+
+ For more information about plugins, see the \l {How to Create Qt
+ Plugins} document.
+*/