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author | Martin Smith <martin.smith@nokia.com> | 2010-05-20 13:05:08 (GMT) |
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committer | Martin Smith <martin.smith@nokia.com> | 2010-05-20 13:05:08 (GMT) |
commit | d987e048f542a4c85c640b36d116bb408dd029fd (patch) | |
tree | abcd94aed21b80fdaedcb03f73f1b440968b2b73 /doc/src/scripting/scripting.qdoc | |
parent | 107e3a1c1b12057de67ebc20dd435996db9ea4e2 (diff) | |
download | Qt-d987e048f542a4c85c640b36d116bb408dd029fd.zip Qt-d987e048f542a4c85c640b36d116bb408dd029fd.tar.gz Qt-d987e048f542a4c85c640b36d116bb408dd029fd.tar.bz2 |
doc: Fixed many broken links.
Diffstat (limited to 'doc/src/scripting/scripting.qdoc')
-rw-r--r-- | doc/src/scripting/scripting.qdoc | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/src/scripting/scripting.qdoc b/doc/src/scripting/scripting.qdoc index 2c22989..1f203a6 100644 --- a/doc/src/scripting/scripting.qdoc +++ b/doc/src/scripting/scripting.qdoc @@ -362,7 +362,7 @@ By default, the script engine does not take ownership of the QObject that is passed to QScriptEngine::newQObject(); the object is managed according to Qt's object ownership (see - \l{Object Trees and Object Ownership}). This mode is appropriate + \l{Object Trees & Ownership}). This mode is appropriate when, for example, you are wrapping C++ objects that are part of your application's core; that is, they should persist regardless of what happens in the scripting environment. Another way of stating @@ -627,9 +627,9 @@ To completely understand how to make C++ objects available to Qt Script, some basic knowledge of the Qt meta-object system is very - helpful. We recommend that you read the \l{Qt Object Model}. The - information in this document and the documents it links to are very - useful for understanding how to implement application objects. + helpful. We recommend that you read about the Qt \l{Object Model} + and \l{The Meta-Object System}, which are useful for understanding + how to implement application objects. However, this knowledge is not essential in the simplest cases. To make an object available in QtScript, it must derive from |