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authorJoona Petrell <joona.t.petrell@nokia.com>2010-08-20 04:09:51 (GMT)
committerJoona Petrell <joona.t.petrell@nokia.com>2010-08-20 04:58:57 (GMT)
commite8141d3eff43e419f566449f42f9548ce54acf70 (patch)
tree068e31e2a13ca7cea0ed0faf1e808d98fb39473d /doc/src/examples
parenta48c48f6b37c70416c4fad8ff8fa87467c540b78 (diff)
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Fix minehunt demo for Symbian
Task-number: QTBUG-8927 Reviewed-by: Alan Alpert
Diffstat (limited to 'doc/src/examples')
-rw-r--r--doc/src/examples/qml-minehunt.qdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/src/examples/qml-minehunt.qdoc b/doc/src/examples/qml-minehunt.qdoc
index be82302..e1ff22f 100644
--- a/doc/src/examples/qml-minehunt.qdoc
+++ b/doc/src/examples/qml-minehunt.qdoc
@@ -30,7 +30,7 @@
\example demos/declarative/minehunt
This demo shows how to create a simple Minehunt game, using QML for the
- UI and a C++ plugin for the game logic.
+ UI and C++ for the game logic.
\image qml-minehunt-demo.png
*/