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authorKent Hansen <khansen@trolltech.com>2009-09-28 11:13:47 (GMT)
committerKent Hansen <khansen@trolltech.com>2009-09-28 11:21:50 (GMT)
commit587c004ce82844980c679547f86109174cbe6202 (patch)
tree5614136a0a10622fb7a119772e545d4c26aa9af4 /doc/src/examples
parent9021dd294b4d998192ed9b06ce86be6ed8ffddf2 (diff)
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Make QSignalEvent and QWrappedEvent inner classes of QStateMachine
Those two classes are specific to the state machine framework, but their names were so generic that we felt they were polluting the Q-namespace. They are now QStateMachine::SignalEvent and QStateMachine::WrappedEvent. Reviewed-by: Eskil Abrahamsen Blomfeldt
Diffstat (limited to 'doc/src/examples')
-rw-r--r--doc/src/examples/rogue.qdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/src/examples/rogue.qdoc b/doc/src/examples/rogue.qdoc
index 3eb9249..4f9dc3f 100644
--- a/doc/src/examples/rogue.qdoc
+++ b/doc/src/examples/rogue.qdoc
@@ -194,7 +194,7 @@
\snippet examples/statemachine/rogue/movementtransition.h 1
- The KeyPress events come wrapped in \l{QWrappedEvent}s. \c event
+ The KeyPress events come wrapped in \l{QStateMachine::WrappedEvent}s. \c event
must be confirmed to be a wrapped event because Qt uses other
events internally. After that, it is simply a matter of checking
which key has been pressed.