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authorFrederik Schwarzer <schwarzerf@gmail.com>2009-05-11 13:55:59 (GMT)
committerThiago Macieira <thiago.macieira@nokia.com>2009-05-18 14:23:59 (GMT)
commitd13162dd4695274dc4bdb286ce85bf198391d94b (patch)
treeb794ebb2096e488516f1ebd4b244186e9c32b487 /doc/src/qalgorithms.qdoc
parente5755e131952ab5c3c8dd0fd6a88dbaa7148898a (diff)
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Fix some typos in the documentation.
Usually, "the the" is not proper English Reviewed-By: Thiago Macieira
Diffstat (limited to 'doc/src/qalgorithms.qdoc')
-rw-r--r--doc/src/qalgorithms.qdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/src/qalgorithms.qdoc b/doc/src/qalgorithms.qdoc
index b33c250..90289f9 100644
--- a/doc/src/qalgorithms.qdoc
+++ b/doc/src/qalgorithms.qdoc
@@ -59,7 +59,7 @@
If STL is available on all your target platforms, you can use the
STL algorithms instead of their Qt counterparts. One reason why
- you might want to use the the STL algorithms is that STL provides
+ you might want to use the STL algorithms is that STL provides
dozens and dozens of algorithms, whereas Qt only provides the most
important ones, making no attempt to duplicate functionality that
is already provided by the C++ standard.